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User information for Quinn Disoinne

Real Name Quinn Disoinne   
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Nickname Quinn
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Homepage http://
Signed On Feb 16, 2012, 17:04
Total Comments 1736 (Pro)
User ID 57334
 
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News Comments > Overwatch Trailer
15. Re: Overwatch Trailer May 23, 2015, 14:57 Quinn
 
Kosumo wrote on May 23, 2015, 08:16:
You should skip wiping your arse and go straight to The Witcher.

I agree. I should have. Now I can't play for a week and I was *this* close to having sex with Triss. I think. To be honest I've no idea if I'll be able to.
 
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News Comments > The Witcher 3 Patched
58. Re: The Witcher 3 Patched May 23, 2015, 03:41 Quinn
 
Rigs, that's the point where a cutscene starts. Either the game files are corrupted (tried repairing it through steam?) or, again, it's your HHD. Try moving it to your other 2tb HHD!

Also, try that bios update. Put the flash files on a usb stick. Reboot. Go into your bios. Reset it. Set your boot sequence to USB first, save and exit. Execute the main flash file in DOS.
 
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News Comments > Overwatch Trailer
8. Re: Overwatch Trailer May 22, 2015, 18:30 Quinn
 
Horrible, uninspired shite. That this is coming from Blizzard and not some new indie developer sheepishly trying to make a name is simply unbelievable.

What a fucking piece of garbage. I honestly curse myself for wasting my time commenting in this topic while I could've wiped my arse and started up The Witcher 3 already!
 
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News Comments > The Witcher 3 Patched
56. Re: The Witcher 3 Patched May 22, 2015, 16:34 Quinn
 
Fletch wrote on May 22, 2015, 11:17:
Does this patch make it a PC game?

What a troll comment, man. I know you're better than that. Maybe you've played the game but I hardly doubt it. If you have: Wtf? This game is very well optimized and it plays very well, except maybe for Geralt being less than perfectly responive in non-combat mode and Hairworks sucking even the stronger GPUs to death. If you haven't played it: Like I said, troll comment. So ignorant, ignorannnt! "Allegedly the game suffers from consolitis! Allegedly! Allegedlyyyy! And I repeat the ignorant foolllzzz"

This is a PC game, mate. It is. Shame on you for that uncharacteristically dumb comment.
 
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News Comments > The Witcher 3 Patched
46. Re: The Witcher 3 Patched May 22, 2015, 03:17 Quinn
 
Rigs wrote on May 22, 2015, 00:11:
I'm kinda loving it...well, what I can play of it. Like GTA5 before it, I'm getting a crash within 10 minutes of starting. In Witcher3, it's always the same thing, though the end result can vary. The crash log says 'EXCEPTION_ACCESS_VIOLATION (3221225477)' every time and I'm not the only one with this problem either. Sometimes it just drops me back to the desktop, sometimes it locks and requires me to alt-tab or kill the process from Task Manager and then there are the times when it locks my system up hard, requiring a reboot and the first one was a BSOD. So you tell me. I'm totally frakkin' stumped...hopefully this patch helps because I'm out of ideas... Pouting


=-Rigs-=

Hey Rigs, here's my standard troubleshoot I do when games do crazy shit (one of those or all at once might work) :

1. Overclock the GPU a bit less;
2. Try it with Vsync on/off;
3. Kill the virus scanner;
4. Downgrade/upgrade GPU driver;
5. Reboot PC for a change instead of Sleepmode all the time;
6. Turn adaptive power usage off for GPU;
7. Install sentinel and check if your HHD/SSD isn't damaged.

Edit: What I wanted to add but my wife was complaining that breakfast was ready --> to me, your errors scream bad sectors on your HHD or a damaged SSD. So really take sentinel under consideration and act accordingly when the results are less than perfect.

This comment was edited on May 22, 2015, 03:37.
 
