User comment history
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| News Comments > Tomb Raider Gold |
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| 26. |
oooooooooooooooooooooooooooooooooooooooooooooooooooooo |
Feb 7, 2013, 20:46 |
Orphic Resonance |
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Flatline wrote on Feb 7, 2013, 20:21: Thank you for clearing that up.
F*cking revisionist history. better not say "fucking" you naughty boy!
woo! crisis averted, nice job |
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| News Comments > Out of the Blue |
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| 4. |
Re: Out of the Blue |
Feb 7, 2013, 11:17 |
Orphic Resonance |
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Astronomers reported Wednesday that the nearest Earth-like planet may be just 13 light-years away — or some 77 trillion miles. yeh, i usually like to walk around 70-ish trillion miles when i go out for a stroll |
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| News Comments > The Vanishing of Ethan Carter Announced |
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| 7. |
Re: The Vanishing of Ethan Carter Announced |
Feb 7, 2013, 11:00 |
Orphic Resonance |
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sauron wrote on Feb 7, 2013, 08:14:
SS wrote on Feb 7, 2013, 00:39: The name sounds a bit lovecraftian. Definitely interested. Ya, reminds me of Lovecraft's stories about Randolph Carter, the Dreamer who disappeared. Pretty great. This could be interesting.
I can't think of a really good Call of Cthulhu videogame - there have been a couple of attempts but they've focused on the horror aspect. Lovecraft's fiction is a lot deeper than that. The pen and paper RPG captures the atmosphere much more successfully. Yes well the main character almost always goes insane at some point, or at least it makes the reader question such things. Lovecraft was fascinated by the idea quoted by Nietzsche "He who fights with monsters might take care lest he thereby become a monster. And if you gaze for long into an abyss, the abyss gazes also into you." And thats difficult to do in a video game, although it has been attempted with previous Lovecraftian games. I think that may be what they are talking about when they say here:
Immersion is our number one priority because really the madness aspect is key to Lovecraft mythos, and its also a huge part of the CoC pnp game |
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| News Comments > The Vanishing of Ethan Carter Announced |
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| 6. |
Re: The Vanishing of Ethan Carter Announced |
Feb 7, 2013, 10:53 |
Orphic Resonance |
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SS wrote on Feb 7, 2013, 00:39: The name sounds a bit lovecraftian. Definitely interested. Its intentional. Lovecraft got his start by writing stories for an old pulp magazine called "Weird Tales".
Inspired by the weird fiction stories and other tales of macabre of the early 20th century, i suppose they didnt want to bother with copyright issues? its a clear reference tho |
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| News Comments > Valve/J.J. Abrams Collaboration? Half-Life or Portal Movie? |
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| 29. |
Re: Valve/J.J. Abrams Collaboration? Half-Life or Portal Movie? |
Feb 6, 2013, 18:59 |
Orphic Resonance |
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theyarecomingforyou wrote on Feb 6, 2013, 17:40: As a Star Trek fan - having watched every episode of every series and every film - I completely disagree. Alternate universes are already established canon and doing so gives him the freedom to reinvent the franchise without contradicting existing canon. also a fan here, also seen all episodes of all series and movies
and i thought JJs star trek was a piece of shit.. star trek is not "die hard in space!"... the newer one looks better tho
the ending of Fringe was even worse
honestly - the time travel bullshit where someone goes back in time to change something that will "erase" everything that happened previously in the story is such a silly and pointless cliche... its the same thing as if dude had woken up in his bed at the end and said "whoa.... it was all just a dream!"
first of all its really really weak writing, secondly time travel doesnt work like that - you cant "erase" part of the timeline of the universe by going back before a certain event and changing it.. once you leave a timeline, you never come back, you just go on to another one - everything that is left behind goes on from where it is.. otherwise nothing would ever happen to begin with - people dont have their minds calibrated to the correct scale to contemplate these kinds of ideas, its just the modern way of throwing in some "deus ex machina" to a story
JJ needs to get off that shit.. star trek was bad enough - Fringe was pretty good but the last season was a horrible revision of the previous stuff |
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| News Comments > Out of the Blue |
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| 5. |
Re: Out of the Blue |
Feb 6, 2013, 09:57 |
Orphic Resonance |
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you never had nutella? its not a big deal - its more like thick cake icing than peanut butter tho
dunno who told you its more "healthy" or whatever but anyone who has ever had it would know that isnt the case.. its loaded with sugar
they used to have a picture of that Kobe dude on the bottle, until he raped some girl.. took a while tho - for a few months it was like a "choose the spread that rapists enjoy most!!" ad campaign |
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| News Comments > The Witcher 3: The Wild Hunt Announcement |
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| 12. |
Re: The Witcher 3: The Wild Hunt Announcement |
Feb 5, 2013, 21:43 |
Orphic Resonance |
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Flatline wrote on Feb 5, 2013, 19:25: I wouldn't be surprised if the original polish text they weren't elves but fae.
