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User information for feral.fury

Real Name feral.fury   
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Nickname feral.fury
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Homepage http://
Signed On Nov 24, 2013, 11:09
Total Comments 24 (Suspect)
User ID 57929
 
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News Comments > More Derek Smart vs. Star Citizen
130. Re: More Derek Smart vs. Star Citizen Aug 25, 2015, 03:53 feral.fury
 
Kxmode wrote on Aug 25, 2015, 03:38:
jdreyer wrote on Aug 25, 2015, 03:01:
Skyrim took 4 years. And that was the fifth iteration of that franchise, so they pretty much knew what they were doing.

Even more amazing is the fact that Bethesda developed Skyrim and Creation Engine at the same time in 4 years. So technically Skyrim was literally developed from scratch. Creation was developed to replace Gamebryo; an absolute POS engine universally lambasted for its bugs and crashes. A newer version of Creation Engine powers Fallout 4.

As a software programmer with a 12 year professional career, that's a load of crap. Algorithms, data structures, techniques, assets and development tools both 3rd party and in-house aren't re-invented. All they do is revamp the engine to support new technology, write new API's and get rid of unused / old systems.

Please don't make shit up. It doesn't make you look smart.
 
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News Comments > On Star Citizen "Feature Creep" and More
73. Re: On Star Citizen Jul 21, 2015, 20:01 feral.fury
 
Kevin Lowe wrote on Jul 21, 2015, 19:40:
feral.fury wrote on Jul 21, 2015, 17:31:

Star Trek was all about exploration of space and exploration of humanity...I think Elite:D is missing the humanity part
The most recent Elite expansion consists of a bunch of people fucking each other over using everyone as faceless pawns. If that's not humanity, then I don't know what is.

I was talking about this.
 
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News Comments > On Star Citizen "Feature Creep" and More
67. Re: On Star Citizen Jul 21, 2015, 17:31 feral.fury
 
jdreyer wrote on Jul 21, 2015, 16:55:
BobBob wrote on Jul 21, 2015, 15:39:
10 to 20 years from now video games hyped today will be found at a thrift shop or downloadable from an online retro-archive. Meanwhile, other companies are working on exploring real outer space in order for humanity to colonize Mars and beyond. The consequences of which will likely alter human evolution. You can put your time, energy, and money debating over and playing a virtual game or educating yourself and getting involved in STEM. "Spent X amount of hours playing a virtual space pilot", will neither have a positive impact on a resume nor will it impress a potential investor.

When we were kids, Star Trek inspired countless thousands to study STEM topics, especially astronomy, physics, aerospace engineering and the like. Star Wars inspired thousands of people to join the entertainment industries, inspiring directors, novelists, graphic artists and many other professions. Back then we had movies and TV, today we have video games. Elite is our Star Trek, Star Citizen our Star Wars, and Chris Roberts our George Lucas.


Star Trek was all about exploration of space and exploration of humanity...I think Elite:D is missing the humanity part
 
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News Comments > On Star Citizen "Feature Creep" and More
53. Re: On Star Citizen Jul 21, 2015, 16:13 feral.fury
 
Cutter wrote on Jul 21, 2015, 13:54:
BadIronTree wrote on Jul 21, 2015, 11:21:
Cutter wrote on Jul 21, 2015, 10:41:
Every dollar is going into the game...for all six offices and Chris' private jet.

Rolleyes
lol what private jet ? Also have you seen how crowded the offices are in the videos ?
I bet you have seen none and you are just trolling for fun :/

You mean you don't know he's constantly flying around to all those offices on a private jet? Aahahahahaha! And you call me a troll? Aahahahahahaha! There really is a sucker born every minute.


Prove it.
 
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News Comments > Origin Accounts Becoming EA Accounts
19. Re: Origin Accounts Becoming EA Accounts Jul 19, 2015, 15:56 feral.fury
 
Cutter wrote on Jul 19, 2015, 14:42:
feral.fury wrote on Jul 19, 2015, 14:13:
Kxmode wrote on Jul 19, 2015, 11:39:
Their Origin branding campaign - much like Chris Roberts' latest game - is a failure.

Hyped up much on bashing CR? Time for you to go outside.

