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Real Name SXO   
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Nickname SXO
Email Concealed by request - Send Mail
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Homepage http://
Signed On Nov 10, 2011, 13:51
Total Comments 102 (Novice)
User ID 57222
 
User comment history
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News Comments > 38 Studios in Financial Trouble?
22. Re: 38 Studios in Financial Trouble? May 15, 2012, 09:04 SXO
 
You guys do realize the reason it feels like an MMO is because that's what 38 Studios set about making in the first place? Curt was a huge EQ2 fan (I played back when he did), and he decided to create a game company and create his own MMO..... like if it was that simple. They ran out of money several times, I remember following the development since the beginning, and they kept having to find more investors. It wasn't until they revamped it into a SP game that the game received much coverage, but by then I was seriously questioning whether anything they released could make up for all those years of money being sunk into development.

Don't be surprised if the Warhammer 40k MMO recently announced to being switching gears into a SP game feels exactly the same way.
 
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News Comments > Company of Heroes 2 Announced
17. Re: Company of Heroes 2 Announced May 7, 2012, 13:57 SXO
 
I just hope it has coop. Controlling the action in four different areas started wearing me out. I finished the original game, but still haven't finished the expansions.  
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News Comments > Company of Heroes 2 Revealed?
33. Re: Company of Heroes 2 Revealed? May 4, 2012, 09:24 SXO
 
Jerykk wrote on May 4, 2012, 01:10:
Burrito of Peace wrote on May 3, 2012, 18:42:
Not Homeworld 3?

Fuck you, Relic. Fuck you.

Does Relic even own the Homeworld IP? Last I checked, Sierra published the Homeworld games. Then Vivendi bought Sierra. Then Vivendi sold most of its IP to Activision. So there's a pretty good chance that Activision owns the Homeworld IP, which means it is basically dead.
THQ actually purchased the rights from Sierra back when it crumbled, so yes, the possibility exists, but I doubt we'll ever see another Homeworld. They don't feel the market for it is big enough.
 
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News Comments > NVIDIA Crowbar Tease
18. Re: NVIDIA Crowbar Tease Apr 28, 2012, 08:34 SXO
 
This is not HL3 related. This is another case of the industry trolling fans to get more attention.  
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News Comments > Torchlight II Pre-Purchases Get Free Torchlight
15. Re: Torchlight II Pre-Purchases Get Free Torchlight Apr 26, 2012, 14:07 SXO
 
Graham wrote on Apr 26, 2012, 13:16:
deqer wrote on Apr 26, 2012, 11:56:
I was going to pick this up, but ever since they released that childish cinematic last week, I fear I would be picking up a game for 5yearolds--I'm not a 5yearold.

You sound like a rational person with reasonable opinions.

Protip: Being worried about you own personal, private hobbies appearing childish shows that you still have some growing up to do.
Zing!
 
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News Comments > etc., etc.
6. Re: etc., etc. Apr 26, 2012, 08:46 SXO
 
Don't care, G4 sucks anyway. I'll never get over their takeover of TechTV.
20 nothing year old bimbo with a nice rack who knows fuck-all about games to bring in the teen boys and old losers
I want to address this comment because it's so off base it actually irked me. First of all Morgan Webb was placed on X-Play after G4 took over TechTV in the hopes her good looks would get the show more ratings (she was under contract). And you're right, she was not a gamer when they put her in that spot. She was a tech geek and she knew her subject matter very well. Go watch some old episodes of The Screen Savers, the show she was originally hired for, and you'll see she is a legitimate geek. She's no Olivia Munn, meaning she wasn't hired for her looks, and she's not brain dead. So yea, she may not be a hardcore gamer, but to call her a "bimbo" is unfair.

This comment was edited on Apr 26, 2012, 08:54.
 
