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User information for Quinn Disoinne

Real Name Quinn Disoinne   
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Nickname Quinn
Email Concealed by request - Send Mail
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Homepage http://
Signed On Feb 16, 2012, 17:04
Total Comments 1995 (Pro)
User ID 57334
 
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News Comments > The Witcher III Game+ DLC Released
3. Re: The Witcher III Game+ DLC Released Aug 17, 2015, 18:40 Quinn
 
jacobvandy wrote on Aug 17, 2015, 17:50:
Well shit... I had started a new game a month or two ago and apparently forgot to make a manual save of my story finish game, so the autos and checkpoints were overwritten and now I can't do NG+. I'll probably wait a bit longer now, lol, since I'm not quite up to doing another playthrough so that I can do another playthrough yet.

It might take some unusual willpower considering the draught on good games atm, but my plan is to wait for a full, awesome replay when both expansions are released.
 
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News Comments > Seven Announced
12. Re: Seven Announced Aug 17, 2015, 15:45 Quinn
 
Darks wrote on Aug 17, 2015, 11:43:
CJ_Parker wrote on Aug 17, 2015, 11:34:
Goddammit! Another fookin' cartoony mickey mouse game! Faaaarrrrrkkkk!!!

You must be dizzy, those are concept art. Not the actual game. they haven't shown anything for that yet.

How could he miss that? Solid proof that some are just here to troll.
 
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News Comments > Steam Top 10
2. Re: Steam Top 10 Aug 16, 2015, 19:15 Quinn
 
Wetworks24 wrote on Aug 16, 2015, 18:42:
Less than 3 months till Fallout 4!

And absolutely nothing of interest in between, as far as I can remember
 
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News Comments > Dying Light: The Following Trailer
16. Re: Dying Light: The Following Trailer Aug 14, 2015, 14:45 Quinn
 
PHJF wrote on Aug 14, 2015, 11:00:
A parkour system doesn't really flourish there, does it?

You know what Dying Light is without climbing and jumping about on stuff? Dead Island. And, this may shock you, it had vehicles!

If you watched the video you may also have noticed there is zero melee combat shown. I'm sure everyone remembering Dying Light is recalling how AWESOME the firearms combat is.

Why should they limit themselves to the same shit they've done an entire game? They'll still have melee combat in this expansion, don't you doubt it. They'll still have parkour moments in this expansion, don't you doubt it. With this expansion, they've decided to... well, expand.
 
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News Comments > Dying Light: The Following Trailer
13. Re: Dying Light: The Following Trailer Aug 14, 2015, 03:33 Quinn
 
Now THIS is what we call something worthy of a season pass. And, of course because it's bluesnews, some bitter life-loathing haters somehow manage to talk shite about it. Shortsighted shite at that.

Obviously there are vast fields in this expansion, as you can clearly see in the trailer. A parkour system doesn't really flourish there, does it? Also, I'm absolutely certain, without a single doubt in my mind, that there will be enough quests and areas where you will have to make use of the parkour gameplay. So, yeah.. as Desann would say: pathetic attempt.
 
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News Comments > On Sale
2. Re: On Sale Aug 13, 2015, 19:41 Quinn
 
Dungeons & Dragons?  
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News Comments > Dragon Age: Inquisition - The Descent DLC Released
26. Re: Dragon Age: Inquisition - The Descent DLC Released Aug 12, 2015, 13:01 Quinn
 
The guy, however, fails to realize that any enthusiast on Bluesnews who doesn't wake up every morning mumbling "Fuck my life" is a fanboy. /facepalm  
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News Comments > Dragon Age: Inquisition - The Descent DLC Released
24. Re: Dragon Age: Inquisition - The Descent DLC Released Aug 12, 2015, 11:12 Quinn
 
Darks wrote on Aug 12, 2015, 08:36:
peteham wrote on Aug 11, 2015, 19:14:
The trouble with DLC like this though, is that it never really goes on sale. Ever. Jaws of Hakkon had a small discount right now but nothing substantial.

