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User information for Quinn Disoinne

Real Name Quinn Disoinne   
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Nickname Quinn
Email Concealed by request - Send Mail
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Homepage http://
Signed On Feb 16, 2012, 17:04
Total Comments 1993 (Pro)
User ID 57334
 
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News Comments > Batman: Arkham Knight Patched; Progress Report
11. Re: Batman: Arkham Knight Patched; Progress Report Jun 28, 2015, 16:11 Quinn
 
HoSpanky wrote on Jun 28, 2015, 14:06:

This is very much a First World Problem, and I've realized that I must live a wonderful life if I even have the TIME to get mad about a game not working right.

With that reasoning you shouldn't complain about anything anymore, ever, unless it has to so with famine, sickness or death.
 
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News Comments > The Division Trailer
6. Re: The Division Trailer Jun 26, 2015, 18:53 Quinn
 
I watched a part of the trailer, on phone without sound on. Did I just see this game promoting the notorious "ninja" act? The stealing of loot acquired by another person or entire team? What. The. Fuck!?  
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News Comments > GMG Arkham Knight Refunds
41. Re: GMG Arkham Knight Refunds Jun 26, 2015, 12:02 Quinn
 
Verno wrote on Jun 26, 2015, 11:34:
I wonder if I can get a different promo redemption, at this point there's a few other games I would rather have. Heck even AC: Unity must be fixed up by now


Now you're a good boy
 
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News Comments > GMG Arkham Knight Refunds
39. Re: GMG Arkham Knight Refunds Jun 26, 2015, 11:07 Quinn
 
Verno wrote on Jun 26, 2015, 08:43:
Kajetan wrote on Jun 26, 2015, 05:52:
No. They complain about people who complain about the game. Not because they think the game is perfect, but because they dont like complaining in general. Their mental state is very fragile, they cannot cope with people being loud and unruly.

Yeah that's pretty much what I gathered from this.

Oh wait, I forgot some of you guys are too smart and too awesome to either just shut up or participate in a valid discussion. Instead -- and I should've known, my fault! -- of course you guys resort to petty and demeaning insults.

If you have me on ignore, Verno, be a man and shut up about my comments. I swear, that pathetic elitist mentality taints this place.
 
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News Comments > GMG Arkham Knight Refunds
33. Re: GMG Arkham Knight Refunds Jun 26, 2015, 01:18 Quinn
 
Wow, some of you are really emotionally laden because you obviously nit-picked what I said earlier. I said that the game is a mess. I agreed wih it wholeheartedly. My point was that before the refund policy, the noise would never have gotten this loud, a patch or two would be released and 95% would be happy.

Programming for PC is a horror. I can't speak from experience but I've read interviews with developers. It's because of all the hundreds of different hardware setups and software. A company can never 100% be certain their game will run perfectly on all PC setups -- they need to get post-release feedback patch stuff up. With the refund policy, I believe publishers/developers get hit irrationally hard due to this.

Sure, despite the fact the game does run flawless on my rig now... I do see it's a bad optimized game. My point: It's nothing a patch can't fix and all this deafening noise is crazy.
 
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News Comments > More Arkham Knight Issues; GMG on Possible Refunds
49. Re: ArcheAge Head Start Issues Jun 25, 2015, 18:00 Quinn
 
Trevellian wrote on Jun 25, 2015, 17:32:
descender wrote on Jun 25, 2015, 17:22:
There is pretty clearly stuttering and hitching in your video (most obvious driving up the ramp to the top street level). I think the issue here is that some people either don't care or can't see it... I don't know. What passes for "acceptable performance" obviously means different things to different people.

I had a friend over the other day and I was bitching about how GTA5 stutters on my PC (almost like a pulse every few seconds) and he looked at me like I had 3 heads, he couldn't see it at all.

That's on my shit PC though... If I had your rig, I don't think I would be OK with the way the game seems to be running.

Side note: the car strafing looks so fuckin cheesy

I'm aware of a hitch around 1:54 or so. Other than that I just don't notice it. The game is well beyond playable unlike what most people have experienced on my system. Is it perfect? No. But it's certainly not the worst port I've ever played. But thats my experience, I'm aware other people are experiencing something far far worse and I'm not defending them, it needs fixed. But my personal experience has been fine.

It's possible that if I had paid 100 dollars for the Premium edition I'd be a little perturbed. But I spent 35 dollars and am having a great time with one of my favorite series.

Watched the vid. At first thought it was the video but the hitching was consistent with the timeline every time. I see hitching, mate. It performs like my game. It annoys me so I guess I'm more sensitive to it. Still,anyone who watches this can't imagine the hit WB is getting,can they? Sure the game runs worse than the old titles but it's also way more ambitious and pretty and huge. Plus, as always a patch will fix performance. Nothing new here, yet the fiasco this is made out to be...!

Refund policy good for us PC gamers? Right. Dream the fuck on.
 