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News Comments > S.T.A.L.K.E.R.: 2 "Frozen"; MMOFPS Survarium Announced
7. Re: S.T.A.L.K.E.R.: 2 Apr 25, 2012, 14:38 SXO
 
Release the source code and assets of STALKER 2 to the modding community. Maybe the team behind the STALKER Complete mods could get something playable out of it.  
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News Comments > Evening Consolidation
4. Re: Evening Consolidation Apr 25, 2012, 09:15 SXO
 
SirKnight wrote on Apr 24, 2012, 23:41:
"I'm not saying this will be in the game, but they managed to make parallax occlusion mapping work, which is an advanced form of bump mapping where you get silhouettes as well, and you have self-shadowing even though you have absolutely no polygons," he explained.

"That's a very advanced feature, and it shouldn't theoretically run on a 360, but they made it run on a 360."


BS. POM is not really that big of a deal. It's been around for a long time. I even implemented it in OpenGL YEARS ago when DX9 was the new kid in town. I think on a GeForce FX. Shader Model 3 (aka DX9) is more than good enough for this. To say the 360 can not theoretically do this is just pure crap. I did it on a much older GPU! I just can't believe they're trying to say this.

That whole article is just trying to blow smoke up people's arses.

The real features of DX11 is compute and tessellation. You can do some compute like stuff with GPGPU techniques in DX9 but you will not be able to emulate it exactly. The tessellation part can be done without DX11 but it will mostly be in software with very little in hardware. The tessellation features ATI put in the 360 GPU is not completely what DX11 exposes.

It's pretty obvious this guy being interviewed is clueless about graphics tech. I'm surprised he's not Crytek's PR guy.

Oh also, Crysis 1 already had POM, but was not used in the main game. To use it would require a little texture modding. But the code was there and ready to be used in DX9 mode.
Thank you SirKnight for saving me the trouble of explaining all the hogwash in that interview.

Also, some clarrification for anyone else reading this. In regards to SirKnight's last sentence, Crysis did have POM, but it was restricted to "Very High" settings which only worked on Windows Vista at the time of release. But it was possible to unlock the Very High setting to work in Windows XP and therefore you'd have it working anyway. Crysis Warhead allowed all settings on Windows XP by default. POM has nothing to do with DX10, let alone DX11. In the future, anytime you see an interview from someone at CryTek, assume they are lying anytime their lips are moving.
 
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News Comments > Mass Effect 3 Community Demonstration
21. Re: Mass Effect 3 Community Demonstration Apr 25, 2012, 09:03 SXO
 
Turn it off, leave it off, give up on EA/Bioware products, there are a wealth of other awesome games out there, especially on the indie front. Support the people that are truly making games with a passion, not the ones trying to monetize the ever-living-crap out of their games.  
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News Comments > Crysis 3 Teaser Trailer
39. Re: Crysis 3 Teaser Trailer Apr 21, 2012, 21:30 SXO
 
Dmitri_M wrote on Apr 21, 2012, 13:06:
SXO wrote on Apr 20, 2012, 14:47:
game would've been like without EA's taint on the developer. Obviously it's a subjective thing to consider, and if you believe games like Dragon Age 2, Crysis 2 & Dead Space 2 are better than the originals, obviously we are of two separate minds on the matter.
Why lump Dead Space 2 in there? I don't recall much universal hate for it. Dead Space 2 was about as good as the first. They hardly changed anything, certainly not for the bad. I know EA is involved and it's a sequel, but let's be reasonable.
Because they purposely made it more of an action game to appeal to a more mainstream audience (one of the designers even compared it to Halo). Dead Space was full of tension, and was the last great survival-horror game I played. Dead Space 2, while very enjoyable as a third-person shooter, wasn't even the least bit scary to me. I liked both games, and have even recommended both to friends (with a disclaimer for DS2), but I'd say Dead Space > Dead Space 2. I included it in the list because despite it being universally liked, myself included, it was yet another example of a game making compromises to get sales numbers that would make daddy (EA) happy.
 
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News Comments > Crysis 3 Teaser Trailer
37. Re: Crysis 3 Teaser Trailer Apr 21, 2012, 08:41 SXO
 
Rigs wrote on Apr 21, 2012, 03:35:
You should just pirate the DLC and check it out, they made a lot of improvements.

*A loud gasp and hushed silence falls over the internet* 'Did he...did he say what I think he said?!' MAKE YOUR TIME!

Name the last "awesome" game they made, then ask yourself what that game would've been like without EA's taint on the developer.