Yea I know what you mean. I've been watching the DLC to see if it goes on sale too. I am interested in this DLC just because they go under ground and it deals with some of the origin story-line stuff.

No proper discounts you guys expect? Damn... Maybe I'll just bite. In the end it's only a few special beers less, is how I always rationalize...
 
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News Comments > Dragon Age: Inquisition - The Descent DLC Released
19. Re: Dragon Age: Inquisition - The Descent DLC Released Aug 12, 2015, 04:51 Quinn
 
Jerykk wrote on Aug 12, 2015, 02:53:
So... any actual feedback on this DLC? The Deep Roads were almost universally reviled in DAO, so it's strange that they'd base an entire DLC off of it.

I liked the Deep Roads. The unexplored mystery of them. I'm very excited about this DLC and the earlier one. Too bad they are kinda steep in price.
 
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News Comments > Dragon Age: Inquisition - The Descent DLC Released
17. Re: Dragon Age: Inquisition - The Descent DLC Released Aug 12, 2015, 01:53 Quinn
 
Deepjay wrote on Aug 12, 2015, 01:39:
They definitely improved on DA2 - but DAI's collection insanity was a few steps back. Witcher 3 by comparioson blew it away.

Didn't the completionist in you scream in agony during TW3, is what you're saying?
 
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News Comments > Dragon Age: Inquisition - The Descent DLC Released
15. Re: Dragon Age: Inquisition - The Descent DLC Released Aug 12, 2015, 00:41 Quinn
 
Blackhawk wrote on Aug 11, 2015, 23:06:
And then there is the fact that you can't actually finish the game without killing at least one...

Indeed. He's lying out of his ass. Even if you weren't forced to kill at least one, you would have played the game simply the wrong way. Some of the dragons are really in your face.

Also, Theda's... Thedas's. How about Thedas', ffs?!
 
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News Comments > Dragon Age: Inquisition Patch Notes
18. Re: Dragon Age: Inquisition Patch Notes Aug 11, 2015, 09:22 Quinn
 
Verno wrote on Aug 11, 2015, 09:07:
DA:I was worth it for the characters alone, story was solid too. The gameplay was all over the place, sometimes fantastic and other times just dreadful. They need to go all in on action or tactical, this half assed approach isn't working.

That all really depends on the person playing it. All action would've bored me quickly, all tactical would've become a fucking drag for me as well. I kinda liked this hybrid. My only gripe is that it could've been a tad more visceral -- not to forget that was part of the hype-generator in the first game.

As for TW3 vs DA:I... Maybe it's my state of mind, but I was more immersed in DA:I than I ever was in TW3. A part of the reason was that I hadn't read the books so I had hardly a clue who the hell Yennifer was let alone Ciri! Imo, the combat of DA:I was more fun, too.
 
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News Comments > Dragon Age: Inquisition Patch Notes
2. Re: Dragon Age: Inquisition Patch Notes Aug 10, 2015, 17:51 Quinn
 
Drayth wrote on Aug 10, 2015, 17:38:
Their new SP DLC is about to launch. The patch probably ties in with it.

https://www.youtube.com/watch?v=N_L4qyvxAFI

Nice! Is this the second SP DLC? I missed the first one. Wonder if it's any good. Also, is there a statement on how many SP DLCs will come? On phone at work atm so cannot do the research ^^ I'll wait for them all to be released, then do a massive replay of the game with a new motivation to do so because of the new mysteries out there.

Ps: Yup, despite all the negativity on Bluesnews regarding DA:I, I'm still one of its fans. Game has been a blast of an experience for me.
 
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News Comments > Steam Top 10
16. Re: Steam Top 10 Aug 10, 2015, 11:25 Quinn
 
Squirmer wrote on Aug 10, 2015, 09:13:
It would be easy enough to scale the main story quests but not the rest of the world.

