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User information for Manfred Farris

Real Name Manfred Farris   
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Nickname Towyn
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Oct 9, 2011, 20:05
Total Comments 25 (Suspect)
User ID 57161
 
User comment history
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Jun 19, 2015, 04:27 Towyn
 
eRe4s3r wrote on Jun 19, 2015, 04:01:
I... honestly wouldn't even know how to react to an AI that tells me it likes me, that is afraid of something or even of me... or that says that it doesn't want to be switched off. Could you explain to an AI that it's not alive? Would it not be alive if it could reasonably argue why it is afraid? For those people having these Aibo robots they sure as hell feel alive enough. And I think for them the death of that machine is the loss of a family member.

You are right, it would become a major philosophical and also ethical issue. This is also one of the few things Deus EX never actually explored, but Ghost in the Shell did/and does.

It's one of the few things about the technology development that I am not extremely hyped for. I want proper AGI, house companion robots that clean stuff, manage household, go shopping... it would improve life immensely. But the ethical issues that'd arise from this...

Ex Machina comes to mind.

It's a scary image... it reflects in so many movies, the basic idea... AI (Spielberg) and Bicentennial Man are nice approaches. The idea of being an AI that is thrown away (AI), discarded... He was not a full, human-like AI, in many cases you noticed his restrictions, I think that was done so very well... but he was human enough that people felt with him. Bicentennial Man, the urge to "be", to become human, to advance and change. I think both movies are wonderful examples...

And where it gets really scary is when you travel back a bit. Simulacron-3 (or it's remake, which was by far not as good, 13th Floor). The basic idea that you find out, as you are developing an AI, that this is all you are as well... that you are an AI, nothing but a program, working in your own confines.

That everything around you is scripted, that you just follow, that you consider yourself alive, but are you?

Let's turn that whole idea of "... or that says that it doesn't want to be switched off." around. What if you find out you are just an AI, running inside a simulation, and one day that is brought up to you... the fact that it's time to just turn you off? No god, no afterlife, no heaven, no virgins, no matter what you believe in... it's not there. You'll cease to exist, the space you occupied recycled, used for the next simulation, or something completely different...

It's one of those things that scare me, and make me want to enjoy every minute I have in life. Because it doesn't matter what you believe in... the 'end' is always scary... just some are more scary than others.
 
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Jun 18, 2015, 19:49 Towyn
 
eRe4s3r wrote on Jun 18, 2015, 11:54:
And this is why we need an open robotic platform..

I think this opens up a whole set of new questions in regards to AI... What happens if we develop an AI that could be considered advanced enough to be a "person", how do we make sure that it wont, one day, have to be put to rest because it's platform is outdated? It needs to be updated, permanently, like magnetic tapes it would, if not updated, disappear...

In the end, a whole breed of robotic beings ceases to exist soon enough, and there's nothing we can do to bring them back... now Aibos are just very advanced scripts, but how far are they from the guinea pig you had as a child? A hamster is not much different... What happens once our companions reach the intellect of a common, domestic dog or cat? Can we just turn them off?

Philosophy will have a few interesting decades to go through...
 
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News Comments > Steamship Ahoy - Dungeons 2
4. Re: Steamship Ahoy - Dungeons 2 Apr 26, 2015, 09:14 Towyn
 
It WAS buggy, been playing it for about a year now, it was a heck of a buggy version back then, release was still RATHER buggy, but they patched it sometimes several times a day since then. By now it runs perfectly smooth, has no issues with performance, ... in general, I'm having a blast, haven't come across a bug in weeks, and I'm at over 200 hours.

It really feels like old school Dungeon Keeper, so definitely look into it!
 
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News Comments > Steamship Ahoy - Dungeons 2
2. Re: Steamship Ahoy - Dungeons 2 Apr 25, 2015, 21:45 Towyn
 
To be honest if you want a Dungeon Keeper alike... get War For The Overworld, also on steam, that's Dungeon Keeper 3 as much as it can only be.

Dungeons 1 was a huge letdown, with the target of "entertaining" the knights in your dungeon, and placing things so they would be drawing their attention and giving them a good time instead of being a Dungeon Keeper... which is what people expected.

Haven't played Dungeons 2 yet though.
 
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News Comments > Saturday Crowdfunding Roundup
5. Re: Saturday Crowdfunding Roundup Nov 16, 2014, 04:35 Towyn
 
eRe4s3r wrote on Nov 16, 2014, 01:08:
I meant this would be far better if it were a REAL dragon love story. I mean, as real as fantasy can be, surely one can do more with this idea than just have dragons live in a house.

... you can do more with it than just hatful boyfriend with dragons.

