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User information for panbient

Real Name panbient   
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Nickname panbient
Email Concealed by request - Send Mail
ICQ None given.
Description old school cranky pants gamer guy
Homepage http://
Signed On Mar 18, 2011, 00:28
Total Comments 469 (Amateur)
User ID 56226
 
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News Comments > Steam Holiday Auction Underway; Holiday Sale Next Week
3. Re: Steam Holiday Auction  Underway; Holiday Sale Next Week Dec 11, 2014, 21:41 panbient
 
Funny.

I had just dumped pretty much all of my trading cards onto the market during the last sale and managed to bring my balance up from $1 to just over $4 (helps that I got a $0.90 Name Tag in TF2 the other night). It's a reflection of how much credit I've accumulated by 'selling' stuff that I got for free from games I'd still normally play.

Suffice it to say, I've since pulled my remaining trading cards from the marketplace... until the demand starts spiking. I'm thinking I'll post them again on Saturday night

I'm hoping to hit $7 by the time this event is done hahaha
 
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News Comments > Another RPG Revival Planned by inXile
11. Re: Another RPG Revival Planned by inXile Dec 5, 2014, 11:16 panbient
 
eRe4s3r wrote on Dec 5, 2014, 10:43:
Quite so But maybe they saw the success of PoE and figure they could do either of these 3? Unlike PoE there is still room for more rpg's with the new DnD ruleset (exactly zero games use 4.0)

That's totally fair. It's a great time for old-school RPGs

I just can't think of another one that was as off the wall and unique as Anachronox. That cast of characters was incredible. Even the cursor had a justified existence within the game world.
 
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News Comments > Another RPG Revival Planned by inXile
7. Re: Another RPG Revival Planned by inXile Dec 5, 2014, 10:38 panbient
 
eRe4s3r wrote on Dec 5, 2014, 10:19:

Others, far better RPG's come to mind

Bard's Tale
Baldurs Gate
Icewind Dale


Aren't those the whole point behind Pillars of Eternity?

Plus BG was recently redone and ID has been announced for the same treatment.
 
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News Comments > Another RPG Revival Planned by inXile
2. Re: Another RPG Revival Planned by inXile Dec 5, 2014, 10:09 panbient
 
Please be HD Anachronox with the rest of the story.
Please be HD Anachronox with the rest of the story.
Please be HD Anachronox with the rest of the story.
Please be HD Anachronox with the rest of the story.
 
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News Comments > Evening Interviews
22. Re: Evening Interviews Dec 4, 2014, 08:15 panbient
 
InBlack wrote on Dec 4, 2014, 04:15:
Or are you one of those guys who goes, well fuck it she wore that short skirt the dirty whore had it coming to her....

There's a time and place for everything. Short skirts and titty shirts = club, not office, or at least not in an office where you expect to be treated and seen as a professional. No, it doesn't have to be some puritan outfit or a ultra modest suit. But seriously, I've seen strippers on cam sites charge money to get their shirts open that much. Really though, could she have chosen a tighter shirt?

I understand you want to defend the idea of personal expression free from judgement but it's impossible for that shirt to button above her breasts. Maybe you should actually LOOK at the ACTIONS instead of just reading about them, it'll save you 1000 words after all.

Situations like this will always remind me of an old manager. HE was against a dress code for the management level of the call center. HE wanted to be able to keep coming into work with Ugg boots and khakis and a giant t-shirt like all the cool hip-hop dudes. HE kept dropping lines about 'doing it / getting it done like a baws' but couldn't understand why no one took him seriously as a boss. He looked and acted like every entry level person tethered to a phone but expected special recognition on sight. I'm certain swapping out the oversized t-shirts for some button up shirts (and not even tucking them in) would have resulted in substantially more recognition. But no.... the ideal should never be compromised.

Non-verbal communication through wardrobe goes a long way, especially in the workplace. I was his subordinate and had to explain this to him - it was futile. He kept doing what he wanted and ignored what needed to happen to get the results he felt he deserved.

Like a brat.
 
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News Comments > Op Ed
23. Re: Op Ed Dec 2, 2014, 15:36 panbient
 
[VG]Reagle wrote on Dec 2, 2014, 14:22:
Hahahahaha it will still be the same hooks and yaughts I predicted last year.

Dude... spell it with me - Y-A-C-H-T - yacht. For someone who keeps using the word you should really learn how to spell it correctly once and for all.
 
