Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Redding, CA 06/22
Tampa, FL 06/26
Tampa, FL 10/04

Regularly scheduled events

User information for Crustacean Soup

Real Name Crustacean Soup   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname None given.
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Jul 14, 2011, 01:04
Total Comments 337 (Amateur)
User ID 56982
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 ] Older >


News Comments > SimCity: Details on Player Region Limits and Color-Blindness Mode
22. Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Jan 25, 2013, 14:59 Crustacean Soup
 
Panickd wrote on Jan 25, 2013, 14:00:
Battlefield 3 has a colorblind mode that changed the color of the player markers. I used it even though I'm not color blind because it made the symbols pop more and they were way easier to see than the regular ones.

That was a really necessary addition too. I've got the most common color deficiency (a weak red-green color blindness), and with colorblind mode off the pale red and pale green markers are often completely indistinguishable.

I haven't heard of any games going as far as it sounds like SimCity is with that though. It's pretty cool.
 
Reply Quote Edit Delete Report
 
News Comments > Chivalry - Medieval Warfare Free Weekend; Sale
13. Re: Chivalry - Medieval Warfare Free Weekend; Sale Jan 25, 2013, 13:12 Crustacean Soup
 
Armengar wrote on Jan 25, 2013, 03:06:
It's a mod?
We have a full UE3 license, it's not even a UDK title.

Like Steam's description says, a decent-sized content update is going to drop soon too, adding a new TO map, a duel mode, new weapons, and other things (there's a beta thread in the forums). We're pretty serious about supporting the game
 
Reply Quote Edit Delete Report
 
News Comments > Storm Brewing at Starbreeze
10. Re: Storm Brewing at Starbreeze Jan 21, 2013, 16:28 Crustacean Soup
 
Aero wrote on Jan 21, 2013, 15:57:
It's getting to the point where I couldn't care less about another Unreal Engine, flying a floating gun, first person shooter regardless of how well it's executed.
I thought player movement in Dishonored was pretty good
 
Reply Quote Edit Delete Report
 
News Comments > Gas Powered Games Layoffs
5. Re: Gas Powered Games Layoffs Jan 18, 2013, 22:09 Crustacean Soup
 
NKD wrote on Jan 18, 2013, 21:56:
Prez wrote on Jan 18, 2013, 21:50:
It's getting ugly for a lot of gaming companies lately. Not good.

I don't really see this as a new thing. Game companies, unless mega-successful in the long term with a huge bankroll behind them, are always just one flop away from the shitcan.

Even within successful companies, this isn't even slightly uncommon.
 
Reply Quote Edit Delete Report
 
News Comments > XCOM: Enemy Unknown Free Second Wave DLC
26. Re: XCOM: Enemy Unknown Free Second Wave DLC Jan 8, 2013, 18:26 Crustacean Soup
 
I try to avoid dashing or running through doors/windows unless I absolutely have to (I assume that's what you meant?), but I'm also extremely impatient  
Reply Quote Edit Delete Report
 
News Comments > XCOM: Enemy Unknown Free Second Wave DLC
21. Re: XCOM: Enemy Unknown Free Second Wave DLC Jan 8, 2013, 16:17 Crustacean Soup
 
Yosemite Sam wrote on Jan 8, 2013, 14:32:
Finished my first game on normal, total cake walk.

I must be terrible at this. I'm playing Normal / Iron man as my first game, and I've lost several soldiers already. I've had one failed mission that I can recall; the first time I came across a Berzerker, I managed to lose three soldiers and barely got the others out. Having a great time despite my awfulness, though
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Interesting NPC Mod
14. Re: Skyrim Interesting NPC Mod Jan 8, 2013, 16:11 Crustacean Soup
 
I've had it installed for a while, and I don't like it. I understood going in that it was meant as flavor, that's not my issue with it.

Everything is over-written; the language is too flowery, it's too verbose, and the dialogues monologues stretch on forever. Even the response choices are extremely long and silly. Yes, you can escape or skip at any point, but if you're always doing that then what's the point? I don't mind the voice acting so much, but I do mind the actors' recording setups. Some of them are good, many of them are terrible and massively detract.
 
