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Nickname Suppa7
Email Concealed by request
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Homepage http://
Signed On Jan 26, 2012, 04:58
Total Comments 325 (Amateur)
User ID 57312
 
User comment history
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News Comments > Blizzard Rumors: "Low Expectations" for Heroes of the Storm?
21. Re: Blizzard Rumors: Jan 30, 2015, 14:03 Suppa7
 
Zyrxil wrote on Jan 30, 2015, 11:12:
All things are not equal in the real world. Some no-name game from Namco going offline is far more likely than a hit game from Blizzard going offline. The Diablo 2 servers are still running 15 years after release.

You miss the fucking point completely, as more and more games are chained to backend, they will never ever be classic games or preserved. You're handing over your rights to game companies so every game is now a "service". Game preservation and being able to replay old games and updating older games with mods/etc is increasingly impossible with online only games like diablo 3 and the rest. It has hurt gaming hugely.
 
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News Comments > Blizzard Rumors: "Low Expectations" for Heroes of the Storm?
7. Re: Blizzard Rumors: Jan 30, 2015, 11:00 Suppa7
 
BitWraith wrote on Jan 30, 2015, 10:31:
What's wrong with Hearthstone?

Be prepared when all these online only games go offline permanently. i.e. there's going to be a giant gaming whole in history because of kids feeding this online/f2p/mmo bullshit where companies own the fucking game. You won't be able to go back and play old games when you got the itch. The below is just one example.

F2P game Driftopia goes offline
 
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News Comments > Blizzard Rumors: "Low Expectations" for Heroes of the Storm?
2. Re: Blizzard Rumors: Jan 30, 2015, 10:21 Suppa7
 
If hearthstone is raking in profits, the kids feeding this shit have permanently killed gaming.  
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News Comments > Sell Items for Non-Valve Games on Steam Workshop
7. Re: Sell Items for Non-Valve Games on Steam Workshop Jan 28, 2015, 23:11 Suppa7
 
ChaosEngine wrote on Jan 28, 2015, 22:44:
On what planet is a digital copy of a game in any way "used"? It just makes no sense at all.

If all you are buying is the license then you can sell the license! The retards who love steam and online DRM can now eat shit because they like to claim "we don't own the game, we've only bought a license to use it!" Well if that's the case, we can sell our license! But that might cut into profits of digital downloads. We can't have that!

The whole concept of digital download works because people have some sense of honesty and know developers need to be paid, the irony is that devs haven't met that honesty with good intentions. They further lockdown/DRM/F2P the games they make and holding gaming culture and gaming history hostage like assholes.
 
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News Comments > Frontier Announces Coaster Park Tycoon & Layoffs
15. Re: Frontier Announces Coaster Park Tycoon & Layoffs Jan 27, 2015, 08:49 Suppa7
 
SpectralMeat wrote on Jan 27, 2015, 08:27:
Jackplug wrote on Jan 27, 2015, 06:45:
Not something that you want to hear from a company that just released an online only game!
Not really sure how that has anything to do with Elite.

They don't want microtransactions/online DRM in the "tycoon" franchise of games.
 
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News Comments > Morning Crowdfunding Roundup
5. Re: Morning Crowdfunding Roundup Jan 27, 2015, 06:30 Suppa7
 
DarkCntry wrote on Jan 26, 2015, 10:14:
I *really* hope this is a joke...

MMO's were once a joke, then DRM was once a joke, then always online was once a joke, every "joke" a sizeable number of ignorant fucks overcomes. The gaming masses are just fucking subhuman at this point.
 
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News Comments > Sunday Metaverse
17. Re: Sunday Metaverse Jan 26, 2015, 00:41 Suppa7
 
ForgedReality wrote on Jan 25, 2015, 20:40:
That analogy is terrible, actually. There's nothing stopping some other company or group from creating their own games portal. Steam is just really fucking great at what it does, and it would take a lot for a competitor to offer real competition. Broadband is completely different. There are things stopping someone new from entering the fray. That's an actual monopoly.

You're missing the point, the world does not work on free market theory. It works according to the laws of nature. Consider Windows Vs Linux. Game portals are like operating systems. People have no reason to switch.

The videogame market is one giant lesson that free market theory is false, the human mind simply doesn't work in any kind of rational way. Nowhere is this more apparent with the rise of DRM and Steam to begin with. Having our games chained to a server back end, with no dedicated servers and files that are encrypted with a shitty "steam service agreement" is in no way healthy for the game market.
 
