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User information for Quinn Disoinne

Real Name Quinn Disoinne   
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Nickname Quinn
Email Concealed by request - Send Mail
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Homepage http://
Signed On Feb 16, 2012, 17:04
Total Comments 1459 (Pro)
User ID 57334
 
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News Comments > Shadow of Mordor Review Pressure Allegations
33. Re: Shadow of Mordor Review Pressure Allegations Oct 8, 2014, 04:42 Quinn
 
Hmm, not surprised and understandable. If you give your game away before its release, it's your rockhard right to make sure a bitter little fucker won't cause your game to lose thousands of potential customers.

This comment was edited on Oct 8, 2014, 04:47.
 
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News Comments > Steamships Ahoy - Alien: Isolation
43. Re: Steamships Ahoy - Alien: Isolation Oct 8, 2014, 03:14 Quinn
 
Two hours in. Love the fact that I haven't run into the Alien yet, and I'm not being sarcastic. Taking it slow in the beginning is the way to go in any horror format -- be it a game or a movie.

I was shocked by 2 things:

1. Ripley's body (the arm and hand you see during all interactions) looks plucked straight from a 2005 game so much detail it lacks;

2. Human AI is nasty bad. There was absolutely no way to sneak past the second encounter with 3 humans. I had to sneak up to a guy and bash his head in, making me feel like the bad guy. Had to do it because on hard, their line of sight is way too unforgiving. They saw me on the other side of the big room while I was crawled up in a dark corner. The funniest part was that I was hoping for the Alien to pop in so it would dispatch of the annoying fuckers.

I also found it very very silly how the game was building up the tension perfectly at the start of the game, and then.. when it was at its apex and I was sure I was going to meet the alien soon, a cutscene popped up and I joined up with some crazy companion NPC. Way to destroy the tension that had built up with beautiful effort.
 
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News Comments > Steamships Ahoy - Alien: Isolation
33. Re: Steamships Ahoy - Alien: Isolation Oct 7, 2014, 16:05 Quinn
 
Bought the game. What do you guys recommend? To first play Crew Expendable or first play the campaign?  
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News Comments > Steamships Ahoy - Alien: Isolation
25. Re: Steamships Ahoy - Alien: Isolation Oct 7, 2014, 03:55 Quinn
 
InBlack wrote on Oct 7, 2014, 02:42:
Quinn wrote on Oct 7, 2014, 02:30:
Bored with Mordor. Not even finished it yet but I just know not one quest will offer me anything else than what I've been doing since the first second I played the game -- killing Uruks. I want Alien. But buying 2 games so soon in a row is something I've never done before. Plus I think full price is too much for a survival horror that, to me, has no replay value, especially because I usually finish them in two sits.

Dilemmas.

Same here. Bored with Mordor. I like the concept of horror games, but few have really been done well. Im afraid of picking up Alien, Im afraid Ill get bored with it within a couple of hours of playing it once the game's 'mechanics' start grating on me.

Dmitri_M wrote on Oct 7, 2014, 03:21:
If it's anything like dead space then I'll buy it. I don't mind only having a single playthrough. If scripting is how the developers squeezed maximum horror out of it so be it.

I agree with that too, Dmitri_M. If everything is properly scripted (properly as in it doesn't feel scripted) then InBlack's fear most likely won't come to pass before the game's ending. The game does need a good dynamic system too. For example, once you're in a sequence where the Alien is roaming around, he can pop up anywhere and you'd be dead meat if you don't make proper use of your motion radar.

So, scripted stuff for the heartattacks and a dynamic system for the constant uncomfortable tension knowing that nowhere is really safe. Yes. If anyone can confirm these are the building blocks of the game, I'll buy it today.
 
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News Comments > Steamships Ahoy - Alien: Isolation
22. Re: Steamships Ahoy - Alien: Isolation Oct 7, 2014, 02:30 Quinn
 
Bored with Mordor. Not even finished it yet but I just know not one quest will offer me anything else than what I've been doing since the first second I played the game -- killing Uruks. I want Alien. But buying 2 games so soon in a row is something I've never done before. Plus I think full price is too much for a survival horror that, to me, has no replay value, especially because I usually finish them in two sits.

Dilemmas.
 
