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User information for Xander Lohr

Real Name Xander Lohr   
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Nickname Panickd
Email Concealed by request - Send Mail
ICQ None given.
Description It's far too late for me to be anything I'm not.
Homepage http://
Signed On Aug 23, 2011, 19:03
Total Comments 523 (Apprentice)
User ID 57051
 
User comment history
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News Comments > Roberts: We Won't Sell Star Citizen
12. Re: Roberts: We Won't Sell Star Citizen Apr 1, 2014, 10:39 Panickd
 
InBlack wrote on Apr 1, 2014, 10:12:
Panickd wrote on Apr 1, 2014, 10:11:
InBlack wrote on Apr 1, 2014, 10:09:
Darks wrote on Apr 1, 2014, 09:59:
What he really means, is EA gave him a bad taste in his mouth and hes not going back for more.

Actually that would be Microsoft. And they rescued his last trainwreck of a game Freelancer. What most Chris Roberts 'believers' seem to forget is that he already tried to make Star Citizen ten years ago, and Microsoft had to take him off the project. One of the last good deeds by Microsoft way back when they still cared enough about PC gaming to at least make a profit on it.


So if you're a game designer you shouldn't dream big or try anything that hasn't been done before? Got it. Just shitty COD clones from here on out people!

Typical. Where did I mention CoD clones? Oh right...That was you.

Way to miss the point and not engage any brain cells in your response.
 
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News Comments > Roberts: We Won't Sell Star Citizen
8. Re: Roberts: We Won't Sell Star Citizen Apr 1, 2014, 10:11 Panickd
 
InBlack wrote on Apr 1, 2014, 10:09:
Darks wrote on Apr 1, 2014, 09:59:
What he really means, is EA gave him a bad taste in his mouth and hes not going back for more.

Actually that would be Microsoft. And they rescued his last trainwreck of a game Freelancer. What most Chris Roberts 'believers' seem to forget is that he already tried to make Star Citizen ten years ago, and Microsoft had to take him off the project. One of the last good deeds by Microsoft way back when they still cared enough about PC gaming to at least make a profit on it.


So if you're a game designer you shouldn't dream big or try anything that hasn't been done before? Got it. Just shitty COD clones from here on out people!
 
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News Comments > Morning Tech Bits
22. Re: Morning Tech Bits Mar 31, 2014, 14:58 Panickd
 
Beamer wrote on Mar 31, 2014, 12:18:
Creston wrote on Mar 31, 2014, 11:50:
HorrorScope wrote on Mar 31, 2014, 11:25:
If they only start selling 4K's, it will happen in time and I'm for that. Same price as they are today, just 4K.

4K doesn't have to stand a chance, it just has to be the only option and it will by default.

Didn't 3D do the same thing? Pretty much all new TV sets basically came with mandatory 3D shit on them, so people just didn't buy them.

Not sure that 4K is going to have much more effect. It's just yet another attempt by the TV manufacturers to make you buy a new TV set, and new cables and everything.

Fuck 'em.

3D didn't hurt sales, it just didn't help them. People stopped buying TVs not because they were 3D but because the TV they already owned was good enough.

4K will have more of an effect, because you don't need to do anything special/annoying to get its benefits (Every set of 3D glasses I've worn is a pain in the ass to see if its on or off, they make the image worse, and they're all-around a hassle), but I think people will realize over time that they just don't have much of a benefit unless you have a 100" tv.

When they trucked out their HDTVs to CES years ago do you know what was sitting right beside them? SDTVs. Because the difference in sharpness and clarity between the two was obvious to anyone. This year the same manufacturers trucked their "4K" TVs out to CES and low and behold there was no 1080p set next to the 4K set for comparison purposes. I wonder why that would be?

4K is going to happen because the entire entertainment/electronics market is pushing for it to happen not because the average person is going to see much benefit from it. And the TV makers are really, really trying hard to get people back into the mood to buy new TVs after their 3D push fell flat. But I think the only thing that will get people to buy 4K TVs in mass numbers is when they'll be given no choice because 1080p sets just aren't available anymore. And that won't happen for at least a fair number of years yet.
 
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Mar 31, 2014, 14:45 Panickd
 
Creston wrote on Mar 31, 2014, 11:20:
The one big advantage of POTS phones is that even if your power is out, you can still make calls. Bundles phones don't have that.

I also find it fairly cute that all these states are saying "Let's get rid of the land line, so the telcos can put all that money into innovation and making internet access cheaper!"

Yeah, because that's going to happen...

