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User information for Bradley

Real Name Bradley   
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Nickname None given.
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Homepage http://
Signed On May 2, 2012, 22:45
Total Comments 64 (Suspect)
User ID 57411
 
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News Comments > Cities: Skylines Modding Diary
5. Re: Cities: Skylines Modding Diary Feb 26, 2015, 08:54 Bradley
 
There was an AMA on Reddit yesterday where someone asked about map size. It seems that they may have back tracked a little bit from the size they initial reported. Originally they said that mods would easily be able to unlock the full 25 tiles of each map, but in the AMA they say that only 9 tiles will be available. Someone who was "highly skilled and extremely lucky" /might/ be able to change the available map tiles, but it isn't something they will actively expose. There is also a hard-coded cap of 1 million entities (I'm not sure exactly what counts as an entity.

I still think the cities will be larger than those in the new Sim City, but I'm no longer as excited about this as I was before.

Here is a link to the AMA. Link

*EDIT*
Fixed url
 
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News Comments > Binding of Isaac: Afterbirth to Add 100-200 Hours of Gameplay
7. Re: Binding of Isaac: Afterbirth to Add 100-200 Hours of Gameplay Feb 17, 2015, 15:57 Bradley
 
What ever happened to that Mewgenics game they were working on? I was super psyched about that, but I haven't seen any news on it for almost a year now I think.

*EDIT*
Oops, wrong company. Please ignore.
 
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News Comments > Saturday Mobilization
2. Re: Saturday Mobilization Feb 7, 2015, 13:30 Bradley
 
At this point I'd rather have them work on better shatter resistant glass with the current level of scratch resistance.  
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News Comments > Roberts: Star Citizen Will "Probably" Pass $100M; Release Schedule Expanded
6. Re: Roberts: Star Citizen Will Jan 22, 2015, 09:40 Bradley
 
Let the 2 minutes of hate begin.  
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News Comments > H1Z1 Airdrop Explanation/Apology
50. Re: H1Z1 Airdrop Explanation/Apology Jan 18, 2015, 22:38 Bradley
 
HorrorScope wrote on Jan 18, 2015, 12:38:
But now it has created this new category. Pay to Have Fun, Pay for Conflict.

That's what we paid for when we BOUGHT the game.
 
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News Comments > Talos Principle Punishes Pirates
5. Re: Talos Principle Punishes Pirates Dec 29, 2014, 11:39 Bradley
 
Overon wrote on Dec 29, 2014, 09:33:
The game has to detect that are you are using some pirated software. Why wouldn't people who bypass copy protection bypass this too?

In order to bypass it you have to know it exists. It's easy to know that there is DRM when a game refuses to run, but introduce subtle things like this and the odds are that the people trying to remove the DRM will miss it. If you can introduce enough subtle little checks like this then you've managed to protect your game for just a bit longer.
 
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News Comments > Dark Souls II: Scholar of the First Sin Announced; PC Upgrade Details
8. Re: Dark Souls II: Scholar of the First Sin Announced; PC Upgrade Details Nov 26, 2014, 22:04 Bradley
 
jacobvandy wrote on Nov 26, 2014, 16:52:
Or we can wait to find out exactly how they're handling this on PC, before jumping to conclusions for another excuse to bitch at a publisher...

OR we can voice our opinions now, in hopes that they clarify their position or change their mind about the upgrade path before they commit to a plan that can no longer be changed.
 
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News Comments > Star Citizen FPS Reveal
51. Re: Star Citizen FPS Reveal Nov 2, 2014, 22:12 Bradley
 
jimnms wrote on Nov 2, 2014, 12:23:
I'm not impressed. It uses bad Hollywood "gravity." Immediately when they switch off the gravity, shit starts floating "up." That doesn't happen (1st law of physics). Shit will generally stay put until something disturbs it. I say generally, because if they're orbiting a planet, the gravity of the planet will slowly tug things closer to it, but things won't just immediately float up in the middle of the room and hover when artificial gravity gets turned off.

Why aren't people being pushed backwards by the recoil of their guns (3rd law of physics)?

And WTF is up with the 1970's looking black and white CRT monitors?

The functionality of the gravity generator isn't exactly made clear. Perhaps when power is cut and it shuts down there is some "backwash" through the system that gives a tiny impulse in the opposite direction, just enough to disturb their original positions.

But I guess if you have already decided to hate it's easy to find faults.
 
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News Comments > etc., etc.
3. Re: etc., etc. Sep 30, 2014, 22:02 Bradley
 
It's been done.
http://www.collegehumor.com/video/5767906/the-tetris-god
 
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News Comments > MS/Mojang $2.5B Deal Confirmed
98. Re: MS/Mojang $2.5B Deal Confirmed Sep 15, 2014, 21:19 Bradley
 
This isn't about making money directly from the game or even its IP. This is about Microsoft having a T1 line directly in to kid's brains. Kids eat, sleep, and breathe Minecraft, Microsoft just bought the mindshare of an entire generation.  
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News Comments > Microsoft to Acquire Mojang for $2B?
140. Re: Microsoft to Acquire Mojang for $2B? Sep 10, 2014, 17:54 Bradley
 
Notch hasn't made a single Twitter post today that I've seen. Normally that guy can't shut up. That would normally make me think these rumors are true, but I think in this case he's sitting back and laughing his ass off at everyone panicking.  
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News Comments > The Witcher 3 Gameplay Footage
19. Re: The Witcher 3 Gameplay Footage Jun 17, 2014, 00:30 Bradley
 
SpectralMeat wrote on Jun 16, 2014, 14:33:
Oh I totally missed that.
I did not see any console controller prompts (I watched the video at work on a small screen so I may missed something) so I assumed it was PC footage.

