Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Billy Mitchell

Real Name Billy Mitchell   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname theglaze
Email Concealed by request
ICQ None given.
Description Try my hot sauce.
Homepage http://
Signed On Nov 1, 2011, 22:27
Total Comments 190 (Novice)
User ID 57201
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 ] Older >


News Comments > Killing Floor 2 Content Plans
10. Re: Killing Floor 2 Content Plans Jun 28, 2015, 03:06 theglaze
 
XP resets are also in the Early Access

As for the teleportation, I agree that it needs to be removed or significantly revamped.

Personally, I find the clunky movement of zeds over objects to be more annoying as they've instantly rise and fall over fences and what not with no climbing action, and ruining any lined up shot.
 
Reply Quote Edit Delete Report
 
News Comments > Killing Floor 2 Content Plans
4. Re: Killing Floor 2 Content Plans Jun 27, 2015, 16:16 theglaze
 
omg the gore technology is marvelous!  
Reply Quote Edit Delete Report
 
News Comments > XCOM2 E3 Trailer
3. Re: XCOM2 E3 Trailer Jun 25, 2015, 18:20 theglaze
 
I played XCOM Enemy Unknown, really enjoyed that title. I picked up Enemy Within but got sidetracked by Xenonauts, logged about 25 hours into my current run.

I won't preorder XCOM 2, but don't take that personally Firaxis, I've been burned too many times.

This new one looks a bit more streamlined and glossy; I would like to see more detail and complexity like that found in Xenonauts.
 
Reply Quote Edit Delete Report
 
News Comments > T500 RS Wheel Firmware; Wheel Not Discontinued
3. Re: T500 RS Wheel Firmware; Wheel Not Discontinued Jun 25, 2015, 15:28 theglaze
 
nofb wrote on Jun 25, 2015, 14:26:
Yes, it's quite pricey and about on par with Fanatec (at least here in Europe), do the wheel and pedals really justify such a high price? Not that I'd dare buy a Fanatec after seeing disturbing reports on the overall quality and noise (now, maybe there are as many for the other brands too).

Fanatec products are like a fickle sports car, the time spent trouble shooting performance issues and completing part replacement make up 30% of my time! Every Fanatec product I've owned has developed minor or major issues, but all have been gracefully handled through Fanatec support (although impatient owners without backup peripherals will claim to have a significantly different experience).

I stick with Fanatec because I like supporting the innovative underdog that's trying to push the market in the direction its customers want (universal hub). In contrast, Logitech has been pumping out the G25/G27 for 9 years, and Thrustmaster has been riding the T500RS for 4 years (but neither the TX nor T300RS are full on revolutions in design).

The Logitech G290 reminds me of VW reintroducing the Beetle in the late 90s: the higher price and change in driving mechanics immediately make it an inferior product compared to its predecessor, even though it is "better" in every way.
 
Reply Quote Edit Delete Report
 
News Comments > T500 RS Wheel Firmware; Wheel Not Discontinued
1. Re: T500 RS Wheel Firmware; Wheel Not Discontinued Jun 25, 2015, 13:08 theglaze
 
I call BULLSHIT!

Amazon Pricing:
Thrustmaster T500RS = $584
Thrustmaster TX + T3PA-PRO = $482
Thrustmaster T300RS + T3PA-PRO = $587

Not only is the T500RS listed as the 26th of 26 wheel products on Thrustmaster website's Wheel product page, but it does not support either PS4 or XB1. Even if a new buyer was going to exclusively use a wheel for the PC, it's still a smarter choice to go with the TX or T300RS because of resell value.

Then consider that a new buyer can buy a TX (plus the upgraded pedals) for $100 LESS THAN the cost of the +4 year old T500RS (without a brushless motor) or support their latest gear shifter.

Clearly then, it's a product that must be discontinued or replaced by an updated PC-only wheel. My guess is the rumor is right, but Thurstmaster still has a lot of T500RS in the distribution channel and are hoping to sucker in some poor schmucks who are dishing out almost $600 and expecting the best.

At least sell the soon-to-be-discontinued T500RS for a discount, Thrustmaster, you jerks.
 
Reply Quote Edit Delete Report
 
News Comments > Project CARS 2 Announced
20. Re: Project CARS 2 Announced Jun 22, 2015, 19:08 theglaze
 
Rigs wrote on Jun 22, 2015, 18:28:
As a 'hardcore' simracer, I find this disgusting. And I'm not alone. Like space-combat-trading-sims, these things are a labor of love. They're not a cash grab. Or at least, they're not supposed to be. I don't know what Chris Roberts is smoking. (Apparently some good shit, considering how much money he got but I digress) Sim racing is something that takes years of practice, years of commitment. Hundreds of dollars in equipment. You don't spend $400 on a wheel and pedals to play Forza. Sorry. I mean I don't. Or wouldn't. This whole 'ship it and flip it' is bullshit.

