Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Xander Lohr

Real Name Xander Lohr   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Panickd
Email Concealed by request - Send Mail
ICQ None given.
Description It's far too late for me to be anything I'm not.
Homepage http://
Signed On Aug 23, 2011, 19:03
Total Comments 579 (Apprentice)
User ID 57051
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


News Comments > Sunday Mobilization
14. Re: Sunday Mobilization Feb 9, 2014, 15:12 Panickd
 
Kosumo wrote on Feb 9, 2014, 14:48:
Beamer wrote on Feb 9, 2014, 13:24:
Whether he is a fraud or not isn't a question in the games community but in the mainstream. Because, like I said, this thing needs no pr because its the biggest game phenomenon since minecraft. At least in the mainstream.

Lol, I think Rockstar would disagree with their little game called GTA 5, have you not heard of it?

GTA 5 is so last year. No one is talking about it anymore and probably won't be until the PC game is released. A couple of games since then have generated more hype, Flappy Bird is just one of them.
 
Reply Quote Edit Delete Report
 
News Comments > Sunday Mobilization
5. Re: Sunday Mobilization Feb 9, 2014, 12:24 Panickd
 
Fantaz wrote on Feb 9, 2014, 11:54:
"I can call ‘Flappy Bird’ is a success of mine. But it also ruins my simple life. So now I hate it."

WTF? how can making a game ruin ur life? a little criticism shy, are we?

Ever since the game launched there has been a vocal group claiming that the download numbers for the game were artificially inflated and that brought his other games under scrutiny. If you didn't do anything wrong and if you're not used to being in the public eye that kind of negativity can be tough to take. I can see why he's unhappy and wants to be left alone. And let's face it, if he was making $50k a day he can afford to walk away now and just say, "Fuck it!"
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
3. Re: Steam Top 10 Feb 9, 2014, 12:15 Panickd
 
Acleacius wrote on Feb 9, 2014, 11:03:
DayZ is a force to be reckoned with, too bad they ignore at least 40% of potential customers. Clearly a large percentage, possibly a majority want Coop options for servers. I can't think of a single instance where pvp is the majority, when there is a choice, mmogs for example.


That's not what DayZ is about though. The game has some major flaws but forcing a coop playstyle would rob the game of all of it's tension and that's thin as it is. Wasteland was all about the coop and racing to get to the randomly dropped resources before the other groups. DayZ was (and is) all about collecting everything you need to keep yourself alive only to randomly stumble across some asshat who shoots you on sight and takes all your stuff so you have to start all over again. If you don't enjoy that you probably shouldn't be playing DayZ.
 
Reply Quote Edit Delete Report
 
News Comments > Dark Age of Camelot Changes Hands
7. Re: Dark Age of Camelot Changes Hands Feb 5, 2014, 17:24 Panickd
 
SimplyMonk wrote on Feb 5, 2014, 16:58:
Parias wrote on Feb 5, 2014, 16:04:
And yet smaller companies have no problem keeping their MMORPG servers going many, many years after their game's prime. WTF?

Most likely because with MMOs you have an ongoing revenue model so those servers still generate revenue. Mercs 2 had no IAP from my memory so the servers are purely money down the drain in EA's mind as they want you to move on and buy their new games.

It's amazing to me how many games require an online server for matchmaking that don't comprehend this idea. I see a lot of indie games falling into this kind of trap and it worries me. They sell a game that needs some sort of server connection to work properly but don't have any sort of ongoing revenue plan to support that sort of game model.
 
Reply Quote Edit Delete Report
 
News Comments > Stick of Truth Sticks it to Uplay; Preorders Underway
31. Re: Stick of Truth Sticks it to Uplay; Preorders Underway Feb 5, 2014, 17:17 Panickd
 
jacobvandy wrote on Feb 5, 2014, 15:23:
Don't know what to tell you boss, aside from stop buying Ubisoft games if it bothers you so much. I couldn't tell you what games are listed in my Uplay library, because I don't even go there in the client. I just click the X to close it after I'm done playing whatever game launched it.

If I had any choice in the matter UPlay would never have been on my machine. It was necessary for two of the games that Nvidia gave away in it's XMas "buy our new video cards" special. The code for Arkham Origins was on Steam but Splinter Cell and AC IV could only be gotten through UPlay. If they're going to force their shitty software on me like that they could have put some thought into how it would work from and end user perspective. That's all I'm saying. They either need to commit to selling their shit themselves and cut the cord with Steam or not force me to run an asinine app that serves no purpose if I end up buying their stuff on Steam.

