User information for Manfred

Real Name
Manfred
Nickname
WarpCow
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Signed On
October 9, 2011
Total Posts
38 (Suspect)
User ID
57161
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38 Comments. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
1.
 
Re: Saturday Mobilization
Oct 15, 2016, 22:19
1.
Re: Saturday Mobilization Oct 15, 2016, 22:19
Oct 15, 2016, 22:19
 
But will it explode as nicely?
5.
 
Re: Battle.net Adds Paid Name Changes
Sep 17, 2016, 11:38
5.
Re: Battle.net Adds Paid Name Changes Sep 17, 2016, 11:38
Sep 17, 2016, 11:38
 
Suppa7 wrote on Sep 17, 2016, 07:39:
Well we can thank the mmo players for this shit, since they were dumb enough to teach the game industry the average person on our planet is a fucking moron.

To be honest... we can thank Blizzard for that, since they were the first ones that thought having a public name associated with all your characters across all games they have is a thing in MMOGs.
1.
 
Re: PAC-MAN CHAMPIONSHIP EDITION 2 Released
Sep 13, 2016, 23:59
1.
Re: PAC-MAN CHAMPIONSHIP EDITION 2 Released Sep 13, 2016, 23:59
Sep 13, 2016, 23:59
 
Loved the first, bought this one, despite having a PC far beyond recommended it is stuck on loading the first level... Gave up after 20 minutes, lots of people are reporting the same. Doesn't look like a good Day 1 release, but I've got hopes.
18.
 
Re: Free Play Coming to EVE Online
Aug 31, 2016, 20:24
18.
Re: Free Play Coming to EVE Online Aug 31, 2016, 20:24
Aug 31, 2016, 20:24
 
SpectralMeat wrote on Aug 31, 2016, 20:22:
Towyn wrote on Aug 31, 2016, 19:39:
CCP decided multiboxing is evil, that kind of ended that dream for me.
I am not sure when that happened, but as of right now you can run multiple accounts on the same computer no problem.
As long as they are not test accounts.

Not if you run 21 on 4 screens and use assistance tools. I still manually pushed the "jump", but did still cut and paste screen-portions onto my main screen to maneuver them more easily. And I've been told by my fellow freighter-freaks CCP has been cutting down on the usage of isboxer drastically.
16.
 
Re: Free Play Coming to EVE Online
Aug 31, 2016, 19:39
16.
Re: Free Play Coming to EVE Online Aug 31, 2016, 19:39
Aug 31, 2016, 19:39
 
thecakeisalie wrote on Aug 31, 2016, 15:49:
Cutter wrote on Aug 31, 2016, 15:33:
No one cares. It's a game for griefers by griefers which is why it always has been and always will be a niche game F2P or not.

Truer words were never spoken. CCP could make the game more accessible and newbie friendly, but they won't. They love their sociopathic griefer demographic too much. I resub from time to time and I get tired of seeing the anti-griefing channels alive with reports of people multiboxing and using keystroke replicating software, which CCP claims is now bannable, to gank people at will in high-sec space. CCP won't ban them because they're using the money they get from ganking to buy PLEX to fuel all those extra accounts.

Guess which alliance these people are a member of for bonus points.

As someone who, in his prime, multiboxed 21 accounts on 4 screens just to fly freighters in hi-sec (one agent coordinating, 20 freighters, not a single one on auto-pilot)... I loved the game, at some point. But when you spend 1 week every month to earn money for PLEXes, 1 week every month to earn money for potential new investments, then 2 weeks of money just to give it away to people in events... You ask yourself if you really want to play a game like that. I never liked the way combat is handled. And the community, on both extremes of the scale, feels just too acidic.

I loved the game, and I loved the little community I was in, but it felt too much like work and too little like a game. It's one of those games I always wanted to go back to, until CCP decided multiboxing is evil, that kind of ended that dream for me.
2.
 
Re: PAC-MAN CHAMPIONSHIP EDITION 2 Announced
Jul 21, 2016, 06:47
2.
Re: PAC-MAN CHAMPIONSHIP EDITION 2 Announced Jul 21, 2016, 06:47
Jul 21, 2016, 06:47
 
Actually... Pac-Man Championship Edition was an amazing game, a publisher that actually dared to change a game completely and make it more fun at the same time.

If you haven't looked at it yet, you should at least try the demo, creating 100+ ghost combos... good time. I can only hope the new additions make it even more entertaining, because the old one definitely was.

Grokk wrote on Jul 21, 2016, 04:53:
Well...uh. So... yeah... ...moving on.
5.
 
Re: Overwatch Launches
May 23, 2016, 22:23
5.
Re: Overwatch Launches May 23, 2016, 22:23
May 23, 2016, 22:23
 
Saboth wrote on May 23, 2016, 22:05:
So what are loot boxes? Just cosmetics?