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News Comments > The Witcher 3 Patched
34. Re: The Witcher 3 Patched May 21, 2015, 18:31 Quinn
 
jacobvandy wrote on May 21, 2015, 17:49:
The sharpness seems like more of a personal preference thing. Some people like the stark and gritty look as opposed to the smoother and slightly blurry. It just makes low quality assets pop-out more (in a bad way) to me. Particularly the foliage, of which there is a lot in this game...

I agree. I immediately turned it back down to where I had it after I saw the new maxed Sharpness setting. To me, it looked like a bad amateur screw up in the .ini file so bad. The leaves on distant trees do NOT have to stand out so much, really.

I noticed a big improvement in Hairworks with this patch, but only at the normal camera distance. Once the camera zooms in on Geralt (ie when he's inside a house) framerate drops like mad.

Another complaint: Geralts hair sometimes looks blonde.
 
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News Comments > The Witcher 3: Wild Hunt Released
89. Re: The Witcher 3: Wild Hunt Released May 21, 2015, 07:59 Quinn
 
Krovven wrote on May 21, 2015, 07:11:
C:\GOG Games\The Witcher 3 Wild Hunt\bin\config\base\rendering.ini

HairWorksAALevel=4

Change it from 8 to 4.

Hmm, my immediate test seemed to show about 5fps boost, but doing some additional tests and changing other settings...it doesn't seem to be working. I even tried moving the file out to get a new one, loaded the game, file wasn't made and the game still loaded.

I tried that AA change, too! The fps drop is still significant, though, and sadly it's constant because Geralt is ALWAYS in the camera of course -- which begs the question: Why isn't there the option to turn on Hairworks on everyone EXCEPT Geralt? I'm ok with the totally playable fps drop when it happens during dialogue or cutscenes and I can drool while looking at long hair drooping over sexy shoulders.. I just don't want to suffer the fps hit the entire fucking time -_-
 
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News Comments > The Witcher 3: Wild Hunt Released
87. Re: The Witcher 3: Wild Hunt Released May 21, 2015, 01:41 Quinn
 
Krovven wrote on May 20, 2015, 16:21:
Without HairWorks

With HairWorks

With HairWorks I take a 5 to 20fps hit depending on what's going on. Playing normally with the camera at normal distance behind him, it's a 5 to 10fps hit that is barely noticeable (but so is hair quality at this distance). Placing the camera as I did in the screenshots, there was a 20fps hit.

Average though is 45 with HairWorks and 55 with HairWorks off. *Using the Steam fps counter.

As it hasn't been an issue for me thus far and will likely leave it on so hair looks better in conversation cutscenes. As the fps hit there isn't an issue.


Thanks for this, Krovven! Personally I definitely notice any fps drop below 55 so for me, Hairworks' performance hit is unacceptable. I won't use it. I really hope it's software related and drivers/patches can improve its performance.

PS: If anyone could answer my last comment with the hidden tiny spoiler text, it would take a worry off my mind. Or not. XP
 
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News Comments > The Witcher 3: Wild Hunt Released
76. Re: The Witcher 3: Wild Hunt Released May 20, 2015, 15:31 Quinn
 
Ok I gotta ask anyone who met Keira Metz yet... slight spoiler:

Is she talking about mages having to go in hiding because they're hunted too, even though you saved Triss in The Witcher 2's ending?
 
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"Moo," she said.
And I trembled.
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News Comments > The Witcher 3: Wild Hunt Released
74. Re: The Witcher 3: Wild Hunt Released May 20, 2015, 14:40 Quinn
 
Game ruining moment. Without any idea to check what your imported save did.. now I met someone who's talking about the massacre of mages. The thing is, in my save I saved Triss which actually PREVENTS said massacre and the conclave of mages is formed. So, what the motherfuck!? Wish I had chosen the simulation, ffs. 13 hours down the fuck.  
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News Comments > The Witcher 3: Wild Hunt Released
73. Re: The Witcher 3: Wild Hunt Released May 20, 2015, 13:09 Quinn
 
13 hours in. First hard lock-up / freeze in the inventory. Blegh.  
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News Comments > The Witcher 3: Wild Hunt Released
69. Re: The Witcher 3: Wild Hunt Released May 20, 2015, 05:52 Quinn
 
Krovven wrote on May 20, 2015, 04:04:
Quinn wrote on May 19, 2015, 17:08:
Xero wrote on May 19, 2015, 16:53:
HoSpanky wrote on May 19, 2015, 16:46:
So, I'm running a pair of 970s, with everything cranked except the hair. Runs great, riiiight up until it locks up. Seems to always happen during a non-interactive scene, right after the camera changes. Done it several times now, and I'm only to the first little village.