There are console button prompts at the 2:40 mark while selecting the spell to cast during the fight.
 
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News Comments > Xenonauts 1.0 Out; Official Launch This Month
13. Re: Xenonauts 1.0 Out; Official Launch This Month Jun 3, 2014, 20:56 Bradley
 
I'm absolutely loving it. It plays almost exactly like the original XCom, only with better controls, better graphics, and fewer bugs (which is all we ever wanted from an xcom remake really).

I've hit one annoying problem where switching to the squad equipment screen after a battle crashes the game. Since it auto saves right after the mission you can just reload it and everything is fine. That's the only bug I've personally encountered and the developer is working on it as their top priority.

I got over the "ugly" hand drawn menu graphics really quickly because the battlescapes are beautiful. I'm well over 12 hours in to the game so far.

I can't say enough good things about this game. You won't be sorry for buying it.
 
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News Comments > Ships Ahoy - FTL: Faster Than Light Advanced Edition
13. Re: Ships Ahoy - FTL: Faster Than Light Advanced Edition Apr 3, 2014, 19:08 Bradley
 
I still don't understand the mass appeal of this game. I just fired it up after work to see what was updated. I'm doing great for a while, then get completely obliterated after one bad roll of the random number generator. Maybe I just really suck at it, but I prefer to have more control.  
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News Comments > Elder Scrolls Online Launch Prep
3. Re: Elder Scrolls Online Launch Prep Apr 3, 2014, 18:58 Bradley
 
Do I still have to sell a kidney every month to play?  
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News Comments > Sunday Mobilization
26. Re: Sunday Mobilization Feb 9, 2014, 18:36 Bradley
 
yuastnav wrote on Feb 9, 2014, 18:27:
This is the first time that I've heard about this game.
Can someone enlightend us please on what's going on?

Or is it just a case of "simple mobile game got popular for some reason which attracted a lot of criticism"?
If that is the case, what is the criticism then?

-Guy made a really "stupid" game that is also very hard.
-Game goes viral.
-People start calling the game a fraud and sending death threats to Guy, despite the game being free.
-Guy gets tired of receiving death threats and being called a fraud. Decides to pull the app.
-Guy receives even more death threats for saying he will pull the game.

Stay classy internet.
 
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News Comments > Banished Next Month
10. Re: Banished Next Month Jan 11, 2014, 10:27 Bradley
 
Steele Johnson wrote on Jan 11, 2014, 03:00:
looks boring.

Part of me kind of agrees with you. I think it has awesome potential though, and will still be fun. I'm still going to buy it, and at ~$20 it should be well worth it. I'm just worried that there won't be enough to do in the game to keep me interested for very long. I've been following the game for well over a year, so I've got a fair idea about all the features the developer has talked about. Beyond building, farming , and some fishing/hunting there doesn't seem like there is much going on. From what I've heard there is no real tech tree other than a single upgrade to the tool levels. You can't do any research for new buildings and you never advance beyond a "thatched roof" time period.
 
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News Comments > Saturday Mobilization
12. Re: Saturday Mobilization Nov 3, 2013, 18:59 Bradley
 
Redmask wrote on Nov 3, 2013, 01:22:
The open source code that has been vetted by several major corporations and millions of phone hackers? There's a reason they are putting this functionality into apps which aren't getting into ASOP.

Do you know for a fact that the OS being distributed by Google, Samsing, Motorola, etc was actually compiled from the source code that Google released? Unless you compiled and installed it yourself, your phone could be running anything.
 
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News Comments > Saturday Mobilization
9. Re: Saturday Mobilization Nov 3, 2013, 00:21 Bradley
 
That Google search thing is really disturbing. The Android home screen is literally google search now. It looks the same but any app you run, any number you call or person you message is run through the google search APK. Oh and they`re apparently going to be putting ads into the interface at some point, in the phone I already paid for. Thanks Google, do no evil indeed.

You DO realize that Google wrote the entire OS, right? Their code literally processes every action you take on the phone. They don't need to try to sneak anything in to the home screen. If they wanted to know how many times a day you run a Fart app, they would already know.
 
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News Comments > Grand Theft Auto V Map Leaked
4. Re: Grand Theft Auto V Map Leaked Sep 10, 2013, 21:28 Bradley
 
Must be strong... I can wait for the PC version (that hasn't even been announced yet). I can do this!  
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64 Comments. 4 pages. Viewing page 1.
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