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User information for Dagnamit

Real Name Dagnamit   
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Signed On Apr 30, 2011, 02:52
Total Comments 305 (Amateur)
User ID 56435
 
User comment history
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News Comments > Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans
3. Re: Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans Sep 26, 2014, 09:50 Dagnamit
 
So, game companies complain about needing to create features for PC and then add features that less that 1% (6gb vram, really guys?) of pc gamers can utilize? OK then...

Otherwise, this one looks like a 25% off insta-purchase.

This comment was edited on Sep 26, 2014, 10:02.
 
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News Comments > Wasteland 2 Earns $1.5M
13. Re: Wasteland 2 Earns $1.5M Sep 24, 2014, 10:46 Dagnamit
 
Axis wrote on Sep 24, 2014, 10:42:
Having played the original countless times in my youth, I'm still on the fence on this one.

I know I'll eventually pick it up, but haven't been motivated to do so yet based on what I've seen.

I'm actually right here with ya. I loved the original and still play it annually. I don't have a lot of experience with the old Fallout games, so I'm not sure if I like that style.
 
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News Comments > Titan Falls: Blizzard Cancels Unannounced MMOG
3. Re: Titan Falls: Blizzard Cancels Unannounced MMOG Sep 23, 2014, 14:48 Dagnamit
 
McTurbo wrote on Sep 23, 2014, 14:39:
talk about a company that has almost completely lost its creative direction..

I don't know, they might be having creativity issues, but at least, they have standards. Blizzard has always been glacial and they have cancelled dozens of games that we've never heard of. It's tough to make good games, and they only make good ones, imho. So many companies would just throw it together and release it to recoup whatever. They have the benefit of a billion in revenue to throw a couple hundo-mil at cancelled projects. I'm glad they still have the power. Kinda shows you how much power the devs at Blizzard have and not the bean counters.

I would guess that WoW is going to get a MAJOR graphics overhaul to extend its life after Warlords goes stale. I welcome that. Art style be damned, WoW 10 years down the road is hard to look at.
 
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News Comments > Steam Top 10
16. Re: Steam Top 10 Sep 22, 2014, 08:11 Dagnamit
 
So what changed from the beta? I remember many here being quite underwhelmed.  
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News Comments > New Oculus VR Unit; Carmack's VR Talk
12. Re: New Oculus VR Unit; Carmack's VR Talk Sep 21, 2014, 19:10 Dagnamit
 
double post  
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News Comments > New Oculus VR Unit; Carmack's VR Talk
11. Re: New Oculus VR Unit; Carmack's VR Talk Sep 21, 2014, 19:08 Dagnamit
 
DrSquick wrote on Sep 21, 2014, 18:56:
Dagnamit wrote on Sep 21, 2014, 17:28:
DangerDog wrote on Sep 21, 2014, 17:16:
Screw VR, when can I download Carmack's brain?

I didn't know that Oculus were so deep in the trenches helping out Samsung's Gear VR. I can appreciate the desire for an untethered VR experience but I'm not sure I would want to strap a cellphone to the front of my head for hours on end. I'll let others be the guinea pig for that great experiment.

The big question is will the consumer version of Oculus be the higher res unit?

I don't think there's really a question that the C1 will be 1440p.

Silly question, but can computers handle that? You would need to be able to do 1440p at 120FPS to have 3d 1440p at 60Hz per eye, right? I normally upgrade my PC every 4 years, and I just did earlier this year. I also normally shoot for a ~$250 graphics card, but this time I went quite a bit higher and did a Geforce 770Gtx. But my understanding it that doesn't have a chance at even doing 1440p at 60FPS, let alone to two screens.

I was definitely an Oculus "hater" and thought it would be a passing fad. But I got a chance to try out a Gen2 or whatever the latest one is called, and I was extremely impressed. The new Half Life 2 remake/mod really engrosses you!

a lot of video cards handle 1440p, you'll just need to turn the quality settings way down. a 770 should push enough juice for a pretty good experience in a game like Elite: Dangerous at medium settings.

Supersampling is going to become very important for the Rift. Many say that 2x SSAA or 4k/1440p to 1080p downsampling are the best thing you can do to improve image quality. Pretty much 780ti SLI rigs can crank out that kind of power. But that's at max settings.

