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User information for Danger Dog

Real Name Danger Dog   
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Nickname DangerDog
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Jul 12, 2000, 17:57
Total Comments 4346 (Master)
User ID 6174
 
User comment history
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News Comments > Call of Duty: Advanced Warfare Recommended Specs
21. Re: Call of Duty: Advanced Warfare Recommended Specs Oct 24, 2014, 09:23 DangerDog
 
They mentioned dedicated servers in an interview but I'm pretty sure they're instanced and not the kind where you pick from your browser.

They don't want to give up control over what maps are played in rotation it seems, I remember them using "nuketown" 24/7 as a special event they would set.
 
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News Comments > Arma III Free Weekend
4. Re: Arma III Free Weekend Oct 23, 2014, 19:35 DangerDog
 
CJ_Parker wrote on Oct 23, 2014, 19:29:
So does this freebie include the single player campaign or is it just the multiplayer?

both, it's all inclusive when you install it.
 
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News Comments > Arma III Free Weekend
2. Re: Arma III Free Weekend Oct 23, 2014, 19:13 DangerDog
 
Needs more jetpacks, and next gen AI fish.  
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News Comments > etc., etc.
3. Re: etc., etc. Oct 23, 2014, 19:12 DangerDog
 
But for the first time maybe in my life, on that Saturday afternoon, I walked towards that pair of gamers and I didn’t smile. I didn’t say hello. In fact, I crossed the street so I wouldn’t walk by them. Because after all the years of gamer love and inclusiveness, something had changed in me. A small voice of doubt in my brain now suspected that those guys and I might not be comrades after all. That they might not greet me with reflected friendliness, but contempt.

dang, good thing she didn't smile and say hello, they might have smiled and said hello back.

keep living in your little bubble of fear girl
 
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News Comments > Evening Interviews
2. Re: Evening Interviews Oct 23, 2014, 19:01 DangerDog
 
I'd love full disclosure on how much he's making as their new CEO.  
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News Comments > Call of Duty: Advanced Warfare Recommended Specs
12. Re: Call of Duty: Advanced Warfare Recommended Specs Oct 23, 2014, 15:03 DangerDog
 
10 out of 10 white people endorse this game!

Additional Notes: Field of View ranges from 65°-90°.

putting that in the system specs Rotfl

all that and dedicated servers, well you can't choose your server I suppose but at least your not doing some crappy pvp match making.

 
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News Comments > etc., etc.
3. Re: etc., etc. Oct 23, 2014, 01:51 DangerDog
 
Well from his perspective the majority of americans are drooling idiots since he's responsible for regurgitating the same game every year and making a crap ton of money doing so.  
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News Comments > IL-2 Sturmovik: Battle of Stalingrad Takes Off
10. Re: IL-2 Sturmovik: Battle of Stalingrad Takes Off Oct 22, 2014, 20:10 DangerDog
 
drama aside it sure looks good.

https://www.youtube.com/watch?v=X7GY4cu2a5Y

that price though, ugh

even on a typical steam sale of 25% off that would be more than my wallet could handle for the "deluxe" edition.
 
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News Comments > John Riccitiello New Unity CEO
2. Re: John Riccitiello New Unity CEO Oct 22, 2014, 15:19 DangerDog
 
Yeah, that sucking sound is his epic sized paycheck bleeding the company dry, I bet the poor slaves that actually do the work making the game engine have never seen a pay raise.

They probably thought they could have him do inroad contracts to sell the engine to EA for the next Sims game.
 
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News Comments > PAYDAY 2 John Wick DLC; Game Free with Movie Ticket
6. Re: PAYDAY 2 John Wick DLC; Game Free with Movie Ticket Oct 21, 2014, 22:17 DangerDog
 
jimnms wrote on Oct 21, 2014, 20:17:
DangerDog wrote on Oct 21, 2014, 19:17:
Does it work if you buy one child ticket lol

What does a movie ticket costs these days? I haven't been to a movie theater in years. I prefer to watch in the comfort of my home, not having to pay an ass load for food and drinks, and best of all not putting up with idiots. I don't mind waiting a few months for a BR/DVD release, especially lately when movies get chopped for theaters and released in uncut/uncensored BR/DVD.