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News Comments > Game Reviews
32. Re: Game Reviews Oct 6, 2014, 16:09 Quinn
 
Steele Johnson wrote on Oct 6, 2014, 16:03:
Jerykk wrote on Oct 6, 2014, 03:50:
Steele Johnson wrote on Oct 5, 2014, 19:08:
I knew this game was going to suck. They should have made it more of a survival co-op game and less single-player crappy save point console game. Why do game designers insist on releasing games like this that no one wants? I mean, how many games do you have to see fail before you go in a different direction?

What are you talking about? Tons of people wanted to see a single-player survival horror game set in the Alien universe. As for the save system, that's a design choice, not a console limitation. There are plenty of console games with quicksave. Isolation is a survival horror game. It relies on tension. Quicksave destroys tension because it removes any sense of risk or consequence. If you're making a survival horror game and you have quick save, you've already failed.

Did you even read the reviews? Trying to get through a single checkpoint 20 odd times isn't exactly a high tension survival game, it's just frustrating the player. But if that's the kind of game you're defending, then be my guest... go buy it, and have fun getting frustrated. lol

When you're 22 years old and look at this post from 10 years ago, you'll have the mother of all facepalms.
 
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News Comments > Steam Top 10
68. Re: Steam Top 10 Oct 6, 2014, 14:10 Quinn
 
NegaDeath wrote on Oct 6, 2014, 14:04:
And don't sweat dying, it makes the game more fun. The next time you meet that bastard he'll mock you for it and it'll make killing him all the sweeter. He gets stronger for killing you, you get better rewards for killing him as he gets stronger.

This is the flaw for any gamer who finds this game too easy. First, those gamers hardly ever die. Secondly, those gamers don't give a shit about Runes because the game simply shouldn't get any easier. :\
 
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News Comments > Steam Top 10
62. Re: Steam Top 10 Oct 6, 2014, 13:17 Quinn
 
Jerykk wrote on Oct 6, 2014, 12:28:
Weapon masters are immune to the "finisher" that automatically completes a flurry. This is why you have to break off your flurry prematurely and start over again. Basically you're stunlocking the warchief until he drops dead.

By "finisher," I meant the finisher where you press F and stab the dude with your sword, not the automatic head explosion.

Weapon masters are immune to any sort of finisher. The F one included.
 
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News Comments > Steam Top 10
57. Re: Steam Top 10 Oct 6, 2014, 04:51 Quinn
 
InBlack wrote on Oct 6, 2014, 04:29:
Im finding the game sort of strange so far. I liked Arkham 1 which is the main reason I bit for this game. Im not sure what it is that irks me about the game. I think its the fact that it pretends to do open world, when it is really tiny. Its also densely populated. I like to plan attacks ahead, and use stealth where possible and the game keeps throwing hordes of Orks and Captains at me. Every fight is basically a slaughter and while that is fun sometimes, it gets tiring fast. I havent played it for two days straight. Maybe Im just getting old...

This. "Sort of strange" is the feeling I got from it too, and within the first 10 minutes that I was playing the game, I got zerged by dozens of orcs and captains. The thing that worried me most is that I came out of the battle victorious while I was still learning the ropes.

Jerykk wrote on Oct 6, 2014, 03:40:
Quinn wrote on Oct 6, 2014, 03:19:
harlock wrote on Oct 6, 2014, 00:13:
DarkCntry wrote on Oct 5, 2014, 23:38:
Here's a trick for you...get one of the Warchiefs up to like level 19, make sure he has no weaknesses...then tell me just how easy it is. Oh, and make sure he's a Combat Master, that makes sure you won't rely on the streak attacks or just use stun+flurry.

got killed by a "legendary" captain once, he got promoted and started dual wielding these posion axes.. after a while he got up to lvl 18, started pissing me off because he kept showing up at the worst times when i was fighting other dudes

so i marked him and got his intel, dude had invulnerability to everything - stealth, ranged, melee.. hate of defeat, also regeneration... he had fear of caragors but was a monster slayer so he could kill them instantly

anyways, once i found him i slaughtered all his cronies and started pounding on him trying to figure out how to kill him

we were dueling in a heavy rainstorm, in the middle of an open field, all alone because i massacred everyone around him

went back and forth for 10 minutes, as i slowly figured out how to beat him, whittling him down one little sliver at a time

it was so fucking epic - like some movie level shit.. - and yet it was totally unscripted sandbox stuff

Once you were behind him (if he was even immune to stuns from the front) you could've stunned him and flurry him, then stop the flurry right before it ends and stun him again, then flurry him again. That's how you kill combat masters. Either that or you get them to a ledge and bash them over it.