Aye, you can buy 2 for 1,99, at 10+ you get a discount up to 50 of them for $39,99. Each box has 4 items of varying quality, from voice lines to sprays (most common) over to unique skins and poses or highlight-intros (rare). You get 1 for each level you gain, which around level 28 (if I remember correctly) stops increasing in the exp needed to gain more levels, at that point it's 10 perfect matches as wins, give or take, for 1 level. No upper limit, so you can also just farm them.

But it's cosmetics only, no improvement to your actual character.
3.
 
Re: Grand Theft Auto Online Bonuses; New Maps
Apr 23, 2016, 16:34
3.
Re: Grand Theft Auto Online Bonuses; New Maps Apr 23, 2016, 16:34
Apr 23, 2016, 16:34
 
I couldn't avoid noticing how
GTA$
is so very accurate for how the game felt...
14.
 
Re: Morning Crowdfunding Roundup
Dec 30, 2015, 08:57
14.
Re: Morning Crowdfunding Roundup Dec 30, 2015, 08:57
Dec 30, 2015, 08:57
 
All I know is with how much they fucked us over with Spacebase DF9 and Tim Schafer's way of handling money it'll take a really good Psychonauts 2 before I ever consider giving that bottomless pit my cash again.
1.
 
Re: Overlord: Fellowship of Evil Released
Oct 20, 2015, 12:23
1.
Re: Overlord: Fellowship of Evil Released Oct 20, 2015, 12:23
Oct 20, 2015, 12:23
 
1st reaction: OMG OMG OMG NEW OVERLORD LOVE LOVE

2nd reaction: What the heck is that?

3rd reaction: *goes to replay Overlord 2*
1.
 
Re: Steamship Ahoy - Armikrog
Sep 30, 2015, 19:40
1.
Re: Steamship Ahoy - Armikrog Sep 30, 2015, 19:40
Sep 30, 2015, 19:40
 
It's a real pity, I loved Neverhood, I think it was one of the most creative games of all time. Sadly the developer of this is not known to be a nice person... He's a bigot, a gay-hater, he fights abortion rights and is more homophobic than any developer I've ever seen, quite literally wishing every gay person would get AIDS right away.

As much as I would like to enjoy the game, I don't see myself shoving money into that guy's wallet.

And if you want any sources just google Doug TenNapel's name, you wont have any issues finding public quotes and other information... Pity
3.
 
Re: Star Trek Online Season 11 Plans
Aug 10, 2015, 04:26
3.
Re: Star Trek Online Season 11 Plans Aug 10, 2015, 04:26
Aug 10, 2015, 04:26
 
Brazor wrote on Aug 10, 2015, 03:49:
I haven't been paying attention to this game but I'm kind of surprised that it's still going. What's the population been averaging these days?

As far as I can tell from some research I did after reading this yesterday the population is small, but dedicated, lots of roleplayers too. PvP is still a huge mess and seems to barely have been developed, and people hate the publisher's pay2win dedication.

If you aren't willing to grind for months you have to go and buy cash-shop ships if you want to compete at anything towards the end, cash shop this, cash shop that, from exp to more inventory to this to that. People generally consider it "not as bad as SWTOR, but bad".

It's a pity, despite it's age it seems the graphics were improved, the interface is semi-good by now (map still a mess), but the main problem really is how much the publisher milks you if you don't want to spend endless days grinding.

Steam Reviews from people with 2000+ hours in are often quite devastating, but something seems to have gotten them to play that many hours at first. So maybe give it a try with a healthy sense of skepticism... Heck, why not, it's "free to start".
6.
 
Re: Minecraft: Story Mode Trailer
Jul 5, 2015, 05:56
6.
Re: Minecraft: Story Mode Trailer Jul 5, 2015, 05:56
Jul 5, 2015, 05:56
 
Worst is... if this would have been posted by Machinima we'd have had a good laugh... now it's just sad
4.
 
Re: Morning Tech Bits
Jun 19, 2015, 04:27
4.
Re: Morning Tech Bits Jun 19, 2015, 04:27
Jun 19, 2015, 04:27
 
eRe4s3r wrote on Jun 19, 2015, 04:01:
I... honestly wouldn't even know how to react to an AI that tells me it likes me, that is afraid of something or even of me... or that says that it doesn't want to be switched off. Could you explain to an AI that it's not alive? Would it not be alive if it could reasonably argue why it is afraid? For those people having these Aibo robots they sure as hell feel alive enough. And I think for them the death of that machine is the loss of a family member.

You are right, it would become a major philosophical and also ethical issue. This is also one of the few things Deus EX never actually explored, but Ghost in the Shell did/and does.

It's one of the few things about the technology development that I am not extremely hyped for. I want proper AGI, house companion robots that clean stuff, manage household, go shopping... it would improve life immensely. But the ethical issues that'd arise from this...

Ex Machina comes to mind.

It's a scary image... it reflects in so many movies, the basic idea... AI (Spielberg) and Bicentennial Man are nice approaches. The idea of being an AI that is thrown away (AI), discarded... He was not a full, human-like AI, in many cases you noticed his restrictions, I think that was done so very well... but he was human enough that people felt with him. Bicentennial Man, the urge to "be", to become human, to advance and change. I think both movies are wonderful examples...

