User comment history
< Newer [ 1 ] Older >
| News Comments > Rise of the Triad Multiplayer Footage |
 |
| 4. |
Re: Rise of the Triad Multiplayer Footage |
Apr 16, 2013, 12:44 |
Primalchrome |
|
|
One of the most fun multiplayer FPS that I've ever played. I broke many a keyboard with hammerfists while playing RotT back in the day.
Dog mode...God mode....drunk missle launcher.... Heatseekers dragged into wall torches for the WIN! |
|
|
|
|
|
|
|
| |
| News Comments > Skyrim Patched |
 |
| 8. |
Re: Skyrim Patched |
Mar 21, 2013, 14:40 |
Primalchrome |
|
|
| What mods do you guys feel are important to enjoyment of the game? The only mod that I have kept enabled has been for inventory management.... |
|
|
|
|
|
|
|
| |
| News Comments > Tribes Ascend Game of the Year Edition |
 |
| 7. |
Re: Tribes Ascend Game of the Year Edition |
Feb 14, 2013, 21:27 |
Primalchrome |
|
|
DangerDog wrote on Feb 14, 2013, 20:13: Still can't believe how badly they ruined the skiing and player movement from the original starsige tribes. Skiing in Starsiege Tribes was a bug.... They didn't ruin it, they made it into a legitimate game mechanic rather than an exploit for the few. |
|
|
|
|
|
|
|
| |
| News Comments > Rob Pardo on Jay Wilson and Diablo III |
 |
| 20. |
Re: Rob Pardo on Jay Wilson and Diablo III |
Jan 19, 2013, 21:18 |
Primalchrome |
|
|
nin wrote on Jan 19, 2013, 20:40: I love the way it ends us "tell us how to make it better" when people have been telling them how to do that for a year or more now... QFT. I remember the old Blizzard and Blizzard North. Those guys cared about the product and the gamers that would be enjoying it. |
|
|
|
|
|
|
|
| |
| News Comments > XCOM: Enemy Unknown DLC Released; Two More Packs Planned |
 |
| 47. |
Re: XCOM: Enemy Unknown DLC Released; Two More Packs Planned |
Nov 30, 2012, 16:32 |
Primalchrome |
|
|
1. save often in tactical view and reload to not lose important member of squad HORRIBLE advice. What's the point playing the game with this approach? You need to feel your mistakes and correct your tactical approach if you're losing squaddies. In Normal, I lost one squaddie.....to friendly fire (not panicked). In Classic and higher, you should *expect* to lose squad members. |
|
|
|
|
|
|
|
| |
| News Comments > League of Legends Soars |
 |
| 3. |
Re: League of Legends Soars |
Oct 12, 2012, 11:21 |
Primalchrome |
|
|
The game is fantastic...but you're right, the community hurts overall gameplay. Between the Tribunal and Honor syste, Riot has gone a long way toward improving player interactions. The key to enjoyment is to friend people that you enjoy playing with, or join a community like http://www.lowelo.com
Funny thing about their account numbers is that everyone I know that plays has at LEAST one smurf account. So the 32 million active player numbers is probably somewhere in the 13 million range. Still damn impressive. |
|
|
|
|
|
|
|
| |
| News Comments > DayZ Plans: Dogs Soon; Standalone Version Eventually? |
 |
| 53. |
Re: What I don't understand is.... |
Jul 9, 2012, 18:22 |
Primalchrome |
|
|
Muscular Beaver wrote on Jul 9, 2012, 14:20: Are you sure you bought the game? Bought it and the expansion on Steam, check my profile. It's alpha....it is an amazing concept that needs almost every aspect fixed. Until it moves farther along the development path, the hype is totally unfounded. Just look at the brilliant move to eliminate spawn camping by removing the pistol from the spawn kit....
It reminds me of CounterStrike or Desert Combat when I played them in early beta. Lots of issues, but WOW! what promise. The difference there is that I already owned Halflife and BF1942...which were well worth the barrier to entry. |
|
|
|
|
|
|
|
| |
| News Comments > DayZ Plans: Dogs Soon; Standalone Version Eventually? |
 |
| 50. |
Re: What I don't understand is.... |
Jul 9, 2012, 13:55 |
Primalchrome |
|
|
RailWizard wrote on Jul 9, 2012, 12:38: I agree it's not for everyone, or even most people. If the idea of running through some woods/fields for a couple hours, only to arrive at a tree stand with nothing but a couple empty cans and a bandaid doesn't do it for you, then it's probably not for you. ;) You misunderstand. I want do do that. I enjoy that aspect of DayZ. I hate getting to the treestand and having to move my reticle around for 10 seconds until it finally allows me to pick up the items. Or spending 10 minutes scouting around a command tent....finding a set of rifles....and not being able to pick them up. Or having to deal with constant jitter or perspective shifts. It all detracts from a fantastic concept. |
|
|
|
|
|
|
|
| |
| News Comments > DayZ Plans: Dogs Soon; Standalone Version Eventually? |
 |
| 48. |
What I don't understand is.... |
Jul 9, 2012, 12:27 |
Primalchrome |
|
|
| How can people stand to play this game??? I bought ARMA II specifically because of the hype surrounding this mod. It was a waste of money. This is a true alpha with all the horrible gameplay you can imagine. Even the ARMA II engine feels like cobbled together code that was put together by a bunch of monkeys. The game has amazing promise....but results in a HORRIBLE experience. I can only hope a real mod group or gaming company remakes this under a different name and it runs on top of a decent engine. VALVE, ARE YOU LISTENING? |
|
|
|
|
|
|
|
| |
13 Comments. 1 pages. Viewing page 1.
< Newer [ 1 ] Older > |
|