Reply Quote Edit Delete Report
 
News Comments > NVIDIA Portable Announced
31. Re: NVIDIA Portable Announced Jan 7, 2013, 15:26 Crustacean Soup
 
Agent.X7 wrote on Jan 7, 2013, 14:38:
At no point while I am at home do I want to play a game with great graphics on a screen the size of my cell phone. Hell, I wish my Vita did video out to my TV.

It has HDMI, I was thinking part of the reason for this would be so that people who don't have their PCs hooked up to their TV could play PC games on the big screen...
 
Reply Quote Edit Delete Report
 
News Comments > November Steam Hardware & Software Survey
6. Re: November Steam Hardware & Software Survey Dec 13, 2012, 14:05 Crustacean Soup
 
Dev wrote on Dec 13, 2012, 10:51:
I wonder what composes the half a percent category termed "other" ? If its mostly linux flavors, or?

Other versions of OS X and server editions of Windows, maybe?
 
Reply Quote Edit Delete Report
 
News Comments > Humble THQ Bundle Adds Dawn of War
26. Re: Humble THQ Bundle Adds Dawn of War Dec 11, 2012, 15:38 Crustacean Soup
 
jdreyer wrote on Dec 11, 2012, 05:08:
NamecaF wrote on Dec 11, 2012, 02:27:
But if this is a regular tactic all Humble Bundles do, then it seems rather strange. Why not just include all the games at the outset?

I'm sure it's just to sweeten the deal to entice people on the fence and generate additional buzz. Also by adding two extra sets of games to the bundle, they generated 3 news items on three different days rather than one if they'd just thrown them all up at the outset.

Exactly. They got this additional story right here, didn't they?
 
Reply Quote Edit Delete Report
 
News Comments > Humble THQ Bundle Grows
23. Re: Humble THQ Bundle Grows Dec 7, 2012, 15:33 Crustacean Soup
 
I didn't have Tales of Valor, and I had retail versions of the other CoHs. I've dreaded reinstalling them because the last time I did the patch process took at least a good hour of me clicking OK to a ton of incremental patches, so getting them on Steam is totally worth it.  
Reply Quote Edit Delete Report
 
News Comments > Planets Under Attack Demos
1. Re: Planets Under Attack Demos Dec 7, 2012, 15:31 Crustacean Soup
 
So it's another Galcon-alike. This time it's in space, exactly like, uh, Galcon.  
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
5. Re: Steam Top 10 Dec 2, 2012, 17:15 Crustacean Soup
 
Huh, no shit. That's good to know. I wasn't aware of where the source of these was.  
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
3. Re: Steam Top 10 Dec 2, 2012, 17:02 Crustacean Soup
 
They're not ranking revenue, as far as I can tell, they're ranking sales. Not all games sell at the same price. Either way, free games don't 'sell' so they don't show up on the ranking.  
Reply Quote Edit Delete Report
 
News Comments > SOE on PlanetSide 2 in 2025
11. Re: SOE on PlanetSide 2 in 2025 Dec 1, 2012, 17:54 Crustacean Soup
 
Yeah, I don't believe it shows their location on the map if you're looking at other continents. Insert or Instant Action will deploy you over to their continent, though.  
Reply Quote Edit Delete Report
 
News Comments > SOE on PlanetSide 2 in 2025
9. Re: SOE on PlanetSide 2 in 2025 Dec 1, 2012, 17:49 Crustacean Soup
 
Insert will (or rather, is supposed to) spawn you on your Squad Leader. You can only use it once every few minutes. If Insert doesn't work, go to the map and click the Squad Leader button at the bottom-left to Instant Action onto them (again, once every few minutes at max).

Most of the time, once you're on the same continent as the rest of your squad, you just spawn at the spawn point closest your squad leader. This might be a squad spawn beacon, if they put one down. Whatever the closest spawn point to your squad leader is gets colored green in the redeploy screen. Once deployed, squad members show on your HUD and map with green icons.
 