Well...LHX was pretty damn good. Seal Team kicked ass too.

Big manuals with lots of history and pictures need to make a comeback! How about a kickstarter for game manuals?! Now that's something I'd pay for! DL-what? Give me a game manual the size of a high school textbook in every game and I'll buy all the damn HORSE ARMOR you want!


=-Rigs-=
YES!!!!! I miss having big manuals and even boxes for my games. I still kept all of my old ones. It was a ritual for me to explore the contents of the box, then spend 1 or 2 days reading the manual before I even started playing the game. Anyone remember the Falcon 4.0 manual?
 
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News Comments > Crysis 3 Teaser Trailer
27. Re: Crysis 3 Teaser Trailer Apr 20, 2012, 16:16 SXO
 
StingingVelvet wrote on Apr 20, 2012, 16:01:
nin wrote on Apr 20, 2012, 14:47:
Are you kidding? He went on for weeks about how great Dragon Age 2 was...


It's funny how to you negative nancies "it's not bad" is rambling about how great something is.

Anyway, I quite like most of EA's games. The Dead Space series is excellent, Crysis 2 was damn good IMO as well and Mirror's Edge is one of my favorite games of the last 5 years.

I admit Medal of Honor sucked, but Mass Effect 2 was great and an improvement on the original IMO. Haven't played ME3 or Syndicate yet, but look forward to it.

DA2 is a tough one... it has many flaws and was obviously rushed, but the change in look and speed was much appreciated by me after the somewhat awkward and cliche Origins. So I'm kind of torn.

As if your perfectly coiffed hairdo and strong jawline weren't enough to destroy my self-worth, now you refer to me as a "Negative Nancy?" Must you eviscerate my manhood in front of the entire internet?
 
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News Comments > Crysis 3 Teaser Trailer
15. Re: Crysis 3 Teaser Trailer Apr 20, 2012, 14:18 SXO
 
StingingVelvet wrote on Apr 20, 2012, 13:59:
Jackplug wrote on Apr 20, 2012, 11:44:
Usual shit from EA, wont be buying it anyways.

Show me where EA touched you...

Seriously, EA make awesome games a lot of the time. This old hate is silly.
Name the last "awesome" game they made, then ask yourself what that game would've been like without EA's taint on the developer. Obviously it's a subjective thing to consider, and if you believe games like Dragon Age 2, Crysis 2 & Dead Space 2 are better than the originals, obviously we are of two separate minds on the matter. Either way, one look at your avatar and I can see you are a handsome chap, and therefore I feel strangely insecure about my own manliness, therefore I have no choice but to forfeit my opinion to yours.

This comment was edited on Apr 20, 2012, 14:26.
 
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News Comments > Crysis 3 Announced
87. Re: Crysis 3 Announced Apr 17, 2012, 08:53 SXO
 
Let me just comment on the ongoing debate about why Crysis 2 took place in an urban environment. I forgot where I read the interview, but Cevat basically stated that the change was in fact because of the move to consoles, but not because of the hardware limitations. They felt that console gamers would enjoy an urban setting more than a jungle setting, and that if they had continued with a jungle setting, nobody would keep playing after Crysis 2. The story and setting in Crysis 2 was in fact changed from what they originally planned to make. Originally the plan was that you would play as Prophet as he went back into the island to take on the alien threat (as evidenced by the cliffhangar ending of the first game). They also stated as much after Warhead launched.  
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News Comments > Crysis 3 Announced
77. Re: Crysis 3 Announced Apr 16, 2012, 20:58 SXO
 
theyarecomingforyou wrote on Apr 16, 2012, 16:54:
Flatline wrote on Apr 16, 2012, 15:01:
Wait we're so brain damaged we're remembering Far Cry 2 fondly now?
There's no disputing that Far Cry 2 had some very obvious design flaws - AI spawning, vehicle chases, malaria, repetitive missions, lack of non-hostile characters, etc - but the core gameplay was incredibly strong and the setting was unique. Even the plot, while unlikely to win any awards, was more compelling than most (certainly better than Crysis/Crysis 2). And the graphics and performance were excellent, especially considering there were virtually no load screens once in the game. Personally I preferred the visuals in Far Cry 2 to Crysis, though Crysis 2 has better visuals.