I don't doubt it's some issue with SLI. I can stand to wait it out for a couple patches.

So it sounds like your running on equal performance as a single 970gtx but when you go that extra step further, it brings it down. What's the point of having 2 970s again? lol

Not hating on it, just stating what I'm hearing. I own a 970gtx and from what I hear, basically you can max it out minus the hair just as you stated. Does that mean it's even worth it to SLI 2 970s?

Obvious answer is YES, but when it comes to down $$$ vs performance, still worth it? At that point 1 980 gtx? Hmmm???

Hairworks brings the GTX980 down too. I got one. Its a neat looking feature that should only be present in benchmarks. It's not ready/optimized enough yet to be put in a freaking game, obviously.

I have a 970 and have everything maxed, with hair works on @1080. Game is very smooth.
I5-4690K OC'd @ 4.5ghz here. Not sure how much cpu effects it.

Hmm, "game is very smooth" is kinda subjective. If you mean 60fps smooth, I find that hard to believe. If you mean 40/45fps smooth, then that's about the smoothness I'm having with those settings.

If its truly 60fps smooth or close, then fuck me that setting is CPU heavy!?
 
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News Comments > The Witcher 3: Wild Hunt Released
66. Re: The Witcher 3: Wild Hunt Released May 20, 2015, 03:12 Quinn
 
The only "clunk" I feel is when Geralt is in non-combat mode. He's less responsive then, and it sometimes seems like he has a mind of his own in when to run, walk, or jump into a run after a slight delay while walking. It's difficult to line Geralt up perfectly in front of an object because of this, because sometimes he doesn't respond or barely responds while other times he basically immediately sprints.

That's the only gripe I have with the game. That, and the character development -- there are no new skills to learn, just the improvement of skills in the form of percentages and added effects. Really poor.
 
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"Moo," she said.
And I trembled.
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News Comments > The Witcher 3: Wild Hunt Released
53. Re: The Witcher 3: Wild Hunt Released May 19, 2015, 17:08 Quinn
 
Xero wrote on May 19, 2015, 16:53:
HoSpanky wrote on May 19, 2015, 16:46:
So, I'm running a pair of 970s, with everything cranked except the hair. Runs great, riiiight up until it locks up. Seems to always happen during a non-interactive scene, right after the camera changes. Done it several times now, and I'm only to the first little village.

I don't doubt it's some issue with SLI. I can stand to wait it out for a couple patches.

So it sounds like your running on equal performance as a single 970gtx but when you go that extra step further, it brings it down. What's the point of having 2 970s again? lol

Not hating on it, just stating what I'm hearing. I own a 970gtx and from what I hear, basically you can max it out minus the hair just as you stated. Does that mean it's even worth it to SLI 2 970s?

Obvious answer is YES, but when it comes to down $$$ vs performance, still worth it? At that point 1 980 gtx? Hmmm???

Hairworks brings the GTX980 down too. I got one. Its a neat looking feature that should only be present in benchmarks. It's not ready/optimized enough yet to be put in a freaking game, obviously.
 
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News Comments > The Witcher 3: Wild Hunt Released
50. Re: The Witcher 3: Wild Hunt Released May 19, 2015, 14:54 Quinn
 
Optimization tips for GTX980 users:

Turn off Hairworks. It looks awesome but it brings even the GTX980 kinda to its knees. Also, turn Shadows down to High instead of Ultra. Rest can be maxed out.

