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User information for NegaDeath

Real Name NegaDeath   
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Nickname NegaDeath
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Mar 2, 2012, 06:19
Total Comments 1920 (Pro)
User ID 57352
 
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News Comments > Game Reviews
3. Re: Dragon Age: Inquisition Dec 3, 2014, 10:44 NegaDeath
 
Burrito of Peace wrote on Dec 3, 2014, 09:58:
What am I missing? Right now, this game feels like the worst of the series that was cobbled together out of a failed attempt at an instanced MMO with the DA name on it.

To quote the developer.

OK, so I'm reading a lot of feedback about the game on different sites and I'm noticing a big trend. A lot of of the people complaining about the game are saying things like "boring sidequests," "really slow," "can't get into the story/characters." And that is almost always accompanied by "I'm trying to do everything in the Hinterlands before moving on."

Normally I wouldn't tell anybody else how to play the game. And I definitely recognize the OCD-ness, must complete everything, don't want to miss anything impulses.

But seriously. LEAVE. THE FUCKING. HINTERLANDS.

The Hinterlands is meant as a starting area. Honestly, it has the most boring quests in the game and is probably the most boring area. You're a fucking Inquisitor, you shouldn't be too overly concerned with a farmer's missing druffalo.

Do some stuff, gain some power, then go to the war table and use that power to unlock the next stuff.

"But wait! I'm going to miss stuff if I advance the story." No, you won't. All of the areas remain unlocked and you can go back and do everything. Even after you finish the main story.

Actually, you are going to miss stuff if you STAY in the Hinterlands. In the sense that you are going to level up killing low-level bandits and then be overleveled for the story content and areas that are actually cool.

It's a bit of a dumb design that this can happen but they're right, the game gets waaaay better when you leave. You only need to build up 4 "power" to leave.
 
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News Comments > Morning Legal Briefs
2. Re: Morning Legal Briefs Dec 1, 2014, 13:45 NegaDeath
 
The guys a troll. But I'd rather live in a world that has trolls than govts that bow to corporate revenge schemes and use shady, if not outright illegal methods to take down people way outside of their jurisdiction with little in the way of actual justice.  
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News Comments > Morning Crowdfunding Roundup
4. Re: Morning Crowdfunding Roundup Dec 1, 2014, 13:31 NegaDeath
 
Why stop there with useless gadget designs, let's expand it. Smart ear rings, smart bracelets, even smart cock rings. Think of the possibilities!

*thrust thrust thrust* "New high score posted to twitter and facebook! John lasted 30 minutes today, a new personal best! Send him congratulations."

Wife liked this

Mother unfriended
 
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News Comments > Saturday Safety Dance
4. Re: Into the Black Nov 29, 2014, 23:40 NegaDeath
 
jdreyer wrote on Nov 29, 2014, 14:16:
Does anyone on this site use twitter? I can't even bring myself to check FB, never mind sign up for and use twitter.

Ditto. I'm sure a lot of people find them invaluable but they don't offer anything beneficial to my life. But then I'm in that age range where I understand and appreciate tech, but I grew up when it was just a tool and not a social thing so I'm sure I'm stuck in my ways too. Damn teenagers! Get off my lawn! Shakefist
 
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News Comments > Assassin's Creed Unity Patch Three This Week
7. Re: Assassin's Creed Unity Patch Three This Week Nov 26, 2014, 10:43 NegaDeath
 
Normally I'd be impressed with the speed they're delivering patches. But combined with the state the game was shipped in it's obvious they knew it was a mess and had these updates well into the pipeline already. Rather than hold off a couple weeks until these were integrated someone there decided to ship the turd to customers anyways. Bad Ubi! Bad dog!  
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News Comments > Morning Tech Bits
3. Re: Morning Tech Bits Nov 25, 2014, 13:23 NegaDeath
 
After the story broke earlier this year (last year?) about the top tech companies conspiring together to keep employee wages down it's damn obvious that's all they're really talking about.  
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News Comments > Batman: Arkham Knight Trailer
3. Re: Into the Black Nov 25, 2014, 00:48 NegaDeath
 
Well that looks pretty damn awesome. And I see (hear) they went back to Conroy. No complaints here, he is Batman.  
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News Comments > Evening Safety Dance
6. Re: Into the Black Nov 24, 2014, 23:55 NegaDeath
 
Top spy says to not worry that he's spying on you. Like he's expected to say something else?

This comment was edited on Nov 25, 2014, 01:10.
 
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News Comments > Morning Metaverse
8. Re: Morning Metaverse Nov 24, 2014, 14:52 NegaDeath
 
They talk big in public but once back behind doors they'll shake hands and AT&T et al will get what they want.  
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News Comments > Elite: Dangerous Refunds Reconsidered
12. Re: Into the Black Nov 21, 2014, 20:51 NegaDeath
 
Threadnaught III: The Reckoning

Creston wrote on Nov 21, 2014, 17:43:
If FD genuinely got like 60 million bucks in investor funds, why make such a big deal out of this? Presumably only 10% or so of people wanted a refund, which means you'd be out of ~ 200K.