Reply Quote Edit Delete Report
 
News Comments > SOE on PlanetSide 2 in 2025
7. Re: More Big Picture Details Dec 1, 2012, 17:44 Crustacean Soup
 
J wrote on Dec 1, 2012, 17:32:
I've yet to see any real benefits to being in a squad in PS2.

  • Squad bonus XP
  • Squad organization and teamwork (waypoints; nearest deploy point near leader is Green; you can see squad members on the HUD; squad text and voice communication; etc.)
  • Squad spawn beacons
  • Squad/platoon-locked vehicles are open to you (and a number of squads do lock their vehicles, even if they're open squads)

  • You can solo, but it's definitely more rewarding when you're squaded.

    If you're just in it for the XP, then maybe it's not that much more rewarding, but then I don't know why you'd play this game at all.
     
    Reply Quote Edit Delete Report
     
    News Comments > PlanetSide 2 Bans All Client Mods
    37. Re: PlanetSide 2 Bans All Client Mods Nov 28, 2012, 18:33 Crustacean Soup
     
    DG wrote on Nov 28, 2012, 17:56:
    While we're here, htf do you use the jetpack? Isn't it the F key? It's worked once and never again. I can see the power bar thing in the bottom-right corner so pretty sure I do have it equipped, but nothing happens.

    Hold jump.
     
    Reply Quote Edit Delete Report
     
    News Comments > Steam Top 10
    50. Re: Steam Top 10 Nov 26, 2012, 20:59 Crustacean Soup
     
    Max Payne 3: Sometimes cutscene dialogue (and the whole center channel) doesn't work at all for me unless I switch it from "Surround" to "Stereo". Also, in some cutscenes the audio just fails altogether except perhaps for some ambient noises, regardless of whether it's in Stereo or Surround. Considering the game is so extremely cutscene-heavy, it's kind of bumming me out. I don't know if this is common.

    I also had to go to their site and get the manual installer for the "Social Club" before the game would start.
     
    Reply Quote Edit Delete Report
     
    News Comments > PlanetSide 2 Launches
    46. Re: PlanetSide 2 Launches Nov 21, 2012, 23:26 Crustacean Soup
     
    Facility capture is a bit wacky. Unless I'm mad though, all there is to grasp:

    Small bases have one to three control points. Stand near a control point long enough, and you capture it. Own the majority of control points, and you start to push up your score in the base. Once you've got the max score, you win the base. You can push the base more quickly if you have people standing beside each (now captured) control point, with the bonus per control point maxing out with some number of players.

    Larger bases, such as biolabs, have sub-bases around the perimeter of their territory. If you capture a sub-base (same rules as any other base, though usually they have only one control point), you get a forward spawn point for you team to attack the main base.

    Larger bases also often have generators. Shutting down a generator (hold E on it to plant a charge; shooting it doesn't do much or anything) will take down a forcefield, making it easier to enter the base. Some sub-bases -- e.g. biolabs -- have teleporters (icon is a little teleporter with up/down arrows) that beam you right into the main base, which of course makes tit much easier to take.

    While you're taking a base, the enemies will generally still be able to spawn. The building they spawn in has team-pass forcefields that they can not only pass through but can shoot through as well. This is meant to discourage spawn camping, as well as give a team a chance to fight back if someone tries to snipe their base from under them. It's a bit annoying once it's become obvious that you've won though. Just don't stand in the line-of-fire, and if you're defending, give up and spawn somewhere else.

    Bases capture more or less quickly depending on your influence on the base (how many hexes surrounding this base's territory that your team owns). I believe this is shown in the map.

    They do a pretty poor job explaining any of this, so, eh. It could benefit from some better in-game explanation.


    As far as figuring out how to get into the action: if you don't have anyone else to play with, just do the auto-squad-join, and press Insert to Instant Action to your squad leader. Whenever you need to respawn, the Green spawn point in the deploy screen is the one that's closest your squad leader. The game is definitely better if you have someone to play with, though. I probably wouldn't play it lone wolf.
     
    Reply Quote Edit Delete Report
     
    337 Comments. 17 pages. Viewing page 3.
    < Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 ] Older >


    footer

    .. ..

    Blue's News logo