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User information for Crustacean Soup

Real Name Crustacean Soup   
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Signed On Jul 14, 2011, 01:04
Total Comments 381 (Amateur)
User ID 56982
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News Comments > SOE on PlanetSide 2 in 2025
7. Re: More Big Picture Details Dec 1, 2012, 17:44 Crustacean Soup
J wrote on Dec 1, 2012, 17:32:
I've yet to see any real benefits to being in a squad in PS2.

  • Squad bonus XP
  • Squad organization and teamwork (waypoints; nearest deploy point near leader is Green; you can see squad members on the HUD; squad text and voice communication; etc.)
  • Squad spawn beacons
  • Squad/platoon-locked vehicles are open to you (and a number of squads do lock their vehicles, even if they're open squads)

  • You can solo, but it's definitely more rewarding when you're squaded.

    If you're just in it for the XP, then maybe it's not that much more rewarding, but then I don't know why you'd play this game at all.
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    News Comments > PlanetSide 2 Bans All Client Mods
    37. Re: PlanetSide 2 Bans All Client Mods Nov 28, 2012, 18:33 Crustacean Soup
    DG wrote on Nov 28, 2012, 17:56:
    While we're here, htf do you use the jetpack? Isn't it the F key? It's worked once and never again. I can see the power bar thing in the bottom-right corner so pretty sure I do have it equipped, but nothing happens.

    Hold jump.
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    News Comments > Steam Top 10
    50. Re: Steam Top 10 Nov 26, 2012, 20:59 Crustacean Soup
    Max Payne 3: Sometimes cutscene dialogue (and the whole center channel) doesn't work at all for me unless I switch it from "Surround" to "Stereo". Also, in some cutscenes the audio just fails altogether except perhaps for some ambient noises, regardless of whether it's in Stereo or Surround. Considering the game is so extremely cutscene-heavy, it's kind of bumming me out. I don't know if this is common.

    I also had to go to their site and get the manual installer for the "Social Club" before the game would start.
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    News Comments > PlanetSide 2 Launches
    46. Re: PlanetSide 2 Launches Nov 21, 2012, 23:26 Crustacean Soup
    Facility capture is a bit wacky. Unless I'm mad though, all there is to grasp:

    Small bases have one to three control points. Stand near a control point long enough, and you capture it. Own the majority of control points, and you start to push up your score in the base. Once you've got the max score, you win the base. You can push the base more quickly if you have people standing beside each (now captured) control point, with the bonus per control point maxing out with some number of players.

    Larger bases, such as biolabs, have sub-bases around the perimeter of their territory. If you capture a sub-base (same rules as any other base, though usually they have only one control point), you get a forward spawn point for you team to attack the main base.

    Larger bases also often have generators. Shutting down a generator (hold E on it to plant a charge; shooting it doesn't do much or anything) will take down a forcefield, making it easier to enter the base. Some sub-bases -- e.g. biolabs -- have teleporters (icon is a little teleporter with up/down arrows) that beam you right into the main base, which of course makes tit much easier to take.

    While you're taking a base, the enemies will generally still be able to spawn. The building they spawn in has team-pass forcefields that they can not only pass through but can shoot through as well. This is meant to discourage spawn camping, as well as give a team a chance to fight back if someone tries to snipe their base from under them. It's a bit annoying once it's become obvious that you've won though. Just don't stand in the line-of-fire, and if you're defending, give up and spawn somewhere else.

    Bases capture more or less quickly depending on your influence on the base (how many hexes surrounding this base's territory that your team owns). I believe this is shown in the map.

    They do a pretty poor job explaining any of this, so, eh. It could benefit from some better in-game explanation.