And if it's only 0.1% of users like a few posters believe then the answer is stupidly obvious. After Ubi, EA and Microsoft (among others) all got publicly hammered for this kind of thing there's no excuse for not seeing this coming.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
117. Re: Into the Black Nov 20, 2014, 21:02 NegaDeath
 
Creston wrote on Nov 20, 2014, 18:39:
Maybe someone needs to explain to Laidlaw what level scaling actually means, because I don't think he quite gets it.

Oh no he understood. As you increase in level the dragons have more scales. PC gaming ftw!
 
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News Comments > Evening Legal Briefs
2. Re: Into the Black Nov 20, 2014, 20:24 NegaDeath
 
That's actually a really clever way of fighting the NSA. Good luck to him, he's going up against some very powerful opponents.  
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News Comments > Elite: Dangerous Refund Policy
124. Re: Elite: Dangerous Refund Policy Nov 20, 2014, 17:17 NegaDeath
 
WaltC wrote on Nov 20, 2014, 17:05:
This sounds like much more worry about online DRM than it is about technical feasibility.

It does seem odd that there's all this work supposedly being done on the server that would be too time consuming for them to move to the desktop on a forked offline version of the client, yet only a tiny mount of data is actually being transmitted and received during solo mode. Too early to declare SimCity style shenanigans on that though imo.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
113. Re: Ships Ahoy - Dragon Age: Inquisition Nov 20, 2014, 13:21 NegaDeath
 
Creston wrote on Nov 20, 2014, 12:36:
Hahahaha, right. That explains the god-awful PC UI...

We'll see if they fix anything. I'm not holding my breath, but fortunately I've gotten used to the UI enough that I can play without it bothering me too much.

I'll never play a warrior in DA:I, though. That's the kind of stupid aggravation I can do without. Sadly, that means I'll never play a dual-wield rogue either, and that's my second-favorite class

Hey now they can only hire so many unpaid interns to test this stuff. And they're already too busy getting coffee, no time to play the companies own back catalog to see what worked.

The moment I knew it was time to quit and wait for patches was when my 2H Rogue used their leap slash move and jumped right past the enemy, doing no damage. Cause wtf's a lock-on? As an in-universe explanation I think my character has double vision.
 
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News Comments > Elite: Dangerous Refund Policy
17. Re: Elite: Dangerous Refund Policy Nov 20, 2014, 12:14 NegaDeath
 
Wildone wrote on Nov 20, 2014, 11:54:
If people have that shitty of a connection to the internet maybe they shouldn't be playing games online, since its probably 0.01% of the users Im sorry but tough luck there.

Quite right they shouldn't, and most likely they don't simply out of the frustration they would experience. And that's probably why they bought a game that the devs promised would have an offline mode. If it's only a tiny 0.1% of the users that are affected then giving them a refund should be the obvious and easy choice. Edit: And it would have avoided a lot of bad PR that didn't need to happen.

This comment was edited on Nov 20, 2014, 12:25.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
106. Re: Ships Ahoy - Dragon Age: Inquisition Nov 20, 2014, 12:03 NegaDeath
 
Bioware's made a statement on the controls:

With the release of Dragon Age: Inquisition, we've been hearing a number of concerns from members of our PC community, including:

Driver support
Hitching and frame rate issues in cutscenes
Feedback on keyboard and mouse controls
General user interface optimizations for PC

We've been following these issues closely and are looking into them.

Player experience is a top priority for us. Our goal is to address as many of these as possible in our upcoming patches, including some in our next patch, which is underway. We’ll release further details in the coming days and will continue to monitor your concerns.

Your feedback is important to us, and we appreciate your contribution to making Dragon Age: Inquisition a better overall experience.


Low on specifics but at least they've acknowledged fixes are coming. I can wait I still need to finish my current Origins playthrough. And then finally, finally get around to playing 2 for the first time.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
88. Re: Ships Ahoy - Dragon Age: Inquisition Nov 19, 2014, 13:05 NegaDeath
 
Went back to Origins to try and finish the campaign I started a couple weeks ago. Mouse click movement and auto-attack make things just so much simpler. You could control the whole game by mouse if you wanted to and it frees up more time to focus on the battle as a whole. Really hope they patch that stuff back in.  
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News Comments > Assassin's Creed Unity Optimization Plans
4. Re: Assassin's Creed Unity Optimization Plans Nov 19, 2014, 10:28 NegaDeath
 
Translation: The game wasn't ready so we decided to do an unannounced public beta test during launch because some bean counter figured the holiday sales were more important than the PR hit.  
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News Comments > Ships Ahoy - Dragon Age: Inquisition
23. Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 14:56 NegaDeath
 
siapnar wrote on Nov 18, 2014, 14:21:
I was thinking about getting the MSI 970 but my MSI 570 OC hasn't been all that stable.
Have you encountered any issues?

It's run perfectly so far but I've only had it for a month so that isn't much of a sample.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
13. Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 13:22 NegaDeath
 
siapnar wrote on Nov 18, 2014, 13:00:
Darks what CPU do you have and what model of 970?

Not Darks but I've got it maxed out here too and it's sublime. I have a 3570k CPU OC'd to 4Ghz and the MSI 4G 970
 
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1920 Comments. 96 pages. Viewing page 2.
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