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User information for Danger Dog

Real Name Danger Dog   
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Nickname DangerDog
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Jul 12, 2000, 17:57
Total Comments 5344 (Guru)
User ID 6174
 
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News Comments > Mirror’s Edge Catalyst Closed Beta Signups
19. Re: Mirror’s Edge Catalyst Closed Beta Signups Feb 5, 2016, 05:34 DangerDog
 
NamecaF wrote on Feb 5, 2016, 03:46:

Basically, imagine Steam with no ties to Valve and no inbuilt DRM? Stop trolling.

That platform exists in the form of Good Old Games. Now you just have to convince everyone to buy their games from GOG exclusively.

The real threat isn't from Origin, Ubisoft or Steam DRM it's the extra layer of DRM that publishers are pushing such as Denuvo a form of anti-tamper technology. Lately I've been playing older games and many of them require tweaks to files and settings to work on modern OS - with this new form of DRM you'll be shit out of luck in doing that in the future.
 
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News Comments > Mirror’s Edge Catalyst Closed Beta Signups
18. Re: Mirror’s Edge Catalyst Closed Beta Signups Feb 5, 2016, 05:24 DangerDog
 
Jerykk wrote on Feb 5, 2016, 04:15:
DangerDog wrote on Feb 5, 2016, 02:33:
Jerykk wrote on Feb 5, 2016, 00:36:
DangerDog wrote on Feb 4, 2016, 23:19:
Rhialto wrote on Feb 4, 2016, 20:48:
Anyone else frustrated it won't be on Steam?

No, get over it. There's nothing wrong with companies wanting to do their own digital delivery systems and not profit share with Valve.

That's not quite true. There's something to be said for customer consideration and there's definitely very little of that when you only sell your games on Origin. Steam is the defacto distribution platform on PC and the vast majority of PC gamers use it. Not only that but they enjoy using it. As such, it makes perfect sense to support it (which is why every single publisher does except EA). It's simply good for customers. It's also good for business, as your game will receive more exposure and more sales (which is why Ubisoft still sells their games on Steam, even though they have their own digital distribution platform). It's a win-win situation.

Imagine if every company only sold its products exclusively through its own storefront. Supermarkets, convenience stores, book stores, Amazon... all would cease to exit. Want to buy a box of Cheerios? Sorry, you have to go to your nearest General Mills store. Want some Colgate toothpaste? Check your local Colgate store. Want a new Nvidia videocard? Gotta buy direct from Nvidia. Shopping would be a very inconvenient and irritating process. That's why people don't like Origin.

EA doesn't exclusively sell their games through Origin, you can buy them from other e-tailers. I buy EA games from GreenManGaming mostly.

So you're argument is that it would be a horrible consumer experience if there was a lack of choice as to where you buy games unless that one place is Steam? Valve freaked out about MS creating their built in app store under the fear that it would divert people away from Steam.

If anything multiple digital distribution platforms should be praised so someone like MS doesn't have that kind of power and Valve shouldn't have that kind of power either.

People don't like Origin because it's EA and they want to use a system that's easy for them to do one stop shopping with. If those people held the same attitude about the MS store and refused to use any other platform think of what a disaster that would be.

People like having all their games accessible from one place. For most people, that place is Steam. Yes, you can buy Origin games from other resellers but then those games won't be in your Steam library.

As for Valve vs MS, the key difference is that MS has a history of terrible products and services. GFWL was an utter debacle. From what I've read, the Windows Store is just as bad. MS also loves to slap on arbitrary exclusivity in order to push their latest OS. I'm pretty sure DX12 would work just fine on Vista/7/8 but nope, exclusive to 10. Fable Legends? 10 exclusive. Killer Instinct? 10 exclusive. Gears of War: Ultimate Edition? 10 exclusive. Gigantic? 10 exclusive. Any game MS is going to publish within then next 5 years? 10 exclusive and only available on the Windows Store.

A digital distribution platform should only be praised if it offers value to customers. Steam does that. The other platforms do not. People like Steam. When given the choice between Steam and DRM-free GOG, most people choose Steam. When given the choice between Steam, Windows Store, Origin or Uplay, people choose Steam. If Valve really does have a "monopoly" on the market, it's only because people prefer their service over the alternatives.