I both dread and look forward to the day (in a perverse way) that the government allows the POTS lines to go dead and a major disaster happens. Since most cell towers require power to function and a surprising number of them do not have a whole lot in the way of backup power it'll be one of those days when lawmakers realize they've fucked up and blame it on the companies who wouldn't have done it had the lawmakers not approved it. Even cell towers that stay functional in such situations are easily overwhelmed by call volume especially in major metro areas.

Of course I am also waiting for the day a large coronal mass ejection hits the earth and devastates the power grid. I think even intact POTS lines would be out of commission in that case.
 
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News Comments > Dead Space Free on Origin
22. Re: Dead Space Free on Origin Mar 27, 2014, 22:10 Panickd
 
Dagnamit wrote on Mar 27, 2014, 20:27:
Panickd wrote on Mar 27, 2014, 20:22:
siapnar wrote on Mar 27, 2014, 20:14:
Meh, I have no problem with Origin. It's stable, unobtrusive and works. At least from my experience

Not to mention if you have a problem an actual person will call or e-mail you before hell freezes over. One of the crap things about the whole Valve/Steam "flat management" bullshit.

I highly doubt their management structure carries over to the call center in India. They probably sell a lot more games than Origin.

Hate to burst your bubble of delusion but Valve doesn't farm out its support. Its all in-house and that means that, yes, even when you're looking for support you're dealing with the flat management of the company. And that means that the quality of the response you'll get is a complete crapshoot.

Thankfully I've only ever had two issues with games on Steam and one took two weeks to fix and the other was fixed without them ever bothering to tell me it had been taken care of. The one issue I had with a game on Origin (some DLC not showing up as purchased in game) I e-mailed them and they called me inside twenty minutes and fixed it.
 
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News Comments > Dead Space Free on Origin
7. Re: Dead Space Free on Origin Mar 27, 2014, 20:22 Panickd
 
siapnar wrote on Mar 27, 2014, 20:14:
Meh, I have no problem with Origin. It's stable, unobtrusive and works. At least from my experience

Not to mention if you have a problem an actual person will call or e-mail you before hell freezes over. One of the crap things about the whole Valve/Steam "flat management" bullshit.
 
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News Comments > Runic Cofounders Leaving
13. Re: Runic Cofounders Leaving Mar 27, 2014, 17:30 Panickd
 
Beamer wrote on Mar 27, 2014, 12:12:
jacobvandy wrote on Mar 27, 2014, 11:31:
Blah blah blah... If you liked working a small indie studio environment, maybe you shouldn't have sold out? But I guess he'd rather have his cake and eat it, too.

Well duh.
1) Start small game company
2) Grow it
3) Sell it, buying you significant economic freedom and comfort
4) Stay your contractually obligated length of time
5) Leave
6) Start small game company, now backed by your fatter wallet


I don't understand why you are coming across as so bitter. Did he ruin something for you? Lots of entrepreneurs love being at small companies, but when success comes, they have to grow, regardless of "selling out."

Your post just seems like an immature rant.

The only time that becomes a problem is when step 3.5 is "Bitch about how your company has grown under new ownership and pine for the days when it was an indie." And the fact that they've done that more than once now. If you want to work at an indie studio and you run the studio the exact thing you don't want to do is sell that studio to someone else. It seems like these two don't know what they want.
 
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News Comments > The Elder Scrolls Online Next Week: Early Access Details
34. Re: The Elder Scrolls Online Next Week: Early Access Details Mar 26, 2014, 16:40 Panickd
 
Darks wrote on Mar 26, 2014, 16:16:
Not understanding why you guys are so dead set against the game. I get that you many donít want to play it. But forming opinions about a beta that does not represent the final product is kind of strange to me. How can you guys claim to like Skyrim and not like this? What is not fun about exploring Tamriel? The entire island!

When they're launching the game so close to the "beta" period in which a lot of things were unbalanced and broken, just how much fixing do you think they can do in such a short period? Areas that should be instanced but aren't, areas that are inexplicably instanced with no reason given why they should be, unresponsive NPCs that you need to talk to in order to continue quests, glacially slow character progression and a truly uninspired battle system are all still there despite their supposed "testing" and "feedback".
I think some are forming opinions about early beta releases. But much of that has changed since then.

Too many here are ready to claim this game as dead and itís not even launched yet. To me thatís Confusing. Anyway, I donít think it will go free to play; this is not a small time company thatís going to toss in the towel so quickly. Yea eventually it may go free to play. But not for at least 2 or more years.

