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Real Name Axis   
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Nickname Axis
Email Concealed by request
ICQ None given.
Description Older, smarter, better.
Homepage http://
Signed On Jun 11, 2012, 20:08
Total Comments 1552 (Pro)
User ID 57462
 
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News Comments > Play Plants vs. Zombies Garden Warfare for Free
14. Re: Play Plants vs. Zombies Garden Warfare for Free Aug 15, 2014, 14:25 Axis
 
SpectralMeat wrote on Aug 15, 2014, 12:40:
Axis wrote on Aug 15, 2014, 12:35:
I ended up buying this for my kid, and I admit its a HELL of alot of fun and packed with players.
Is this MP only or can you play local coop vs bots?
I am thinking about grabbing it for the console to play with my kids

We have pretty much done just the multi, but they actually have many modes including coop against ai (kinda like TF's).

Unlocks are done well, much better than I thought they'd be. Some of the more popular modes are without any unlocks allowed so if you are just starting out or just prefer to play vanilla, you can.
 
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Yours truly,

Axis
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News Comments > Play Plants vs. Zombies Garden Warfare for Free
6. Re: Play Plants vs. Zombies Garden Warfare for Free Aug 15, 2014, 12:35 Axis
 
I ended up buying this for my kid, and I admit its a HELL of alot of fun and packed with players.  
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Axis
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News Comments > Obsidian's Pathfinder License
15. Re: Obsidian's Pathfinder License Aug 13, 2014, 22:34 Axis
 
HorrorScope wrote on Aug 13, 2014, 22:23:
Axis wrote on Aug 13, 2014, 20:35:
HorrorScope wrote on Aug 13, 2014, 19:38:
Axis wrote on Aug 13, 2014, 13:53:
This is pretty great news, Obsidian will likely do something solid with it since their Pillars of Eternity is looking to be the next gen RPG standards and should stick with the Baldurs Gate formula we all know and love.

Now if Larian can secure the old AD&D license for their next game, I'll be overcome with joy.

The part about Larian and D&D, does that mean we lose things like terrain effects? That to me is a big part of their secret sauce.

It's a huge part I agree, would work amazingly with DnD. Grease, Runes/symbols, Magic Circles, Stink cloud, Sleet, Blade Barrier, antimagic, Obscuring Mist/fog, summon swarm, control water/weather, flaming/invis spheres, wind walls, walls of fire/ice/stone,traps, tentacles, levitate (to avoid ground effects), etc. Really a ton of ways it would be even better than the current system. This doesn't even include the multitude of monster attacks or aoe, webs, breaths, traps, special "divinity" abilities, etc.

I'd imagine there would be less water and oil barrels everywhere, but there wouldn't be a need either if you could sling DnD type of spells in Divinity: Dungeons and Dragons!!

Ok... you sold me. I hope they get it and they use the current engine in general. As good as D:OS is, there still was a lot left at the table in terms of balance etc. This team has never been blessed with cash to release when done. I hope D:OS has afforded them the time to do their next game to finish.

I think they've likely made enough to do two! They'd be nuts not to milk D:OS for awhile tho with expansions, I know I'll buy em.
 
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Axis
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News Comments > Obsidian's Pathfinder License
13. Re: Obsidian's Pathfinder License Aug 13, 2014, 20:35 Axis
 
HorrorScope wrote on Aug 13, 2014, 19:38:
Axis wrote on Aug 13, 2014, 13:53:
This is pretty great news, Obsidian will likely do something solid with it since their Pillars of Eternity is looking to be the next gen RPG standards and should stick with the Baldurs Gate formula we all know and love.

Now if Larian can secure the old AD&D license for their next game, I'll be overcome with joy.

The part about Larian and D&D, does that mean we lose things like terrain effects? That to me is a big part of their secret sauce.

It's a huge part I agree, would work amazingly with DnD. Grease, Runes/symbols, Magic Circles, Stink cloud, Sleet, Blade Barrier, antimagic, Obscuring Mist/fog, summon swarm, control water/weather, flaming/invis spheres, wind walls, walls of fire/ice/stone,traps, tentacles, levitate (to avoid ground effects), etc. Really a ton of ways it would be even better than the current system. This doesn't even include the multitude of monster attacks or aoe, webs, breaths, traps, special "divinity" abilities, etc.

