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User information for Xander Lohr

Real Name Xander Lohr   
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Nickname Panickd
Email Concealed by request - Send Mail
ICQ None given.
Description It's far too late for me to be anything I'm not.
Homepage http://
Signed On Aug 23, 2011, 19:03
Total Comments 585 (Apprentice)
User ID 57051
User comment history
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News Comments > Morning Tech Bits
1. Re: Intel closes AZ chip factory before it even opens. Jan 16, 2014, 17:13 Panickd
You can't really close something before it opens. Closing it requires that it be open by definition. What they've actually done is decided not to open it at all which isn't the same as closing it.  
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News Comments > Morning Legal Briefs
8. Re: Morning Legal Briefs Jan 16, 2014, 17:10 Panickd
Beamer wrote on Jan 16, 2014, 13:52:
Cutter wrote on Jan 16, 2014, 13:26:
It's not charging twice, it's "premium". Much like coach, business, and first class seating on a plane. If you can afford it, good times, if not well fuck you peasant!

*sigh* I hate this classist shit.

This also isn't exactly right, because it still treats consumers the same. I haven't seen many scenarios pitched where it becomes a tiered thing. I mean, it's already a tiered thing, isn't it? I have 40mbps, but if I pay more, I could have 100mbps.

It's the corporations that get treated differently. Amazon and Netflix can pay Verizon and ComCast to treat their traffic differently. This would either mean it goes faster, or more likely it doesn't count to caps. Netflix could advertise that using their service is superior because of this, and Comcast would feel less bad about putting data caps in on people.

It kills innovation, because some startup can't compete with that. And it comes back to the consumer, anyway, because Netflix has to pay to grease Comcast's palm, so either they raise rates or they cut costs elsewhere.

Free market economics at work. As a public company it is your duty to make more and more money for your stockholders so you have to move into new markets and raise your rates. And when that's not enough for you to earn even more money than the obscene profits you made last quarter, because you don't want your stock downgraded for missing an earnings target some random analyst pulled out of his bum, you have to find new ways to exploit the resources you already have even if it means a big fat middle finger directed at your customers.

Because we all know the only people on earth worth anything are shareholders. Everyone else is just a parasite or peasant who should be exploited for maximum return.
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News Comments > Steam Greenlight Ending
9. Re: Steam Greenlight Ending Jan 15, 2014, 17:49 Panickd
Prez wrote on Jan 15, 2014, 16:59:
I think many people would rather see Early Access go away, but I for one like it and hope it stays. Greenlight was a good idea but it just didn't work well. It didn't stop boatloads of crapware from getting on Steam.

Early access going away would mean Valve couldn't take their 30% for unfinished software, silly. They're not going to let that happen.

Basically what made Steam the "best" of the digital distribution markets (i.e. they actually vetted the stuff they sold) is going to go away. And I gotta admit, it seems like a smart business move on Valve's part because why make your 30% for doing something when you can earn the same amount and do absolutely nothing for it except screwing over the expectations of your consumers?

The way I read this whole thing was, "Well Greenlight seemed like a great idea here at Valve but we accidentally fired (oh, I'm sorry peer reviewed out) the guy that ran it and no one else wants to deal with it so we're dumping it!"
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News Comments > No Man's Sky Rides Out the Flood
5. Re: No Man's Sky Rides Out the Flood Jan 15, 2014, 16:17 Panickd
nin wrote on Jan 15, 2014, 13:50:
Hopefully this won't cause anyone to freak out and have a shit fit.

Well you know what they say: Haters gotta hate. Or some such...
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News Comments > Steam Greenlight Ending
1. Re: Steam Greenlight Ending Jan 15, 2014, 16:14 Panickd
His theory is that any developer will eventually be able to put their games on Steam.

And won't that make Steam so wonderful to attempt to buy things from...
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News Comments > No Man's Sky Rides Out the Flood
1. Re: No Man's Sky Rides Out the Flood Jan 15, 2014, 12:26 Panickd
While I am happy that the flood won't delay the release of the game I wasn't aware that the game already had a release date to delay.