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News Comments > GMG Arkham Knight Refunds
17. Re: GMG Arkham Knight Refunds Jun 25, 2015, 17:39 Quinn
 
Kajetan wrote on Jun 25, 2015, 17:10:
saluk wrote on Jun 25, 2015, 14:05:
Sadly the result may be, let's just not release on pc at all because it's too easy for people to get refunds.
No, it wont be.

Only the worst of the worst releases risk being a commercial failure because of too much refunds. And thats exactly the business practice we dont want to see anymore on the PC. Anyone else ... when your game is not a complete desaster, you dont have to fear refunds. In fact, people are now being able to take more risks. In the end, with refunds people will spend MORE than without. It is a proven policy in other industry sectors, it will be in the games industry.

Well, lets actually be honest here. Let be really, really clear: A HUGE PART OF THIS FIASCO is the typical PC community cry-baby motherfucking whining. "I want a great looking game to run great on my 2+ years old rig!". Let it be known that the game is gorgeous -- is this mentioned anywhere? The amount of detail is crazy amazing. People with a killer GPU and SSD run this game smoothly too (me too I expect if I redownload it). So is it really such a fiasco? Lets get our feet on the ground and chew on it for a minute... Because, fuck me, the game is gorgeous.

In the days before refunds, this would've been a period of whining.. then a patch.. then everybody happy. Today it's people going crazy, a company getting hit so hard it falls to its knees, and a patch that makes everybody happy except for the company who's rep is raped.

I just don't like this.

 
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News Comments > GMG Arkham Knight Refunds
10. Re: GMG Arkham Knight Refunds Jun 25, 2015, 16:05 Quinn
 
saluk wrote on Jun 25, 2015, 14:05:
Sadly the result may be, let's just not release on pc at all because it's too easy for people to get refunds.

This is my huge fear, and i'm fucking stunned hardly anyone seems to realize this. I'd rather like it to be like the old days, one major fuck up port here and there.. another game needing a big patch every now and then.. It sucked but hey, worth the sacrifice of being a PC gamer.

With this refund shit, every impatient fucking moron can just press the refund button any time and my god will it hurt developers more and more before the gaming community will see the fruits of it -- if they ever will and not get completely abandoned first.
 
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News Comments > Batman: Arkham Knight PC Sales Suspended
25. Re: Batman: Arkham Knight PC Sales Suspended Jun 25, 2015, 15:44 Quinn
 
It's all just bad news. Console players are jerking off on this game. They make lots of money on it and drink champagne on it. Then there's that fucking PC bullshit again, costing them money, bad rep and a migraine.
It's all just bad news for everyone.
 
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News Comments > More Arkham Knight Issues; GMG on Possible Refunds
45. Re: ArcheAge Head Start Issues Jun 25, 2015, 13:21 Quinn
 
Mordecai Walfish wrote on Jun 25, 2015, 10:36:
Quinn wrote on Jun 25, 2015, 03:09:
Trevellian wrote on Jun 25, 2015, 00:39:
HorrorScope wrote on Jun 24, 2015, 21:11:
DarkCntry wrote on Jun 24, 2015, 21:10:
Ranger55 wrote on Jun 24, 2015, 18:28:
Trevellian wrote on Jun 24, 2015, 18:01:
Game runs perfectly fine for me on a 980GTX and an old i7 3770k.
I feel sorry for the people who are having issues but I've been enjoying every minute of the game.

Same here. Running everything turned up @ 1080p without any issues. 980GTX on an old Phenom II 970 w/ 16GB of RAM running Win7.

My streak of being a golden unicorn that shits rainbows continues, I haven't had an issue one with the game running 1080p/60-ish (ish only cause it runs average 80) for 21 hours. 980GTX, 5930K, and 16GB RAM...

Maybe it's the 16gb of ram???

Actually from what I'm hearing, and if you watch TotalBiscuits Port Report it may have to do with HDD's. It seems some of it may be an issue stemming from mechanical drives not being able to keep up with streaming the city. I dunno about Ranger or DarkCntry but I do have mine installed on an SSD and as I said I get no stuttering and can speed through the city at full speed in the Batmobile no problem.

Video or I don't believe you. I have your rig, a GTX980 and one of the best SSD's on the market, 16gb -- but windows 8.1 instead of 7. I have everything maxed on 1080p. You? Anyway, wooshing through the city gives stuttering to an extent I simply don't believe hardware is the issue here. It's playable, just not acceptable. Standing on top of a building looking around me gives a solid fps -- it's the streaming this game doesn't handle right. Oh, and the batmobile in general seems to impact performance by just being there somehow.

What do you have your "max pre-rendered frames" set to in nvidia control panel? If you set it to 1 to reduce input lag arkham knight maybe is crapping the bed because it expects more based on consoles? Dunno but maybe its worth a shot trying the default (3) or higher?

Stupid me. During the clean new driver install I told myself to turn it back to the setting I had it on, 3 or 4 or maybe even 5. Will do that tomorrow after work! Can't imagine it fixing stuttering issues though but who knows.
 