I'd imagine there would be less water and oil barrels everywhere, but there wouldn't be a need either if you could sling DnD type of spells in Divinity: Dungeons and Dragons!!
 
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Axis
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News Comments > BioWare Announces Shadow Realms
41. Re: BioWare Announces Shadow Realms Aug 13, 2014, 18:45 Axis
 
UHD wrote on Aug 13, 2014, 17:05:
NKD wrote on Aug 13, 2014, 16:52:
Axis wrote on Aug 13, 2014, 16:38:
When the PR throws out those PnP keywords ("roots of PnP", "DnD", "Hallmarks of Bioware" "Deep combat progression"), the LAST thing you expect is a hack and slash FPS/TPS game.

Now will it be a good game, perhaps. But will it be "Roots of PnP" etc? hell no.

That's on you. It was pretty clear that when they talk about PnP, they are referring to the Shadowlord player's control over the environment being similar to a DM. They were NOT saying that the game is going to be a pen and paper CRPG engine with turn based combat. To me that seemed obvious, seeing as how they said right away that it was an action RPG. As far as deep combat progression, well, we haven't seen the progression yet, so we'll see later on whether that pans out.

Yeah, I'm more willing to believe they're throwing around the video game equivalent of buzzwords to amp up hype rather than a more factual description of the game. You're supposed to read that PR blurb and go "FUCK YEAH D&D HARDCOAR!"

Really looks like multiplayer Dragon Age 2 or Vindictus-style combat with a DM. Fun in theory but that clip wasn't exciting at all and I didn't see anything from the DM's perspective?...

Yep UHD, that's about right.

And NKD, they repeatedly mention in the articles about Baldurs Gate and NwN. Sure they say its an action RPG 'Dungeon Crawler', I saw it too, we all did. But most of us didn't stop reading right then and go "Oh, it's a FPS/TPS Hellgate game with a Dragon Age progression backbone!", because they sure as hell don't sell it like that. Here's their quotes in the articles about Shadow Realms:

Shadow Realms isn’t just hearkening back to those early BioWare PC games—it’s finally bringing the magic of tabletop RPGs to the digital realm

Shadow Realms has its genesis in old school Dungeons & Dragons. When I first started designing BioWare RPGs back in the 90s, what drove me creatively was the desire to give players the experience I had while playing pen and paper games as a youth

..lead designer of games such as Baldur’s Gate, Star Wars™: Knights of the Old Republic™..

BioWare RPGs have successfully replicated many of the things that made classic tabletop games fun: powerful storytelling, being able to create your own character, leveling-up that hero to achieve the heights of fantasy power, and tactical combat against a fantastic array of monsters

It is a game that finally fulfills that fantasy of a never-ending RPG where the players meet up regularly to keep their epic adventures going for as long as they want.

All the enemies, traps and challenges are squarely in the hands of another player, who controls them just like a Dungeon Master.

For inspiration on how to innovate, we took a look at the roots of the online multiplayer RPG game experience. Which is, of course, table top pen and paper Dungeons & Dragons.

There's more, but honestly it's pretty obvious what they are trying to do.

Now, again I'll state the one and only game I'm fanboyish about is DnD, and if they manage to add those types of elements I'll probably play it at least to try it out.

However, the descriptions are misleading the readers no matter how you cut it. One certainly can expect confusion when phrases of old school PnP/Oldschool/DnD/Baldurs Gate/NwN/Bioware roots/Dungeon Master/ are being thrown around in every article, then we find a TPS/FPS gameplay of it. And judging from that gameplay UI and shitty control, it's consolized.

 
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Yours truly,

Axis
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News Comments > BioWare Announces Shadow Realms
36. Re: BioWare Announces Shadow Realms Aug 13, 2014, 16:38 Axis
 
NKD wrote on Aug 13, 2014, 16:27:
Creston wrote on Aug 13, 2014, 16:21:
Eh, it's in pre-alpha, so the final product will undoubtedly look little to nothing like this. It looks like over-the-shoulder Diablo, only this time there'll be a DM running around as well. Still seems interesting.