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News Comments > Shadowrun: Hong Kong $1M Mini-Campaign Goal
11. Re: Shadowrun: Hong Kong $1M Mini-Campaign Goal Jan 25, 2015, 06:13 Suppa7
 
Saboth wrote on Jan 24, 2015, 18:04:
I just finished up the original, "Shadowrun Returns" today. I wasn't too impressed. The story wasn't great, combat was kind of tedious, and the game felt more like a point and click murder mystery adventure with a few fights thrown in than something resembling X-Com. Limited money, limited upgrades, items, gear, etc. I've heard the Dragonfall game is superior, so I might pick that up on the next sale.

You have to remember the severe budget constraint they were under. Not to mention they haven't been making these kinds of games for a long long time. So teams go through a teething period while learning to make a kind of game. You can see this in any game with many sequels, I started Ace combat at Ace combat 5, I can't go back to previous ace combats because of that. You can see all the mistakes the team made and how awful many previous ace combats were.

Teams get better as they revise the game and add more from one sequel to the next. It's not always true but in many cases it is for a genre the team isn't good at or knows much about.
 
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News Comments > Star Citizen at $70M; New Arena Commander Patch
14. Re: Star Citizen at $70M; New Arena Commander Patch Jan 25, 2015, 06:09 Suppa7
 
jdreyer wrote on Jan 24, 2015, 17:51:
What a weird world we live in where customers themselves fund games before they're even made.

Given how rotten the game industry has become, you have to remember many of us have been starving for a space game for a long time. Chris just came along at the right time and there was a new generation of stupid people to take advantage of as well as old nostalgic fans.
 
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News Comments > The Bard's Tale IV Announced
25. Re: The Bard's Tale IV Announced Jan 25, 2015, 05:07 Suppa7
 
fiftykyu wrote on Jan 24, 2015, 21:28:
but somehow when I sit down to play I lose interest. Maybe you just can't go home again...

You can with the right games. Shovel Knight was a great tribute to megaman/Zelda 2. I'm looking forward Shadowrun hongkong. I picked up shadowrun after dragonfall. I wasn't too impressed with returns but dragonfall held my attention. Shadowrun has been the few getting better and better with each iteration as the team gets "back in the groove".
 
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News Comments > The Bard's Tale IV Announced
24. Re: The Bard's Tale IV Announced Jan 25, 2015, 05:03 Suppa7
 
Axis wrote on Jan 24, 2015, 23:51:
We're inspired by nostalgia, have fun for the honeymoon period of playtime, then reluctantly admit we've seen and done it hundreds of times before in as many different ways and move on... oddly satisfied.

Some styles of gameplay never go out of style, and many didn't have the chance (at the time) to gain traction. I remember shadowrun from the NES cartridge renting days for fucks sakes. It made an impact and Shadowrun returns was good enough (showed the team had skills) and now they are making hong kong.
 
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News Comments > Evening Crowdfunding Roundup
15. Re: Evening Crowdfunding Roundup Jan 24, 2015, 08:14 Suppa7
 
Cutter wrote on Jan 23, 2015, 19:50:
Oh please. Crowdsourcing is already on the decline in a big way all around. People are already tired of scams, unfinished projects, things not turning out as they expected and/or wanted, those who can afford to do their own stuff asking for money, etc. A lot of people are just tired of everyone always seeming to have their hand out for everything these days, I know I am. I have to find ways to grow my business without crowdfunding, if you can't manage that you probably don't belong in business for yourself anyway.

There has been some successes.

Faster than light

Faster than light

Shadowrun returns (and dragonfall)

Shadowrun Returns

Distance

Distance

Shovel Knight

Shovel Knight

And more I've forgotten the names of.
 
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News Comments > Alien: Isolation Sells > 1M
19. Re: Alien: Isolation Sells > 1M Jan 22, 2015, 04:43 Suppa7
 
siapnar wrote on Jan 21, 2015, 20:23:
Is it worth playing past the 10 hour mark if I get this game? I hear it just falls into more repetitive and frustrating territory

Krovven wrote on Jan 21, 2015, 17:27:
Am I the only one that thinks 1 million seems really low for multi-platform release with AAA production and the Alien IP?
I thought this as well. A ton of exposure for this game, as well.

The game isn't that great, Aliens is really an FPS or action game (in the vein of prince of persia) based property.

Aliens is a movie property and it needs to be well adapted for games as a medium, not try to import the movie aspects into the games. Games and movies are fundamentally different.
 
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News Comments > Diablo III Lag Fixed
8. Re: Diablo III Lag Fixed Jan 22, 2015, 01:27 Suppa7
 
Slick wrote on Jan 21, 2015, 18:02:
who the fuck still plays this? or i guess a better question is: how many times can a sane person repeat the exact same dungeons over and over and over? 5? 10? 50? 100? 1000?

New people are born every day guys, it's not always the same group of people playing because people discover the game at different times. Not everyone follows games or buys games immediately after launch and plays them to death.
 