Still very excited for No Man's Sky. It looks awesome.
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News Comments > Morning Mobilization
7. Re: Morning Mobilization Jan 14, 2014, 10:56 Panickd
InBlack wrote on Jan 14, 2014, 10:45:
Jesus Christ some of you guys are insensitive pricks. I agree with the sentiment that its rude to text and use your phone in the theatre but no one deserves to get shot and killed over it!

Should I mention the fact that the old cop got up and went to look for the manager (read, went to get his gun) before the fucking thing escalated even further.

It's just a reminder that anytime you're out in any sort of public venue you are only as safe as the closest nut job wants you to be. Any sort of disagreement with a stranger these days stands a pretty good chance of you ending up shot, stabbed or beaten.
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News Comments > Steam Top 10
22. Re: Steam Top 10 Jan 12, 2014, 18:21 Panickd
PHJF wrote on Jan 12, 2014, 17:56:
Why would you pay good money for a game that could become something completely different than what you thought it would be when you bought it?

If the devs are any good they will take player feedback into account.
You know, actually beta the product.

From their standpoint, if people are willing to pay for that, why wouldn't they take advantage?

Once someone has paid you for the alpha access though what incentive is there for you to pay attention to anything they have to say? You have their money and whatever the final game turns out to be that isn't going to change whether they are completely happy with it or not. Go and read some of the early access "from the developer" jargon. A lot of it is "we know not every change we make will make everyone happy but you'll have to trust us." No I don't! Make the game you want to make and then I'll tell you if it was any good with my dollars. That's how the system is supposed to work.

As far as I'm concerned the entire thing is crap and it's totally Valve's fault. None of these developers would be able to do this if the people who controlled Steam had any scruples left at all. But of course they could give a shit so long as they're making their 30% per sale.
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News Comments > Steam Top 10
18. Re: Steam Top 10 Jan 12, 2014, 17:41 Panickd
I have a simple rule against buying early access titles. Why would you pay good money for a game that could become something completely different than what you thought it would be when you bought it? If what you create is good I will consider coughing up some money for it when it's finished or at the very least a stable content complete beta (and perhaps steeply discounted in a Steam sale).

It wasn't enough for Valve to dump their vetting process onto the community with Greenlight but now they're actively pushing unfinished software (that may never be finished) onto their users? Are they really that hard up these days?
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News Comments > Valve Talks About Lack of Communication
20. Re: Shell shocked Jan 11, 2014, 13:08 Panickd
Dev wrote on Jan 11, 2014, 12:56:
Panickd wrote on Jan 11, 2014, 10:14:
Steam is the money maker at the company so that's where they focus a lot of their time and energy.
That would be the logical thing to do, yes, in a traditionally managed company. But that's not what's happening.
They are focusing time, energy, and money, on custom hardware, custom controllers, biofeedback stuff, optical stuff, customOS, and others. Meanwhile they are letting steam languish a bit, not bothering to to hire (or contract!) UI specialists to improve some of the very obvious crap. They used to run some very cool events in the steam sales, now its kinda boring. And they continue to have inexcusable front end problems.

But all of that stuff is feeding back into Steam. They even released their own SDK for the Occulus device so that Steam wouldn't be left out of that. Everything they're doing is about expanding the reach and control of Steam as a platform right now.
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News Comments > Valve Talks About Lack of Communication
18. Re: Shell shocked Jan 11, 2014, 10:14 Panickd
mystery8 wrote on Jan 11, 2014, 00:14:
It seems like they're so shell shocked (still) about Half-Life 2's shenanigans that they won't even announce anything until its ready to go.

The interview is full of non-information and does kinda come off as a bit indifferent. We've been waiting years and years and just silence.

Years and years go by as we wait for something of Episode 3 or a full Half-Life sequel. And what we get is Steam OS, Steam Box, more and more Steam stuff. Which is all good, sure.