Frankly it's very unusual for a major developer to show pre-alpha footage at all. I get the impression they are trying to start showing things early enough that they can actually make changes based on feedback. Usually from Bioware (or any other larger studio) you don't see any real gameplay until a few months before release and the game is basically in a finished state.

Still, it's infuriating to see people shitting on something based on a few blurbs and some pre-alpha gameplay.

When the PR throws out those PnP keywords ("roots of PnP", "DnD", "Hallmarks of Bioware" "Deep combat progression"), the LAST thing you expect is a hack and slash FPS/TPS game.

Now will it be a good game, perhaps. But will it be "Roots of PnP" etc? hell no.
 
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Axis
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News Comments > Obsidian's Pathfinder License
9. Re: Obsidian's Pathfinder License Aug 13, 2014, 16:28 Axis
 
I absolutely loved Spellfire back in the day, and for the life of me could never get into MTG. Be interesting what this one becomes.  
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Axis
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News Comments > BioWare Announces Shadow Realms
34. Re: BioWare Announces Shadow Realms Aug 13, 2014, 16:25 Axis
 
Verno wrote on Aug 13, 2014, 15:51:
Ok, I take back what I said earlier, that looks absolutely awful. One long awesome button fest.

Wow I have to 2nd that, not at ALL what I was expecting, especially when they threw out words like "roots of PnP", "DnD", "Hallmarks of Bioware" "Deep combat progression" etc.

Yep, Bioware is dead in my book. Last game I truly enjoyed from them was NwN... held out hope for this long, can give up now.
 
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Axis
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News Comments > Evening Tech Bits
7. Re: Evening Tech Bits Aug 13, 2014, 14:06 Axis
 
Greatest case ever

I haven't had any noise problems for the last 10 years or so with a good case, but this case has be far been my favorite across the board.
 
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Axis
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News Comments > BioWare Announces Shadow Realms
24. Re: BioWare Announces Shadow Realms Aug 13, 2014, 13:57 Axis
 
They got the right people with the right experience and the right words (D&D always makes me happy) to make me interested.  
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Axis
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News Comments > Obsidian's Pathfinder License
5. Re: Obsidian's Pathfinder License Aug 13, 2014, 13:53 Axis
 
This is pretty great news, Obsidian will likely do something solid with it since their Pillars of Eternity is looking to be the next gen RPG standards and should stick with the Baldurs Gate formula we all know and love.

Now if Larian can secure the old AD&D license for their next game, I'll be overcome with joy.
 
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Yours truly,

Axis
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News Comments > Evening Tech Bits
3. Re: Evening Tech Bits Aug 12, 2014, 19:29 Axis
 
I'm not sure what to make of the Alpha consoles. A quick look at the specs tells me they have low end parts (drive, ram) mixed with mid range processor and an unknown (likely mid-low range) GPU with only wireless connectivity (assuming here you can add an Ethernet adapter via a port, or it would be an instant no-buy in my book).

And the marketing is weird - they seem to be trying to pull in console gamers to a pseudo PC experience, even tho it really IS a low-mid range PC with Steam, a controller, and custom alternate UI.

PC gamers already can move and setup in the living room with big TV's, receivers, surround sound, and all that jazz if we were so inclined. I personally don't like to PC game in the living room (for a whole host of reasons), so SteamOS will have it's work cut out - I see it as more of an "additional" PC to just doink around on.

Who knows at this point...

But hey, I'm all for competition no matter where it comes from, so I'll be watching how these coming months play out.
 
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Axis
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News Comments > Rise of the Tomb Raider Xbox Exclusive; Skipping PCs
35. Re: Rise of the Tomb Raider Xbox Exclusive; Skipping PCs Aug 12, 2014, 16:21 Axis
 
PC gamers simply don't give a shit, seriously we can easily live without any games that go 'exclusive' anywhere else.
 
