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User information for lala4281263

Real Name lala4281263   
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Nickname Vio
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Signed On Oct 12, 2011, 23:28
Total Comments 122 (Novice)
User ID 57173
 
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News Comments > Project CARS 2 Announced
33. Re: Project CARS 2 Announced Jun 23, 2015, 11:27 Vio
 
I would have preferred they make expansion packs instead of a extra game...  
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News Comments > Arma III Tanoa Expansion
11. Re: Arma III Tanoa Expansion Jun 17, 2015, 19:34 Vio
 
The player movement is fine. Its 1:1 to mouse now in Arma 3. Arma 2 was where they applied some weird ass reverse mouse acceleration along with clunky gun barrel sticking out mechanics.

What they need to fix is how badly AI affects the rendering performance, and rip out their net code and get someone else to write them a net code solution.
 
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News Comments > Pillars of Eternity White March Expansion Details
11. Re: Pillars of Eternity White March Expansion Details Jun 17, 2015, 07:11 Vio
 
Slick wrote on Jun 17, 2015, 01:44:
jeez, been out a few weeks and they're already shoving expansion packs down our throat? I bet this is going to cost $650 with all the DLC, i bet the bean counters at paradox and obsidian are just wetting their lips. why do game devs only care about profits? so greedy.
Expansions were part of kickstarter campaign actually.
 
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News Comments > Oculus Rift Controller & Xbox Partnership Announced
47. Re: Oculus Rift Controller & Xbox Partnership Announced Jun 12, 2015, 05:52 Vio
 
Vive controller looks better to me. It has touch pads.  
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News Comments > Indie Developers on Steam Refunds
57. Re: Indie Developers on Steam Refunds Jun 9, 2015, 07:55 Vio
 
shihonage wrote on Jun 8, 2015, 19:56:
Vio wrote on Jun 8, 2015, 15:41:
shihonage wrote on Jun 8, 2015, 15:34:
They just need to limit it to games that cost $30 and up, which are mostly non-indie titles.
There is no reason to place limits on refunds unless a company/indie is going to produce a piece of crap that no one wants to keep, and sucker them into buying via marketing.

The simple fact is this: everyone who got the refund didn't think the game was worth the purchase price.

Think about what an early access game REALLY sells. It sells a small piece of content, usually, and the rest of your money is invested into future patches which expand this content.

Thus, early access games are prime targets for being exploited by this return policy.
I don't see the problem; if your going to early access a unfinished piece of crap people will refund. If you early access it needs to be playable and the price needs to reflect what you are selling at that point then, if not you are just exploiting people's ignorance.

If you need funding for your game, go to kick starter.
 
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Jun 8, 2015, 16:18 Vio
 
At this point I will really surprised if AMD can deliver anything, as far as I can tell NVidia and Intel have had them check mated for years when it comes to "New Era in PC".  
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News Comments > Indie Developers on Steam Refunds
43. Re: Indie Developers on Steam Refunds Jun 8, 2015, 15:41 Vio
 
shihonage wrote on Jun 8, 2015, 15:34:
They just need to limit it to games that cost $30 and up, which are mostly non-indie titles.
There is no reason to place limits on refunds unless a company/indie is going to produce a piece of crap that no one wants to keep, and sucker them into buying via marketing.

The simple fact is this: everyone who got the refund didn't think the game was worth the purchase price.

This comment was edited on Jun 8, 2015, 15:48.
 
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News Comments > Indie Developers on Steam Refunds
42. Re: Indie Developers on Steam Refunds Jun 8, 2015, 15:38 Vio
 
Silicon Avatar wrote on Jun 8, 2015, 15:33:
The easy fix is letting companies set whether they want to allow refunds or not and then displaying that decision prominently to consumers when they go to buy.

The hard one is making a decent game which people wouldn't want to refund.
 
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News Comments > Evening Interviews
3. Re: Evening Interviews Jun 4, 2015, 08:25 Vio
 
SXO wrote on Jun 4, 2015, 07:09:
That was a great talk. I'm wondering if instead of using controllers that maybe they should be looking into developing some sort of gloves with positional tracking instead.

I think we should be doing both. Dexmo has a interesting exo skeleton for the hand with a mechanical break on the index finger thumb joint which can make you "touch" virtual objects, combine that with Valve's tracking tech on the controllers and you might have something really nice.
 
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News Comments > Evening Tech Bits
10. Re: Evening Tech Bits Jun 2, 2015, 05:23 Vio
 
nin wrote on Jun 1, 2015, 21:52:
edit:
More annoyingly, perhaps, Microsoft has also changed how updates will work with Windows 10. Although the Pro and Enterprise editions will both be able to defer updates, Windows 10 Home users will not have the option. Updates will instead be downloaded and installed automatically as soon as they're available.

Aaaand fuck you, microsoft. You've released buggy patches too many times for people to trust you with that privilege.

This times 1 billion.

I had originally thought about upgrading my old laptop to 10 to see how it goes and leaving my gaming rig on 7 but I guess it's 7 for life, or at least until dx12 convinces me that its worth upgrading.
 
