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User information for Mark S

Real Name Mark S   
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Nickname deqer
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage None given.
Signed On Oct 4, 2011, 01:17
Total Comments 915 (Graduate)
User ID 57143
 
User comment history
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News Comments > Loot Drop Drops Kickstarter
16. Re: Loot Drop Drops Kickstarter Oct 22, 2012, 12:50 deqer
 
I believe the "two rpg games!" message killed it for them.  
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News Comments > Sunday Tech Bits
9. Re: Sunday Tech Bits Oct 21, 2012, 17:12 deqer
 
Nucas wrote on Oct 21, 2012, 14:49:
IT'S DIFFERENT! I'M SCARED
That's not the point.

The point is that no one asked for this. It's all business. Business needs to stay in business, and that's not our problem; it's the business's problem.

Average Joe people are just getting into windows, and now everything is changing; it's quite annoying. It's annoying; not scary.
 
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News Comments > Battlefield 3 Adding Color Grading Removal Option
16. Re: Battlefield 3 Adding Color Grading Removal Option Oct 21, 2012, 13:34 deqer
 
Wow. A console command. How long did it take you to add that to the game? 5 minutes? ...
 
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News Comments > Morning Legal Briefs
4. Re: Morning Legal Briefs Oct 18, 2012, 14:51 deqer
 
who would want something with sharp corners anyways? lol
 
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News Comments > Morning Tech Bits
1. Re: Morning Tech Bits Oct 18, 2012, 13:25 deqer
 
I think it's safe to assume that Best Buy employees don't give a shit about that. It's just a shit temporary job before they move onto their real career.
 
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News Comments > Epic Seattle Hiring
1. Re: Epic Seattle Hiring Oct 18, 2012, 13:13 deqer
 
Will you hire someone with no experience at all? I'm a fast learner.
 
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News Comments > Project Eternity Did Pass $4M
16. Re: Project Eternity Did Pass $4M Oct 18, 2012, 03:43 deqer
 
I don't see how this game could possibly suck, given their history of doing games like this already and given plenty of time(until 2014) to do it. I also believe I heard one of the devs say they already have a an early prototype working.

Sprites > polygons.
 
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News Comments > Project Eternity Kickstarter Concludes
13. Re: Project Eternity Kickstarter Concludes Oct 17, 2012, 13:59 deqer
 
nin wrote on Oct 17, 2012, 13:42:
I'm going into withdrawal w/o a recent update here...

Nine Inch Nails rules.
 
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News Comments > Project Eternity Kickstarter Concludes
9. Re: Project Eternity Kickstarter Concludes Oct 17, 2012, 12:59 deqer
 
John, thanks for making me feel stupid, again. And doing it in a kind/calm manner. Your patience is appreciated.
 
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News Comments > Project Eternity Kickstarter Concludes
7. Re: Project Eternity Kickstarter Concludes Oct 17, 2012, 12:38 deqer
 
I don't understand why they don't factor in the paypal numbers.

But, I also don't understand why people are donating via paypal instead of just going through the appropriate route of kickstarter and getting rewards from it.
 
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News Comments > Firm Says Steam URLs Exploitable
11. Re: Firm Says Steam URLs Exploitable Oct 17, 2012, 12:29 deqer
 
Verno wrote on Oct 17, 2012, 12:19:
They probably notified Valve but didn't get a response back, they are notoriously difficult to contact at times.
I kinda hate companies that end up like this.

I mean, seriously, why is it our problem that you do not have the resources to handle all the communication you get from millions of people, to a point where you have to filter/ignore everyone or have a long queue or whatever. That's not my problem, that's your problem.

If you can't handle all the communication that comes in from millions of people, then maybe you shouldn't be in business trying to service millions of people...
 
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News Comments > Ships Ahoy - DOOM 3: BFG Edition
9. Re: Ships Ahoy - DOOM 3: BFG Edition Oct 17, 2012, 01:11 deqer
 
Thx for the free trailer, Beth. I enjoyed it, and the music.

You can take your rehashed product--with it's new file format and no modding capabilities--and kindly shove it up your ***. Good day.
 
