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User information for Quinn Disoinne

Real Name Quinn Disoinne   
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Nickname Quinn
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Homepage http://
Signed On Feb 16, 2012, 17:04
Total Comments 1784 (Pro)
User ID 57334
 
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News Comments > Pillars of Eternity Expansion Revealed
24. Re: Pillars of Eternity Expansion Revealed Mar 18, 2015, 10:45 Quinn
 
MoreLuckThanSkill wrote on Mar 17, 2015, 18:12:
Quinn wrote on Mar 17, 2015, 17:09:
Noob question: Is PoE part of the Forgotten Realms? Please say yes (unless it's a lie).

No. Obsidian, as far as I know, has no rights to use Forgotten Realms or any other flavor of D&D/AD&D for PoEt (PoE = Path of Exile!)

It's definitely more than just a tip of the hat to D&D style rulesets and lore though. Personally I'm glad they aren't tied down by any WotC or any other company's lore, but I can get the argument for a game like this being based in an established universe that people love, too.

I have faith that Obsidian's writing ability is good enough to build a new universe that's still entertaining and usable, game-wise.

Ah! Well, the setting is very similar so that's alright! Too bad, but all right. I'm a 29 year old Drizzt fan so a real sucker for Forgotten Realms games =)

I got caught in the current of the enthusiasm on this page. Watched more videos. Gief!
 
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News Comments > Gone Gold - Pillars of Eternity
43. Re: Gone Gold - Pillars of Eternity Mar 18, 2015, 09:44 Quinn
 
eRe4s3r wrote on Mar 18, 2015, 06:23:
Flo wrote on Mar 18, 2015, 06:11:
InBlack wrote on Mar 18, 2015, 03:25:
I kind of ignored the development of this, lets hope it turns out better than Divinity. Divinity had some great combat mechanics but the story and characters were bland sauce, couldnt keep my attention for that long.
Sadly, I agree.

Pretty much yeah.. decent combat, but barely ok story and really not ok characters. A complete lack of character growth, characterization and interactions between characters. Even the dialog between characters seemed generic and inconsequential... but at least it was a decent RPG... in a way.

I agree, too. I hope PoEt won't be for hardcore CRPG players only. I sucked at Baldurs Gate and Icewind Dale horribly. Ten years ago I couldn't even get past the first encounters. I tried the BG remake and I made it about 3 to 4 hours into the game before the enemies were really gaining the advantage. For some reason there's a line to be drawn for me, and BG/Icewind Dale is too hardcore.

I hope this is more toward Neverwinter Nights / Divinity OS but I doubt it :\

Anyone got something to say on this matter whom have played PoEt or know a lot about it?
 
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News Comments > Steam EU Refunds Now Available [Updated]
8. Re: Steam EU Refunds Now Available Mar 18, 2015, 09:32 Quinn
 
All I'm reading is "FREE DEMOS!", but I guess I should do some homework before dedicating to that.  
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News Comments > Pillars of Eternity Expansion Revealed
14. Re: Pillars of Eternity Expansion Revealed Mar 17, 2015, 17:09 Quinn
 
Noob question: Is PoE part of the Forgotten Realms? Please say yes (unless it's a lie).  
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News Comments > Rise of the Triad (2013) Giveaway on GOG.com
17. Re: Rise of the Triad (2013) Giveaway on GOG.com Mar 17, 2015, 03:23 Quinn
 
jacobvandy wrote on Mar 16, 2015, 15:30:
You're supposed to get an email once they've processed it, that took a couple hours for me.

Ah, indeed! Got it
 
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News Comments > Rise of the Triad (2013) Giveaway on GOG.com
7. Re: Rise of the Triad (2013) Giveaway on GOG.com Mar 16, 2015, 15:26 Quinn
 
I clicked when there were 3000 left. GOG congratulated me. I waited for it to enter my library. Didn't happen.

Too bad
 
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News Comments > Gatherings & Competitions
18. Re: Gatherings & Competitions Mar 16, 2015, 13:51 Quinn
 
ItBurn wrote on Mar 16, 2015, 12:59:
Verno wrote on Mar 16, 2015, 12:54:
I don't think they are that important. I struggle to remember more than a few I care about over the course of the game, most of those involving the potential death of a companion. They can do those anyway without trying to do insane story branching that ends up gimmicky after they realize they can't accommodate everyone. I would much rather those design resources go into fleshing out game content rather than a billion hours on the whiteboards figuring out all of the choice permutations.

I find that the choices are more than the sum of their parts. It adds "deepness" to the game and the feeling that you really can affect the world and that the story is your story. Dragon Age has always been about that and I think it's one of their pillars.

Indeed. Removing the choices would be one of the more dumb decisions. The mere illusion of choice alone already adds the deepness you speak of -- just not knowing whether something you do will have consequences or not. When you know a game no longer has these consequences, it removes the illusion of choice and you end up just playing the main-quest like you would read a novel. The story can still be awesome, but you're no longer involved.
 