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Axis
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News Comments > SSI Vets form TSI
35. Re: SSI Vets form TSI Aug 9, 2014, 19:18 Axis
 
Burrito of Peace wrote on Aug 9, 2014, 16:01:
Axis wrote on Aug 9, 2014, 11:19:
How did you read that as dismissal?

This statement sounded very dismissive to me: "Dungeon master, Eye of the Beholder, Bards Tale, etc but they were "first person" dungeon crawlers and the SSI games were top down tactical."

To me, it came across that you were dismissing the very stellar Eye of the Beholder series by claiming that the only SSI games were top down tactical.

If you didn't mean it that way, then I apologize.

Ahh I see how you could have read it that way, no worries mate text sucks for conversations.
 
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Axis
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News Comments > Saturday Metaverse
1. Re: Saturday Metaverse Aug 9, 2014, 19:14 Axis
 
.. because downloading HiDef porn quickly is a top priority.  
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Axis
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News Comments > Saturday Mobilization
3. Re: Saturday Mobilization Aug 9, 2014, 19:12 Axis
 
Well with Windows 8 and average users only being able to run MS proprietary apps, what's not to love?!

I never knew surface had an "acceptable" loss quarter - always been garbage.
 
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Axis
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News Comments > Survarium PvP Changes
3. Re: Survarium PvP Changes Aug 9, 2014, 19:07 Axis
 
Game is rife filled with hackers. Devs claim to "investigate" but can do nothing about it - they really have no way to "know" so just let everything slide. They make up for it by banning people who name call... but honestly it's like a bunch of babies making and running the entire operation.

There's been an exception here and there, but you don't want to play right now, believe me. Till they add at least basic protection to keep the majority of bargain basement scripts out, it's just an annoying game.
 
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Axis
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News Comments > SSI Vets form TSI
28. Re: SSI Vets form TSI Aug 9, 2014, 11:19 Axis
 
Burrito of Peace wrote on Aug 9, 2014, 08:49:
Axis wrote on Aug 9, 2014, 08:37:
I loved them all, but they are not the same type of games. Dungeon master, Eye of the Beholder, Bards Tale, etc but they were "first person" dungeon crawlers and the SSI games were top down tactical.

Eye of the Beholder I, II and III were SSI games. EoB I and II were published by SSI while EoB III was directly developed by SSI.

I don't think it's fair to dismiss them out of hand when they were a very strong part of SSI's total portfolio.

How did you read that as dismissal? I said I *loved them all* but they were different styles - the fist person vs the tactical. The article was specific about their gold box roots and that's the ones I hope they re-do since only KOTC was the only recent throwback.

As for DnD, the best version was the old ADnD which is still one of the most popular among PnP. I just prefer any DnD system overall, but ya pathfinder would work too even though it's not my personal 'roots'.
 
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Axis
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News Comments > SSI Vets form TSI
25. Re: SSI Vets form TSI Aug 9, 2014, 08:37 Axis
 
Burrito of Peace wrote on Aug 9, 2014, 08:10:
I, too, fondly remember Pool of Radiance (or Poolrad which is what the default directory was called in DOS). However, for me, none of the gold box games hold a candle to the RPG that finally equalled the greatness of Dungeon Master on my old Atari ST. That game was Eye of the Beholder

I'd absolutely love to see a new Eye of the Beholder game. Legends of Grimrock is a great modern day game, and has a lot of the same vibe, but it isn't a Forgotten Realms game.

I loved them all, but they are not the same type of games. Dungeon master, Eye of the Beholder, Bards Tale, etc but they were "first person" dungeon crawlers and the SSI games were top down tactical.

For me it was more about the DnD ip being the core of all those SSI games. I lived and breathed DnD and couldn't get enough of it. And while I'm totally pumped the original SSI veterans are in charge, I won't be near as excited if they don't use DnD (or at a minimum D20) as the core again.
 
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Axis
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News Comments > SSI Vets form TSI
20. Re: SSI Vets form TSI Aug 8, 2014, 22:15 Axis
 
Sold sight unseen! I finished every single DnD SSI Gold Box game.

Only game in recent memory that came close with Knights of the Chalice.
 
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Axis
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1552 Comments. 78 pages. Viewing page 7.
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