    As far as figuring out how to get into the action: if you don't have anyone else to play with, just do the auto-squad-join, and press Insert to Instant Action to your squad leader. Whenever you need to respawn, the Green spawn point in the deploy screen is the one that's closest your squad leader. The game is definitely better if you have someone to play with, though. I probably wouldn't play it lone wolf.
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    News Comments > PlanetSide 2 Launches
    44. Re: PlanetSide 2 Launches Nov 21, 2012, 21:37 Crustacean Soup
    Had a bunch of fun playing this last night with a four other people (we also opened the squad to let randoms in later). We spearheaded a few assaults, spent a hell of a long time in a biolab.

    I'm not sure how much staying power this'll have for me, but for now I don't have any particular complaints aside from the bland sameness of all the base structures (across all the continents).

    One member of our group crashed once, I believe, in about three hours of play total. We played during the last two or three beta patches, and over all that time (eh, three or four nights maybe?) and all of us (6 or 7 of us) only had one crash that I can recall.
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    News Comments > Saturday Metaverse
    3. Re: Saturday Metaverse Nov 18, 2012, 03:32 Crustacean Soup
    Okay, Xbox Music isn't syncing playlists for him. Ergo, it's an epic failure.

    I don't pay any money for the service, so I'm just enjoying the free streaming on Windows 8 and it's all pretty good. I don't know how it compares to Spotify et al because we don't get any of that in Canada.
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    News Comments > Evening Consolidation
    10. Re: Evening Consolidation Nov 17, 2012, 19:48 Crustacean Soup
    Beamer wrote on Nov 17, 2012, 13:57:
    1) They never released without a HDD. They released with a 4GB HDD. There's a big difference between "no storage" and "4GB of storage"

    Not true. The Xbox 360 "Core" shipped without a hard drive. The new low-end Xbox 360 ships with 4GB of flash memory. Accordingly, Microsoft's rules still state that a developer still is not allowed to count on there being some minimum amount of space available for caching.

    Beamer wrote on Nov 17, 2012, 13:57:
    3) When programming, you need to know exactly how much RAM is available. It makes enormous differences in the capabilities of a game. HDD space? Not so much

    If you're provided with guaranteed HDD space for caching (the first Xbox had a dedicated cache partition for this purpose), you can pull things off the optical drive that you'll need to stream in later. Halo 1 and 2 did this, among games.

    (If the new console has a bunch more RAM, the whole thing with needing to stream stuff in on-demand because it can't fit in memory is going to be helped quite a bit)
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    News Comments > Evening Metaverse
    9. Re: Evening Metaverse Nov 16, 2012, 22:42 Crustacean Soup
    If this passes, one would hope the western democracies would issue some formal "fuck you"s and ignore it. The dictatorships already regulate their chunks of the Internet and will continue doing so, they just want the "legitimacy" that comes from an international treaty.  
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    News Comments > NVIDIA Beta Reference Drivers
    10. Re: NVIDIA Beta Reference Drivers Nov 13, 2012, 18:28 Crustacean Soup
    HDCP doesn't like non-WHQL drivers or something. I had to roll my beta AMD drivers back to use the Windows 8 Videos app (it had Casino Royale and Quantum of Solace in 1080p while iTunes was only 720p), so, eh.  
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    News Comments > Win8 Exclusive DirectX 11.1?
    43. Re: Win8 Exclusive DirectX 11.1? Nov 12, 2012, 15:33 Crustacean Soup
    wtf_man wrote on Nov 12, 2012, 14:56:
    Nor do I want to be forced into the cloud (Windows Live ID), nor do I want to be forced into an MS Store.
    And that's... neither of those things are so.

    You can link your ID to a... whatever the hell Microsoft calls their universal accounts now. Or you can not. I don't know what you get when you do other than some Metro apps asking for access to stored credit card info (actually, reminds me of the third Metro App I've used: Microsoft's "Videos" app. Just rented Casino Royale and Quantum of Solace in 1080p, where iTunes only had them in 720p), and um. I guess it saves your settings and wallpaper on the cloud?