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News Comments > Gatherings & Competitions
11. Re: Gatherings & Competitions Mar 16, 2015, 12:09 Quinn
 
Easily the GOTY indeed. Last years releases were bad. What other game would deserve the award? Sure some here would beg the differ, and name some weird indie sidescroller that should've gotten the award instead. Those aren't the games I buy a 1500 dollars rig for, though, so fuck that.

Apart from all its flaws -- like all those goddamn fillers! -- to me, the game was a rush. Both graphically and story-wise. As a shield warrior, I loved the combat too. Never used the tactical cam, because that was too horrible to use. For that reason alone I can understand people disagreeing with the GOTY award.
 
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News Comments > Just Cause 3 PAX East Presentation
10. Re: Just Cause 3 PAX East Presentation Mar 10, 2015, 18:16 Quinn
 
Squirmer wrote on Mar 10, 2015, 17:37:
It's a shame Mad Max has shitty Batman combat though.

Shitty.... Batman.... Combat...?! To me it was the most revolutionary thing that happened to hand-to-hand combat in games ever!
 
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News Comments > The Witcher 3: Wild Hunt Video
33. Re: The Witcher 3: Wild Hunt Video Mar 9, 2015, 19:03 Quinn
 
When a game has quicksave, I often catch myself quicksaving after having quicksaved...

I do hope this game will have better quest descriptions. I had to use Google in W2 to find out I had to make and use shrapnel grenades for those damn nests!
 
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News Comments > The Witcher 3: Wild Hunt Video
26. Re: The Witcher 3: Wild Hunt Video Mar 8, 2015, 09:34 Quinn
 
xXBatmanXx wrote on Mar 7, 2015, 19:24:
I guess I came on a little strong, but I am a fanboi, and I thought most of you were.....I am not going to cast stones on a studio that has been so pro pc without seeing the product to judge. I have nothing buy faith in them. I am a little dismayed to see the shit slinging so quick.....even with console video, I think it looks amazing. For everyone that says it isn't about the graphics, there is a lot of butthurt about graphics.

Just sayin.....sorry....meds are wearing off....

Couldn't agree more with you on this. Someone points out there hasn't been any PC footage for 8 months (is that even true?) and it turns into a fucking lynch mob in here. I mean, come on! It doesn't take much effort to see that this game is going to be an epic hit, even if the last few months all we've seen is console footage. And also, like xXBatmanXx says, these guys are the only big studio that's extremely pro-PC. Hell, they even released a DRM free patch when the W2 came out without asking their publishers first. Fucking ace.

As for this vid: Awesome. But MY GOD does that Royal Wyvern look horrible!? Seriously, what. The. Fuck!? Those wings! Hilarious! Everything on that creature looks out of proportion. Horribly bad. Just... absolutely obscene.
 
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News Comments > TITAN X GPU Unveiled
21. Re: TITAN X GPU Unveiled Mar 5, 2015, 10:45 Quinn
 
Will this GPU be under 550 euros, I wonder? If so, I'm just gonna buy it. TITAN X sounds cool and I'm sure it'll be a sick and monstrous upgrade to my GTX 680. xD  
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News Comments > The Witcher 3 Gameplay Footage
21. Re: The Witcher 3 Gameplay Footage Mar 4, 2015, 18:04 Quinn
 
Nothing I've seen yet gives me any reason to be pessimistic, except that the game looks too good to be true.

Some here do have a lot of doubts even with MORE THAN AN HOUR OF INGAME FOOTAGE online. To me, that's just facepalm stuff. If you have doubts about the graphics after this vid, watch the other 30mins videos ffs!?
 
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News Comments > On Sale
2. Re: On Sale Mar 4, 2015, 13:15 Quinn
 
MoreLuckThanSkill wrote on Mar 4, 2015, 11:49:
The Evil Within is great... easily worth the 20 bucks or so (US!) that it's listed for on Steam right now.


*Stamp of Approval*

Hell yes. Couldn't agree more. This game is solid. Imo not scary at all -- and I scoff at anyone claiming this guy is the master of horror -- but solid and good fun and atmosphere.
 
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News Comments > Batman: Arkham Knight Trailer; AMAA
5. Re: Batman: Arkham Knight Trailer; AMAA Feb 26, 2015, 07:36 Quinn
 
Cutter wrote on Feb 25, 2015, 23:03:
Enh, I dunno about this one. Just not feeling it so far.

It's the tank.
 
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News Comments > Ship Ahoy - Oddworld: New 'n' Tasty
2. Re: Ship Ahoy - Oddworld: New 'n' Tasty Feb 26, 2015, 02:22 Quinn
 
From the footage I've seen, it's hard not to be enthusiastic. I like what they've done with the graphics. The backgrounds are really lively.

I loved Oddworld, so I don't think it'll be hard for me to love this remake. This remake, for once, is a good thing.
 