Last time I went to a theater it was $7.50 for an adult ticket, which is what the game is on sale for now anyway. I'm guessing it's gone up since then.

same, looks like it's $12 but the catch is you have to buy your ticket through Fandango so that might just be their inflated price.
 
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News Comments > Dragon Age: Inquisition Trailer
2. Re: Dragon Age: Inquisition Trailer Oct 21, 2014, 19:32 DangerDog
 
For a frostbite 2 engine game it doesn't look all that great for some reason. Maybe it's another one of those, let's zoom in on art assets that's normally viewed from a distance in 3rd person.  
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News Comments > PAYDAY 2 John Wick DLC; Game Free with Movie Ticket
1. Re: PAYDAY 2 John Wick DLC; Game Free with Movie Ticket Oct 21, 2014, 19:17 DangerDog
 
Does it work if you buy one child ticket lol  
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News Comments > Alien: Isolation Corporate Lockdown DLC This Month
14. Re: Alien: Isolation Corporate Lockdown DLC This Month Oct 21, 2014, 18:59 DangerDog
 
The OR support is a bit sketchy, I understand that in the proper E3 demo you could freelook separate from your weapon or gadget in your hand, maybe that was something they had throughout the game and took it out - it sill exists when you go to save your game you can look around wile you're accessing the save computer, otherwise your gun/gadget is locked to your view.

It'll probably be fun to play around with but not a requirement or something you would want to play the whole game though with it on.

As for the Alien AI, I'm sure they could make it unforgiving but that would just be more frustrating than fun - it is a game after all. I found it to be serviceable overall, not horrible but maybe could have been quicker to react. If you try to attack it (place a trap) it'll become much more active and faster in moving around looking for you.

More than a couple of times I had thought, wow this AI is stupid only to have it quickly turn back into the room and kill me. If it does lock onto you, even from a distance, you're pretty much cooked.

You can't kill the alien so having weapons and crafted explosives in your inventory has no affect on the alien coming after you or not - only exception is the flame thrower but it'll only get it to back off ever so temporarily, and piss it off.

 
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News Comments > Morning Crowdfunding Roundup
12. Re: Morning Crowdfunding Roundup Oct 21, 2014, 17:25 DangerDog
 
If Amiga had brokered deals with schools to get them into the classroom, even blow their cost it would have taken over the market.

Instead they went for traditional marketing of ineffective TV advertising and magazines. In many markets they also tried to up sell them in specialized stores like you would a mac, usually filled with the same snob sales people you would expect from an apple store.

The trolly really went off the rails when Commodore tried to turn it into a TV game console with a cd-rom drive.
 
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News Comments > Dying Light Four-Packs
5. Re: Dying Light Four-Packs Oct 21, 2014, 16:35 DangerDog
 
This looks better than "evolve" for four player gaming anyway.  
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News Comments > Gatherings & Competitions
4. Re: Gatherings & Competitions Oct 21, 2014, 15:24 DangerDog
 
Sitting too much is this generations cigarette problem, or something.  
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News Comments > Alien: Isolation Corporate Lockdown DLC This Month
2. Re: Alien: Isolation Corporate Lockdown DLC This Month Oct 21, 2014, 15:17 DangerDog
 
yeah but it's a good kind of stress.

It's more about the atmosphere, the game oozes retro Alien sci-fi images and sounds.

I have to say the people marking it down for having manual saves are wrong and they're quite generous in allowing you to save so you don't have to replay huge chunks of the game if you screw up, it's needed to add to the tension. It's lite on the quicktime events and doesn't frustrate by respawning enemies in areas that have been cleared out (system shock 2) and weapons don't degrade or jam up.

Complaining about the randomness to the way the Alien moves around looking for you is silly, if it just followed the same path every time that would be just plain boring. I do wish there were more modes of travel for the alien like crawling on the ceiling, but in Alien you never really saw it walking around either.