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News Comments > John Romero Plays DOOM; Spills Beans
10. Re: John Romero Plays DOOM; Spills Beans Jan 22, 2015, 01:21 Suppa7
 
Wraith wrote on Jan 21, 2015, 14:02:
Fuck, is this no-talent bozo STILL riding John Carmack's coat-tails?

Give it up John. Doom was good because of Carmack's engine. Quake was good because of Carmack's engine. You're a fucking level designer for fuck's sake.

This should be called "John Romero plays DOOM, bores onlookers."

Man you are retarded, after romero split. iD stopped making fun single player campaigns. I hated quakes single player and it was obvious that iD couldn't do single player after the doom team members went their separate ways. Quake was all about the multi, the single player of quake was always shit. Quake 1 + 2 were total shit single player if you had played doom before.

If in doubt look at quake 4 and quake wars, total fucking disasters because they lost the people who understood gaming was about fun. Romero was part of my gaming generation and we were bored of FPS games and always trying to find something new. I've been bored of most games since around 2000 with the rare hits every console cycle. We've had a flood of first person shooter games since Doom, the "fps craze" never ended, FPS became the staple go to genre for gaming.

Halo, titan fall, mass effect (2-3), Call of duty, Battlefield, etc, are all descendants of doom whether you like it or not.

We used to get some real off the wall stuff in that generation like Oni, NOLF and Shogo Mobile armor division. Try finding shit like that today.

Serious sam: the first encounter + 2nd encounter is basically a spiritual doom1/2 successor. Why? Because it understands doom was about crazy over the top carnage and action. The early Serious sams are probably the most under-rated game series in all of gaming because they are pure gameplay based games. Not movie based bullshit for reflex retards we got shoved down our throats today.
 
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News Comments > Steam Top 10
10. Re: Steam Top 10 Jan 18, 2015, 18:10 Suppa7
 
CJ_Parker wrote on Jan 18, 2015, 14:30:
This list is an incredible display of shitty taste. Shame on you, my dear fellow PC gamers. Maybe this week we can return to some standards after buying shit for the lulz last week... pretty please?

Gamers have been stupid since forever, in the 90's we got an endless number of first person shooter clones and it never really stopped. Every other game was a first person shooter soon after doom was released and it sucked, it crowded out other genres on the PC.

6DOF, space sims, mech warrior style games, 2D hexagon based strategy games like panzer/fantasy general and others all gave way to an endless stream of first person shooters that has never stopped. First person shooters are THE most released type of game in gaming.

The fact that steams DRM won and MMO's like ultima online and everquest became popular is overwhelming evidence that most gamers have always been stupid.

This stupidity allowed the rise of MMO/F2P/online drm.
 
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News Comments > Turtle Rock on Evolve DLC Backlash
19. Re: Turtle Rock on Evolve DLC Backlash Jan 15, 2015, 11:45 Suppa7
 
HorrorScope wrote on Jan 15, 2015, 11:29:
Gamers will vote with wallets, we shall see.

Gamers are idiots, they fed the beast that became steam and MMO's thereby paving the way for always online DRM.

The free market can only exist if you have people intelligent enough to make valid decisions and punish companies, otherwise you get criminal behavior.
 
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News Comments > $500 Sound Blaster X7 Limited Edition Announced
32. Re: $500 Sound Blaster X7 Limited Edition Announced Jan 6, 2015, 16:13 Suppa7
 
NetHead wrote on Jan 6, 2015, 10:47:
Creative Labs is such an incredibly scummy company, if anything they are the bane of audio in gaming especially.

Tragically enough you're right about the scummy part, you're wrong about the audio part. Audio in PC's has never been as popular as video cards. Most importantly most people are tech illiterate, that's the reason A3D as a company bought the bucket.

Any add in board is still miles above onboard audio if you are doing any recording at all. If all you're doing is just playing games, then onboard is fine. But once you get to recording stuff or ripping stuff in a sophisticated way you need an add in board.
 
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Dec 30, 2014, 16:44 Suppa7
 
Cutter wrote on Dec 30, 2014, 11:54:
Well stop fucking using social media than and problem solved. Honestly, the way people go on about this shit when there's an such an obvious solution.

People are not free, nor rational. The human mind didn't evolve based on the idea of free choice or free market theory. The human brain simply doesn't work like this. Our society is organized around the philosophical basis that human beings are "free" to "decide" when the evidence is overwhelming in the other camp: That human beings are not free and the whole idea of responsibility is flawed.
 
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News Comments > Star Citizen Arena Commander Version 1.0 Released
52. Re: Star Citizen Arena Commander Version 1.0 Released Dec 22, 2014, 11:58 Suppa7
 
Beamer wrote on Dec 22, 2014, 10:19:
Never trust someone calling himself "elite."

GTFO.
 
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325 Comments. 17 pages. Viewing page 1.
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