If even a junk heap of a company like EA could comprehend that it shouldn't be that hard for some of the marketing geniuses that work at Ubi to pick up on it.
 
Reply Quote Edit Delete Report
 
News Comments > Stick of Truth Sticks it to Uplay; Preorders Underway
30. Re: Stick of Truth Sticks it to Uplay; Preorders Underway Feb 5, 2014, 17:04 Panickd
 
Redmask wrote on Feb 5, 2014, 15:28:
Cutter wrote on Feb 5, 2014, 15:26:
Uplay is just entirely unnecessary. It uses up resources needlessly. That's the problem I have with it. If it isn't essential why do I have to use it?

Anyway, looking forward to this game too. No way in hell I'm paying $60 for it however.

What resources? It launches the game. It takes about 2 seconds and 50MB of ram. You don't need to keep it running all the time or something. There are real issues with uPlay like having to patch through its stupid interface and Ubisofts network being about as reliable as a drug addict. But it's not required here anyway so who cares.

If they continue down the path they're looking to it will be required for certain things in their games. Want to play that new game online with your buddies? Just invite them to your game via UPlay! Don't want to use UPlay for that? Too bad, there isn't any other way to do it.

It's just really shoddy software. If they want anyone to take it seriously as a contender in the Steam/Origin/everyone else race they need to get their shit together.
 
Reply Quote Edit Delete Report
 
News Comments > Dark Age of Camelot Changes Hands
3. Re: Dark Age of Camelot Changes Hands Feb 5, 2014, 15:25 Panickd
 
Wow. DAoC still exists? I thought it had died years ago. You never hear anything about it anymore, at all.  
Reply Quote Edit Delete Report
 
News Comments > Stick of Truth Sticks it to Uplay; Preorders Underway
26. Re: Stick of Truth Sticks it to Uplay; Preorders Underway Feb 5, 2014, 15:20 Panickd
 
jacobvandy wrote on Feb 5, 2014, 15:14:
Panickd wrote on Feb 5, 2014, 15:10:
I would agree except that at least two of the games I have on Origin were pulled into Origin from Steam (they still had to be downloaded in Origin, obviously). Ubisoft is the publisher of these games and they could easily pull the games from Steam into UPlay and allow me to play them directly from UPlay if they wanted to. There is zero reason I should need to run two digital distribution clients to play a single game. It's just laziness/cheapness on Ubisoft's part.

That's completely different, as Origin is giving you additional licensed copies of those games as a courtesy. They are not just taking the Steam requirement out of your Steam games, because that's illegal. I guess you could complain about Ubisoft not doing the same charitable thing, but that's a bit petty...

Then those games shouldn't be appearing in my UPlay screen. I didn't purchase them there and they have no reason to be there. They ran fine from Steam without UPlay's app before Ubisoft decided UPlay should be an application for distribution of it's games rather than just a DRM scheme. It's shoddy design on UBisoft's part. If you want people using your store to buy games don't be launching someone else's software from your own when they go to play a game. If you want to bring everything you make out of other apps into your own then those games should launch directly from your own platform, otherwise leave them where they are and don't annoy me with your lower rent software.

Say what you want about Origin but at least EA had enough of a brain to realize that sending your users to another app to launch games was just a stupid idea.
 
Reply Quote Edit Delete Report
 
News Comments > Stick of Truth Sticks it to Uplay; Preorders Underway
23. Re: Stick of Truth Sticks it to Uplay; Preorders Underway Feb 5, 2014, 15:10 Panickd
 
jacobvandy wrote on Feb 5, 2014, 14:56:
Panickd wrote on Feb 5, 2014, 14:33:
I hate that it sees your Ubisoft games in Steam and then launches Steam to play those games. Just let me pull it into UPlay and launch it from there if you must but don't launch an entirely different digital distribution platform so that I can play your game. All that does is make your less robust application look pointless. I shouldn't have to be running Steam and UPlay to run a game.

If you bought the game on Steam, or redeemed key you bought somewhere else on Steam, then Steam is the DRM requirement for running that game. There's no way around that, except buying the game straight from Ubisoft instead.

I would agree except that at least two of the games I have on Origin were pulled into Origin from Steam (they still had to be downloaded in Origin, obviously). Ubisoft is the publisher of these games and they could easily pull the games from Steam into UPlay and allow me to play them directly from UPlay if they wanted to (remember these games are already using UPlay's "phone home" DRM scheme, otherwise they wouldn't be showing up in UPlay). There is zero reason I should need to run two digital distribution clients to play a single game. It's just laziness/cheapness on Ubisoft's part.