Honestly though, I think you'll see something with the power of a 980 at $250-$300, once 20nm parts hit the scene in 8-9 months. There will be JUST enough power to handle a rift, but it's a damn expensive proposition no matter how you look at it.

This comment was edited on Sep 21, 2014, 19:14.
 
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News Comments > New Oculus VR Unit; Carmack's VR Talk
8. Re: New Oculus VR Unit; Carmack's VR Talk Sep 21, 2014, 17:28 Dagnamit
 
DangerDog wrote on Sep 21, 2014, 17:16:
Screw VR, when can I download Carmack's brain?

I didn't know that Oculus were so deep in the trenches helping out Samsung's Gear VR. I can appreciate the desire for an untethered VR experience but I'm not sure I would want to strap a cellphone to the front of my head for hours on end. I'll let others be the guinea pig for that great experiment.

The big question is will the consumer version of Oculus be the higher res unit?

I don't think there's really a question that the C1 will be 1440p.
 
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News Comments > New GeForce GPUs & Drivers
31. Re: New GeForce GTX 980 & 970 GPUs & Drivers Sep 19, 2014, 14:24 Dagnamit
 
ChandlerL wrote on Sep 19, 2014, 13:30:
Verno wrote on Sep 19, 2014, 13:28:
It's worth noting that the 970 has a lot of headroom for OCing too, a few sites already had it surpassing the 980 in some benches.

O.O

some sites are getting 1500+ MHz(!!!) on their 980 samples. I would guess the extreme OC versions with custom PCB's will break 1600. holy....
 
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News Comments > Elite: Dangerous Beta 2 This Month
4. Re: Elite: Dangerous Beta 2 This Month Sep 19, 2014, 12:53 Dagnamit
 
SpectralMeat wrote on Sep 19, 2014, 12:44:
I think $60 is a sane price. These guys are clipping along pretty well I think final release is near.
Beta 2 will have a lot of stuff, I've just finished reading the newsletter link here if anyone interested.
The finished game will kick so much ass.

This thing is starting to look so damn good. I love playing it now, but with fully custom ships coming up (yes!) I can't wait to strip a Cobra down to it's frame... mmmmmmm possibilities.
 
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News Comments > New GeForce GPUs & Drivers
2. Re: New GeForce GTX 980 & 970 GPUs & Drivers Sep 19, 2014, 09:52 Dagnamit
 
Task wrote on Sep 19, 2014, 09:49:
Sweet. I shall await the eVGA 980 Superclocked w/ACX cooler.

That 970 is priced to move. $330 + a new release. Wow. I think the 980 is too expensive, but that 970....
 
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News Comments > Making of Borderlands: The Pre-Sequel Trailer
2. Re: Making of Borderlands: The Pre-Sequel Trailer Sep 17, 2014, 07:48 Dagnamit
 
jdreyer wrote on Sep 17, 2014, 02:45:
I do lurve me some Borderlands, but am feeling burned out on it. Should have the hankerin' in a year or two.

Yup. I'll wait for a proper 3rd BL game. I really hope they combine the guns of the first BL with the production values of the 2nd. T'would be a perfect game.
 
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News Comments > MS/Mojang $2.5B Deal Confirmed
26. Re: MS/Mojang $2.5B Deal Confirmed Sep 15, 2014, 11:31 Dagnamit
 
I actually really respect Notch for this decision. 1) knowing yourself well enough and respecting your creation enough to hand it over to someone that actually wants to manage it, and 2) getting out while you could still get paid like a MF'er. So many have lost billions by holding on too long.

MS was really the only company that could buy Minecraft. If handled correctly (we'll see about that), MS could get a good return on this one.
 
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News Comments > Star Citizen Patch, Ships, Trailer
3. Re: Star Citizen Patch, Ships, Trailer Sep 13, 2014, 13:19 Dagnamit
 
siapnar wrote on Sep 13, 2014, 12:54:
How are the actual ingame graphics in comparison to what we see in this trailer?

Fairly accurate, but dolled up in the usual trailer methods.

Anyone else having trouble DL'ing the patch?

This comment was edited on Sep 13, 2014, 13:35.
 
