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Real Name panbient   
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Nickname panbient
Email Concealed by request - Send Mail
ICQ None given.
Description old school cranky pants gamer guy
Homepage http://
Signed On Mar 18, 2011, 00:28
Total Comments 483 (Amateur)
User ID 56226
 
User comment history
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News Comments > Op Ed
17. Re: Op Ed Dec 2, 2014, 13:20 panbient
 
I'm reminded of this quote from Civilization 4:

"The bureaucracy is expanding to meet the needs of the expanding bureaucracy."

Only it's about fund raising in this case.
 
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News Comments > Star Citizen at $65M
47. Re: Star Citizen at $65M Dec 1, 2014, 15:45 panbient
 
nin wrote on Dec 1, 2014, 08:57:
panbient wrote on Dec 1, 2014, 08:13:
CJ_Parker wrote on Nov 30, 2014, 20:28:
- The Javelin destroyer sale at $2500 per ship.

Suddenly I really don't feel so bad about having spent the same amount of money on a drum kit to use in Rock Band 3. Plus I can still use it outside of the game too.

A hobbys a hobby. How much is a new set of golf clubs? Or a rifle for hunting? We gamers are no worse than anyone else.


That's fair and all but the big difference being you can do something else with those hobby items. I could disconnect my drums from my ps3 and take them into a jam room, or studio, or even onto a stage if I wanted to. I know people who spent $2-3000 on making custom rigs for racing games including an actual bucket seat from a sports car. They use it mainly for Gran Turismo (and on a 10-12 foot projection screen it's freaking INTENSE) but it can still be used for any other driving game on their console.

Those golf clubs can be used on any course, or to fight gophers in any backyard, or for home defense. That rifle can be used to hunt, target practice, skeet shooting, overthrowing a totalitarian government, whatever.

These $2500 spaceships can only be used in Star Citizen. It's an extra piece to a product that still only exists in bits and pieces - and that's it. They can't twist it into anything else. And like InBlack said, that's pretty fucked up, especially the fact that they sell out in seconds. I understand that it's other people's money, I understand they have the right to spend it how they like. Hell, I even understand Pay2Win, but there's not even a game to win yet.

So yeah, I just can't wrap my head around the behavior.

I fear the eventual (and inevitable) backlash.


As for the console game thing, I remember paying over $100 (Canadian) for Final Fantasy 3 when it came out on SNES, and pretty sure Doom64 ran for like $129 when it released.
 
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News Comments > Star Citizen at $65M
34. Re: Star Citizen at $65M Dec 1, 2014, 08:13 panbient
 
CJ_Parker wrote on Nov 30, 2014, 20:28:
- The Javelin destroyer sale at $2500 per ship.

Suddenly I really don't feel so bad about having spent the same amount of money on a drum kit to use in Rock Band 3. Plus I can still use it outside of the game too.

On a similar note, has anyone ever looked at the possibility of releasing Lego kits based on these SC ships? At least that way you'd have something physically tangible for the money you've spent. And I'm willing to bet there would be huge crossover appeal.
 
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News Comments > Defense Grid 2 Demo
6. Re: Defense Grid 2 Demo Dec 1, 2014, 08:02 panbient
 
Slashman wrote on Nov 30, 2014, 23:12:
I don't understand the decision to remove flying creatures. That was a head scratcher.

Personally I hated them and I'm glad to hear they're gone. For the most part it just forced the player to add a single fully upgraded Missile tower to the mix, maybe 2 on the last maps. There was no depth or strategy involved.
 
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News Comments > Defense Grid 2 Demo
2. Re: Defense Grid 2 Demo Nov 30, 2014, 17:14 panbient
 
Overon wrote on Nov 30, 2014, 14:57:
I hate the mouse controls move the entire screen instead of moving the cursor, was this done for consoles or something? The graphics are low resolution. I gave it an honest shot. The best part of it is the AI banter.

That's how the original plays. And yes, it's also available on the xbox.

Does the AI talk about raspberries again?
 