EA/Bioware? Star Wars? Sound familiar? I don't think Bethesda will throw the towel in quickly but at some point they're going to have to come up with another way to make money from this thing that doesn't involve getting people to pay a monthly fee for it. Those days are dead and gone and took many better games with them.
 
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News Comments > The Elder Scrolls Online Next Week: Early Access Details
28. Re: The Elder Scrolls Online Next Week: Early Access Details Mar 26, 2014, 16:14 Panickd
 
Cutter wrote on Mar 26, 2014, 15:38:
This game is just awful. Definitely F2P within the year. Probably 6 months.

It's pretty bad. And just boring as all hell. I don't know how they managed to make a WoW clone with more realistic graphics and suck the fun out of it but they managed it. If it stays anything like its current state I wouldn't even waste my time on it in F2P. I had loads more fun in Neverwinter (well, for the month it took me to chug through all the official content anyway) and I never spent dime one on that.
 
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News Comments > New Titanfall Game Modes Coming
26. Re: New Titanfall Game Modes Coming Mar 26, 2014, 16:10 Panickd
 
MajorD wrote on Mar 26, 2014, 15:20:
Panickd wrote on Mar 26, 2014, 14:26:
MajorD wrote on Mar 26, 2014, 11:28:
.....and to think some people complain about Indies releasing pre-release Alphas.

And how is that nonsense related in any way to Titanfall? Color me confused. Confused

I was just being snide. The fact that a AAA title like Titanfall didn't ship with these announced modes in the first place, it would come across that the game was shipped incomplete to meet scheduled released dates dictated by the BIG publisher called EA.

So, in a roundabout way I was comparing the above to Indies pre-releasing games as Alphas (in complete games), of which the buyer is made very aware of before placing their order.

Again, just a snide comment is all......


Ahh, lol. So what you're saying is that Titanfall is par for the AAA course then.

But you have to give them credit for getting it as complete as it is in only two years. And they have to have some features to crow about for the inevitable annual sequel.
 
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News Comments > New Titanfall Game Modes Coming
18. Re: New Titanfall Game Modes Coming Mar 26, 2014, 14:26 Panickd
 
MajorD wrote on Mar 26, 2014, 11:28:
.....and to think some people complain about Indies releasing pre-release Alphas.

And how is that nonsense related in any way to Titanfall? Color me confused. Confused
 
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News Comments > Molyneux: Indie Revival "Won't Last"
34. Re: Molyneux: Indie Revival Mar 25, 2014, 13:54 Panickd
 
Beamer wrote on Mar 25, 2014, 12:54:
Panickd wrote on Mar 25, 2014, 12:40:
Beamer wrote on Mar 25, 2014, 12:21:
BitWraith wrote on Mar 25, 2014, 11:34:
Shit man, when did humanity become some cynical.

The guy is one of the great, classic game creators. Show some flipping respect.

George Lucas is an asshat, but he'll always have made Star Wars. In the same vein, Peter will always have been the head of Bullfrog.

I'd give you this argument up to and including Fable.
Many of the people here were saying the same things about him around Fable, because he jumped to a platform and they felt betrayed and were being bitter children.

In the long run, though, either they were right in that he had lost it or they were wrong to be infuriated that he left. Because his track record since, especially since Milo, has been pretty miserable.

I think the problem with Molyneux is that he was so good for so long. Nearly everything he touched was golden for a long while and now people expect that from him. And when he creates something that's just very good but doesn't rise to the level of greatness or (god forbid) fumbles something once in awhile because he was trying something different, he gets trashed ruthlessly. The funny thing is, I really don't think he gives a shit. If he cared about the haters he'd stop talking, pontificating and trying the new things.

What has he done since arguably Fable, arguably B&W, definitely Dungeon Keeper, that qualifies as "very good?"
I'd say nothing past Dungeon Keeper is "very good." B&W was interesting but flawed, the Fable series is alright but forgettable, same with The Movies, and everything else is gibberish.

That's nearly a 20 year streak of "just alright."

I would argue that the original B&W and The Movies qualify as "very good" despite being flawed. They were products that were trying something new and taking old genre ideas into new areas. Hell, Syndicate was flawed, but I still spent days of my life playing it. Ditto Powermonger. Since when does someone have to knock everything they try to do out of the park to be worthy of some respect for their past accomplishments? Hell, Neil Armstrong and Buzz Aldrin only went to the moon once! But no one is going up to Buzz Aldrin these days and going, "Yeah, but what have you done lately?"
 