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News Comments > Middle-earth: Shadow of Mordor DLC Released
26. Re: Middle-earth: Shadow of Mordor DLC Released Feb 25, 2015, 14:37 Quinn
 
You're right, when you look at games critically you are doing the same shit every time. The difference with other RPGs is that the context differs with every sidequest. Not with SoM. Look, if every sidequest was as "rich" and diverse in context as those golden icon quests, I wouldn't be complaining.

But 20+ hours of main/sidequests? That's not true, but that is because to me... Those quests you keep repeating albeit in different areas without different context I call fillers. Filling-quests if you will. To me, a sidequest is a quest that isn't part of the main story per se but has a tiny and UNIQUE story of its own. Not "assassinate Uruk chieftain", "kill 60 uruks in one streak" and "shoot 50 uruks in 5 minutes" times 300.

When there are no more stories to tell, a game is burnt out to me.
 
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News Comments > Middle-earth: Shadow of Mordor DLC Released
24. Re: Middle-earth: Shadow of Mordor DLC Released Feb 25, 2015, 12:33 Quinn
 
descender wrote on Feb 25, 2015, 10:54:
SMH.... You can't possibly believe that rant applies to this discussion. SoM doesn't have as much content as Skyrim? That's your takeaway from my post? LOL... Not a single person is making an arguement otherwise.

It's called an example, react less and think more.

There is a difference between main quests, side quests... and just wandering around killing random things. What you seem to be considering "random killing" time in Skyrim is not really, they are simply side-quests yuo have stumbled upon without Fisher-Price quest markers. Would you feel better about the length of content in SoM if the Sword/Bow/Dagger quests didn't have map markers, and you had to find them in the game world on your own? Doubtful.

The main+side quests in SoM take ~15-20 hours to play through, not the 5 hours harlock claims. He is very obviously skipping over ALL of the side-quests in SoM if he really thinks it's that short.

Are there more side-quests to do in Sykrim? Yes, of course.
Is that relevant to this discussion of how much content is in SoM? Not really...

In your earlier comment you talk about fucktons of content some wilfully skip because it has no quest marker attached to it. That would work if you talk about Skyrim, but NOT SoM. Why not? Because there's NO content except for the places with markers attached to it. None at all. That:s why I jumped on you bringing Skyrim into the discussion with Harlock -- it obviously doesn't work.

Like Harlock I don't agree there was enough content, be it marked or not. Beside the amount of content, the amount of content was also always the same: go from point A to B and kill shit by bow (ranged), sword (melee) or dagger (stealth). *yawn* After 10 times.

This comment was edited on Feb 25, 2015, 12:39.
 
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News Comments > Middle-earth: Shadow of Mordor DLC Released
21. Re: Middle-earth: Shadow of Mordor DLC Released Feb 25, 2015, 10:37 Quinn
 
descender wrote on Feb 24, 2015, 19:12:
I think you simply don't understand how to play sandbox games.

Skyrim can be beaten in an hour. GTA5 can be beaten in 6 hours. The main goal of these games is to play and explore them though, not simply rush to the end with the least effort possible.

A normal person would spend dozens if not hundreds of hours playing and beating these games... even though there is merely "xyz hours worth of story content". Shadow of Mordor is basically no different. You are willfully and purposely skipping over fucktons of content simply because it doesn't have a quest marker attached to it.

You can't possibly bring Skyrim into your argument. "Fucktons of content"?! Have you played SoM?! Honestly, you cannot have if you say stuff like that.

Compared to Skyrim, I can say with utmost confidence that there's NO FUCKING SHIT to do in SoM outside of the quests. Outside of quests you can collect some shit. If you're a "skilled" player you maybe die 3 or 4 times in total, so you have your lukewarm army raised in 2 hours.

In Skyrim you run into a cave and meet a bunch of sect psychos you have to kill and stuff like that. You don't have that in SoM either. It's just dirst and grass and hills and an occasional ruin, and on all that, they've dropped Uruks.

Again: Outside of the quests there is NO. SHIT. TO. DO. UNLESS you like killing Uruks for 10s of hours and are into collecting collectibles.

PS: There's no gear to find either. Whoop! Whoop!
 
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News Comments > GTA5 PC Delay
73. Re: GTA5 PC Delay Feb 25, 2015, 10:16 Quinn
 
InBlack wrote on Feb 25, 2015, 07:05:
There is no rational reason to preorder a game, like ever. It's not rational. I will admit that Ive done it on ocasion, but it was never a rational choice.

As I said before, there's absolutely no rational argument against this statement. The only one even close is "But I like the preorder bonus!", but that's only for people who have no idea how much time and money is put in the efforts of balancing a game properly nor give a shit about balance anyway. Because that pre-order bonus as good as always takes that balance and rapes it so hard there's nothing recognizable left of it afterward.
 
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1784 Comments. 90 pages. Viewing page 18.
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