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User information for Roger Norris

Real Name Roger Norris   
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Nickname The Pyro
Email Concealed by request - Send Mail
ICQ None given.
Description Software developer, long-time Blue's reader
Homepage None given.
Signed On Jul 10, 2000, 20:19
Total Comments 238 (Novice)
User ID 6134
 
User comment history
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News Comments > Out of the Blue
44. Re: Out of the Blue Sep 17, 2014, 19:18 The Pyro
 
ESDF > WASD

Seriously, it's great having the little "nub" on the F key so you always know your hands are in the right position. Gives you easier access to more keys, too.
 
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News Comments > Microsoft to Acquire Mojang for $2B?
151. Re: Microsoft to Acquire Mojang for $2B? Sep 10, 2014, 19:23 The Pyro
 
For reference, Microsoft is currently the 3rd largest company in the world with a market capitalization of $340 billion. They have 100,000 employees. This offer puts the value of Mojang at almost 1% of that... an indie game being valued at almost 1% of the dominant business software company on the planet!

It's ridiculous.

But of course this isn't real money, here... it's inflated shares of stock. If you try to cash out all at once then you destroy the value of your stock in the process. You still end up filthy rich, of course...
 
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News Comments > Transverse Announced
28. Re: Transverse Announced Sep 10, 2014, 17:45 The Pyro
 
How are you enjoying the deep gameplay of Box Commander?

Not at all because I haven't pledged money to SC either. But I suspect they'll eventually release a decent game and I intend to try it.
 
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News Comments > Transverse Announced
3. Re: Transverse Announced Sep 9, 2014, 18:22 The Pyro
 
Taken in isolation the video is fine and I'm always happy to see a new entry in the space sim genre. They've failed to answer the most important question, though, which is "why should anyone back this game instead of Star Citizen?" Also... I'm totally burnt out on the whole pre-release/crowd-funding fad.

But it's impossible to take the video in isolation because of MWO. I still play MWO regularly; I have no doubts that PGI is capable of delivering a playable game with fun mechanics, but their track record with "bigger stuff" is abysmal. I expect this game will deliver a decent space combat arena in short order and then stall on the whole "universe" thing. I'd be delighted to be proven wrong, but... most likely I'll be too busy playing Star Citizen to notice.
 
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News Comments > GameStar: Crytek in Financial Trouble
13. Re: GameStar: Crytek in Financial Trouble Jun 22, 2014, 14:22 The Pyro
 
I don't suppose Star Citizen's licensing fee is public knowledge? I'm curious how these deals are typically structured now that the F2P model is becoming more prevalent... Percentage of revenue?  
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News Comments > Evolve in October
13. Re: Evolve in October May 22, 2014, 19:41 The Pyro
 
I don't understand how 4v1 could ever be balanced. In L4D balance was achieved by having survivors/infected switch sides, but that doesn't work with uneven numbers...

I still think L4D has some of the best competitive multiplayer action out there. That's it's biggest weakness, too, though... a full team is absolutely essential, so as soon as 1 guys leaves you're at a huge disadvantage. Also, the community is extremely caustic. I imagine new players would have a difficult time learning the Versus mode - others tend to immediately quit the server upon learning that there's a noob on their team.
 
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News Comments > Star Citizen Hits $41M - Procedural Generation Plans
30. Re: Star Citizen Hits $41M - Procedural Generation Plans Mar 31, 2014, 21:42 The Pyro
 
For comparison, the budget for Skyrim was $85 million. This ain't there yet. But personally I think it's crazy for the general public to dump so much money into an unproven product. I've seen lots of well-intentioned developers fail to deliver over the years.  
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News Comments > Galactic Command Echo Squad SE Demo
9. Re: Galactic Command Echo Squad SE Demo Mar 16, 2014, 20:03 The Pyro
 
Before even clicking on the story I knew that one of you guys would have invoked the obligatory incantation. I was not disappointed  
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News Comments > Op Ed
9. Re: Op Ed Sep 2, 2013, 20:30 The Pyro
 
IMO the rage is pretty much confined to the forums, which are not representative of the player base at large. The negativity drives more level-headed opinions away. The forums are just no longer a good place to discuss the game.

The nigh-unanimous opinion of my mercenary group, which consists of nearly 70 competitive and casual pilots, is that the game is currently more balanced and more stable than at any other time. 3PV is a complete non-issue for us; personally I think much more difficult to use.

For us the main issue with the game, which we hope will be resolved very shortly, are the delays in community warfare. With only two game modes and no community warfare the game is starting to feel stale for some veteran pilots.
 
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News Comments > Mega Man-Inspired Mighty No. 9 Kickstarter
14. Re: Mega Man-Inspired Mighty No. 9 Kickstarter Sep 2, 2013, 09:48 The Pyro
 
Backed. If nothing else we should at least get a nice soundtrack out of it I loved the mega man music, especially Mega Man 3. Now to go find it on YouTube...
 