This comment was edited on Feb 5, 2014, 15:16.
 
Reply Quote Edit Delete Report
 
News Comments > Stick of Truth Sticks it to Uplay; Preorders Underway
20. Re: Stick of Truth Sticks it to Uplay; Preorders Underway Feb 5, 2014, 14:33 Panickd
 
Beamer wrote on Feb 5, 2014, 14:22:
I only used UPlay for FC3.

It was this annoying thing that opened when I launched the game, and once hung without me noticing, causing Steam to think I had played for 70 hours straight.

I never explored it. Never clicked a button. Never tried to figure out what all these points it was giving me were and how I may or may not be able to redeem them. It was an unnecessary, unwanted nuisance, a redundant layer on top of a layer already doing everything it did.

People used to say the same things about Steam in it's early days. UPlay will get better if Ubisoft will put some time and effort into it. Right now it's in a pretty sad state though.

I hate that it sees your Ubisoft games in Steam and then launches Steam to play those games. Just let me pull it into UPlay and launch it from there if you must but don't launch an entirely different digital distribution platform so that I can play your game. All that does is make your less robust application look pointless. I shouldn't have to be running Steam and UPlay to run a game.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
9. Re: Morning Consolidation Feb 5, 2014, 14:20 Panickd
 
nin wrote on Feb 5, 2014, 09:39:
Analyst labels PlayStation Now 'a joke'.

Still incredibly skeptical of it working. We'll see, I guess...

Anyone get in on the beta?



Michael Pachter's track record for predicting anything in gaming is pretty pathetic. He does little to no research to come to his conclusions and then phrases his "analysis" in the most provocative way possible so that he can attract lazy game journalists to come to him for quotes hoping to set up some sort of self fulfilling cycle. In short, Pachter is an analyst who realized that being an analyst was hard work and doesn't get you as much attention as just randomly pulling things out of your ass and ranting about them.
 
Reply Quote Edit Delete Report
 
News Comments > John Carmack on Leaving id
14. Re: John Carmack on Leaving id Feb 4, 2014, 21:58 Panickd
 
[VG]Reagle wrote on Feb 4, 2014, 20:10:
Mad Max RW wrote on Feb 4, 2014, 19:51:
[VG]Reagle wrote on Feb 4, 2014, 19:07:
Let me translate. Id wanted me to work on actual games and all I want to do is puke 4 hour speeches about
video drivers.

[VG]Reagle wrote on Feb 4, 2014, 19:47:
Thanks for making us want to dig our ear drums out with a fork every year.

We get it. Someone tied you down and forced you to listen to his keynotes A Clockwork Orange style.

Romero was right all along. Wasted money on ROCKETS AND YAPPED NON STOP FOR 10 years.

So what you're saying is that John Romero made you his bitch? And you sucked it down?
 
Reply Quote Edit Delete Report
 
News Comments > Nadella New MS CEO; Gates Out as Chairman
12. Re: Nadella New MS CEO; Gates Out as Chairman Feb 4, 2014, 14:22 Panickd
 
Creston wrote on Feb 4, 2014, 12:57:
So the Board kicks out Ballmer AND Gates because they want to shake things up, then they pick this guy as CEO.

Ca plus ce change, etc.

Umm... the board had nothing to do with either Ballmer or Gates leaving. Gates has been very public in saying he wanted to take on more of an advisory role and spend more time on his foundation for the last couple years at least. And I'm thinking Ballmer has had his exit planned for a long while as well. He was never as passionate about Microsoft once Gates stepped away. He certainly wasn't going to stick around without ol' Bill to give him some cover.

They didn't want change. On the contrary they're looking for Microsoft to continue walking the path that it's on. They just want it to execute better.
 
Reply Quote Edit Delete Report
 
News Comments > Take Two Financials - GTA5 Sells > 32M
16. Re: Take Two Financials - GTA5 Sells > $32M Feb 3, 2014, 21:15 Panickd
 
Bumpy wrote on Feb 3, 2014, 20:47:
Rockstar is definitely getting their money's worth out of that game engine, that's for sure.

I'd like to see them do comprehensive environment destruction and interaction in their next engine. It is so pathetically lacking in today's games.

In a different vein, I think a new setting would be awesome for GTA6. Give me a sci-fi future world with things like hover cars, laser weapons, high tech gadgets and alien races.


You basically described a small part of Saints Row IV. GTA is the semi-realistic heist/crime family game while the Saints Row series has been the "what crazy shit can we put in next" GTA clone.
 