That would probably be the best of both worlds, wouldn't it?
 
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News Comments > Steam Top 10
14. Re: Steam Top 10 Aug 10, 2015, 09:04 Quinn
 
Krowen wrote on Aug 10, 2015, 07:31:
You can see that in a few places here, some people got all mad because they tried to 100% every area then were confused why they outleveled the story. Because you know that's a new thing and not every RPG.

I am one those people. I always thought the level scaling thing was a dumb idea, but after TW3 I changed my opinion completely. A completionist shouldn't get pubished by being a completionist. By the time I pushed through to the end of the story, I was basically one-shotting the great and terrible Wild Hunt soldiers...
 
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News Comments > Out of the Blue
15. Re: Out of the Blue Aug 8, 2015, 18:57 Quinn
 
BobBob wrote on Aug 8, 2015, 18:03:
I was raised to be courteous -- almost too much - to the point of being self-conscious. "How would you feel if you were someone else?" It was instilled into me as a child and growing up as a teenager. I'm not sure it's a good way to be raised. I feel like I'm constantly surrounded by selfish assholes who don't have that level of empathy or self-consciousness. I would have been better off being raised like them. At least I wouldn't care about my own actions or the actions of others.

How's your carreer doing? I'm exactly like you in this regard, and I cannot and will not stoop to the low, cold demeanor "management" can have toward their employees. Luckily, due to my tech skills with TVs, blurays and the likes, I managed to get the "specialist" job -- which is basically all the benefits of the assholes without having to be the asshole.
 
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News Comments > Assassinís Creed Syndicate Gameplay Video
6. Re: Assassinís Creed Syndicate Gameplay Video Aug 7, 2015, 10:17 Quinn
 
SpectralMeat wrote on Aug 7, 2015, 09:08:
InBlack wrote on Aug 7, 2015, 09:04:
What is that Syndicate inspired indie game called again?? (The one still in development)

Satellite Reign
Put it on your wishlist!

Fuck me that looks sweet!
 
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News Comments > Unreal Engine Games Trailers
3. Re: Unreal Engine Games Trailers Aug 6, 2015, 20:05 Quinn
 
Hellblade kept reminding me of Tomb Raider the entire time... And the fighting looked shit. Hell the entire game did.  
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News Comments > Might & Magic Heroes VII Second Beta This Month
9. Re: Might & Magic Heroes VII Second Beta This Month Aug 6, 2015, 18:18 Quinn
 
Saboth wrote on Aug 6, 2015, 09:16:
I usually like games like this, but couldn't get into 6. From what I understand, the computer can basically create new units about 10x faster than you. Even while controlling 80% of the board, I could defeat a really difficult enemy, then the same enemy would reappear seconds later with even more troops. It's like as I gained more ground, the CPU gained more power, when the opposite should be true. I understand it's done to keep the "challenge" up, but if you have a game, both sides need to be constricted by the same rules. If their AI isn't good enough to present a challenge, allowing them troop regeneration that doesn't coincide with their resources is merely cheating, and I didn't care for it.

But the computer has to keep pressing you, otherwise you'd both just collect your shite and let the weeks and months go by and then attack eachother with 10k archers and 3k angels.

I like the way it's done. Can't wait for this game. Mad Max will be a good mindless action game to compensate for the slower, more relaxed gaming experience of HoMM in that period.

As for HoMM6: Fucking loved it. LOVED it.
 
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News Comments > Mad Max Specs
3. Re: Mad Max Specs Aug 6, 2015, 18:12 Quinn
 
KTR wrote on Aug 6, 2015, 18:05:
The video card specs makes no sense. A 760 is less than 10% faster than a 660Ti. A 7970 is about 30% faster than a 7870.

NVIDIA, the way it's meant to be played?
 
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1995 Comments. 100 pages. Viewing page 10.
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