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News Comments > MechWarrior Online Preorders
11. Re: MechWarrior Online Preorders Jun 26, 2013, 18:43 The Pyro
 
I'm a founder and I'll probably pick up at least a mid-tier Phoenix package also. The game is still enjoyable to me, though I'll admit I'm playing less frequently these days having experienced most of the available content. I'm eagerly anticipating 12v12 and also CW.

My biggest fear is that once the game is officially "released" the community won't be large enough to support continued development. But without player data (which hasn't been available for months) any underlying trends are impossible to deduce.

It wouldn't surprise me one bit, though, if there had been a mass exodus from the forums. They're too noisy by far, and I hope the devs realize that the vocal minority on the forums are not representative of the player base at large.
 
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News Comments > etc., etc.
1. Re: Ex-BioWare writer discusses... Jun 20, 2013, 20:39 The Pyro
 
Drew's comments about the "original" plans for the Mass Effect ending sound awfully nebulous... like they had no idea who the Reapers were or what they wanted until they just made something up for ME3. That's generally not a good way to arrive at conclusion which is both satisfying for the audience and internally consistent.  
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News Comments > UK Sales Charts
5. Re: UK Sales Charts Jun 17, 2013, 18:49 The Pyro
 
I don't own a PS3, but I've enjoyed watching Day[9]'s playthrough of it The game's intro in particular is fantastic.  
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News Comments > Diablo III Auction Houses Return Today
25. Re: Diablo III Auction Houses Return Today May 9, 2013, 18:10 The Pyro
 
Doesn't the RMAH make a complete rollback impossible? If any of the cheaters sold items (acquired with duped gold) on the RMAH then they could have already cashed out. You can't retroactively remove the money from their account if it's not there.

If there were a rollback you'd end up with a lot of very unhappy bag holders.

On a slightly related note, I always liked how Kingdom of Loathing handled instances of too much money in the economy... they would create "money sinks", like the Penguin Mafia Raffle, to drain excess cash from the system. So players would mostly part with their ill-gotten gains voluntarily
 
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News Comments > MechWarrior Online Payment Concerns
4. Re: MechWarrior Online Payment Concerns Mar 30, 2013, 18:56 The Pyro
 
jacobvandy wrote on Mar 30, 2013, 18:13:
The fact that they only allow 8v8 matches with pre-made groups of 4 OR 8 (nothing in between

That's not quite accurate, BTW. You can group up with 2, 3, or 4 players and play against randoms. If you want more than 4, though, you must field an 8-man group. There are no randoms dropped in with 8-mans.

I hope they don't end up charging extra to create/join a merc unit; surely there can be some middle ground between hard-coded official units and a bazillion player-created guilds of 2 or 3 people.
 
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News Comments > StarCraft II: Heart of the Swarm Opening Cinematic
31. Re: StarCraft II: Heart of the Swarm Opening Cinematic Jan 22, 2013, 20:27 The Pyro
 
Very impressive cinematic. I hope they've spent as much money on the game itself  
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News Comments > MechWarrior Online Double XP Weekend
3. Re: MechWarrior Online Double XP Weekend Jan 15, 2013, 21:56 The Pyro
 
Cyanotetyphas wrote on Jan 15, 2013, 21:51:
2012 saw the release of several tantalizing free to play games but unlike pringles you generally can only grind through just one. Planetside2, Tribes Asc, or this?

I play MWO regularly; the grind is not bad at all if you have premium time. New players are also given a major C-bill boost for their first 25 matches so that you can afford a mech quickly.

So far I enjoy MWO more than Tribes:Asc mainly due to the customization options. Tribes is a much more polished and stable game, though, especially in terms of network code. But whereas Tribes can be enjoyed alone I feel that the MWO experience pretty much requires Teamspeak or some other VoIP technology.
 
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News Comments > MechWarrior Online Double XP Weekend
2. Re: MechWarrior Online Double XP Weekend Jan 15, 2013, 21:52 The Pyro
 
Neither founders mechs nor hero mechs grant XP boosts; they grant C-bill boosts only. I'm surprised an official press release would make that mistake.

Also... the game is supposedly still in open beta, so why would they need a double XP weekend? Maybe they should finish the game first.
 
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News Comments > Steam Top 10
8. Re: Steam Top 10 Dec 2, 2012, 18:01 The Pyro
 
How come Borderlands 2 is #2 on this list, and yet if I click on the Top Sellers tab from store.steampowered.com it's not even listed in the top ten?  
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News Comments > MechWarrior Online Patch Adds Camo, Bitching
3. Re: MechWarrior Online Patch Adds Camo, Bitching Nov 27, 2012, 22:49 The Pyro
 
I'm still playing regularly; it's plenty of fun as long as you're on teamspeak or something similar. There's an unofficial teamspeak server with lots of regulars. IMO you need to be able to chat and coordinate with a group of people over several matches to get the most enjoyable experience. Between matches players will talk about their mech builds, how things worked well/badly in the previous match, what strategies to try next time, etc...
 
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238 Comments. 12 pages. Viewing page 1.
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