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News Comments > More Arkham Knight Issues; GMG on Possible Refunds
42. Re: ArcheAge Head Start Issues Jun 25, 2015, 03:09 Quinn
 
Trevellian wrote on Jun 25, 2015, 00:39:
HorrorScope wrote on Jun 24, 2015, 21:11:
DarkCntry wrote on Jun 24, 2015, 21:10:
Ranger55 wrote on Jun 24, 2015, 18:28:
Trevellian wrote on Jun 24, 2015, 18:01:
Game runs perfectly fine for me on a 980GTX and an old i7 3770k.
I feel sorry for the people who are having issues but I've been enjoying every minute of the game.

Same here. Running everything turned up @ 1080p without any issues. 980GTX on an old Phenom II 970 w/ 16GB of RAM running Win7.

My streak of being a golden unicorn that shits rainbows continues, I haven't had an issue one with the game running 1080p/60-ish (ish only cause it runs average 80) for 21 hours. 980GTX, 5930K, and 16GB RAM...

Maybe it's the 16gb of ram???

Actually from what I'm hearing, and if you watch TotalBiscuits Port Report it may have to do with HDD's. It seems some of it may be an issue stemming from mechanical drives not being able to keep up with streaming the city. I dunno about Ranger or DarkCntry but I do have mine installed on an SSD and as I said I get no stuttering and can speed through the city at full speed in the Batmobile no problem.

Video or I don't believe you. I have your rig, a GTX980 and one of the best SSD's on the market, 16gb -- but windows 8.1 instead of 7. I have everything maxed on 1080p. You? Anyway, wooshing through the city gives stuttering to an extent I simply don't believe hardware is the issue here. It's playable, just not acceptable. Standing on top of a building looking around me gives a solid fps -- it's the streaming this game doesn't handle right. Oh, and the batmobile in general seems to impact performance by just being there somehow.
 
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News Comments > Batman: Arkham Knight Performance Update
58. Re: Batman: Arkham Knight Performance Update Jun 25, 2015, 02:43 Quinn
 
Krovven, that clip was spoiler heavy if only because it was showing stuff from the main quest. That wasn't too bright, man.

Oh, and Batman was probably affected by the fear poison so I know why he saw what he saw. Still spoiler heavy. Main quest content.
 
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News Comments > Batman: Arkham Knight Performance Update
44. Re: Batman: Arkham Knight Performance Update Jun 24, 2015, 18:14 Quinn
 
Quite honestly, I simply don't believe people who say the game runs without a problem on their rig. I have a high-end rig, new installment of windows 8.1, and one of the best SSD's and GPU's on the market. Still, when I woosh through the city, the game stutters like mad and in some places the fps is irrationally low. I know PC gaming long enough to know this isn't a hardware bottleneck, but a piss poor and abominal excuse for a port. And trust me, I'm normally the forgiving type.

Edit: I said that wrong. I don't mean the optimistic people are lying, but I believe they are irrationally forgiving even to my standards.

This comment was edited on Jun 24, 2015, 18:21.
 
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News Comments > Batman: Arkham Knight Performance Update
36. Re: Batman: Arkham Knight Performance Update Jun 24, 2015, 16:37 Quinn
 
What a sluggish piece of shit. My GTX980 spits in the face of this abomination defiantly as it's being held down.  
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News Comments > Batman: Arkham Knight Performance Update
9. Re: Batman: Arkham Knight Performance Update Jun 24, 2015, 09:56 Quinn
 
What an insult of a resonse. I don't really have time today, but I will start it up just to see how it performs.  
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News Comments > It Came from E3 2015, Part One
11. Re: It Came from E3 2015, Part One Jun 24, 2015, 01:26 Quinn
 
I actually agree with Scratz, Blue. Is this because you announced E3 news differently this year somehow? It may just as well be me, since I care a whole lot less about E3 than before, what with all the false advertisement going around on that show since the last few years...  
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News Comments > Batman Arkham Knight Launch Trailer
23. Re: Batman Arkham Knight Launch Trailer Jun 24, 2015, 00:30 Quinn
 
Jivaro wrote on Jun 23, 2015, 16:56:
Grand kids are here....so the one time I get a game ahead of release I won't be able to play it until almost a week later. Figures.

Haha, grumpy grandpa. Classic!
 
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News Comments > Batman Arkham Knight Launch Trailer
19. Re: Batman Arkham Knight Launch Trailer Jun 23, 2015, 00:16 Quinn
 
I don't like the tanks nor the color palette. The entire trailer looks like a fucking disco! Instead of Muse they should've used George's "wake me up before you go go".  
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News Comments > Batman: Arkham Knight Specs Updated; AMD Issues Noted
13. Re: Batman: Arkham Knight Specs Updated; AMD Issues Noted Jun 22, 2015, 17:32 Quinn
 
Kinda weird they acknowledge AMD issues with a game no user has touched yet?  
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News Comments > On Sale
6. Re: On Sale Jun 22, 2015, 10:50 Quinn
 
I just got the key  
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1993 Comments. 100 pages. Viewing page 14.
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