    I used the store to download the Pinball FX 2 demo. You're never forced into there unless you're using a Windows RT device (which is comparable to an iOS device) or really want to use Metro apps on Windows 8-proper for some odd reason.
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    News Comments > Win8 Exclusive DirectX 11.1?
    41. Re: Win8 Exclusive DirectX 11.1? Nov 12, 2012, 15:19 Crustacean Soup
    wtf_man wrote on Nov 12, 2012, 14:56:
    And while you claim no loss in productivity, it is very apparent that the bastardized mesh of metro vs. thick client apps does not work well for the mouse and keyboard, vs. a touch screen, according to most people that have experienced it, including technical journalists.
    No loss in productivity. It's actually so, I'm not bullshitting. The only thing I've lost that I've noticed are jumplists, and I only used those with Visual Studio (which has a "most recent" list on the default first screen, so the difference is minimal).

    I don't have to interface with actual Metro apps if I don't want to, and generally I don't want to. I use the Calendar, but only for its notifications; I still use Google Calendar for setting up/managing my calendar, the Windows one just syncs with it. I use the music app because of free music streaming. That's about it. (This is part of why I wouldn't recommend Windows 8 to existing Windows 7 users of course; the Metro apps that make up the bulk of the upgrade are avoidable and forgettable)

    The only forced entry into Metro is in the start menu, which doesn't bug me. Starting programs? Windows Key, first few letters of name, Enter. Programs can be pinned to the start menu. It's just as usable as Windows 7 or Vista's start menu. I honestly thought it would be more awkward from all the complaining from tech journalists, but no.

    Maybe you'd notice some awkwardness if you actually wanted to use the Metro apps, and tried to use them alongside the desktop apps. As far as I know, the two sides don't really interface well. I don't so I don't. I've never felt "forced" into Metro-world.
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    News Comments > Win8 Exclusive DirectX 11.1?
    37. Re: Win8 Exclusive DirectX 11.1? Nov 12, 2012, 14:37 Crustacean Soup
    wtf_man wrote on Nov 12, 2012, 14:30:
    Who said it had anything to do with productivity?

    Fine, I assumed you'd base your choice of operating systems ("the last OS I get from MS") on productivity instead of cosmetics. I guess we just have different things in mind when we choose software.

    I wouldn't advocate for purchasing Windows 8 if you already have Windows 7 mind you (I did it partially for development purposes, but since I don't mind the OS I also don't mind having it replace 7 as my main work OS). It's a nice but fairly minor upgrade; it kind of reminds me of an OS X upgrade, and I tend to only get every-other one of those.
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    News Comments > Win8 Exclusive DirectX 11.1?
    35. Re: Win8 Exclusive DirectX 11.1? Nov 12, 2012, 14:30 Crustacean Soup
    Flatline wrote on Nov 12, 2012, 14:12:
    If the next xbox runs with 11.1 or whatever, then that's what devs will program with, and we'll have to update sooner rather than later. If they go with an earlier DX, Windows 8 will be an abortion.

    I'm looking at the "what's new in DX 11.1" page right now. There's some nice things in there, but it's not like the change from DX9 to DX10/11. There's bound to be much larger differences between a PC port and a next-Xbox version than this, I'm sure it won't really factor into anything if Microsoft supports a variant of DX11.1 on the console.
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    News Comments > Win8 Exclusive DirectX 11.1?
    32. Re: Win8 Exclusive DirectX 11.1? Nov 12, 2012, 14:22 Crustacean Soup
    wtf_man wrote on Nov 12, 2012, 12:20:
    Win7 appears to be the last OS I get from MS. - I really hate Metro that much.

    Meh. I'm using Windows 8 right now. It's fine. Honestly, it hasn't cost me any productivity. The only thing I can think of that I've lost is the launch lists for start menu shortcuts (highlighting Visual Studio and being able to click on a recently-opened project right in the start menu), and I only ever noticed one or two programs making use of that in Windows 7 anyways.

    edit: whoops, edited instead of posted

    This comment was edited on Nov 12, 2012, 14:30.
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    News Comments > Morning Legal Briefs
    9. Re: Morning Legal Briefs Nov 9, 2012, 23:59 Crustacean Soup
    Destruction of the unsold copies absolutely ensures that SK cannot benefit in any way from the games' existence. There are still sold copies floating around, the judge can't and isn't trying to get rid of those.