A lot was "adapted" pretty loosely from the original polish supposedly. yeh, i dont think many people would want to meet the fae..
i remember reading the following description a couple years ago in 4e D&D, and smiling wryly
Your constant visits to the Feywild and your communion with the fey entity that holds your pact have touched you to your very soul and driven you slightly mad. But within this madness, you have found the power to rise to the next level of your existence. The secrets of the Feywild might be maddening, but they provide you with new opportunities to achieve your goals and defeat your enemies. You relish the madness and can control it, but those you unleash it upon can do nothing but crumble in the wake of the unparalleled majesty of the Feywild.
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| News Comments > The Witcher 3: The Wild Hunt Announcement |
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| 8. |
Re: The Witcher 3: The Wild Hunt Announcement |
Feb 5, 2013, 19:15 |
Orphic Resonance |
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Quinn wrote on Feb 5, 2013, 18:55: The scary, foreign, elf-like creatures that expressed emotions so alien and impure.. even Geralt didn't know what to make of them, and it genuinely scares him. thats what faeries were like in the old-school |
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| News Comments > DayZ Video Blog |
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| 6. |
Re: DayZ Video Blog |
Feb 5, 2013, 14:39 |
Orphic Resonance |
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jacobvandy wrote on Feb 5, 2013, 14:31: Lol, still clinging to the delusion that a zombie apocalypse is 100% about fearing zombies? Any kind of apocalypse is more about what that does to other people, and how they behave in reaction to it. People trying to survive are paranoid, opportunistic, and ruthless. This care bear fantasy of everybody in DayZ cooperating with you is just silly. The game is, and always has been, about fearing other players and what they may or may not do. If you can't handle it, find something else to play. yeh so !!!
haha your rationalizations for this shit are fucking wacky |
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| News Comments > Notch Backtracks on Psychonauts 2 Support |
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| 34. |
Re: Notch Backtracks on Psychonauts 2 Support |
Feb 5, 2013, 14:37 |
Orphic Resonance |
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Beamer wrote on Feb 5, 2013, 14:26: I agree that this is what Notch was thinking, but it's naive. The simple fact that it's a 3D with fairly open levels (not open world, but open levels) adds to the cost immensely.
And I don't think DoubleFine is set up to do this kind of work. So they'd have to hire people. A lot of people. And there are costs associated with that.
To do it cheaper much of the style would have to be altered, and the gameplay along with it. Which isn't to say it's impossible, but it would be a very different game.
but thats purely rampant overblown speculation on your part, much like that "budget" you dreamed up
you seem to put a great deal of faith in your speculations, but i dont share that faith with you at all
so i would consider all of this windbaggery fairly pointless.. maybe you get more traction with the other kids around here tho |
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| News Comments > Notch Backtracks on Psychonauts 2 Support |
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| 17. |
Re: Notch Backtracks on Psychonauts 2 Support |
Feb 5, 2013, 12:40 |
Orphic Resonance |
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Fibrocyte wrote on Feb 5, 2013, 12:36: Grossly lowballing the estimate. what? 18 mil is "grossly lowballing" a game dev cycle? dont think so
maybe if you include advertising.. but i wouldnt consider that part of the deal, if its privately funded to begin with
18 mil is easily a AAA dev budget if you dont include marketing |
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| News Comments > Morning Q&As |
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| 14. |
Re: Morning Q&As |
Feb 4, 2013, 15:15 |
Orphic Resonance |
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its only "absurd" in your opinion
which is understandable considering you are a fanboy
honestly - im aware of that type of phenomena so none of these reactions are surprising.. go ahead call me a troll or whatever... because im gonna call you FANBOY
but the simple fact is that subjectivity is not objectivity, no matter how much you want it to be.. no matter how RIGHT!! you feel about it |
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312 Comments. 16 pages. Viewing page 6.
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