I consider Far Cry 2 a better game than the original and better than Crysis and Crysis 2. I don't think it's up there with the likes of Half-Life / HL2 but few games are. The health system was the best I've seen, the diamonds were a nice distraction, the weapons were varied and felt right (though the degradation system was terrible), etc. And the AI was some of the best I've seen. Let me qualify that by stating that some of the AI behaviour was pathetic and some of the worst I've seen (vehicles ramming you, AI respawns, everyone shooting you, etc) but overall because the levels were so open and the addition of vehicles you really had to think how to approach everything - on harder difficulty they really came into their own, yet even when you've got snipers from miles away the game still felt fair.

I'm not worried if other people agree with me or not but I consider Far Cry 2 to be one of the best FPS games I've played and I've played a lot. I'm greatly looking forward to Far Cry 3, as it looks like they've addressed many of the issues people had with it.
Well sir, it seems we have quite different tastes in gaming. I do praise Far Cry 2 for its healing system. I think the industry should've iterated on that system for healing in FPS's instead of the Halo-derived auto-heal system that's become prevalent. FEAR had the right idea with carrying around the health packs, freeing up level designers from having to place them at regular intervals. Some would argue health packs were just as unrealistic as auto-healing, but then Far Cry 2 came out and innovated on it and turned it into an awesome system.

Looking at your sig I have to say our taste for high-end hardware is quite similar. I also looked you up on Steam, and kudos on that impressive collection of games!
 
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News Comments > Crysis 3 Announced
58. Re: Crysis 3 Announced Apr 16, 2012, 15:27 SXO
 
Flatline wrote on Apr 16, 2012, 15:19:
SXO wrote on Apr 16, 2012, 15:12:
Now I'll admit I never sat down and played Crysis 2 myself, but in watching others play it I found it was not as "on-rails" as many claim it to be. Even so, it's definitely not a true sandbox game, more like small sandbox bubbles linked together in linear fashion. But admittedly this is the same exact thing Crysis does, just in grander scale so it doesn't quite feel as linear. But I would argue Warhead was closer in style to Crysis 2 than people seem to realize. My biggest beefs with Crysis 2 are its change of environment and plot (this was not the originally planned sequel), environments that felt less dynamic than Crysis, scripted events that felt far more artificial than the scripted events of Crysis, excessive hand-holding, and most importantly a storyline that I felt was cheesy and weak. I would've added inferior graphics to that list, but the DX11 patch put it at least on par with a stock Crysis. Although with mods, Crysis still beats anything out there.

Crysis 2 had more compelling visuals than Crysis did. The art design was pretty fantastic for the whole of the game. The beginning levels with the evac centers and crap were pretty powerful.

But the real question I find with all this discussion of sandbox games is... Am I going to be finished with Skyrim by then? I'm like 100 hours into my *second* character and am still finding new shit to do, and I'm just starting to tap user mods.

And even if I am done with it by then, in theory Shadowrun should be out by then.

I'm sorry, Crysis 3 isn't even on my radar.
To answer your question regarding Skyrim, now that you're just starting to play around with mods, you'll never finish. LOL. The mod community for Elder Scrolls IV & V are one of the best out there.
Beamer
Haven't played Crysis 2, but maybe I'll grab it for $5 on Amazon. Want it on Steam, though. Is it even on Steam?
No, it was on Steam at launch, and was one of the first titles pulled when Valve started enforcing their DLC rules on Steam. At this point expect most, if not all, EA titles to not appear on Steam.
 