Monster Loves You is a great example on storytelling in this style, if you haven't, look into it, it's wonderful. Feels like a "Choose your own adventure" book, just in big. But yeah... I imagine having to organize your hoard to impress the females, collecting virgins and princesses and hero bones, decorate the interior of your cave, all in preparation for a female to come along and then woo her.

This just feels like a furry making a human dating sim... it's a pity, wasted potential.
 
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News Comments > Saturday Crowdfunding Roundup
3. Re: Saturday Crowdfunding Roundup Nov 15, 2014, 21:25 Towyn
 
NewMaxx wrote on Nov 15, 2014, 18:54:
eRe4s3r wrote on Nov 15, 2014, 13:55:
DDS ... no, just no ;/ Proper story and setting would be cute, this is just silly humor

I hate to be the bearer of strange news but...there are actually people who are, uh, "into" dragons. I don't get it either. Just saying.

I like dragons... but dragons are scaled reptiles, just can't imagine them blushing, ... Now if it was a skyrim dragon, that would make an interesting game...

I suppose I just have to stick to dating pigeons
 
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News Comments > Morning Consolidation
1. Re: Morning Consolidation Oct 23, 2014, 12:19 Towyn
 
Oh... Halo 3 footage in 1080p?

Didn't know it'll come out on Playstation =P
 
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News Comments > FINAL FANTASY XIV Trial; Referral Programs
3. Re: FINAL FANTASY XIV Trial; Referral Programs Aug 2, 2014, 09:49 Towyn
 
If anyone needs a reference code, just respond here. I'll pay ya 500k gil if you subscribe for 3 months.

(cause I want that mount!)

PS: Reference codes can be added to an account that is full (not trial) and only as long as you have not bought additional time... So during the 30 free days. Also if you bought the game but never subscribed and it ran out, as long as A) cd key is added and B) you didn't subscribe.

Obviously, if more than 1 person wants one, I can give it to you, no worries, but the first that subscribes for 3 months gets the 500k as a thank you. So whoever gets me a mount, I'll get you half a million (as much as I have right now...)
 
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News Comments > Watch Dogs Claims Sales Record
24. Re: Watch Dogs Claims Sales Record Jun 3, 2014, 16:58 Towyn
 
Dirwulf wrote on Jun 3, 2014, 16:07:

The story in the game so far is pretty boring. I've been playing for a week straight, but I did have to start over on day 2 because of the save game bug. I haven't even finished Act 2 yet, because I've been doing all the side missions and collectibles. I have been having fun, but I'm to the point that I kind of just want to do the missions and get the story over with already.


The story feels a bit lackluster and predictable... the same "plot twists" that you see from a mile away, the same rather unsatisfying ending... The story is definitely something I wish they would have invested more effort in, a pity, cause the game is a lot of fun.
 
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News Comments > Watch Dogs Claims Sales Record
23. Re: Watch Dogs Claims Sales Record Jun 3, 2014, 16:57 Towyn
 
Rattlehead wrote on Jun 3, 2014, 14:46:
Yea no, currently the performance is botched and even the best of the best graphics cards still can't run it properly. So no, you're 4 year old gaming PC ain't running it at a playable framerate on highest details.

Well I'm sorry, but it does. Two years ago I got a warranty replacement for my videocard, that's the only thing that ever changed, and even GeForce Experience suggests to run it at Ultra settings. Which does make it look like https://www.dropbox.com/s/2ms9g43d6uv67gb/2014-05-29_00002.jpg

But I suppose you know my PC better than I know my own PC... So sorry about that =P
 
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News Comments > Watch Dogs Claims Sales Record
3. Re: Watch Dogs Claims Sales Record Jun 3, 2014, 14:39 Towyn
 
xXBatmanXx wrote on Jun 3, 2014, 14:34:
BS

Peak players on Steam is only 25k. Well below SEVERAL games. There is no way this set any records other than their own.

peak players on steam does not equal sold copies on Steam, UPlay, XBone, PS4 combined. I'd expect a lot of people play this game on their fancy "next gen" consoles, ... funny, how my 4 year old gaming PC runs it at higher details than they do =P
 
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News Comments > Full Watch Dogs System Specs
41. Re: Full Watch Dogs System Specs Apr 7, 2014, 08:46 Towyn
 
Quinn wrote on Apr 7, 2014, 08:44:
...Bought the game for 24,- at g2a.com.

Yeah, but that's A) UPlay only (no Steam key) and B) Off a site that also sells humble bundle keys to fuck over indie developers...