For others who have a lower card:

Shadows, Hairworks and I think even foliage distance have an IMMENSE impact on performance.
 
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News Comments > The Witcher 3: Wild Hunt Released
5. Re: The Witcher 3: Wild Hunt Released May 19, 2015, 08:09 Quinn
 
I'll copy-paste the first impressions I've posted earlier, I'm sure many people don't check back on old topics and just check the newest. No time atm to write it again

Played the game the second it unlocked last night, but only for 45 minutes do to the early day today. The game looks fantastic though I can't seem to get a steady 60fps with everything on Ultra, even with my GTX980. Perhaps my CPU is the bottleneck now but I can't imagine this. It might be the NVidia Hairworks. A friend of mine with a 780Ti jumped from 35fps to 60fps once he turned that off, so I might need to try that.. although I don't want to, because... well, I have a fucking 980 -_-

The game looks absolutely amazing. I also like the combat! Geralt didn't feel all that responsive, though. I nearly ran off the mountain with him because somehow, he starts with a walking pace before he jumps into a run a second later. I think this is the control-stick feature (where you can tilt your stick a little to walk and more to start into a run) not properly translated into M/KB control. In an earlier review I read that they had problem controlling their horse to a point that it got them nowhere. They had to get off the horse and go by foot. Unfathomable! The horse controls absolutely amazing, and I'm in love with Roach XI.

So, yeah.. slightly disappointed that the game won't run at a constant 60fps with everything on Ultra but it still plays amazingly smooth (50fps average), and that's very remarkable considering the ABSOLUTE BEAUTY it paints on the monitor!

PS: I'll have to adjust the GPU Generated Frames setting in the NVidia Control Panel, I just remembered, to 3 instead of "Game Based". This can really boost the FPS if the CPU is indeed the bottleneck!

PPS: Sorry for this impromptu, messy little review. I'm at work, exhausted from last night and so busy that I shouldn't even allow myself on this page xD

And a little bit about fighting here:

I trained a bit with Veremir and fought 5 ghouls but that's it. In combat mode, Geralt does feel responsive. I was used to TW2 combat, so at first I was slashing air because I expected Geralt to close the gap between himself and his target. He still does this to some extent, but you do have to close the gaps manually yourself more than in TW2. The signs/magic feel more responsive albeit simplified too. Aard is like "Force Push" in an arc in front of you, knocking enemies back and off-balance. Igni is a gush of fire in an arc in front of you. Axii now simply stuns the targeted enemy. Yrden creates a temporary, rather large AoE that slows enemies that enter it. The shielding sign (forgot the name) works the same as in TW2, although the animation has way less of a "fuck yeah now I'm shielded!" (see latest Night to Remember cinematic to know what I mean) vibe .. which I found really disappointing.

You do light attacks with the left MB. Strong attacks with shift+left MB. You parry with right MB. You can hold right MB to play it safe, or tap it at the right time in order to do a counter-attack. This feels really nice.

With ALT + direction key you dodge. With SPACE + direction key you leaproll away.

You can focus on enemies using Z. Good for controllers, but with M/KB you own the shit out of the battleground without it I'm certain.

I haven't got the crossbow yet.
 
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News Comments > Take-Two Results: GTA5 Sells 52M Units
25. Re: Take-Two Results: GTA5 Sells 52M Units May 19, 2015, 05:50 Quinn
 
Kajetan wrote on May 19, 2015, 05:44:
Quinn wrote on May 19, 2015, 05:22:
So, sure, it's their decision. It's my decision to complain about it. Trust me, those console gamers pay 60 dollars happily. Every time. Somehow.
No. They dont. A lot of them buy second hand games. In fact, so many console gamers do that, that Gamestop was able to restructure their business model around that.

I get it that you probably like TW3, i get that But your emotional connection blinds you. There are WAY more people who dont give a shit about this game at all. What are they to you?