Hyped much on fanboying it? Time to get a life.

I think I pulled a nerve.
 
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News Comments > Origin Accounts Becoming EA Accounts
11. Re: Origin Accounts Becoming EA Accounts Jul 19, 2015, 14:40 feral.fury
 
Kajetan wrote on Jul 19, 2015, 14:29:
feral.fury wrote on Jul 19, 2015, 14:13:
Kxmode wrote on Jul 19, 2015, 11:39:
Their Origin branding campaign - much like Chris Roberts' latest game - is a failure.
Hyped up much on bashing CR? Time for you to go outside.
Will you leave the kids alone? Its all the fun they have!

I'm just trying to help with their obsessive compulsive disorder. It's unhealthy. Eat your veggies!
 
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News Comments > Origin Accounts Becoming EA Accounts
9. Re: Origin Accounts Becoming EA Accounts Jul 19, 2015, 14:13 feral.fury
 
Kxmode wrote on Jul 19, 2015, 11:39:
Their Origin branding campaign - much like Chris Roberts' latest game - is a failure.

Hyped up much on bashing CR? Time for you to go outside.
 
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News Comments > Op Ed
61. Re: Op Ed Jul 19, 2015, 04:54 feral.fury
 
@Kxmode
I'm confused, can you please explain the difference between Microsoft people and real people? Does Microsoft have fake people?
Also can you please explain the difference between Microsoft money and real money? Is real money in USD currency where Microsoft money is xbox points?

You really gotta stop using that word real, for realz. The sensationalizing doesn't help.
 
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News Comments > PC No Man's Sky Confirmed
15. Re: PC No Man's Sky Confirmed Jun 17, 2015, 04:13 feral.fury
 
No Man's Sky is not a space sim. It's doesn't simulate anything.  
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News Comments > Gigantic Trailer; Beta Signups
2. Re: Gigantic Trailer; Beta Signups Jun 16, 2015, 02:42 feral.fury
 
Big monster roaring cliche. Maybe I should start roaring at spiders and other bugs on the floor in my house...
 
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News Comments > Star Citizen Hits $76M
11. Re: Star Citizen Hits $76M Mar 25, 2015, 16:10 feral.fury
 
InBlack wrote on Mar 25, 2015, 10:18:
That sneak peak at the end though, wow that's gotta be the most realistic looking space police SWAT team combat suit ever made! I mean wow just wow, that's exactly what I wanted to see in the sneak peek, yep. Not even doge has this many wows.

http://theoatmeal.com/comics/sneak_peek

You got the second spelling right but not the first
 
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News Comments > Capture Added to Star Citizen Arena Commander
31. Re: Capture Added to Star Citizen Arena Commander Aug 11, 2014, 04:27 feral.fury
 
It's alpha. Let me enlighten you on what that means....oh hell, I don't want to bother explaining it to you so I'll just give you the wiki page so you can read it yourself. Make sure to read both the Alpha and Beta stages:
http://en.wikipedia.org/wiki/Software_release_life_cycle#Alpha

But if you failed to comprehend, I'll break it down for you.
Alpha = features.
Beta = bug fixes.
Therefore, Hangar/AC not fixed because they are in alpha.
Is every bug complaining moron seeing the connection here?
 
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News Comments > Star Citizen at $49M; Ongoing Funding Explained
38. Re: Star Citizen at $49M; Ongoing Funding Explained Aug 5, 2014, 22:35 feral.fury
 
Modified speech from Independence Day. So original, /sarcasm.  
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News Comments > Star Citizen Hits $45M
25. Re: Star Citizen Hits $45M Jun 8, 2014, 18:25 feral.fury
 
Official commercial link: https://www.youtube.com/watch?v=vO7RxsZpcKc  
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News Comments > Star Citizen Arena Commander This Month
20. Re: Star Citizen Arena Commander This Month May 17, 2014, 22:52 feral.fury
 
Your backer # is on your Citizen Dossier in account settings or (https://robertsspaceindustries.com/citizens/<account_name>.
Right under Overview you should see "Uee Citizen Record #..."
 