But I'm starting to wonder if what my friend said last year is true.

Valve isn't a game developer anymore.

I sure hope that's not the case.

Steam is the money maker at the company so that's where they focus a lot of their time and energy. Gabe wasn't pissed at Windows 8 because it's a shitty OS, he was pissed because Microsoft made the first step to setting up it's own digital distribution network which would have cut Steam out of the picture. If not for that Valve would never have brought Steam to Linux and the SteamOS wouldn't exist. Everything that Valve does now is about cash flow and making it easier on themselves for cash to flow to them.

Besides, judging by what they've done with DOTA 2 and TF 2 I would say that Half-life 3 is probably a non-starter at the company now. If you can't endlessly monetize a game by selling hats and other digital crap to people dumb enough to buy them then it's not a game worth making.
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News Comments > QUAKE LIVE Standalone Client Released; Linux and OS X Support Ends
5. Re: QUAKE LIVE Jan 10, 2014, 18:40 Panickd
BobBob wrote on Jan 10, 2014, 15:39:
Carmack has left the building.

None of the Mac or Linux ports of any of their games ever made it to Steam even before Bethesda bought them so I'd say it was unofficial policy to drop Linux and Mac by the wayside even back then.
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News Comments > Valve Talks About Lack of Communication
5. Re: Valve Talks About Lack of Communication Jan 10, 2014, 18:38 Panickd
MonkeySpank wrote on Jan 10, 2014, 18:31:
(before the game reaches its half-life).

Hehe. Good one.
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News Comments > Morning Metaverse
2. Re: Hulu touts 2014 schedule for new original content. Jan 9, 2014, 15:46 Panickd
I'm sure viewers will be falling all over themselves to watch something that every network involved with Hulu passed on before Hulu said, "Well, Netflix and Amazon are making their own stuff so what the hell! It may not be good enough for TV but it's good enough for us!"  
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News Comments > BBC: Valve VR SDK Next Week
14. Re: BBC: Valve VR SDK Next Week Jan 9, 2014, 15:42 Panickd
Beelzebud wrote on Jan 9, 2014, 14:37:
If Valve has a monopoly then why do I have Origin, Uplay and the GoG Installer installed?

I am not sure anyone has ever claimed Steam to be a monopoly, just the biggest dog in the cage. Origin and UPlay have limited selection and are comically bad at this point and GoG mostly sells "classics" (though they are branching out). And no third party developers are working hard to tie their games into Origin or UPlay the way they do with Steam. Everything EA makes going forward will have hooks into Origin and everything Ubisoft puts out will have hooks into UPlay and pretty much everything else will continue to hook into Steam until one of the other players stops playing in the minor leagues and steps up in a big way. I don't see that happening anytime soon though.
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News Comments > NASCAR '14 for PC Next Month
5. Re: NASCAR '14 for PC Next Month Jan 9, 2014, 15:16 Panickd
Cutter wrote on Jan 9, 2014, 14:59:
Do I get a pit crew with guys named Skeeter and Cooter? Do I get crack ho southern trash flashing their saggy tits at me as I drive by? Do I get drunken redneck clowns driving monster truck 4x4's with rebel flags and shotgun racks in the inner field?

Shows what you know, Skeeter and Cooter are rival crew chiefs who wouldn't be caught dead workin' together!

The rest of your southern stereotyping seems accurate, however.
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News Comments > Respawn: 6-vs-6 Multiplayer Maximum
14. Re: Respawn: 6-vs-6 Multiplayer Maximum Jan 8, 2014, 11:25 Panickd
Necrophob wrote on Jan 8, 2014, 09:13:
SpectralMeat wrote on Jan 8, 2014, 08:58:
6vs6 is going to be EPIC!
This game is on the wait and see list. The more details they release the less excited I get about it.