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News Comments > Op Ed
17. Re: Op Ed Dec 2, 2014, 13:20 panbient
 
I'm reminded of this quote from Civilization 4:

"The bureaucracy is expanding to meet the needs of the expanding bureaucracy."

Only it's about fund raising in this case.
 
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News Comments > Star Citizen at $65M
47. Re: Star Citizen at $65M Dec 1, 2014, 15:45 panbient
 
nin wrote on Dec 1, 2014, 08:57:
panbient wrote on Dec 1, 2014, 08:13:
CJ_Parker wrote on Nov 30, 2014, 20:28:
- The Javelin destroyer sale at $2500 per ship.

Suddenly I really don't feel so bad about having spent the same amount of money on a drum kit to use in Rock Band 3. Plus I can still use it outside of the game too.

A hobbys a hobby. How much is a new set of golf clubs? Or a rifle for hunting? We gamers are no worse than anyone else.


That's fair and all but the big difference being you can do something else with those hobby items. I could disconnect my drums from my ps3 and take them into a jam room, or studio, or even onto a stage if I wanted to. I know people who spent $2-3000 on making custom rigs for racing games including an actual bucket seat from a sports car. They use it mainly for Gran Turismo (and on a 10-12 foot projection screen it's freaking INTENSE) but it can still be used for any other driving game on their console.

Those golf clubs can be used on any course, or to fight gophers in any backyard, or for home defense. That rifle can be used to hunt, target practice, skeet shooting, overthrowing a totalitarian government, whatever.

These $2500 spaceships can only be used in Star Citizen. It's an extra piece to a product that still only exists in bits and pieces - and that's it. They can't twist it into anything else. And like InBlack said, that's pretty fucked up, especially the fact that they sell out in seconds. I understand that it's other people's money, I understand they have the right to spend it how they like. Hell, I even understand Pay2Win, but there's not even a game to win yet.

So yeah, I just can't wrap my head around the behavior.

I fear the eventual (and inevitable) backlash.


As for the console game thing, I remember paying over $100 (Canadian) for Final Fantasy 3 when it came out on SNES, and pretty sure Doom64 ran for like $129 when it released.
 
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News Comments > Star Citizen at $65M
34. Re: Star Citizen at $65M Dec 1, 2014, 08:13 panbient
 
CJ_Parker wrote on Nov 30, 2014, 20:28:
- The Javelin destroyer sale at $2500 per ship.

Suddenly I really don't feel so bad about having spent the same amount of money on a drum kit to use in Rock Band 3. Plus I can still use it outside of the game too.

On a similar note, has anyone ever looked at the possibility of releasing Lego kits based on these SC ships? At least that way you'd have something physically tangible for the money you've spent. And I'm willing to bet there would be huge crossover appeal.
 
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News Comments > Defense Grid 2 Demo
6. Re: Defense Grid 2 Demo Dec 1, 2014, 08:02 panbient
 
Slashman wrote on Nov 30, 2014, 23:12:
I don't understand the decision to remove flying creatures. That was a head scratcher.

Personally I hated them and I'm glad to hear they're gone. For the most part it just forced the player to add a single fully upgraded Missile tower to the mix, maybe 2 on the last maps. There was no depth or strategy involved.
 
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News Comments > Defense Grid 2 Demo
2. Re: Defense Grid 2 Demo Nov 30, 2014, 17:14 panbient
 
Overon wrote on Nov 30, 2014, 14:57:
I hate the mouse controls move the entire screen instead of moving the cursor, was this done for consoles or something? The graphics are low resolution. I gave it an honest shot. The best part of it is the AI banter.

That's how the original plays. And yes, it's also available on the xbox.

Does the AI talk about raspberries again?
 
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News Comments > Star Citizen at $65M
6. Re: Star Citizen at $65M Nov 30, 2014, 14:08 panbient
 
Tipsy McStagger wrote on Nov 30, 2014, 13:57:

But.. They've introduced pets!!! Get excited and donate more!

The real question is can I keep a human as a pet?

https://www.youtube.com/watch?v=H833o5lnB2E
 
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News Comments > etc.
2. Re: etc. Nov 29, 2014, 16:51 panbient
 
I'm disappointed there was no mention of the Pac-Man and Galaga DX remakes. Those a perfect examples of how you modernize a truly retro game.  
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News Comments > Steamship Ahoy - Warhammer 40,000 Armageddon
2. Re: Steamship Ahoy - Warhammer 40,000 Armageddon Nov 26, 2014, 13:56 panbient
 
... and not a single frame of gameplay.