Let's take a look at Race07. Given the number in it's name, the sim was released in 2007. Continually upgraded by the folks that gave us GTR and GTR2, this sim has spun off Race07, RaceOn, RaceOn Extreme, a ton of expansions and mods including the absolutely excellent Game Stock Car . Nascar Racing 2003 still lives through mods, even today, 12 years after release. Grand Prix Legends (GPL]), the granddaddy of open wheel sims on modern systems (aside from the old but still good, Grand Prix 2 (F1GP2)), still has mods and is still supported by the mod community. rFactor is still supported by mods and was the catalyst for the GTR-series. You don't release a racing simulator, dump it on the community and then quickly move on to the next iteration. Your sim will die. I can tell you that without hesitation. PC has it's merits, it's beautiful and is a very good simulator. It does what it does well. But it will be a footnote in simracing history if they continue with this practice. The community is not going to support these actions...


=-Rigs-=

Hear, hear!
 
Reply Quote Edit Delete Report
 
News Comments > Project CARS 2 Announced
16. Re: Project CARS 2 Announced Jun 22, 2015, 17:02 theglaze
 
nin wrote on Jun 22, 2015, 16:02:
OldDirtyEwok wrote on Jun 22, 2015, 15:58:
ForgedReality wrote on Jun 22, 2015, 15:45:
Welp, so much for buying either one now. I had been considering PC1, but now that they're already moving onto a new game? Fuck that. Bye bye, Slightly Mad. I won't be buying any of your products.

I don`t see the problem to start funding the sequel now, a game can take 2-3 years to make...and it doesn`t mean they are abandoning PC1 either.

Seriously, doesn't every studio do this?


Racing simulators are NOT like other gaming franchises.

The idea with a simulator is to continuously develop it, striving for greater accuracy and depth in physics, tire models, car tuning, etc. Subscription services like iRacing or Gran Turismo's DLC help add new content (cars, tracks, modes) and upgrade the simulator to keep the original players interested. That community matures and often supports itself, leading to an enriched experience for new drivers with the sim itself being significantly more feature rich than it's original incarnation.

Traditional game releases for a franchise are often mutually exclusive of one another, like Halo or GTA. But each iteration introduces brand new gameplay elements, graphics, and physics that are intertwined with a story arc or new perspective. Racing games (not simulators) like Froza and Codemaster titles (Dirt/F1/Grid) fall into this category because they offer limited DLC and game evolution through updates, and both completely disappear after 4-6 months from the titles release as they put all resources to the new title.

And now there is the enigma of crowdfunding games; SMS is trailblazing the racing/simulator genre for this business model. But as far as I can tell, they've alienated their current user base because they feel cheated as resources for their investment (in fun) are moved to a new project. Potential customers, like me, are also dissuaded from supporting their efforts because I don't want to buy a game and it's DLC with the notion that it's already 'old' and will be replaced.

Instead of reaching back into the cookie jar of crowdfunding, they should introduce all the features they announced for PCARS2 as PCARS1 DLC instead and continuously develop PCARS as a franchise that can be compared to the likes of Gran Turismo...instead of the shit show it's clearly becoming.
 
Reply Quote Edit Delete Report
 
News Comments > Hololens Minecraft Announced
18. Re: Hololens Minecraft Announced Jun 15, 2015, 16:04 theglaze
 
jdreyer wrote on Jun 15, 2015, 15:32:
jacobvandy wrote on Jun 15, 2015, 14:26:
Impressive? This kind of tech is going to make physical board games obsolete. You could play Civilization on your coffee table! Highlight of the MS show, as far as I'm concerned.

How many board games do you play on your PC currently?

On board game night, does everyone need their own hololens? Or will you pass one around?

Isn't part of the fun of board games to see your friend's faces? How will you do that with Hololens stuck to your mug?

Having a beer is a big part of playing board games with other adults. Would you wear your hololens after a few brews?

Agreed.

There's no way a XB1 has enough power to simultaneously pump out pixels for multiple heads sets, so everyone would have to bring their own XB1. If the Hololens heatset is doing the pixel pushing, then pixelated Minecraft graphics will be the best it can do for some time.

Board games are increasing in popularity as more people (even gen y) wish to have fun and strategize with friends, but not at the pace of video games or with the technology.
 
Reply Quote Edit Delete Report
 
News Comments > Sébastien Loeb Rally EVO Trailer
7. Re: ArcheAge Head Start Issues Jun 14, 2015, 00:15 theglaze
 
I've been eying the Steam sale, and tracking the update news for Dirt Rally. Just a couple days ago they announced the FFB update has been delayed (a lot of people have complained about the current state), and they're totally revamping the bug reporting process.

