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User information for Alex Inigo

Real Name Alex Inigo   
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Nickname EternityInBlack
Email Concealed by request - Send Mail
ICQ None given.
Description Lover of games, history, movies, and bacon.
Homepage http://gamerhorizon.com/about/alex
Signed On Mar 15, 2013, 16:51
Total Comments 7 (Suspect)
User ID 57719
 
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News Comments > Op Ed
43. Re: Op Ed May 17, 2013, 11:40 EternityInBlack
 
I actually want to shed more light on this because I don't think people understand to what end Metacritic is actually being used in the industry. It's true that people use it post-release to gauge the success of the game, but a lot of it is also used prior to funding development.

I've spoken to several of my colleagues who work in the industry and they've been employed in several companies before, in both publisher and developer roles. The gist of what I got is that a lot of things at the negotiating table are done with Metacritic in mind. Let me give you an example.

Let's say you're a publisher and you sit down with a developer. They're unproven, or they have games that have had lower Metacritic scores. The publisher asks, "So you have a good vertical slice of a game... we know what it is capable of being, but what do you have for us that will ensure that we'll get a quality product?" The developer comes and says, "We guarantee a Metacritic score of 80. If it doesn't, we'll waive cuts on profit."

In that example the developer, to prove themselves, have to throw out a Metacritic number to be funded. Now I'm sure that a lot of other negotiations are more complex than what I presented, but the basic gist of it is this: Metacritic scores, as useless as it is for some, is used as a bargaining chip for a lot of things in the industry.

My opinion? It's totally bogus. Scores can be inflated or deflated depending on who is reviewing the game. Some outlets might receive the game and some outlets might not. Metacritic does selectively choose outlets for inclusion on the site, but one PC game might have 50 reviewers, and another 90 reviewers for another, maybe more high profile game.

This puts to light, of course, the irony that we post review scores on our site. There are just people who do go to sites because of scores. I wish we could remove it, but in the end it's the nature of the beast. As a compromise, we've set 1-10 as our ratings with no decimals and, in addition, we've explained what that means on our site.

Ratings are always going to be a tricky thing... but unless we come up with a better barometer reading for popularity outside of sales, executives are going to use Metacritic as THE defacto standard in judging the potential and quality of a product.
 
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News Comments > Op Ed
42. Re: Op Ed May 17, 2013, 11:08 EternityInBlack
 
Verno wrote on May 17, 2013, 08:42:
Our first entry with bonus lens flare! Needs more mountain dew I think though!

The people in the pic are way cooler than us! I think I agree that it might need more Mountain Dew(tm) though. Keep it coming!
 
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News Comments > Op Ed
38. Re: Op Ed May 16, 2013, 13:14 EternityInBlack
 
Verno wrote on May 16, 2013, 13:00:
I have commissioned the very finest artists from premier internet website Somethingawful.com for this project, you will not be disappointed with the results!

I'll also take other interpretations of a "Gamer Horizon"! Having Cheetos on the logo might sound like people are pandering to my sensibilities lol

totally unrelated: saw you liked Hannibal. loving Hannibal right now. can't wait for tonight!
 
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News Comments > Op Ed
36. Re: Op Ed May 16, 2013, 12:48 EternityInBlack
 
Verno wrote on May 16, 2013, 12:34:
Challenge accepted!

Just don't forget the name! If there's more than one entry I'll post all of them in the article.
 
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News Comments > Op Ed
34. Re: Op Ed May 16, 2013, 12:04 EternityInBlack
 
If someone can Photoshop "cheetos and anime set against a pictureque sunset," I will personally post that as our logo for the week and even write an article about it on Gamer Horizon!

Also, I personally prefer Cheetos over Doritos. Just saying
 
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News Comments > Game Reviews
12. Re: Game Reviews Mar 22, 2013, 15:05 EternityInBlack
 
I'm just anxious to play Bioshock Infinite. No amount of press is going to stop me from getting it... though I find it funny that other sites are expressing their saltiness for the review exclusivity in interesting ways.

This comment was edited on Mar 22, 2013, 15:16.
 
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News Comments > Game Reviews
10. Re: Game Reviews Mar 15, 2013, 13:26 EternityInBlack
 
As the EIC of Gamer Horizon and a regular viewer here, I can tell you the decision was made to review the game as what it has feature-wise, aside from server issues it's experiencing. We tried to give EA the benefit of the doubt by delaying the writing of our review by a week or so but, of course, the game is still borked. Now, I'm not the one who reviewed it so I can't elaborate on this, but I can tell you the discussions we've had as to why we reviewed the game in this manner.

Games are moving to a more service oriented business... and that, in itself, is a scary thought to us. With Destiny being announced, Diablo III being online all the time, and a lot more games having persistent online connectivity, this question had to be asked:

Do we want to review the game "as is" and rate it based off of a current issue that might not even apply in the future?

OR

Do we review the game in its current state, then... MAYBE... update the review later?

I can tell you that doing the follow-up on the latter takes a lot more time from us covering upcoming games and focusing on our current assignments than what one would be led to believe. It also becomes a question of whether or not we should update reviews based on patches issued by the publisher that fixes things in any game.

Keep in mind, I'm not saying what EA did was right. I mean, what was the use of doing those "beta weekends" if they couldn't stress test server loads properly? Back when I still actively looked forward to EA products, I was one of those people who got suckered into getting Spore only to have it fail activation multiple times and was forced to actually buy a second and third copy of that game.

We've tried to be as transparent with the way we've reviewed games and I suppose we missed the little detail that we never got a review copy from EA and this was all out of pocket from our reviewer.

With that said, I am wondering what you guys would prefer... rating a game in its current state, or actually reviewing the game outside of its current state and rating its feature-set? I hope that I can create a discussion more along these lines rather than saying who's wrong and who's right, because nothing good comes out of those discussions typically.

On an aside, I at LEAST hope you guys liked my Tomb Raider review ^^;;
 
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7 Comments. 1 pages. Viewing page 1.
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