6 vs 6? It's so weird. Back in the early 2000's, I didn't play as many games or follow what was going on, due to college, but I seem to recall games supporting more and more players in multiplayer. At what point did the gaming world get hit by a massive meteor, wiping out all the progress that was made?

I'm not sure anything happened on that front. Games with massive amounts of players are still around. BF3 and 4 have some servers that support up to 64 players. And you know what happens on those servers? Chaos. Very little in the way of teamwork or squad support. You just start endlessly plugging away at anyone who shows up on your HUD as the other team until one team's ticket count drops to zero. 32 player GTA IV is possible on the PC and there too it turns into chaos.

If you're trying to design a game where teammates will want back each other up and cooperate to achieve a mutual goal it behooves you to limit your teams down to between 5-8 players per side. Otherwise you give the one jackhole who thinks he's playing normal deathmatch enough targets to think he doesn't have to play as part of the team, and then you get chaos.
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News Comments > Fallout 3 Removes GFWL?
29. Re: Fallout 3 Removes GFWL? Jan 7, 2014, 14:40 Panickd
Creston wrote on Jan 7, 2014, 13:54:
Panickd wrote on Jan 7, 2014, 13:48:
Half the time it's downloading updates to games that it's already updated but it doesn't matter because it won't let you play until it's downloaded that update for the umpteenth time!

That's actually not true. It's one of the very few things that Uplay does better than Steam. When there's an update to be downloaded, you can cancel the update, go offline, and play the game and it'll let you. I did that with Black Flag recently when yet another 1.5 GB update of a few skins for MP was released, and it worked fine.

Black Flag isn't really a full on UPlay title though. They've got a proper SP executable and an entirely separate MP executable and none of it is really tied to the UPlay interface (you don't need to drop into the overlay for any of the MP stuff). But I have found UPlay time and again downloading the very same patch for Black Flag again and again (not new content, the same stuff). And I know it got that patch last time because I played it with no problem before. It did the exact same thing for the latest Splinter Cell game until it invisibly decided that it didn't need to do it anymore. And Ubisoft's only "fix" for it has been "delete it and download the whole game again" which didn't fix it for Splinter Cell and I'm sure as hell not deleting Black Flag just to find out it didn't work there either. Playing "offline" works just fine for SP but it doesn't help when you're looking to get the MP going while it's downloading that patch it got yesterday. And god help you if you didn't disable their cloud save service and now want to play offline.
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News Comments > Morning Tech Bits
3. Re: Morning Tech Bits Jan 7, 2014, 14:00 Panickd
jdreyer wrote on Jan 7, 2014, 12:53:
Nobody Needs a New TV Anymore.

Yeah, I've got a 5 year old 42" LCD TV that still looks great. I admire the larger, thinner sets (Mine's about 3" thick), but they don't really offer anything so great that I feel the need to toss down $1000 to replace a perfectly functioning device.

Also, Mom has my 23" CRT TV in her bedroom that I gave her when I moved out 20 years ago. Still looks and works fine, even after 20 years of daily use. TVs are solid state with no moving parts, so as long as they're properly ventilated, they ought to last.

I would agree with you on older CRT sets and newer LED LCD sets but older LCD sets have CCFL backlights that won't last forever and the cheaper sets that you'll find at places like Best Buy with their store brands stamped on them are surely not made of the best components. I bought a (seriously cheap) 1080p 40" LCD from there over one of their XMas sales a few years ago and it's got some quirks that are showing from it's cheap innards. It still works if you're willing to put up with it though.
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News Comments > Star Citizen Funding Passes $36M
30. Re: Star Citizen Funding Passes $36M Jan 7, 2014, 13:52 Panickd
I am eagerly awaiting the day they beta launch this thing and the servers burst into flames with the obligatory "we weren't expecting such a massive load" blog post. You know it's going to happen. If I had any spare money that wasn't already spoken for I probably would've bought into this a long time ago though. I'm a sucker for a good space sim.  
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585 Comments. 30 pages. Viewing page 10.
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