I'd probably pick it up for half off, but won't play it until a few more months down the road. That's what I did for Assetto Corsa.
 
Reply Quote Edit Delete Report
 
News Comments > Sébastien Loeb Rally EVO Trailer
1. Re: Sébastien Loeb Rally EVO Trailer Jun 13, 2015, 16:34 theglaze
 
The cars and the road surfaces appear to be quite flat, an indication that the physics engine is lackluster at this point.  
Reply Quote Edit Delete Report
 
News Comments > Logitech's $400 Racing Wheel
27. Re: Logitech's $400 Racing Wheel Jun 11, 2015, 15:19 theglaze
 
|RaptoR| wrote on Jun 11, 2015, 13:53:
Yosemite Sam wrote on Jun 11, 2015, 13:22:
Was looking to buy Project Cars until I found out my wheel wasnt supported on the PS4. All because Logitech would not put the effort in to make it work with the new console. So they can take their G29 and shove it up their ass. I'm buying the competitions wheel, who worked with Sony so their old wheels worked on the PS4.

Curious -- who are you referring to?

Also, Project Cars doesn't use the system drivers for wheels. That's why you can use the Fanatec CSR on the PS4 -- Project Cars has a custom driver built into the game specifically for it. They may add support for the logitech legacy wheels at a later date.


Gran Turismo has worked in a similar way, allowing players to race with legacy wheels that have limited or no functionality with PS3 menus and OS.
 
Reply Quote Edit Delete Report
 
News Comments > Logitech's $400 Racing Wheel
21. Re: Logitech's $400 Racing Wheel Jun 11, 2015, 13:39 theglaze
 
lol yeah I remember POD!

There are lots of Sim titles on PC, but the few arcade or battle racing games out there do not support wheels.

A lot of people dislike a non-linear brake, but the metal bearings and spokes with dual motors will likely be a huge performance boost compared to G27.

Still, spending that kind of money doesn't make sense to me if the wheel base does not support detachable wheel rims. Fanatec and Thrustmaster are way ahead in that regard.

It will be interesting to see how well the first production batch performs. Thrustaster TX was a shit show, and Fanatec always has a queue.
 
Reply Quote Edit Delete Report
 
News Comments > Project CARS Sells 1M
4. Re: Project CARS Sells 1M Jun 5, 2015, 23:41 theglaze
 
eRe4s3r wrote on Jun 5, 2015, 19:53:
Now please add proper qualifying, racing, flag and pit-stop rules. (Or fix broken ones to begin with)

No yellow flags (Note: I mean rules, the flag themselves exist, but are applied wrong), broken blue flags, wrong pit-stop rules for Formula 1, no Formula E style car-change rules, no correct DTM qualifying rules. No league dependent collision penalties, no stop-and-go penalties. Instead retarded lap time invalidation (which doesn't actually exist in racing ) No correct overtake via cutting over curbs rules... man I could go on and on and on

This is a very realistic car sim that isn't realistic in the RACING part. And this is a huge travesty. What's the point of having a car that feels nice if you don't have the realistic racing leagues with realistic rules?

Don't even get me started on safety cars, virtual safety cars, qualifying penalties etc.


If there are proper league rules in the game, they are either COMPLETELY broken or flat out missing.

Thanks for that input. I've been skeptical of this sim during its development, with all the fan boy "investors" and hype. I'll wait for it to pop up on a Steam sale with a heavy discount, even if that takes another year. Sounds like the sim could use some extra work anyways.
 
Reply Quote Edit Delete Report
 
News Comments > Sunday Tech Bits
3. Re: Sunday Tech Bits May 24, 2015, 14:45 theglaze
 
Now would be a good time to go after Intel with another antitrust lawsuit  
Reply Quote Edit Delete Report
 
News Comments > F1 2015 Delayed
5. Re: F1 2015 Delayed May 23, 2015, 02:13 theglaze
 
Orogogus wrote on May 22, 2015, 19:23:
theglaze wrote on May 22, 2015, 19:03:
July 24th is just before the Budapest GP and the subsequent 4 week break. Releasing the game before the summer break seems like a naturally thing to do, but this is the first time they've done it. I never understood a September/October release which all the previous games had...

Haha, from Tim Schafer's Grim Fandango Developer Diary, on how to pitch your product to the publisher:

WHEN – the answer to this question is always, “We expect code release to be in August, with the product hitting the stores in September, making this a perfect Christmas product.” Do not paraphrase this sentence. Just cut and paste it right in, word for word, and move on.

Link

Great read! Thanks for that.