So far I haven't met a single enemy that is immune to stuns from the back. Correct me if I'm wrong.

*SPOILER ALERT IF YOU WANT TO KEEP COMBAT INTERESTING*

Stuns are pretty OP and can be used to effectively neutralize any captain regardless of strengths or weaknesses. Stun, flurry, finisher, repeat until dead. Even Combat Masters can't defend themselves when stunned. Some captains can't be stunned from the front but you can just vault over them and stun them from behind (if you don't have the ability that automatically stuns them when vaulted over). I never encountered any captains that were both immune to vaulting and frontal stuns, but I guess it's theoretically possible. I think they should have added a strength that makes captains completely immune to stuns.

Weapon masters are immune to the "finisher" that automatically completes a flurry. This is why you have to break off your flurry prematurely and start over again. Basically you're stunlocking the warchief until he drops dead.
 
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News Comments > Steam Top 10
52. Re: Steam Top 10 Oct 6, 2014, 03:19 Quinn
 
harlock wrote on Oct 6, 2014, 00:13:
DarkCntry wrote on Oct 5, 2014, 23:38:
Here's a trick for you...get one of the Warchiefs up to like level 19, make sure he has no weaknesses...then tell me just how easy it is. Oh, and make sure he's a Combat Master, that makes sure you won't rely on the streak attacks or just use stun+flurry.

got killed by a "legendary" captain once, he got promoted and started dual wielding these posion axes.. after a while he got up to lvl 18, started pissing me off because he kept showing up at the worst times when i was fighting other dudes

so i marked him and got his intel, dude had invulnerability to everything - stealth, ranged, melee.. hate of defeat, also regeneration... he had fear of caragors but was a monster slayer so he could kill them instantly

anyways, once i found him i slaughtered all his cronies and started pounding on him trying to figure out how to kill him

we were dueling in a heavy rainstorm, in the middle of an open field, all alone because i massacred everyone around him

went back and forth for 10 minutes, as i slowly figured out how to beat him, whittling him down one little sliver at a time

it was so fucking epic - like some movie level shit.. - and yet it was totally unscripted sandbox stuff

Once you were behind him (if he was even immune to stuns from the front) you could've stunned him and flurry him, then stop the flurry right before it ends and stun him again, then flurry him again. That's how you kill combat masters. Either that or you get them to a ledge and bash them over it.

So far I haven't met a single enemy that is immune to stuns from the back. Correct me if I'm wrong.
 
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News Comments > Steam Top 10
35. Re: Steam Top 10 Oct 5, 2014, 19:19 Quinn
 
Squirmer wrote on Oct 5, 2014, 19:16:
Quinn wrote on Oct 5, 2014, 19:13:
Very underwhelmed with SoM. It's too easy, and you're doing the same shit the entire time. The game is as shallow as a puddle. There are a lot of weapon sidequest but they all end up with you either having to shoot uruks, stealth-kill uruks or kill uruks in open battle. Every uruk can identify a special uruk for you, though only worms and special uruks can reveal their weaknesses. The latter is useless, because you could basically kill 5 warchiefs in one battle with one hand while playing Plants vs Zombies with the other.

The entire game you're basically killing uruks or let them kill eachother, and collect shit. I'm surprised the game is being received so fucking well.
How far into it are you? The basic uruks are easy to fight, but once the ones with shields and the ones that block your attacks appear, it gets harder.

Second area. Those guys you either execute once you get the streak or stun+flurry them. For the shieldies you jump over them then stun+flurry them. It's so easy :-(
 
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News Comments > Steam Top 10
33. Re: Steam Top 10 Oct 5, 2014, 19:13 Quinn
 
Very underwhelmed with SoM. It's too easy, and you're doing the same shit the entire time. The game is as shallow as a puddle. There are a lot of weapon sidequest but they all end up with you either having to shoot uruks, stealth-kill uruks or kill uruks in open battle. Every uruk can identify a special uruk for you, though only worms and special uruks can reveal their weaknesses. The latter is useless, because you could basically kill 5 warchiefs in one battle with one hand while playing Plants vs Zombies with the other.

The entire game you're basically killing uruks or let them kill eachother, and collect shit. I'm surprised the game is being received so fucking well.
 
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News Comments > Alien: Isolation Trailers
4. Re: Alien: Isolation Trailers Oct 4, 2014, 10:41 Quinn
 
It's a survival horror game like Amnesia. These games, no matter their successes, seem to still be... niche. This, however, is a big title, so it will be handled by reviewers who don't really know what the fuck they really got their hands on.