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News Comments > Star Citizen Funding Passes $36M
34. Re: Star Citizen Funding Passes $36M Jan 7, 2014, 14:50 feral.fury
 
xXBatmanXx wrote on Jan 7, 2014, 12:48:
huh. Maybe someone can clue me in here....but looks like a pay to win scenario? The more I spend up front the better ship/s I get?

This is absolutely true. The more you pay, the better ships you'll have. So, you can either pay now with real money or pay later when the game is released in the currency of time. Because you know, time is money.
 
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News Comments > Star Citizen Hits $34 Million
24. Re: Star Citizen Hits $35 Million Dec 8, 2013, 20:43 feral.fury
 
Only 1.  
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News Comments > Star Citizen Passes $33 Million
90. Re: Star Citizen Passes $33 Million Nov 29, 2013, 04:11 feral.fury
 
InBlack wrote on Nov 29, 2013, 03:23:
feral.fury wrote on Nov 28, 2013, 14:15:

Let me correct your last statement, it seams as if you are a butt-hurt publisher and/or inventor who likes making huge returns off disappointed consumers who bought the product you invested in.

"Lots of money. Check. Accountability to pledgers. Check. Expected deadlines to be met by pledgers. Check. Best Intentions. Check. Your apples to oranges comparison. Check."

What. The. Fuck?

What I'm trying to say is, if Chris Roberts screws this up, his career of making games is over. More so then if he was working for a publisher. Anyways InBlack, a large amount of your comments and the content of your comments is absolute garbage. I'm done here, bye.
 
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News Comments > Star Citizen Passes $33 Million
81. Re: Star Citizen Passes $33 Million Nov 28, 2013, 14:15 feral.fury
 
InBlack wrote on Nov 28, 2013, 06:12:
What research? Oh you mean buying the increasingly far-fetched promises of CR and crew. I would hardly call that research. Also what conspiracy? I never suggested there was a conspiracy. Im sure that CR and team want to make the best possible game, Im also sure that they like money and that theyve bitten off a whole lot more then they can chew.

Lots of money. Check. No accountability to stock-holders. Check. No deadlines set by publisher. Check. Best Intentions. Check. Sounds like someone else we know?

Let me correct your last statement, it seams as if you are a butt-hurt publisher and/or inventor who likes making huge returns off disappointed consumers who bought the product you invested in.

"Lots of money. Check. Accountability to pledgers. Check. Expected deadlines to be met by pledgers. Check. Best Intentions. Check. Your apples to oranges comparison. Check."
 
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News Comments > Star Citizen Passes $33 Million
80. Re: Star Citizen Passes $33 Million Nov 28, 2013, 14:09 feral.fury
 
panbient wrote on Nov 28, 2013, 09:17:
Ryan Lange wrote on Nov 27, 2013, 23:52:
It's generally understood that there is not necessarily an inverse relationship between the amount of funding available for a project and the amount of time that project takes to advance.

That's why I specified the 'original' product concept. The difference being I'm seeing them expand the scope of their project rather than adding onto the original plan. Not necessarily a bad thing, just exponentially riskier.

Here's the issue from my perspective. Anyone worth supporting in a kickstarter / crowdfunding situation needs to have a clearly defined and achievable goal. Otherwise you are literally investing in hype. That core product concept needs to be solid and focused.

A year ago RSI started a pitch for what sounded like a small, focused, space game with great potential for expanding into absolute greatness. The community heard it too and supported them beyond their expectations. How is it the game they planned to make for $2 million can't be shown even as a beta when they've gotten well over 15 times more funding? And I don't mean some module either, I mean the original product they pitched last year, the one they said only needed $2 million to be made.

For me that's a major concern. It shows that RSI chose to expand their original vision rather than building on top of a focused core. The fact that their latest stretch 'goal' is all about letting the community decide leads me to believe they've run out of ideas and either don't want (or know) how to stop the seemingly out of control funding machine.

There's probably a good reason why no one else is trying to bite off as much as this company is trying to chew.

Their original release plan a year ago was for December 2014 / January 2015. With all the additional funding they received it's still December 2014 / January 2015. With the additional funding they are able to hire more artist, animators, programmers, etc etc and make more groups and larger groups working on specific features. My only concern is keeping all the groups synchronized.
 
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24 Comments. 2 pages. Viewing page 1.
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