    As for the destruction of the source code: SK misappropriated Epic's source code and violated their UE license agreement, infringing upon copyright and contract law. How do you stop SK from possibly benefiting from Epic's code in any way in the future, if not by ordering them to destroy it all? It may be scary, but what better option was there? Lock it in a time capsule until it's in the public domain (at this rate, never)? Epic wanted it destroyed, not preserved, and it's all either their code or derivative of their code.
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    News Comments > Razer Mouse Software Requires Internet? Watches You Carefully
    47. Re: Razer Mouse Software Requires Internet? Watches You Carefully Nov 8, 2012, 18:49 Crustacean Soup
    theyarecomingforyou wrote on Nov 8, 2012, 09:21:
    Continuum's "corporate congress" is actually pretty accurate.

    Off-topic, I really enjoyed that show's first season. The first episode or two were a bit hard to get into, but it grew on me.
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    News Comments > Steam Top 10
    26. Re: Steam Top 10 Nov 5, 2012, 00:18 Crustacean Soup
    JohnBirshire wrote on Nov 4, 2012, 21:48:
    Only thing I don't understand about Chilvary is that you wear these huge sets of armor, and still die in one hit...what's the point?

    You don't. The big, heavily armored class doesn't get 1-shotted by any melee weapon. If I remember the damage values correctly, there's at least a couple two-handed weapons that can kill the light man-at-arms in one overhead hit to the head, but that's a balancing feature because he can dodge and a good player can keep just out of reach with him. It does make it a very difficult class for new players, though.
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    News Comments > SMITE Adding New Mode
    4. Re: SMITE Adding New Mode Nov 2, 2012, 17:02 Crustacean Soup
    T:A runs great on my machine, and I haven't anything in the way of show-stopping bugs...

    Not running 32-bit though.
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    News Comments > Morning Tech Bits
    16. Re: Morning Tech Bits Oct 28, 2012, 03:47 Crustacean Soup
    DangerDog wrote on Oct 26, 2012, 13:34:
    Boots faster? To the desktop or to a Metro UI start screen where you still need to launch the desktop as an app?

    The desktop doesn't have to be "launched" exactly. It looks like it's always present once you've logged in, and Win+D or clicking the Desktop tile (or launching any Desktop shortcut) brings you to it instantly.

    I like the multimonitor taskbar and all little minor improvements (task manager, ISO mounting, explorer changes, etc.). For only $40, eh, whatever. There really aren't any huge reasons to move to it though.

    ASeven wrote on Oct 26, 2012, 18:38:
    Even tablet owners will be hard pressed to find a good reason to go with Win8 when iOS and Android have been around for longer and have a larger user base and number of apps available.

    I don't really see the utility of Windows RT (the ARM OS); it's got a tiny ecosystem compared to Android/iOS, I just don't see why I'd want to go with it.

    Windows 8 on the x86 Surface, on the other hand, is something I could get behind. The x86 Surface looks to be essentially just a very portable netbook with a nice display and a touchscreen. I kind of want that. I can't really do any real work on my Android tablet, but on the other hand my laptop is too big an ungainly for me to want to take it anywhere (and I don't work on it very often since getting my degree; I don't use it as a desktop replacement).
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    News Comments > SimCity in March
    23. Re: SimCity in March Oct 25, 2012, 18:43 Crustacean Soup
    I don't know, I'm kind of warming up to it. I wouldn't mind seeing what a co-op-centric city builder could look like. Yes, I'd really like to have a fully fleshed-out single player experience, but, eh...  
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    381 Comments. 20 pages. Viewing page 6.
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