And where it gets really scary is when you travel back a bit. Simulacron-3 (or it's remake, which was by far not as good, 13th Floor). The basic idea that you find out, as you are developing an AI, that this is all you are as well... that you are an AI, nothing but a program, working in your own confines.

That everything around you is scripted, that you just follow, that you consider yourself alive, but are you?

Let's turn that whole idea of "... or that says that it doesn't want to be switched off." around. What if you find out you are just an AI, running inside a simulation, and one day that is brought up to you... the fact that it's time to just turn you off? No god, no afterlife, no heaven, no virgins, no matter what you believe in... it's not there. You'll cease to exist, the space you occupied recycled, used for the next simulation, or something completely different...

It's one of those things that scare me, and make me want to enjoy every minute I have in life. Because it doesn't matter what you believe in... the 'end' is always scary... just some are more scary than others.
2.
 
Re: Morning Tech Bits
Jun 18, 2015, 19:49
2.
Re: Morning Tech Bits Jun 18, 2015, 19:49
Jun 18, 2015, 19:49
 
eRe4s3r wrote on Jun 18, 2015, 11:54:
And this is why we need an open robotic platform..

I think this opens up a whole set of new questions in regards to AI... What happens if we develop an AI that could be considered advanced enough to be a "person", how do we make sure that it wont, one day, have to be put to rest because it's platform is outdated? It needs to be updated, permanently, like magnetic tapes it would, if not updated, disappear...

In the end, a whole breed of robotic beings ceases to exist soon enough, and there's nothing we can do to bring them back... now Aibos are just very advanced scripts, but how far are they from the guinea pig you had as a child? A hamster is not much different... What happens once our companions reach the intellect of a common, domestic dog or cat? Can we just turn them off?

Philosophy will have a few interesting decades to go through...
4.
 
Re: Steamship Ahoy - Dungeons 2
Apr 26, 2015, 09:14
4.
Re: Steamship Ahoy - Dungeons 2 Apr 26, 2015, 09:14
Apr 26, 2015, 09:14
 
It WAS buggy, been playing it for about a year now, it was a heck of a buggy version back then, release was still RATHER buggy, but they patched it sometimes several times a day since then. By now it runs perfectly smooth, has no issues with performance, ... in general, I'm having a blast, haven't come across a bug in weeks, and I'm at over 200 hours.

It really feels like old school Dungeon Keeper, so definitely look into it!
2.
 
Re: Steamship Ahoy - Dungeons 2
Apr 25, 2015, 21:45
2.
Re: Steamship Ahoy - Dungeons 2 Apr 25, 2015, 21:45
Apr 25, 2015, 21:45
 
To be honest if you want a Dungeon Keeper alike... get War For The Overworld, also on steam, that's Dungeon Keeper 3 as much as it can only be.

Dungeons 1 was a huge letdown, with the target of "entertaining" the knights in your dungeon, and placing things so they would be drawing their attention and giving them a good time instead of being a Dungeon Keeper... which is what people expected.

Haven't played Dungeons 2 yet though.
5.
 
Re: Saturday Crowdfunding Roundup
Nov 16, 2014, 04:35
5.
Re: Saturday Crowdfunding Roundup Nov 16, 2014, 04:35
Nov 16, 2014, 04:35
 
eRe4s3r wrote on Nov 16, 2014, 01:08:
I meant this would be far better if it were a REAL dragon love story. I mean, as real as fantasy can be, surely one can do more with this idea than just have dragons live in a house.

... you can do more with it than just hatful boyfriend with dragons.

Monster Loves You is a great example on storytelling in this style, if you haven't, look into it, it's wonderful. Feels like a "Choose your own adventure" book, just in big. But yeah... I imagine having to organize your hoard to impress the females, collecting virgins and princesses and hero bones, decorate the interior of your cave, all in preparation for a female to come along and then woo her.

This just feels like a furry making a human dating sim... it's a pity, wasted potential.
3.
 
Re: Saturday Crowdfunding Roundup
Nov 15, 2014, 21:25
3.
Re: Saturday Crowdfunding Roundup Nov 15, 2014, 21:25
Nov 15, 2014, 21:25
 
NewMaxx wrote on Nov 15, 2014, 18:54:
eRe4s3r wrote on Nov 15, 2014, 13:55:
DDS ... no, just no ;/ Proper story and setting would be cute, this is just silly humor

I hate to be the bearer of strange news but...there are actually people who are, uh, "into" dragons. I don't get it either. Just saying.

I like dragons... but dragons are scaled reptiles, just can't imagine them blushing, ... Now if it was a skyrim dragon, that would make an interesting game...

I suppose I just have to stick to dating pigeons
1.
 
Re: Morning Consolidation
Oct 23, 2014, 12:19
1.
Re: Morning Consolidation Oct 23, 2014, 12:19
Oct 23, 2014, 12:19
 
Oh... Halo 3 footage in 1080p?

Didn't know it'll come out on Playstation =P
38 Comments. 2 pages. Viewing page 1.
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