User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 ] Older >
| News Comments > UK Sales Charts |
 |
| 5. |
Re: UK Sales Charts |
Jun 17, 2013, 18:49 |
The Pyro |
|
|
I don't own a PS3, but I've enjoyed watching Day[9]'s playthrough of it The game's intro in particular is fantastic. |
|
|
|
|
|
|
|
| |
| News Comments > Diablo III Auction Houses Return Today |
 |
| 25. |
Re: Diablo III Auction Houses Return Today |
May 9, 2013, 18:10 |
The Pyro |
|
|
Doesn't the RMAH make a complete rollback impossible? If any of the cheaters sold items (acquired with duped gold) on the RMAH then they could have already cashed out. You can't retroactively remove the money from their account if it's not there.
If there were a rollback you'd end up with a lot of very unhappy bag holders.
On a slightly related note, I always liked how Kingdom of Loathing handled instances of too much money in the economy... they would create "money sinks", like the Penguin Mafia Raffle, to drain excess cash from the system. So players would mostly part with their ill-gotten gains voluntarily |
|
|
|
|
|
|
|
| |
| News Comments > MechWarrior Online Payment Concerns |
 |
| 4. |
Re: MechWarrior Online Payment Concerns |
Mar 30, 2013, 18:56 |
The Pyro |
|
|
jacobvandy wrote on Mar 30, 2013, 18:13: The fact that they only allow 8v8 matches with pre-made groups of 4 OR 8 (nothing in between That's not quite accurate, BTW. You can group up with 2, 3, or 4 players and play against randoms. If you want more than 4, though, you must field an 8-man group. There are no randoms dropped in with 8-mans.
I hope they don't end up charging extra to create/join a merc unit; surely there can be some middle ground between hard-coded official units and a bazillion player-created guilds of 2 or 3 people. |
|
|
|
|
|
|
|
| |
| News Comments > MechWarrior Online Double XP Weekend |
 |
| 3. |
Re: MechWarrior Online Double XP Weekend |
Jan 15, 2013, 21:56 |
The Pyro |
|
|
Cyanotetyphas wrote on Jan 15, 2013, 21:51: 2012 saw the release of several tantalizing free to play games but unlike pringles you generally can only grind through just one. Planetside2, Tribes Asc, or this? I play MWO regularly; the grind is not bad at all if you have premium time. New players are also given a major C-bill boost for their first 25 matches so that you can afford a mech quickly.
So far I enjoy MWO more than Tribes:Asc mainly due to the customization options. Tribes is a much more polished and stable game, though, especially in terms of network code. But whereas Tribes can be enjoyed alone I feel that the MWO experience pretty much requires Teamspeak or some other VoIP technology. |
|
|
|
|
|
|
|
| |
| News Comments > MechWarrior Online Double XP Weekend |
 |
| 2. |
Re: MechWarrior Online Double XP Weekend |
Jan 15, 2013, 21:52 |
The Pyro |
|
|
Neither founders mechs nor hero mechs grant XP boosts; they grant C-bill boosts only. I'm surprised an official press release would make that mistake.
Also... the game is supposedly still in open beta, so why would they need a double XP weekend? Maybe they should finish the game first. |
|
|
|
|
|
|
|
| |
| News Comments > Steam Top 10 |
 |
| 8. |
Re: Steam Top 10 |
Dec 2, 2012, 18:01 |
The Pyro |
|
|
| How come Borderlands 2 is #2 on this list, and yet if I click on the Top Sellers tab from store.steampowered.com it's not even listed in the top ten? |
|
|
|
|
|
|
|
| |
| News Comments > MechWarrior Online Patch Adds Camo, Bitching |
 |
| 3. |
Re: MechWarrior Online Patch Adds Camo, Bitching |
Nov 27, 2012, 22:49 |
The Pyro |
|
|
I'm still playing regularly; it's plenty of fun as long as you're on teamspeak or something similar. There's an unofficial teamspeak server with lots of regulars. IMO you need to be able to chat and coordinate with a group of people over several matches to get the most enjoyable experience. Between matches players will talk about their mech builds, how things worked well/badly in the previous match, what strategies to try next time, etc... |
|
|
|
|
|
|
|
| |
| News Comments > Steam Top 10 |
 |
| 13. |
Re: Steam Top 10 |
Nov 4, 2012, 17:58 |
The Pyro |
|
|
2. Left 4 Dead 2 Dang, those free weekends are insanely effective. L4D2 is ancient in gaming terms (more than a year old!) and yet it somehow comes back to #2, beating out XCOM and Borderlands 2? |
|
|
|
|
|
|
|
| |
| News Comments > MechWarrior Online Open Beta Delayed |
 |
| 11. |
Re: MechWarrior Online Open Beta Delayed |
Oct 16, 2012, 20:24 |
The Pyro |
|
|
I'm glad they decided to delay Open Beta - it definitely needs an extra week or two of bug fixing. The problem was that they rolled out a new version of CryEngine right before Open Beta was scheduled to start, resulting in a lot of bugs being introduced to what was otherwise a stable game.