From what I've SEEN (which is so much more reliable than reading shit) this game looks pretty solid and scary as hell.

I've said it before: Fuck reviews. They are a dying breed; a thing of the past. Stop reading, start watching. The gameplay vids look good.
 
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News Comments > The Evil Within Minimum Specs
4. Re: The Evil Within Minimum Specs Oct 3, 2014, 10:13 Quinn
 
Blalalala i'm not listening to any of te complaints.

Listen, what have we learned from the Shadow of Mordor specs if not earlier? These speclists are created for us to be fooled into buying new hardware. Shadow of Mordor runs with 70+ constant FPS without stutters with everything on ULTRA (except Vegetation range is on High) and here's the punchline: on my 2GB VRAM GPU! Hahahhaha!
Yeah.

So, calm down. It'll be all right.
 
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News Comments > Game Reviews
4. Re: Game Reviews Oct 3, 2014, 10:04 Quinn
 
Give me 5 minutes of gameplay from early ingame, and 5 minutes farther into the game and don't let me hear your subjective shit. That's all I need.

I hope reviews go extinct.
 
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News Comments > Dragon Age: Inquisition Trailer
25. Re: Dragon Age: Inquisition Trailer Oct 2, 2014, 20:35 Quinn
 
Creston wrote on Oct 2, 2014, 15:59:
It looks great to me.

I'm probably going to be lost for 900 hours in that character creator, though. FINALLY I will have a Jack Bauer who looks like Jack Fucking Bauer!@!!

Jack Bauer is indeed the most awesome hero EVURRR! Kiefer Sutherland ftw! My wife and I even have a Jack Bauer action figure in the hallway pointing at our front door with his gun and his phone at his ear.
We don't need to lock our door no more.

Never a second thought about making a Jack Bauer look-alike in Dragon Age, though. Pretty epic idea...
 
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News Comments > Middle-earth: Shadow of Mordor Released
81. Re: Middle-earth: Shadow of Mordor Released Oct 2, 2014, 20:06 Quinn
 
Agent.X7 wrote on Oct 2, 2014, 18:22:
I can't believe how much I've been enjoying this game. It's really good. I think I like it more than Destiny. Maybe because there's a story.

I worked my way to the point where I have to build an army. Basically what the devs been selling since one of the first announcements of the game. I like it more than before now. The skills to "brand" orcs and order them to do stuff adds a dynamic to the game it desperately missed during the first half.
 
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And I trembled.
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News Comments > Styx: Master of Shadows Trailer
2. Re: Styx: Master of Shadows Trailer Oct 2, 2014, 10:50 Quinn
 
Xil wrote on Oct 2, 2014, 10:38:
tbh, looks like fun to me

Yes, I think it looks good. It'd also just be such a nice change of pace to play as this small, ancient, epic creature
 
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News Comments > Dragon Age: Inquisition Trailer
20. Re: Dragon Age: Inquisition Trailer Oct 2, 2014, 10:36 Quinn
 
Mashiki Amiketo wrote on Oct 2, 2014, 09:57:

I'm still not buying this game until it goes on sale at a massive discount and I hear user reviews.

This just sounds so... I want to say unfair. Once you actually read user reviews and they all or most of them praise the game; you watch user gameplay videos and they look really good to you, you're basically saying you'd still wait for this massive discount. Wtf. :\
 
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News Comments > Dragon Age: Inquisition Trailer
14. Re: Dragon Age: Inquisition Trailer Oct 2, 2014, 06:39 Quinn
 
Julio wrote on Oct 2, 2014, 06:28:
Quinn wrote on Oct 2, 2014, 05:53:
I still love the way they make their role-playing games such an immersive, cinematic, story-heavy experience. It's the thing I desperately miss in every kickstarter release out there.

I'm finding Wasteland 2 and Divinity Original Sin to be immersive and have enough story for me. As far as cinematics, I'm fine with dropping those to have more gameplay.

I like those games too, but I don't find them immersive nor their story engaging enough to return to the game. For me, those games are basically just gameplay. They are good for variety but I'd probably stop gaming if games like Mass Effect, Dragon Age or The Witcher (I know, not Bioware but same idea) would die out and we're left with games like Wasteland 2 and DOS.
 
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1459 Comments. 73 pages. Viewing page 12.
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