Reply Quote Edit Delete Report
 
News Comments > Take Two Financials - GTA5 Sells > 32M
10. Re: Take Two Financials - GTA5 Sells > $32M Feb 3, 2014, 18:50 Panickd
 
Metasparks wrote on Feb 3, 2014, 17:45:
Hey Blue. Typo in headline. Not > $32M. Should be > 32M copies

No, GTA 5 did indeed do sales in excess of 32 million dollars. So it's technically correct, typo or not.
 
Reply Quote Edit Delete Report
 
News Comments > Saturday Metaverse
7. Re: Saturday Metaverse Feb 2, 2014, 10:32 Panickd
 
NicklePop wrote on Feb 1, 2014, 21:16:
Buy gold and silver.

Avoid bitcoin.

The coming USD collapse will make you rich on the other end, provided a viable economy appears accepting metals.

Or better yet play the market, sell the metals during the USD collapse and buy real estate with the proceeds.

(likely that we'll return to 99% of pre-FRN economics)

I would think that in the event of a total economy collapse (which is what would happen if the USD collapsed) a hunk of metal in the convenient shape of a gun is going to gain you a lot more than gold or silver. And will probably allow you to take whatever real estate some other fool bought during the collapse with his gold and silver too.
 
Reply Quote Edit Delete Report
 
News Comments > EA Class Action Suit Plans
13. Re: EA Class Action Suit Plans Feb 1, 2014, 20:41 Panickd
 
Quboid wrote on Feb 1, 2014, 20:13:
The shareholder's perspective is that EA knew that BF4 was flawed before it was released. Therefore, by telling investors before the launch that they were about to release this mega awesome new game, they intentionally mislead investors to push their share price up. Investors who then lost out when the problems became apparent and their value was hit.

The thing is, I don't understand why their stock took a hit over BF4. The game sold extremely well despite it's issues so EA did make money on it and will no doubt make even more as the various DLC packs are released. EA is a game publisher. They published a game. The game made them a profit. That should be the end as far as any shareholder is concerned. I don't understand how any of that warrants a drop in stock price.

And as far as them playing up the release of a game that they knew was going to sell well: isn't that what every publicly traded publisher does with it's big titles?
 
Reply Quote Edit Delete Report
 
News Comments > Saturday Metaverse
4. Re: Saturday Metaverse Feb 1, 2014, 20:07 Panickd
 
LittleMe wrote on Feb 1, 2014, 16:19:
Mining bitcoins is now done on a more industrial scale with ASIC chips. GPU mining is obviously not profitable unless the BTC value climbs enormously in value which will probably not happen in the short-medium future.

GPU mining is, for now, profitable with scrypt-based crypto-currencies.


All crypto currencies are only worth what the community thinks they are which means they are now and will always be subject to massive nonsensical spikes and dips in value. They aren't backed by anything of any true value nor the promise of any corporate or governmental body. Bitcoin could easily spike thousands of dollars in value in a few months and lose all that value in a week because there isn't any real regulation beyond what the community believes it should be worth. The only people who really made any sort of killing on Bitcoins got in way early and have exchanged all or the vast majority of what they mined by now.
 
Reply Quote Edit Delete Report
 
News Comments > EA Class Action Suit Plans
9. Re: EA Class Action Suit Plans Feb 1, 2014, 19:57 Panickd
 
I am not sure what EA did in the wrong here from a stockholder perspective. They made a title and got it to the shelves in time for the holidays and it sold really well despite the roll out glitches which EA went to work fixing as soon as they could. What else could they do? Delaying the roll out would have screwed their earnings in a very important quarter which, so far as any shareholders should be concerned, would've been worse. Why were there no shareholder lawsuits over the SimCity launch which was botched just as badly if not worse?

This is just some bottom feeding law firm looking for some go away money.
 
Reply Quote Edit Delete Report
 
News Comments > On Sale
6. Re: On Sale Jan 30, 2014, 21:08 Panickd
 
Quboid wrote on Jan 30, 2014, 19:45:
Is the latest Splinter Cell, Blacklist, any good? I liked the first few Splinter Cell games very much and I'd welcome a return to that. When Ubisoft went off the rails with their DRM I ignored the series but it isn't used any more. I'm not keen on Uplay but I'm putting up with it for Far Cry 3 these days and it's not killing me.

Blacklist is awesome. It's particularly good if you have someone to run through the coop campaigns with. Doing the coop missions was some of the most fun I've had with video games in a very long time. And, for the record, you need to install Ubisoft's UPlay to play it and to play coop.
 
Reply Quote Edit Delete Report
 
579 Comments. 29 pages. Viewing page 8.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


footer

Blue's News logo