All aspiring joystick users: save your joystick for the next space combat sim. This game requires more precision than a joystick can comfortably deliver. Granted, analog controls for turning would be nice... right now it's difficult to keep your crosshair on a stationary target while turning. |
|
|
|
|
|
|
|
| |
| News Comments > MechWarrior Online Open Beta Next Week |
 |
| 37. |
Re: MechWarrior Online Open Beta Next Week |
Oct 11, 2012, 18:15 |
The Pyro |
|
|
Tumbler wrote on Oct 11, 2012, 10:10: You want to remove your large laser and use a ppc? Too bad! The only weapon you can mount here is a laser! You picked a bad example; lasers and PPCs are both energy weapons and share the same hardpoints. You could definitely replace a large laser with a PPC (provided you've got enough tonnage). Ballistic weapons and missile weapons, however, are distinct.
The controls also bug me, the little bubble with a line which I guess is supposed to simulate head tracking? Hate it. Just feels wrong. Ironically that's one of my favorite features The bubble designates where your arm-mounted weapons are pointed, while the crosshair is for torso-mounted weapons. Arms track faster and have a wider firing arc than your torso, which makes sense from a simulation perspective and it is consistent with the table-top game. |
|
|
|
|
|
|
|
| |
| News Comments > Mass Effect 3 Weekend Event |
 |
| 7. |
Re: Mass Effect 3 Weekend Event |
Sep 22, 2012, 13:19 |
The Pyro |
|
|
Suckage wrote on Sep 21, 2012, 22:00: Does anyone play this still? I never managed to join a single multiplayer game: I'd always get kicked by the host. I guess it's one of these things meant to be played within your friends list. I've probably played about 100 matches with random squads, maybe a bit more, and I've only been kicked once. I can't imagine why you would get kicked frequently unless you're trying to join one of the higher difficulties with a level 1 character or lousy weapons. That said, I haven't played ME3 in a couple months now. Maybe it's different?
Wow, I can't believe someone managed to grind out an 18,000 N7 level. That's obsession bordering on insanity. |
|
|
|
|
|
|
|
| |
| News Comments > Torchlight 2 Next Month |
 |
| 9. |
Re: Torchlight 2 Next Month |
Aug 31, 2012, 10:48 |
The Pyro |
|
|
Mr. Tact wrote on Aug 31, 2012, 10:40: I'll admit to some ignorance about BL2 and ask, aren't they very different games? I thought BL2 was more of a FPS with TL2 being a ARPG. Borderlands is essentially an ARPG with guns, so there's definitely some overlap with a title like Torchlight 2. Both games feature random item drops and skill trees (though Borderlands skills tend to be passive rather than active). Yes, there will definitely be some lost revenue from competition - though from which title I can't say. For many gamers it may be a question of which game is purchased at full price and which one is a holiday sale purchase. |
|
|
|
|
|
|
|
| |
| News Comments > Torchlight 2 Next Month |
 |
| 7. |
Re: Torchlight 2 Next Month |
Aug 31, 2012, 10:40 |
The Pyro |
|
|
True, but even so, Borderlands 2 is a big, big release. Releasing so shortly after that is going to cost them sales. Runic is not worried because most of their customers already bought the game and are just waiting for delivery. |
|
|
|
|
|
|
|
| |
| News Comments > Morning Tech Bits |
 |
| 9. |
Re: Morning Tech Bits |
Aug 23, 2012, 12:26 |
The Pyro |
|
|
I can't imagine having to run everything full-screen... I always keep my browser about 1100 pixels wide at most. Otherwise you can end up on websites without maximum widths for text and the resulting layout is nearly illegible. How does Metro handle that sort of use case? Is your browser forced to use the entire screen space?
I've got dual 23" monitors here, and I do *NOT* need 23" of browser space! |
|
|
|
|
|
|
|
| |
| News Comments > NVIDIA's Free Borderlands 2 Promotion |
 |
| 32. |
Re: NVIDIA's Free Borderlands 2 Promotion |
Aug 17, 2012, 09:02 |
The Pyro |
|
|
Is it just me or are graphics cards a bit more expensive than they were a couple years ago (last time I upgraded)? I used to figure ~$250 was the price for decent current-generation video hardware. Now it's looking like $300+ is the entry point. Earthquakes in Taiwan or something? |
|
|
|
|
|
|
|
| |
| News Comments > Half-Life 3 at gamescom Denied |
 |
| 14. |
Re: Half-Life 3 at gamescom Denied |
Aug 14, 2012, 12:09 |
The Pyro |
|
|
Due to budget overruns Half-Life 3 is being released as a 16-bit-style JRPG. Gordon, the PhD Physicist, will team up with allies such Barney the Security Guard, D0g the robot, and Dr. Judith Mossman. Fight epic battles with up to 4 characters in your party at once! Customize each of your characters with their own unique skill trees, such as Gordon's "Silent Protaganist!" Harness the power of the elements to destroy your enemies with Bullets, Fire, Explosions, and Alien Energy! |
|
|
|
|
|
|
|
| |
| News Comments > Battle.net Security Breach |
 |
| 33. |
Re: Battle.net Security Breach |
Aug 9, 2012, 22:58 |
The Pyro |
|
|
Hashed and salted tables are useless Unfortunately that's not entirely accurate. If the salting algorithm is known, or can be deduced from a few accounts with known passwords, then it becomes relatively easy to determine which accounts are using common passwords. You wouldn't be able to brute-force a specific account using this technique. But if you suspect that a lot of users have the password "zergling" then you can quickly calculate the hashes for that and compare them to the hashes in the database. That'll gain you access to several accounts.
The moral of the story is that you still need a strong password even if you know it's going to be hashed. |
|
|
|
|
|
|
|
| |
226 Comments. 12 pages. Viewing page 1.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 ] Older > |
|