I'm fine with people who have an extreme apathy toward a game. Like me, toward Battlefield or whatever. I always think I'll buy one of them once they hit the bargain bin but I end up never doing so. This apathy also keeps me from posting in Battlefield threads let alone saying shit like "It's not complete! Consolitis! Moo! Moo! Bargain bargain 5 dollahhh!". Maybe that's the root of the issue I have with it
 
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News Comments > Take-Two Results: GTA5 Sells 52M Units
21. Re: Take-Two Results: GTA5 Sells 52M Units May 19, 2015, 05:22 Quinn
 
Kajetan wrote on May 19, 2015, 05:13:
Quinn wrote on May 19, 2015, 05:01:
I know you're just kidding, but people with that attitude.. with that "I'll buy it when it's complete and it's in the bargain bin for 5 dollars" are truly worse than pirates.
Its their money, its their descision how they spend their money. You dont have a say in that. And no, they are not boycotting anything. They just dont feel that 50 bucks are justified. I dont feel that 200-300 bucks are justified for a smartphone. I buy used smartphones. My money, my descision.

Of course it's their decision. Isn't that always the case? Isn't that the case with paying extra for biological meat, so animals don't live a life in living hell only to be butchered in the end.. to use an extreme example? It's also your decision whether or not you divide your plastic from the rest of your garbage. Everything anyone does are their decision.

The point is when you look at games like The Witcher 3, which is obviously a solid and brilliant piece of work, and a gamer comes in saying "I'll buy it for 5 dollars", he leaves it to the people paying a more contributing price to support the developers. To bring that attitude into perspective, let me give you a little rhyme that defines the disgusting attitude of most humans: "I need a piece of steak every day! There are enough vegetarians out there to compensate me anyway! :D"

So, sure, it's their decision. It's my decision to complain about it. Trust me, those console gamers pay 60 dollars happily. Every time. Somehow.

.

Edit: Holy shit I'm in a treehugging mood.
 
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News Comments > Take-Two Results: GTA5 Sells 52M Units
19. Re: Take-Two Results: GTA5 Sells 52M Units May 19, 2015, 05:01 Quinn
 
Kajetan wrote on May 19, 2015, 04:53:
Quinn wrote on May 19, 2015, 04:49:
Oh, and also.. every reviewer confirms that the campaign is 100+ hours large so again.. please, just shut up with your "I'll buy it when it's complete".

*counts to ten before he slaps a colleague*
But ... the game IS complete with all DLC and addons

I know you're just kidding, but people with that attitude.. with that "I'll buy it when it's complete and it's in the bargain bin for 5 dollars" are truly worse than pirates. Why? Pirates contribute to sales in the form of word-of-mouth. Everyone knows how important that is for sales. "I'll wait when it's in the bargain bin" those people are actively boycotting the gaming industry. Moreso than pirates are.
 
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News Comments > Take-Two Results: GTA5 Sells 52M Units
17. Re: Take-Two Results: GTA5 Sells 52M Units May 19, 2015, 04:49 Quinn
 
Heya guys, I left my impressions on The Witcher 3 in the NVidia patch topic.

As for GTAV, well.. I've expressed it before: I was underwhelmed, by both the campaign and Online. The campaign was just crazy nonsense with 3 Trevors, with one of them being more expressive with his insanity. There was no sense of danger, no real antagonist, no sense of importance -- nothing. Online is a loading screen and a freemode that should bore the hell out of anyone within 2 hours total.

El Pit wrote on May 19, 2015, 03:08:
Limited keybindings, no strafing, a "season pass" (1st time for a Witcher game, right?), consolitis... Ok, I'll buy it when the complete, fixed game goes on sale.

Please.. just.. please, shut up. I cannot control my inner rage-beast with fucking bullshit comments like these.

The SEASON PASS isn't for the 16 upcoming DLC's you'll get free anyway. It's for 2 HUGE EXPANSIONS that are in development. You remember those? Expansions? You do? Great. THOSE you get with the season pass.

Oh, and also.. every reviewer confirms that the campaign is 100+ hours large so again.. please, just shut up with your "I'll buy it when it's complete".

*counts to ten before he slaps a colleague*
 
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