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News Comments > Elite: Dangerous Launch Pricing and Preorder Bonus
13. Re: Elite: Dangerous Launch Pricing and Preorder Bonus Sep 12, 2014, 12:15 Dagnamit
 
MoreLuckThanSkill wrote on Sep 12, 2014, 11:54:
Soo.... for those of you with it, how bad is the lag, where are their servers located, is there any offline version(or ability to run your own server, local or otherwise), or is it completely MMOSS?

Also, full pvp the entire time, safe zones, etc.


Obviously I have not done my Elite:Dangerous research, but their main site seems skimpy on the above details.

The lag is not noticeable (60mb/s down; 15mb/s up) for me, but it is currently a bandwidth hog, though most expect optimization will arrive at the gamma (post beta, pre launch) phase, so pretty good connection 10mb/s down 2mb/s up is something of a minimum imo.

AFAIK, servers are in NA and Ireland, England? though I might be wrong. No private/local servers, probably, and there will definitely be a offline single player mode, likely on release.

There are 4 game modes, which is nice. offline single, Single player online, private group online, and full open online (32 player instances for local maps.), but you can group with whoever you want.

EDIT: I was going to post a link for the Thrustmaster TFlight Hotas X, but I can't find one for sale. If they get back in stock, and you want to dip into the HOTAS world, it can't be beat for 50 bucks.

This comment was edited on Sep 12, 2014, 12:50.
 
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News Comments > Microsoft to Acquire Mojang for $2B?
49. Re: Microsoft to Acquire Mojang for $2B? Sep 10, 2014, 11:47 Dagnamit
 
Creston wrote on Sep 10, 2014, 11:15:
Omni wrote on Sep 10, 2014, 11:13:
Cutter wrote on Sep 10, 2014, 10:49:
2B for what? 1 game? And the stupidity at MS continues unabated.

Minecraft is a endless money pit its just not 1 game its history and much more. If MS buys Mojang they essential can make the next Minecarft a exclusive xbox game if that's even a thing in the future.

And everyone who doesn't have an Xbox will just keep on playing their current version of Minecraft, and not give a shit about the exclusivity.

There is no way to make back 2 billion dollars out of a game studio. None. You couldn't even make that back if you bought Rockstar.

You think Nintendo has made 2 billion off of Mario? Microsoft is betting that Minecraft is this generation's Mario. I think they're right. The last last I've seen so many children wearing video game branded clothes and talking about video games so openly was circa 1989. Make no mistake, Minecraft is a force of nature at this point and EASILY worth 2 billion. No question.
 
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News Comments > Evening Mobilization
1. Re: Evening Mobilization Sep 9, 2014, 18:10 Dagnamit
 
16gb on the $199 and especially on the $299 plus version is pretty much balls stupid. Do they want me to use the freaking app store, or not? I'm guessing 1gb of ram still. Jesus, I like iphones and love my 4s, but christ guys, you have to TRY to keep me on board.  
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News Comments > Saturday Tech Bits
12. Re: Saturday Tech Bits Sep 7, 2014, 13:16 Dagnamit
 
Quboid wrote on Sep 7, 2014, 11:38:
Dagnamit wrote on Sep 7, 2014, 11:30:
Quboid wrote on Sep 7, 2014, 11:24:
Frijoles wrote on Sep 6, 2014, 23:19:
Fantaz wrote on Sep 6, 2014, 22:51:
i think Samsung's Gear VR with Note 4 will be better than the Oculus Rift because it will be 1440p compared to 1080p. i just wonder if Gear VR can hook up to a computer or not...

Rift CV1 will be a minimum of 1440p. They've said so multiple times, going so far as to say "minimum" (as in, could be higher). The Note 4 version won't hit 90fps either, something they're targeting with CV1. If the Note 4 + Gear weren't so expensive, I'd consider getting one for playing around, but that's at tad high.

Have they actually said that? I expect it will be 1440p or 1600p but AFAIK the only time they've actually said that CV1 would be higher than DK2 it could just have been a slip of the mind. I haven't been keeping a close eye on things so I could easily have missed this.

I'd be really disappointed if it's 1080p given how long it's taking. Especially as I'd like a wider FoV (than DK1), which means each pixel needs to look slightly larger.