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News Comments > Final Project Eternity Stretch Goal
90. Re: Final Project Eternity Stretch Goal Oct 16, 2012, 21:21 deqer
 
ASeven wrote on Oct 16, 2012, 20:56:
Someone just donated $10K! $3.972 with 3 mnts to go!
That must have been the German guy. On twitch.tv stream, there was a guy that said "Hi Obsidian. I'm from Germany and have 10k in my pocket to give. Where is donate link?"

No one answered him, lol. But I guess he found the link.

 
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News Comments > Final Project Eternity Stretch Goal
48. Re: Final Project Eternity Stretch Goal Oct 16, 2012, 19:22 deqer
 
So, you only like to back half-ass projects that are barely making it through. Interesting.  
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News Comments > Final Project Eternity Stretch Goal
34. Re: Final Project Eternity Stretch Goal Oct 16, 2012, 18:04 deqer
 
Prez wrote on Oct 16, 2012, 17:58:
deqer wrote on Oct 16, 2012,:
By being a backer, you're delivering that same message of support to the industry. I don't understand your logic. But, whatever. To each their own. lulz.

My logic is that I don't have an infinite supply of money to throw around at the time-sensitive kickstarters so I have to pick and choose which ones seem like they need the most help. Once a game is greenlit there's every likelihood that it will be released one day and I can buy it at my leisure.

Ya ya, w-h-a-t-e-v-e-r... Carry on.
 
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News Comments > Final Project Eternity Stretch Goal
30. Re: Final Project Eternity Stretch Goal Oct 16, 2012, 17:50 deqer
 
Prez wrote on Oct 16, 2012, 17:42:
deqer wrote on Oct 16, 2012, 17:35:
Prez wrote on Oct 16, 2012, 17:32:
I find I am less likely to donate money to a kickstarter when it takes off as fast as this one did. I tend to help the slower-moving ones that I would still want to see released. I had intended to donate to this but by the time I got around to it they were well on the way to surpassing their second stretch goal, so I didn't. They clearly didn't need it.

I will definitely be buying this on release though.
Yes, but if you back it for $25, then you get the game for $25, rather $60 in a store.

More likely $40 or $50. Which I would have no problem paying. I don't mind paying full price in order to tell the industry that these are the types of games I want to play.
By being a backer, you're delivering that same message of support to the industry. I don't understand your logic. But, whatever. To each their own. lulz.
 
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News Comments > Final Project Eternity Stretch Goal
26. Re: Final Project Eternity Stretch Goal Oct 16, 2012, 17:35 deqer
 
Prez wrote on Oct 16, 2012, 17:32:
I find I am less likely to donate money to a kickstarter when it takes off as fast as this one did. I tend to help the slower-moving ones that I would still want to see released. I had intended to donate to this but by the time I got around to it they were well on the way to surpassing their second stretch goal, so I didn't. They clearly didn't need it.

I will definitely be buying this on release though.
Yes, but if you back it for $25, then you get the game for $25, rather $60 in a store.
 
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News Comments > Final Project Eternity Stretch Goal
20. Re: Final Project Eternity Stretch Goal Oct 16, 2012, 17:20 deqer
 
Okay okay, I backed this project for $25. It's my first back. Just signed up to do it. Why? Because 1) that picture, 2) frequent updates to their kickstarter, 3) their past history of games, 4) GOG (DRM-free) option, and 5) because of all the hype.  
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News Comments > Final Project Eternity Stretch Goal
14. Re: Final Project Eternity Stretch Goal Oct 16, 2012, 17:08 deqer
 
I started out dissing this project because of it's title, but now I'm more excited than ever about this project, and I'm not even a backer nor interested. Wait, does that make sense?

That art picture of the dungeon levels is so epic. I loved that picture even before I knew it was able to grow depending on the budget. Now I love watching it grow.

Anyone else in the same boat as me?

- deqer
"Don't put me on your ignore list, bro."
 
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News Comments > Final Project Eternity Stretch Goal
7. Re: Final Project Eternity Stretch Goal Oct 16, 2012, 16:51 deqer
 
I'm on twitch watchin them right now. They are answering people's questions.
 
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915 Comments. 46 pages. Viewing page 21.
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