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News Comments > EA Denies Layoff Rumor
23. Re: EA Denies Layoff Rumor Apr 16, 2012, 15:22 SXO
 
ASeven wrote on Apr 16, 2012, 14:56:
It just shows how fucked up the current publisher's business models are if almost 13 millions sales is considered a disappointment and it either didn't cover the costs of the game or didn't cover the expectations of the stockholders and investors.
^This pretty much
 
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News Comments > Crysis 3 Announced
52. Re: Crysis 3 Announced Apr 16, 2012, 15:12 SXO
 
theyarecomingforyou wrote on Apr 16, 2012, 14:07:
Shineyguy wrote on Apr 16, 2012, 13:42:
Also, I agree with the sentiments here that 2 was abysmal and 1 was great.
Hang on a second, when did the original game become "great"? It had some interesting ideas but it really didn't compare to games like Half-Life 2 or Far Cry. People keep talking about how open Crysis was but most of the time you followed very similar routes and the narrative was still very linear. Far Cry 2 - which came out a year later - achieved a much more convincing open world, with gameplay that was also less linear.

Crysis 2 had a much better narrative and although the levels were smaller I felt they were better designed to allow different approaches. Just look at Deus Ex: Human Revolution - the levels were obviously much smaller than Crysis but there was much more scope for how you could approach them. Crysis 2 wasn't a great game but in my opinion it was better than the original.
I very respectfully disagree. I personally consider Crysis a "great" game, easily in my top 10 best FPS experiences. While it may not be quite the caliber of either HL or HL2, it definitely had me hooked and provided a few awe-inspiring moments. In the interest of full disclosure I'll admit I'm one of the small minority that even enjoyed the last bit of the game with the aliens.

As far as how it compares to Far Cry, I wouldn't say Far Cry was better. It's hard for me to say one was better than the other because I felt Far Cry's superior sandbox gameplay outshines Crysis, whereas I found Crysis' story and narrative far more interesting. Far Cry 2 definitely had a great sandbox design (and the most interesting healing system in an FPS), but it fell flat in every other way IMHO.

Now I'll admit I never sat down and played Crysis 2 myself, but in watching others play it I found it was not as "on-rails" as many claim it to be. Even so, it's definitely not a true sandbox game, more like small sandbox bubbles linked together in linear fashion. But admittedly this is the same exact thing Crysis does, just in grander scale so it doesn't quite feel as linear. But I would argue Warhead was closer in style to Crysis 2 than people seem to realize. My biggest beefs with Crysis 2 are its change of environment and plot (this was not the originally planned sequel), environments that felt less dynamic than Crysis, scripted events that felt far more artificial than the scripted events of Crysis, excessive hand-holding, and most importantly a storyline that I felt was cheesy and weak. I would've added inferior graphics to that list, but the DX11 patch put it at least on par with a stock Crysis. Although with mods, Crysis still beats anything out there.
 
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News Comments > EA Denies Layoff Rumor
4. Re: EA Denies Layoff Rumor Apr 16, 2012, 11:33 SXO
 
Wildone wrote on Apr 16, 2012, 11:11:
Dissapointing BF3 sales?!? Are u effin kiddin me????!
These days sales are graded on a curve. If a game doesn't sell as well as CoD/Modern Warfare, then it's considered dissapointing. I still remember when a game selling even 500k units was considered amazing and highly profitable. But then again, consider that a company like EA spends $100 million just to market a game, when they don't even understand gamers. So they would've had to sell at least 1.7 million units at $60 each just to pay off the cost of marketing, let alone the development costs. Combine that with the fact that EA is a massive gluttonous monster with an insatiable appettite, so the profits they expect from a game has to not only cover development and marketing costs, but it has to go far beyond to keep the beast well fed.

A smarter company that understood that not every gamer is built the same would've had a much smaller budget for BF3 (no SP campaign, iterative of BF2/2142 but on the more advanced Frostbite 2.0 engine), would've made it PC exlusive, and would've targeted only those particular fans in the marketing campaign. They then would've had a sequel to Bad Company 3 that's designed specifically for the "Modern Warfare" crowd, with a modest budget that allows for a SP campaign, and smaller MP maps, and less intensive graphics (comparable to Bad Company 2).
 
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News Comments > Crysis 3 Announced
11. Re: Crysis 3 Announced Apr 16, 2012, 10:34 SXO
 
OK..... *scratches head*..... Someone correct me if I'm wrong, but didn't Prophet die in Crysis 2? I never played the game, but from what I've heard, he dies and then Alcatraz uses his suit in Crysis 2.  
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102 Comments. 6 pages. Viewing page 2.
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