Some of that value that Steam offers is due to competition in the form of sales and whatnot. I completely understand the popularity of Steam and the desire to use it as the singular PC gaming portal but people need to realize that being myopic has its negative aspects as well.

To me a digital distribution platform should do one thing, deliver purchased content in a timely manner.

The DX12 issue is a whole other can of worms, eventually any PC gamer that wants to get newer games is going to have to cross that bridge - or not.
 
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News Comments > Mirror’s Edge Catalyst Closed Beta Signups
13. Re: Mirror’s Edge Catalyst Closed Beta Signups Feb 5, 2016, 02:55 DangerDog
 
NamecaF wrote on Feb 4, 2016, 23:35:
DangerDog wrote on Feb 4, 2016, 23:19:
Rhialto wrote on Feb 4, 2016, 20:48:
Anyone else frustrated it won't be on Steam?

No, get over it. There's nothing wrong with companies wanting to do their own digital delivery systems and not profit share with Valve.

Well, I'd argue there is an issue with fragmenting the market and with every man and his dog making their own clients with "exclusives" where does it stop?

Companies just dont learn from history, do they? Whether it's PC and Mac. Beta and VHS. Blu-Ray and HD-DVD. There's always going to be a loser and the people that suffer the most are the poor saps that chose the wrong side.

I really think publishers and developers shouldn't be creating these digital services. There should instead be an independent third party that creates one and make it standard.

Personally I'd prefer if these clients were all optional and not tied in with DRM or bullshit exclusives. But the corporations are too greedy to give customers freedom of choice and you mooks are happy to go along with it, so I guess I'm shit out of luck.

holy shit, just no. You would not want someone dictating a "standard" for digital distribution. Those formats you're talking about did not become standards because the best of the best was chosen. Beta > VHS and neither was Blu-ray the better of the two.

we're talking about downloading files to your computer, that doesn't require a standard. What if Microsoft was the one to create this "standard", you could bet they would be charging everyone else to use it and most assuredly it would be some of the nastiest DRM ever.
 
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News Comments > Mirror’s Edge Catalyst Closed Beta Signups
12. Re: Mirror’s Edge Catalyst Closed Beta Signups Feb 5, 2016, 02:33 DangerDog
 
Jerykk wrote on Feb 5, 2016, 00:36:
DangerDog wrote on Feb 4, 2016, 23:19:
Rhialto wrote on Feb 4, 2016, 20:48:
Anyone else frustrated it won't be on Steam?

No, get over it. There's nothing wrong with companies wanting to do their own digital delivery systems and not profit share with Valve.

That's not quite true. There's something to be said for customer consideration and there's definitely very little of that when you only sell your games on Origin. Steam is the defacto distribution platform on PC and the vast majority of PC gamers use it. Not only that but they enjoy using it. As such, it makes perfect sense to support it (which is why every single publisher does except EA). It's simply good for customers. It's also good for business, as your game will receive more exposure and more sales (which is why Ubisoft still sells their games on Steam, even though they have their own digital distribution platform). It's a win-win situation.

Imagine if every company only sold its products exclusively through its own storefront. Supermarkets, convenience stores, book stores, Amazon... all would cease to exit. Want to buy a box of Cheerios? Sorry, you have to go to your nearest General Mills store. Want some Colgate toothpaste? Check your local Colgate store. Want a new Nvidia videocard? Gotta buy direct from Nvidia. Shopping would be a very inconvenient and irritating process. That's why people don't like Origin.

EA doesn't exclusively sell their games through Origin, you can buy them from other e-tailers. I buy EA games from GreenManGaming mostly.

So you're argument is that it would be a horrible consumer experience if there was a lack of choice as to where you buy games unless that one place is Steam? Valve freaked out about MS creating their built in app store under the fear that it would divert people away from Steam.

If anything multiple digital distribution platforms should be praised so someone like MS doesn't have that kind of power and Valve shouldn't have that kind of power either.

People don't like Origin because it's EA and they want to use a system that's easy for them to do one stop shopping with. If those people held the same attitude about the MS store and refused to use any other platform think of what a disaster that would be.
 
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News Comments > Mirror’s Edge Catalyst Closed Beta Signups
7. Re: Mirror’s Edge Catalyst Closed Beta Signups Feb 4, 2016, 23:19 DangerDog
 
Rhialto wrote on Feb 4, 2016, 20:48:
Anyone else frustrated it won't be on Steam?