But don't be mistaken: F1 is not art. It's a money making machine...and yet only for a select few and they aren't worried about being crushed or burning excess bills! The last rumors I heard had the license cost about $20m per game release, but Codies has turned it into their number 1 revenue generator.

All 5 previous released games landed within the same 4 weeks in the year, between Sept 20th and Oct 22nd. That kind of consistency is very much controlled by management, in which case, I still think releasing the game just before the summer break to tie over the F1 fanatics for 4 weeks is the way to do it.

New EGO engine and this release date should make F1 2015 the best selling F1 game of all time.
 
Reply Quote Edit Delete Report
 
News Comments > F1 2015 Delayed
1. Re: F1 2015 Delayed May 22, 2015, 19:03 theglaze
 
July 24th is just before the Budapest GP and the subsequent 4 week break. Releasing the game before the summer break seems like a naturally thing to do, but this is the first time they've done it. I never understood a September/October release which all the previous games had...  
Reply Quote Edit Delete Report
 
News Comments > AMD Project CARS & Witcher 3 Beta Drivers Coming
5. Re: AMD Project CARS & Witcher 3 Beta Drivers Coming May 22, 2015, 02:14 theglaze
 
NetHead wrote on May 21, 2015, 20:18:
theglaze wrote on May 21, 2015, 15:48:
It makes sense to attack your competitor where it is weakest.

I gave up on ATI years ago because of lackluster driver development...back when I had to download 3rd party Omega drivers because ATI took to damn long to release their own. It got to the point where ATI stole the Omega name and added it to their marketing because of the recognition it got.


I don't think it was a good choice to use the Omega name, though some of the things you say seem very odd.

You say it got to the point where ATI stole the name, but when's the last time Omega Drivers actually released something, checking their site now it seems he stopped in 2011, so 4 years ago.

So saying or implying that ATI (AMD) is stealing the name because it's more reputable or more recognisable or more often updated makes absolutely no sense.

I don't remember the last time Omega drivers was actually a thing. I remember it used to be great (I was on Nvidia at the time), it gave more control via more options and maybe even bundled some things but that was all it really did.

It was basically a settings tweaking program but for drivers, it still used the official drivers. It wasn't his own version, it wasn't a different driver from what ATI or Nvidia released. To be clear here, he didn't actually make or change the drivers themselves, he "tweaked" settings and made changing those settings easier/more accessible to the average joe.

I also remember ATI being okay with the whole Omega thing, while Nvidia on the other hand pissed me off by fighting with him until he stopped releasing their drivers meaning I could no longer use them if I wanted updated drivers.

Actually considering now, that Omega drivers have basically been dead for 4 years with absolutely no sign of ever coming back, and that ATI used to work with them rather than against like Nvidia, it might be a kind of homage, if they remembered the old Omega Drivers when choosing that name.

Yeah that's about right; the last ATI setup I ran was CrossFire 4870X2 back around that time. After that, the scaling of NVIDIA SLI, driver optimizations, low latency frame delivery, and motherboard selection surpassed ATI which had me switch and never look back.

That said, I'm not a fan boy. Heck, we all need AMD around so NVIDIA can't just run away with the market.

NVIDIA just follows the same motto of the Patriots: if you ain't cheatin, you ain't trying.

Now go make some spectacular hair, AMD.
 
Reply Quote Edit Delete Report
 
News Comments > AMD Project CARS & Witcher 3 Beta Drivers Coming
1. Re: AMD Project CARS & Witcher 3 Beta Drivers Coming May 21, 2015, 15:48 theglaze
 
It makes sense to attack your competitor where it is weakest.

I gave up on ATI years ago because of lackluster driver development...back when I had to download 3rd party Omega drivers because ATI took to damn long to release their own. It got to the point where ATI stole the Omega name and added it to their marketing because of the recognition it got.

 
Reply Quote Edit Delete Report
 
News Comments > etc.
4. Re: etc. May 20, 2015, 20:52 theglaze
 
The actual publishing is here, and they are specifically comparing non-gamers to "action" video game players, meaning first or third person shooters. The SCI GOGO article did not make this distinction in its title or content.  
Reply Quote Edit Delete Report
 
News Comments > Sid Meier's Civilization: Beyond Earth Rising Tide Announced
5. Re: Sid Meier's Civilization: Beyond Earth Rising Tide Announced May 18, 2015, 12:51 theglaze
 
Endless Legend is far more interesting than BE; I'd recommend that before people throw even more money on the disappointment of BE.  
Reply Quote Edit Delete Report
 
190 Comments. 10 pages. Viewing page 1.
< Newer [ 1 2 3 4 5 6 7 8 9 10 ] Older >


footer

Blue's News logo