I think I'd rather get it on Steam
 
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News Comments > Full Watch Dogs System Specs
38. Re: Full Watch Dogs System Specs Apr 7, 2014, 08:31 Towyn
 
jimnms wrote on Apr 7, 2014, 03:59:
Jerykk wrote on Apr 6, 2014, 20:52:
One thing I haven't seen any confirmation on is if the Steam version requires Uplay. It's not listed in the requirements like it is for other games requiring Uplay.

It will definitely require Uplay regardless of where you buy it. All of Ubisoft's first-party games require Uplay.

If you look at the Steam store page's system requirements on all of those titles it specifically says it requires a Uplay account. The store page for Watch_Dogs does not.

On a note, South Park does not require UPlay either, Ubisoft seems to finally get the hint that Steam + UPlay is not necessary and keeps UPlay off Steam games
 
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News Comments > Sacred 3 This Summer
1. Re: Sacred 3 This Summer Feb 19, 2014, 15:46 Towyn
 
Deep Silver: "Hey guys, I heard that Sacred 2 is mostly bug free by now, the developer is bankrupt and at least three people managed to finish the game by now despite all the bugs, make a new one!"  
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News Comments > Rayman Legends Demo
5. Re: Rayman Legends Demo Aug 23, 2013, 00:58 Towyn
 
I can only speak for the Steam-Demo, that actually required you to "link" it to your UPlay account as well, which was kinda silly, but really... for that game I don't mind that little launcher by now, the game really feels worth it.  
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News Comments > Rayman Legends Demo
2. Re: Rayman Legends Demo Aug 21, 2013, 18:13 Towyn
 
There is UPlay, but the truth is... that game already looks like so much fun, play the demo, love it. I hate to admit it, and I really hate to, but Ubisoft is starting to be a better company. Sure, they still milk dry franchises, but then they need to make money too... With stuff like old-school-2D-Jump&Run and old-school-turn-based-first-person-RPG-revivals like that... They can keep going.  
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News Comments > Ships Ahoy - Mortal Kombat Komplete Edition
11. Re: Ships Ahoy - Mortal Kombat Komplete Edition Jul 4, 2013, 04:12 Towyn
 
LittleMe wrote on Jul 4, 2013, 00:43:
Lately I've been playing the original 360 version on a friend's console. It's really good. I had no idea it was coming to PC! Awesomeness. I'm guessing this bodes well for Infamous on PC, too?


I don't quite see how you make that connection. Infamous is done and paid for my Sony, Mortal Kombat is Warner Brothers... that's like saying "Ubisoft brought Rayman to PC, that means Animal Crossing is coming too!".

Infamous, like many of the exclusives (most recent example is "The Last Of Us" has been paid for by Sony / Microsoft / Nintendo, and they will not port it to PC, these games are investments into making consoles interesting and draw customers in, often the money they earn is only secondary over getting people to buy consoles... Look at Halo and how many bought an Xbox just for that. So no... Infamous is very very very likely never gonna come to PC.
 
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News Comments > The Secret World Update Tomorrow
3. Re: The Secret World Update Tomorrow Sep 13, 2012, 06:35 Towyn
 
The secret is that now that they kicked all of Oslo, the lead developer and everybody else but the janitor, this is the last real update! After that they'll rename it to "The World".

The sad thing is... the video looks awesome, the game really interesting... but if one year of TSW costs 215 Euro, and 1 year of GW2 costs 50 Euro... the decision is a clear one.
 
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News Comments > Star Wars: The Old Republic F2P Next Month
6. Re: Star Wars: The Old Republic F2P Support Coming Jun 4, 2012, 17:04 Towyn
 
deqer wrote on Jun 4, 2012, 16:59:
So, F2P, yet P2W? No, thanks.

Actually, there is no P2W here, as you can't buy overpowering ingame items that give you an unfair advantage, compared to, let's say, Everquest 2 (buying self-rez potions). This is just a demo, level 15 in a game like that is like offering the first three stages of a Jump & Run with 30 levels.
 
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News Comments > Star Wars: The Old Republic F2P Next Month
4. Re: Star Wars: The Old Republic F2P Support Coming Jun 4, 2012, 17:01 Towyn
 
Dear EA...

this is not F2P, F2P stands for "free to play", that means you play a game without paying. By your understanding, the Mass Effect 3 Demo means the game is F2P, because, you know, you don't pay for playing it!...

Or why not download the new Batman Arkham City F2P version?

Playing up to level 15 without time limitation is called "a demo", as much as having 3 days of "beta" access two weeks before release, when the game is long in manufacturing is not a beta, it's a demo, a trial, at the very most a stresstest...

Does "F2P" and "Beta" really sell so well that they have to tag it on every demo these days?
 
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25 Comments. 2 pages. Viewing page 1.
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