No, get over it. There's nothing wrong with companies wanting to do their own digital delivery systems and not profit share with Valve.
 
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News Comments > DOOM in May
27. Re: DOOM in May Feb 4, 2016, 15:14 DangerDog
 
Animations have a very odd pause to them instead of just being fluid, I guess one can only hope that it'll have a proper PC settings including a way to increase the FOV. I like that it has over the top gore again.  
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News Comments > Battalion 1944 Announced
14. Re: Battalion 1944 Announced Feb 2, 2016, 19:12 DangerDog
 
canuck wrote on Feb 2, 2016, 17:06:
And you can't say everyone wants large scale battles. I for one, don't like the BF games because I find them really boring, running around trying to find people. I prefer the smaller maps, infantry only, where you can actually kill people quickly, in a fast paced environment.

Either way the bar has been raised by recent shooters, the only way to grab mass appeal would be to at least be on parity with them. You would need to have Saving Private Ryan level of fidelity of explosions and destruction.

If you can capture this in a game then you would have something.

https://www.youtube.com/watch?v=wHn9UQHseG8
 
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News Comments > LEGO Star Wars: The Force Awakens Announced
9. Re: LEGO Star Wars: The Force Awakens Announced Feb 2, 2016, 18:17 DangerDog
 
It was quite comical hearing the excuse for EA not having any force awakens DLC for Battlefront. According to EA they're not allowed to mix old with new because of the contract with Disney, you have to remain in cannon for the period of time the game is set in.

 
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News Comments > Battalion 1944 Announced
9. Re: Battalion 1944 Announced Feb 2, 2016, 16:54 DangerDog
 
Sepharo wrote on Feb 2, 2016, 16:31:
I'm repostin my post from the original post.

The most important thing to get right in an MP shooter is the feel of the gunplay and movement. I'm using the word "feel" because there really isn't a better way to describe it. So it's commendable that these guys want to return to an unlock free, skill based MP shooter set in WW2, but if they don't get the feel down nobody is going to keep playing. I wish them luck.

That's the million dollar question though, how do you make a game that has the right "feel". Ask a call of duty player if they like the "feel" of battlefield or vice versa. Maybe I'm wrong but it seems like most Unreal Engine games just use the default FPS camera setup and that makes many games made with it feel low budget.
 
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News Comments > Battalion 1944 Announced
6. Re: Battalion 1944 Announced Feb 2, 2016, 15:01 DangerDog
 
War isn't about being pretty, what we want in a WWII shooter is a large Battlefield like experience with over the top destruction of at least 64 player games.

But this doesn't look bad and it's to their advantage to keep the games small 5v5 matches because it's really hard to garner enough interest in this extremely competitive fps market.

Tripwire tried to do the larger scale WWII setting but it just didn't quite make it up the ranks of popularity. The hard core realism crowd is extremely niche.
 
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News Comments > Evening Crowdfunding Roundup
6. Re: Evening Crowdfunding Roundup Feb 1, 2016, 21:18 DangerDog
 
I'm going to have to wait for the movie, should be interesting.  
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News Comments > The Division Beta Extended
14. Re: The Division Beta Extended Feb 1, 2016, 16:11 DangerDog
 
I don't get how people are calling this an RPG either, sure you can buff stats with equipment that carries bonus perks but there's little to no interaction with NPC's and all the story bits are going to be in the form of recorded audio - even these "echo" spots on the map are just audio recordings with a ghost like still image made up of point geometry.

I've been lucky I guess, haven't crossed paths with cheaters.
 
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News Comments > Steam Top 10
22. Re: Steam Top 10 Feb 1, 2016, 05:01 DangerDog
 
Despite its simplicity The Division isn't a bad game, maybe they can fine tune some things before retail. I really hope they have a plan to deal with cheaters for the PvP portion, like send them all into a cheaters lobby where they can try to out cheat each other.  
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News Comments > Sunday Previews
18. Re: Sunday Previews Jan 31, 2016, 21:38 DangerDog
 
Wetworks24 wrote on Jan 31, 2016, 21:27:
Played the beta for a couple hours and I'm not totally sold on it. The world felt empty and I was pretty bored with not much to do. Compared to a real MMO this game has a shockingly low number of quests. The environments are nothing more than pretty hallways you run down, there are only a handful of buildings that you can actually enter and explore.