Wonderful trailer. Simply wonderful.

I saw some early reviews that called it Panzer Corps in the 40k universe. It's not for people interested in flashy effects and eye candy.

Personally I'm intrigued but I'm also going to be waiting for a bigger sale and reviews more substantial than first impressions. It does seem to have the potential for a significant amount of depth beneath it's 'simple' graphics.
 
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News Comments > Star Citizen FPS Health Detailed
47. Re: Star Citizen FPS Health Detailed Nov 24, 2014, 16:16 panbient
 
Flatline wrote on Nov 24, 2014, 15:47:
Has Warren Spector put anything good out since Deus Ex?

And when was the last time Chris Roberts put out something good?

Freelancer didn't see the light of day until he was removed from the project. So... Starlancer? Or 3 months before Deus Ex back in 2000 (and now I feel old).
 
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News Comments > Star Citizen FPS Health Detailed
41. Re: Star Citizen FPS Health Detailed Nov 24, 2014, 08:26 panbient
 
theyarecomingforyou wrote on Nov 24, 2014, 06:08:
One thing that we can safely say is that CR has no intention of merely following the rest of the industry. This is a game that is going to be different, for better or worse.

I'm just going to quote Warren Spector's 7 big questions to ask about designing a game right now -

Warren 'Deus Ex' Spector wrote:

1. What are we trying to do? What’s the core idea?

2. What’s the potential? Why do this game over all the others we could do?

3. What are the development challenges? Really hard stuff is fine — impossible or unfundable? Not so good…

4. Has anyone done this before? If so, what can we learn from them? If not, what does that tell us?

5. How well-suited to games is the idea? There are some things we’re just not good at and shouldn’t even attempt. A love story, for example!

6. What’s the player fantasy and does that lead to good player goals? If the fantasy and the goals aren’t there, it’s a bad idea.

7. What does the player do? What are the “verbs” of the game?

From my perspective it seems 'everything and anything' is the answer to 4 of those questions (and that's not a good answer). It lacks focus and definition. And really consider question #4, especially the last bit.

Again, like I said in the last massive E:D thread, it seems too many gamers are thinking with their hearts and not enough with their heads. It's not necessarily wrong but operating on feel rather than analysis tends to result in less than ideal outcomes.

I just wanted a game that played like Privateer and looked like X3 and I know I'm not the only one. It doesn't have to accurately simulate much of anything so long as it's fun and both SC and E:D seem to be avoiding that core KIS rule of making something fun - Keep It Simple!
 
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News Comments > Star Citizen FPS Health Detailed
11. Re: Star Citizen FPS Health Detailed Nov 23, 2014, 13:50 panbient
 
The Half Elf wrote on Nov 23, 2014, 11:04:
Make the SPACE COMBAT SIMULATOR first, THEN make the fucking FPS module.

I misread that as a Space COWBOY simulator and got hyped for a gangster of love module. Now I'm sad again.
 
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News Comments > Elite: Dangerous Goes "Gamma"
15. Re: Elite: Dangerous Goes Nov 23, 2014, 13:47 panbient
 
MoreLuckThanSkill wrote on Nov 23, 2014, 12:10:
"They've gone to plaid!"

So... no update until next Tuesday?
 
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News Comments > Goat Simulator MMO Update Released
8. Re: Goat Simulator MMO Update Released Nov 22, 2014, 10:35 panbient
 
Is that 2nd class a typo or is a legit 'Rouge' class? I'm assuming the special power would be blushing or applying makeup - lipstick on a pig / mascara on a goat etc.  
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News Comments > Morning Crowdfunding Roundup
3. Re: Blood Sport- The Ultimate in Immersive Gaming by Brand & Grotesque — Kickstarter Nov 20, 2014, 16:52 panbient
 
MoreLuckThanSkill wrote on Nov 20, 2014, 15:22:
Blood Sport... the day everybody realized Kickstarter had finally jumped the shark.

While donating blood is good, this sort of device will only lead to some horrible mishap, either via somebody getting a blood borne disease via unclean needles, or some idiot passing out from blood loss, etc.

I'm sure they would have it regulated to not remove more than would normally be drawn from donating blood in the first place. Same as maintaining clean equipment and would likely be administered by a nurse.

It doesn't seem like something intended for private use since they mention taking it on tour to gaming events and maintaining a professional staff (like a nurse) in their Goal section.
 
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469 Comments. 24 pages. Viewing page 4.
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