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News Comments > Molyneux: Indie Revival "Won't Last"
25. Re: Molyneux: Indie Revival Mar 25, 2014, 12:40 Panickd
 
Beamer wrote on Mar 25, 2014, 12:21:
BitWraith wrote on Mar 25, 2014, 11:34:
Shit man, when did humanity become some cynical.

The guy is one of the great, classic game creators. Show some flipping respect.

George Lucas is an asshat, but he'll always have made Star Wars. In the same vein, Peter will always have been the head of Bullfrog.

I'd give you this argument up to and including Fable.
Many of the people here were saying the same things about him around Fable, because he jumped to a platform and they felt betrayed and were being bitter children.

In the long run, though, either they were right in that he had lost it or they were wrong to be infuriated that he left. Because his track record since, especially since Milo, has been pretty miserable.

I think the problem with Molyneux is that he was so good for so long. Nearly everything he touched was golden for a long while and now people expect that from him. And when he creates something that's just very good but doesn't rise to the level of greatness or (god forbid) fumbles something once in awhile because he was trying something different, he gets trashed ruthlessly. The funny thing is, I really don't think he gives a shit. If he cared about the haters he'd stop talking, pontificating and trying the new things.
 
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News Comments > Molyneux: Indie Revival "Won't Last"
23. Re: Molyneux: Indie Revival Mar 25, 2014, 12:30 Panickd
 
harlock wrote on Mar 25, 2014, 12:19:
Panickd wrote on Mar 25, 2014, 11:43:
And what boundless achievements glow so brightly on your resume that warrants you being able to pass judgement on anyone?

you dont have the clearance for that information

Indeed. Well played, sir.
 
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News Comments > Molyneux: Indie Revival "Won't Last"
16. Re: Molyneux: Indie Revival Mar 25, 2014, 11:43 Panickd
 
harlock wrote on Mar 25, 2014, 11:33:
this is what is known as "sour grapes"

molyneux is a sad little man

Yes, a sad little man that created Populous and Black & White and Magic Carpet and Syndicate. Some of the defining games in PC gaming.

And what boundless achievements glow so brightly on your resume that warrants you being able to pass judgement on anyone?
 
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News Comments > Evening Interviews
2. Re: Evening Interviews Mar 24, 2014, 22:19 Panickd
 
Cutter wrote on Mar 24, 2014, 21:27:
Yeah, well good luck with that Kenny me boy. Let Molyneux know how that works out, lol!

Molyneux has a history of dreaming big and not quite meeting what he sets out to. Levine's history is much more grounded. I'm very interested in seeing whatever he does next, whether he goes whole hog with the new approach or not. I appreciate it when people stick their necks out for their art. It's the only thing that can move the form forward.
 
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News Comments > Free AC4 Maps Thanks to Microtransactions
8. Re: Free AC4 Maps Thanks to Microtransactions Mar 24, 2014, 22:11 Panickd
 
Rossafur wrote on Mar 24, 2014, 15:33:
Remember back when community-made maps (and mods) ended up surpassing official maps in popularity, and it didn't split up the community because anyone could download them, for free? Blue's News remembers! *wanders off to go wax nostalgic about Lithium II and Loki's Minions CTF for Quake 2 and all the maps I made for Quake 1* Wonder if I can still find those and bots that play them...

That actually made me remember when we got BF1942 maps for free with patches but with BF3/4 you don't get them if you don't pay for the DLC. Fuck microtransactions.
 
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News Comments > Free AC4 Maps Thanks to Microtransactions
1. Re: Free AC4 Maps Thanks to Microtransactions Mar 24, 2014, 13:34 Panickd
 
So it doesn't make sense to split the community in AC4 but it made perfect sense in the three previous games? Cut the bullshit. The community has been asking for this from the day the first for pay DLC map pack rolled out and you finally acceded. Don't walk around strutting like it was your idea.  
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News Comments > Morning Safety Dance
1. Re: After DNS change fails, Turkish government steps up Twitter censorship Mar 24, 2014, 13:30 Panickd
 
That headline should read, "Turkish government doesn't understand how the Internet works."  
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News Comments > Morning Consolidation
9. Re: Morning Consolidation Mar 21, 2014, 12:46 Panickd
 
Pigeon wrote on Mar 21, 2014, 10:11:
Well I don't really understand the twitch thing either, but I guess its like facebook for gamers.

I watch a few Twitch streams on a regular basis and have participated in a few MP matches that were streamed by others. I think what drives Twitch is the same thing that has made YouTube "Let's Play" videos so popular. It's entertaining to watch people do things that you like to do. What else could account for the popularity of fishing shows and watching people play golf?
 
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523 Comments. 27 pages. Viewing page 1.
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