The side missions feel like fluff you would encounter in games like Saint's Row. Only 10 main missions in the game is baffling. It looks pretty although no where near as good as the initial videos showcased.


I had that same feeling, some of the side missions do open up the inside of buildings though.

the initial video at E3 2012 was more a "this is what we hope it looks and plays like". I don't think they went horribly off-course with the visuals but the gameplay is rather repetitive. It really could use at least a little bit more survival aspects to it, needing to eat and drink etc.
 
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News Comments > Sunday Previews
15. Re: Sunday Previews Jan 31, 2016, 20:53 DangerDog
 
disappointing about the lack of any form of cheat protection for PvP, that's a pretty big chunk of the game to give up.  
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News Comments > Sunday Previews
12. Re: Sunday Previews Jan 31, 2016, 17:37 DangerDog
 
It really needs about six more months of refinement but that's not going to happen.

It looks like a survival game but it's really more like Borderlands.

The game is alright for a casual third person shooter, the main problem is going to be the copy and paste task missions - clear out this area and free these hostages. I played that mission at least three times without much variation in the physical space modeled in the game either - same generic storefront with a room off to the side where the hostages are. You don't even have to escort them back to safety.

The AI is more like moving targets that lob grenades and such but if you backtrack a little bit they don't pursue you so you can hang back and snipe them. I guess they should block your point of exit into these mini arenas to up the challenge.

They really could use a randomize routine on the way the bad guys look and dress. It's like they all shopped at the Hoodie r Us store.

Sure most of the story stuff is locked out of the beta but you can extrapolate what the game will consist of from the beta.

I'd buy it for $35 or so.
 
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News Comments > Star Citizen Becomes Two Games Next Month
13. Re: Star Citizen Becomes Two Games Next Month Jan 30, 2016, 14:55 DangerDog
 
We've decided to split it into three games. Sq42, SC and Star Marine.

little while latter

four games, all the above plus Star Racing.

maybe they can charge extra per episode of Sq42

 
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News Comments > The Division Beta Filling Up
9. Re: The Division Beta Filling Up Jan 30, 2016, 04:38 DangerDog
 
I'm not seeing a co-op story here (scratch that, I see you can play the story mode with other people), you play in the open world area by yourself and then you can do some of the missions with 4 player co-op but they're more like an optional mini PvE arena, you can do these solo as well. Maybe some in the retail game are more lengthy and challenging.

The open world part doesn't have any other players in it. Then you have this "dark zones" PvP arena which just about excludes a solo player. The only object there is to kill other people for their loot and "extract" it via a point on the map where a helicopter flies in.

The survival aspect is pretty weak, no stamina bar so you can run full out forever and you can regenerate your health with a magic spell like device or a med kit. You don't need to sleep, eat or drink. Finding and eating an energy bar will remove "disorientating" effects from some grenades (which don't last long enough to bother with) and drinking a soda will give you a buff for something, I can't remember.

You can't crouch or go prone, you can roll, toggle cover and mount some things to climb over them or up/down ladders.

It's very casual, the atmosphere makes up for some of it but it feels lifeless in that you can't interact with anything in the environment. In the beta anyway all the bad guys are hoodie wearing generic looking bad guys. You can't kill civilians but you can shoot dogs and rats - the wild dogs don't attack you either.

The shooting mechanics aren't too bad for a third person shooter, you can even look down your scope in first person view - a bit with a slightly annoying one second blur to focus effect triggered when you look through it every time.

It's fun but more like sub $40 worth of fun, I doubt they'll take the time needed to make any big changes to the game since it's due out March 8th.

This comment was edited on Jan 30, 2016, 05:20.
 
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News Comments > EA Financials
3. Re: EA Financials Jan 28, 2016, 19:45 DangerDog
 
Didn't think they would get so many people to buy Star Wars, even though I was one of them ha ha ...  
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News Comments > PC Rise of the Tomb Raider Rises
25. Re: PC Rise of the Tomb Raider Rises Jan 28, 2016, 17:31 DangerDog
 
JayDeath wrote on Jan 28, 2016, 13:23:
I just left the Steam forum. Apparently the game is now %10 off on Steam while those who preordered paid full price. Ha! Let the shitstorm begin!

I'm sure there was some pre-order bonus crap for the game, there always is.

 
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