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News Comments > The Witcher III Patched
29. Re: The Witcher III Patched May 26, 2015, 14:48 Vio
 
Verno wrote on May 26, 2015, 14:33:
ForgedReality wrote on May 26, 2015, 14:01:
I don't care what you guys say, I am absolutely loving this game. The interface, gameplay, story, writing, and everything else are miles beyond the previous game, and most other games I've ever played. Sure, it could use some improvements here and there, but given what they've achieved and the grand scope of this game, it is absolutely a masterpiece

I don't know if I would say masterpiece but I definitely enjoy the game. What I don't enjoy is opening up the inventory to filter for the umpteenth time in a game with so much shit to collect. Thankfully they've already said they're patching in font scaling and doing some more work on the filters at least.

What I really appreciate more than anything else has been the quality of the sidequests and writing, I hope more games shoot for this kind of ambition instead of the DA:I bullshit.

Why does every new game that comes out think we want to dig through list of inventory items (that are pages long), what was wrong with the inventory grids of old where you could actually see more than 5 items at a time? I actually liked the ones where different items took up a different configuration of inventory cells. I know some people don't like "Inventory Tetris" though, so I won't say it needs to come back. I would kill for a nice grid with drag & drop though

The tl;dr is that its really challenging to come up with a UI that suits disparate platforms like the PC and consoles.
Then build two UI's. This is exactly the reason why windows 8.0 is so poor. Trying to do too much in one thing instead of making two.
 
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News Comments > NVIDIA Drivers for The Witcher 3
22. Re: NVIDIA Drivers for The Witcher 3 May 18, 2015, 14:37 Vio
 
Quinn wrote on May 18, 2015, 13:56:
Holy shit! The tweak guide on geforce.com can get the game looking close to the 2013 footage again =)
Not by a long shot.
 
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News Comments > Alien: Isolation Sales Disappoint
10. Re: Alien: Isolation Sales Disappoint May 11, 2015, 09:51 Vio
 
I think the market is pretty much saturated if you look at it from a means and a per player pov. Everybody has such a backlog of stuff that they can just sit and wait for the prices to come down and pick up a title or two when they hit their GOTY 75% of sale.  
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News Comments > Sunday Tech Bits
10. Re: Sunday Tech Bits May 11, 2015, 05:21 Vio
 
PropheT wrote on May 11, 2015, 00:27:
Simon Says wrote on May 10, 2015, 19:50:
Please let this be opt-in and not opt-out and/or can be disabled easily. With low caps and sky high prices, if I can't disable it, I'll have to stick to Win7.

That's unlikely, considering the security gap that it creates. It's one of the main reasons to handle the updates in that fashion in the first place.
What security gap? You mean disabling updates and never updating?
 
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News Comments > On Sale
5. Re: On Sale May 11, 2015, 04:09 Vio
 
jdreyer wrote on May 10, 2015, 17:01:
Anyone playing Toxikk? My plan is to wait until it's finished, but I'm wondering how it's coming along.
Prior to this sale I pulled a stat on how many people were playing: 9.

 
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News Comments > Assassin's Creed: Syndicate?
11. Re: Assassin's Creed: Syndicate? May 9, 2015, 12:01 Vio
 
This is getting out of hand. Just let it die for a few years and name your games something new. This is almost like Street Fighter now..., only it feels like they are doing 3 releases a year or something.

 
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News Comments > Arma III Free Weekend; BIS Sale
20. Re: Arma III Free Weekend; BIS Sale May 8, 2015, 14:39 Vio
 
harlock wrote on May 8, 2015, 12:24:
SpectralMeat wrote on May 8, 2015, 09:30:
Drayth wrote on May 8, 2015, 09:28:
SpectralMeat wrote on May 8, 2015, 09:07:
I gave this game a try again after I got my GTX970, figured my 760 was not enough to run this game on high settings, but sadly it still runs like a slide show unless I turn most stuff down to medium.

How's your CPU? I think ArmA's pretty CPU dependent too with all the AI stuff it has going on.
I have an i5-2500k OC to 4.3 and 16Gigs of RAM
It must be the CPU, but it was disappointing to not able to run this game smooth with the new video card.

no thats fucked up.. something is wrong there, i have i5 2500 @ 4.2 with 8gb ram and it runs like butter on high at 1440x900

btw, i had some issues with my machine running like shit for a while.. couldnt figure it out for like a month.. turns out the thermal paste on cpu had dried and cracked (and it was on stock cooler), so i put a coolermaster and some arctic silver on there and now its awesome again

The performance in this game goes down the toilet if you "wakeup" a ton of AI.
 
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News Comments > Arma III Free Weekend; BIS Sale
14. Re: Arma III Free Weekend; BIS Sale May 8, 2015, 09:45 Vio
 
I've seen some strange benchmark stats for this game, where high frequency memory actually made a difference in performance.  
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News Comments > New NFS This Fall; No Mirror's Edge & Titanfall Sequels Before 2016
17. Re: New NFS This Fall; No Mirror's Edge & Titanfall Sequels Before 2016 May 6, 2015, 04:28 Vio
 
Parias wrote on May 6, 2015, 00:10:
Cutter wrote on May 5, 2015, 19:31:
And nary a shite was given thrice times!

About a new Mirror's Edge? No way, totally looking forward to the sequel for that. Assuming they don't completely fuck it up.
They said they are doing a "reboot" I think, not a sequel.
 
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News Comments > Dragon Age: Inquisition Free DLC Tuesday
4. Re: Dragon Age: Inquisition Free DLC Tuesday May 2, 2015, 03:59 Vio
 
I asked last week on the forums about the question on zooming out and all the issues plaguing pc controls the response was "nope still a problem."
 
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122 Comments. 7 pages. Viewing page 1.
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