I would say that 1440p is all but confirmed. The DK2 has an honest-to-god galaxy note 3 screen that has the Samsung Logo and touch screen processor intact on it. They simply jacked it straight from the Note 3 supply chain. The note 4 has been previewed with a 1440p screen. It's a done deal.

I've seen a teardown of the DK2, it does look quite cheap. It's nice to know that CV1 should be a bit lighter at least!

The supply line for CV1 will be quite different to DK2's. For DK2 they needed a few tens of thousand screens and hunted around for a suitable deal which evidently turned out to be Samsung. I would expect CV1 would have a proper production line for a few hundred thousand displays, particularly with Facebook behind them, and this doesn't need to be Samsung. It might turn out to be whoever can manufacturer panels capable of 90hz most reliably.

True, though since Oculus is actively developing tools for Samsung VR stuff, I'd guess there's a mostly Samsung deal in place, with limited sourcing from another for backup. The Big S makes a ton of AMOLED's.
 
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News Comments > Saturday Tech Bits
10. Re: Saturday Tech Bits Sep 7, 2014, 11:30 Dagnamit
 
Quboid wrote on Sep 7, 2014, 11:24:
Frijoles wrote on Sep 6, 2014, 23:19:
Fantaz wrote on Sep 6, 2014, 22:51:
i think Samsung's Gear VR with Note 4 will be better than the Oculus Rift because it will be 1440p compared to 1080p. i just wonder if Gear VR can hook up to a computer or not...

Rift CV1 will be a minimum of 1440p. They've said so multiple times, going so far as to say "minimum" (as in, could be higher). The Note 4 version won't hit 90fps either, something they're targeting with CV1. If the Note 4 + Gear weren't so expensive, I'd consider getting one for playing around, but that's at tad high.

Have they actually said that? I expect it will be 1440p or 1600p but AFAIK the only time they've actually said that CV1 would be higher than DK2 it could just have been a slip of the mind. I haven't been keeping a close eye on things so I could easily have missed this.

I'd be really disappointed if it's 1080p given how long it's taking. Especially as I'd like a wider FoV (than DK1), which means each pixel needs to look slightly larger.

I would say that 1440p is all but confirmed. The DK2 has an honest-to-god galaxy note 3 screen that has the Samsung Logo and touch screen processor intact on it. They simply jacked it straight from the Note 3 supply chain. The note 4 has been previewed with a 1440p screen. It's a done deal.

The sad thing is that I don't see 4k 6 inch screens going mainstream, 1440p is really pushing the bounds of usefulness in the smarthphone form factor, but the Rift can use all the PPI that it can get. 4k is perfect for it, but I don't see cheap 6inch 4k panels in the future.
 
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News Comments > Saturday Tech Bits
8. Re: Saturday Tech Bits Sep 7, 2014, 09:56 Dagnamit
 
jdreyer wrote on Sep 6, 2014, 18:18:
Oculus Rift
$200: Full Facebook intgration that requires you to be logged in to use. Automatically updates FB when you use it. No Virtual Porn Simulator for you!

$400: Fully unlocked. Doesn't require Facebook.

2/10.
 
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News Comments > Revised Ryse: Son of Rome System Specs
3. Re: Revised Ryse: Son of Rome System Specs Sep 6, 2014, 16:43 Dagnamit
 
DangerDog wrote on Sep 6, 2014, 15:15:
I can see there's a concerted push for 4k gaming being a huge deal and even though I have a 1440p monitor I still prefer to game on a 1080p res screen. I'm sure I'll get there eventually with system upgrades but it's going to be several years from now just from looking at the prices of monitors that I've seen, the inexpensive 4k TV's are all 30hz at 4k.


There's a ton of money in it for GPU and monitor manufacturers, but telling people they have to go back to the dark ages of 30fps whilst spending $2000 on upgrades is a going to be a hard sell. Let's face it, right now you need 2 780ti's or 2 290x's to pull off 4k, and even then 30-50 fps is just meh. I don't expect 4k gaming to be a reality for the masses for at least 3 years when you can MAYBE get a 4k at 60hz capable GPU and monitor for like $600.

This comment was edited on Sep 6, 2014, 16:50.
 
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305 Comments. 16 pages. Viewing page 1.
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