Too bad they're just focusing on the space station with the DLC, I would have made one where you play newt trying to survive on the colony on LV-426 until the marines show up.
 
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News Comments > Call of Duty: Advanced Warfare Requires 6GB of RAM
49. Re: Call of Duty: Advanced Warfare Requires 6GB of RAM Oct 20, 2014, 18:23 DangerDog
 
UHD wrote on Oct 20, 2014, 17:47:

The 30fps thing was because of an auteur (aka douchebag) game designer who thought it was more cinematic.

Also, define "real" developers.

It's more than just Ubisoft spewing the 30fps cap, it seems to be a thing now because both of the next gen consoles are underpowered.

I would define a "real" developer that actually makes a game from the ground up for each specific platform and thus provides the best experience you can get without imposing limits on one platform (PC) just so that it lines up with the experience on the lesser powered ones (Consoles).

This is usually just given lip service without actually delivering the goods, there are a few exceptions.

Like I said, not concerned about the raising of the system specs as long as you're not doing it to illicit a reactionary response of "oh, this must be a great game because look at how much hard drive space and ram it needs".

My experience with CoD Ghosts leads me to believe that yet again the raised system reqs won't correlate into a game all that different looking or sounding from the xbox360/PS3 version.

 
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News Comments > Call of Duty: Advanced Warfare Requires 6GB of RAM
44. Re: Call of Duty: Advanced Warfare Requires 6GB of RAM Oct 20, 2014, 17:10 DangerDog
 
NKD wrote on Oct 20, 2014, 16:30:
ViRGE wrote on Oct 20, 2014, 16:20:
I challenge anyone here to prove that the specs are a result of a lazy PC port.

This is a pet peeve of mine. These morons bitch about games not utilizing PC hardware because consoles. But then when the next generations of consoles launches and requirements finally shoot up, they bitch that apparently the fact that it wants more hardware is now a NEGATIVE because of consoles.

What the actual fuck? Does no one see the logical disconnect there? Upgrade your shitty wooden PCs or switch to knitting or golf.

Some related peeves.

"Hurp durp, why so much VRAM, these textures aren't ULTRA SUPER MEGA RESOLUTION"

Because the memory is used to create MORE textures, not just wasting it all on the diminishing returns of having a super high resolution texture on that piece of rubble no one is going to be paying attention to. There are also other "textures" mapped to objects beyond the base art, like normal maps and whatever else.

"Why so much CPU, the AI is still sucks!"

Because the CPU is being used elsewhere for basic game logic. Like so much else, it's a trade off. You can have five guys with super cool AI routines, or you can have a fully populated city with more rudimentary NPCs running around. Plus you have to actually account for the AI in your gameplay, it's not as simple as just turning up the "Smart" dial to 11.

"My hard drive is literally a record player from 1937. Why they need so much space?"

Because more art assets equals more space. There are no magical compression algorithms that take away the basic fact that more pixels of art means more bits of space.

The list goes on and on.

No, it's not that. It's because when you play these "next gen" console ports you're left wondering why does this still look and play like shit? Where did all that space on the hard drive go?

We've had games in the past (crysis for example) that look and play 10x better and didn't crank the system req's to this level - but holy crap just imagine if "real" developers took advantage of the power of today's modern PC's

Nope, instead we get retarded shit like using uncompressed audio because crap "next gen" consoles can't handle compressed audio or would drain performance just enough so all the audio in the game sits on your hard drive like a bloated pig - hello Titanfall? or hey you don't need more than 30fps in your game Microsoft an Sony told us so.

 
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News Comments > Jade Raymond Leaving Ubisoft
20. Re: Jade Raymond Leaving Ubisoft Oct 20, 2014, 16:56 DangerDog
 
BitWraith wrote on Oct 20, 2014, 16:49:
You guys do know that with every sexual comment you make, you justify everything the Anita Sarkeesian's of the world are saying, right?

or maybe some people just can't take a joke anymore, lighten up nancy.
 
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4346 Comments. 218 pages. Viewing page 1.
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