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News Comments > Star Citizen at $65M
6. Re: Star Citizen at $65M Nov 30, 2014, 14:08 panbient
 
Tipsy McStagger wrote on Nov 30, 2014, 13:57:

But.. They've introduced pets!!! Get excited and donate more!

The real question is can I keep a human as a pet?

https://www.youtube.com/watch?v=H833o5lnB2E
 
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News Comments > etc.
2. Re: etc. Nov 29, 2014, 16:51 panbient
 
I'm disappointed there was no mention of the Pac-Man and Galaga DX remakes. Those a perfect examples of how you modernize a truly retro game.  
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News Comments > Steamship Ahoy - Warhammer 40,000 Armageddon
2. Re: Steamship Ahoy - Warhammer 40,000 Armageddon Nov 26, 2014, 13:56 panbient
 
... and not a single frame of gameplay.

Wonderful trailer. Simply wonderful.

I saw some early reviews that called it Panzer Corps in the 40k universe. It's not for people interested in flashy effects and eye candy.

Personally I'm intrigued but I'm also going to be waiting for a bigger sale and reviews more substantial than first impressions. It does seem to have the potential for a significant amount of depth beneath it's 'simple' graphics.
 
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News Comments > Star Citizen FPS Health Detailed
47. Re: Star Citizen FPS Health Detailed Nov 24, 2014, 16:16 panbient
 
Flatline wrote on Nov 24, 2014, 15:47:
Has Warren Spector put anything good out since Deus Ex?

And when was the last time Chris Roberts put out something good?

Freelancer didn't see the light of day until he was removed from the project. So... Starlancer? Or 3 months before Deus Ex back in 2000 (and now I feel old).
 
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News Comments > Star Citizen FPS Health Detailed
41. Re: Star Citizen FPS Health Detailed Nov 24, 2014, 08:26 panbient
 
theyarecomingforyou wrote on Nov 24, 2014, 06:08:
One thing that we can safely say is that CR has no intention of merely following the rest of the industry. This is a game that is going to be different, for better or worse.

I'm just going to quote Warren Spector's 7 big questions to ask about designing a game right now -

Warren 'Deus Ex' Spector wrote:

1. What are we trying to do? What’s the core idea?

2. What’s the potential? Why do this game over all the others we could do?

3. What are the development challenges? Really hard stuff is fine — impossible or unfundable? Not so good…

4. Has anyone done this before? If so, what can we learn from them? If not, what does that tell us?

5. How well-suited to games is the idea? There are some things we’re just not good at and shouldn’t even attempt. A love story, for example!

6. What’s the player fantasy and does that lead to good player goals? If the fantasy and the goals aren’t there, it’s a bad idea.

7. What does the player do? What are the “verbs” of the game?

From my perspective it seems 'everything and anything' is the answer to 4 of those questions (and that's not a good answer). It lacks focus and definition. And really consider question #4, especially the last bit.

Again, like I said in the last massive E:D thread, it seems too many gamers are thinking with their hearts and not enough with their heads. It's not necessarily wrong but operating on feel rather than analysis tends to result in less than ideal outcomes.

I just wanted a game that played like Privateer and looked like X3 and I know I'm not the only one. It doesn't have to accurately simulate much of anything so long as it's fun and both SC and E:D seem to be avoiding that core KIS rule of making something fun - Keep It Simple!
 
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News Comments > Star Citizen FPS Health Detailed
11. Re: Star Citizen FPS Health Detailed Nov 23, 2014, 13:50 panbient
 
The Half Elf wrote on Nov 23, 2014, 11:04:
Make the SPACE COMBAT SIMULATOR first, THEN make the fucking FPS module.

I misread that as a Space COWBOY simulator and got hyped for a gangster of love module. Now I'm sad again.
 
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News Comments > Elite: Dangerous Goes "Gamma"
15. Re: Elite: Dangerous Goes Nov 23, 2014, 13:47 panbient
 
MoreLuckThanSkill wrote on Nov 23, 2014, 12:10:
"They've gone to plaid!"

So... no update until next Tuesday?
 
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News Comments > Goat Simulator MMO Update Released
8. Re: Goat Simulator MMO Update Released Nov 22, 2014, 10:35 panbient
 
Is that 2nd class a typo or is a legit 'Rouge' class? I'm assuming the special power would be blushing or applying makeup - lipstick on a pig / mascara on a goat etc.  
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News Comments > Morning Crowdfunding Roundup
3. Re: Blood Sport- The Ultimate in Immersive Gaming by Brand & Grotesque — Kickstarter Nov 20, 2014, 16:52 panbient
 
MoreLuckThanSkill wrote on Nov 20, 2014, 15:22:
Blood Sport... the day everybody realized Kickstarter had finally jumped the shark.

While donating blood is good, this sort of device will only lead to some horrible mishap, either via somebody getting a blood borne disease via unclean needles, or some idiot passing out from blood loss, etc.

I'm sure they would have it regulated to not remove more than would normally be drawn from donating blood in the first place. Same as maintaining clean equipment and would likely be administered by a nurse.

It doesn't seem like something intended for private use since they mention taking it on tour to gaming events and maintaining a professional staff (like a nurse) in their Goal section.
 
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News Comments > Elite: Dangerous Refund Policy
100. Re: Elite: Dangerous Refund Policy Nov 20, 2014, 15:59 panbient
 
I think the bigger issue here is that a lot of gamers chose to think with their hearts instead of their heads and wanted to believe that the removal of corporate suits would result in some kind of gaming utopia.

Especially when a lot of these high minded (and likely very well intended) nostalgia projects came to light. People can scream fraud all they want, but how many reacted with SHUT UP AND TAKE MY MONEY! at initial announcements? When something looks too good to be true after all...

I don't know what stings more, realizing that the suits weren't necessarily all bad, or that the developers aren't really any better at delivering than the publishers.
 
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News Comments > etc.
7. Re: GTA 5 PC's expanded soundtrack revealed… Nov 18, 2014, 11:59 panbient
 
nin wrote on Nov 18, 2014, 10:36:
panbient wrote on Nov 18, 2014, 10:32:
jimnms wrote on Nov 18, 2014, 09:48:
It will just be unexpanded in a few years when they lose the license to the music and rip it out of your digital copy.

One of the few advantages of getting it on a console. They can't tear away what's on a disc.

I was going to post something similar, but on second thought, they could always just release a patch basically says "ignore these tracks", so that they're skipped.

I suppose that's true, then again I'm still a generation behind and still not eager to upgrade.
 
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News Comments > etc.
3. Re: GTA 5 PC's expanded soundtrack revealed… Nov 18, 2014, 10:32 panbient
 
jimnms wrote on Nov 18, 2014, 09:48:
It will just be unexpanded in a few years when they lose the license to the music and rip it out of your digital copy.

One of the few advantages of getting it on a console. They can't tear away what's on a disc. Harmonix / Rock Band already set that precedent with a lot of older DLC no longer being available for purchase due to expired licenses but the tracks remain playable (and apparently still downloadable) for users who purchased them back in the day.
 
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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
270. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 17, 2014, 21:27 panbient
 
This thread is like a car crash you can't look away from, only instead of feeling horror I only feel dumber.

Entertained, but still dumber.
 
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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
158. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 16, 2014, 21:19 panbient
 
I'd just like to take this opportunity to say...


PENIS!!!!


Considering the amount of name calling and hysterics in this thread it seems appropriate.
 
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News Comments > Steamships Ahoy - Frozen Synapse Prime
2. Re: Steamships Ahoy - Frozen Synapse Prime Nov 16, 2014, 18:19 panbient
 
Zyrxil wrote on Nov 16, 2014, 14:58:
Apparently worse than the original in every single way. Even though it's supposed to be a visual upgrade/remake, it is essentially a Vita->PC port. See comments here.

It's also free for PSN+ members this month. Just be aware that there's the potential for a hard lock on certain PS3s if you patch the game before going through the initial setup after launching it for the first time.
 
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483 Comments. 25 pages. Viewing page 5.
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