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| News Comments > Out of the Blue |
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| 1. |
Re: Out of the Blue |
Jul 2, 2012, 10:15 |
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That Smurf story reminds me of turning 10 and going to the movies with a bunch of friends. Being out on the edge of nowhere the options at the time were Top Gun or something else. I wanted to see the movie with jets so my father took a bunch of 10-11 year olds in thinking it would be an air force type action movie.
...AWKWARD! |
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| News Comments > Neal Stephenson's Sword Fighting Kickstarter |
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| 10. |
Re: Neal Stephenson's Sword Fighting Kickstarter |
Jun 10, 2012, 17:28 |
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Cutter wrote on Jun 10, 2012, 16:49: 500k for an arcade fighter that needs a special controller? Yeah, I'm sur that'll sell like hotcakes.
Hey Neal, why don't you take some of your millions and roll it into a Snow Crash CRPG? Now that I'd buy. Well... he does kind of elude to using that same technology in future games. They also pulled in about $100k since about the same time yesterday.
Considering the way he was talking in the promo clip I doubt he'd let anyone make a Snow Crash game without using technology of the caliber he's trying to create. Squeezing a trigger doesn't cut it and I can't imagine a Snow Crash game not featuring hacker samurai biker dudes. |
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| News Comments > Diablo III Patched & Next Patch Notes |
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| 12. |
Re: Diablo III Patched & Next Patch Notes |
Jun 7, 2012, 06:31 |
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The Pyro wrote on Jun 6, 2012, 21:46:
JohnBirshire wrote on Jun 6, 2012, 21:36: No mention of interface changes yet? For a game that's been in development for more than a decade I would certainly hope the interface was ironed out by now. You would think so but how hard would it have been to implement a 2nd loadout for skills and weapons (kind of exactly like how you could have 2 weapon sets equipped in Diablo 2...)
Or maybe making potions auto-pick up.
Or better yet... how about making the Gems and Crafting Pages any other colour besides white when they drop.
Or maybe an option to not even display loot below a certain level. I think it gets kind of annoying to have to dump out white and grey loot I accidentally picked up while trying to collect gems and potions.
Nothing of what I just suggested is overly complicated nor hasn't already been done in either Diablo 2 or any of its derivatives. |
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| News Comments > Star Wars: The Old Republic F2P Next Month |
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| 17. |
Re: Star Wars: The Old Republic F2P Next Month |
Jun 4, 2012, 17:56 |
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Nacelle wrote on Jun 4, 2012, 17:46: I never played WoW, so it's all new to me. I've put 100 hours in SWTOR in the last 40 days. I don't think it's boring. Congratulations? You managed to somehow avoid one of the biggest shifts in gaming for a good decade until most of the big ones still standing had gone free to play (D&D, LotR, City of Heroes, Everquest) then decided on one of the only new ones to still require a monthly fee... |
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| News Comments > New AMD/ATI Catalyst Beta - Monthly Driver Releases Ending |
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| 12. |
Re: New AMD/ATI Catalyst Beta - Monthly Driver Releases Ending |
Jun 1, 2012, 06:39 |
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SWEET!
This means I don't have to go through the hassle of figuring out where they decided to stash the over/under scanning options that kept defaulting to -10% every time I updated my drivers. Even if they did prompt me to update every month I'd normally skip a few due to the inevitable aggravation the update would cause. |
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| News Comments > Star Wars 1313 Revealed |
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| 15. |
Re: Star Wars 1313 Revealed |
Jun 1, 2012, 06:29 |
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Wildone wrote on Jun 1, 2012, 02:53: Great, a game about a bounty hunter that completely sucked in all the movies and who got his ass kicked repeatedly. All I want to know is if we'll be getting digested at the end of the game due to some Three Stooges level of slapstick action. |
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| News Comments > etc. |
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| 12. |
Re: etc. |
May 29, 2012, 16:51 |
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Creston wrote on May 29, 2012, 16:11: I've heard the same rhetoric here in Tulsa when they were trying to lure Boeing here. "Think of all the jobs it would create!" (jobs that none of you can get because Boeing's own people already have them!) That's still 500 more people coming into a (likely economically depressed) area, buying gas, groceries, homes, rent, cars, starting families, living lives. It might not be direct jobs for the locals but where are those specialists spending most of their paychecks? |
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| News Comments > Star Wars Game Announcement This Week |
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| 30. |
Re: Star Wars Game Announcement This Week |
May 29, 2012, 06:35 |
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Ceribaen wrote on May 29, 2012, 05:05: I don't understand why we've never seen them take XWing, TIE Fighter, and XvT and combine them into one upgraded package. There's a kickstarter I'd get behind.
Of course, they'd probably dumb down the controls and build it for XBOX/PS3 first - and forget to give a configurable keyboard layout in the PC version, expecting you to use a console controller to play. Guessing you never actually played those games since you NEEDED to own a joystick / flight stick to actually do anything besides look at the menus. |
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| News Comments > Op Ed |
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| 40. |
Re: Op Ed |
May 27, 2012, 11:07 |
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Alamar wrote on May 26, 2012, 20:45: I saw this complaint a bunch, but I wonder, how is it more generic than Skyrim.
-Alamar It's not, but like others mentioned Skyrim had a well recognized reputation. RA Salvatore also has a reputation, he can write really engaging combat within a completely generic fantasy setting that make his stories a lot of fun to read. Unfortunately the ability to write great combat doesn't amount to squat when writing (ultimately generic) lore for a video game.
Now a game based on worlds written by someone like Neal Stephenson or William Gibson... THAT would exciting. |
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| News Comments > Diablo III Hacking? |
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| 115. |
Re: Diablo III Hacking? |
May 21, 2012, 18:38 |
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Beamer wrote on May 21, 2012, 17:53: - Lack of enemy variety (though this is coming from a source that isn't seeming too valid here)
I just counted 57 classes of enemies according to the guide book with multiple variants if they repeat in different acts. A class like the Skeleton has multiple variants for classes as well like Summoner or Shield Bearer.
I'm happy with the variety, but after having played Starcraft2 I wasn't expecting them to re-invent the wheel, just shine it up a bunch.
Though, my one complaint so far is the horrible introduction for the boss of Act1. I mean really, with all the foreshadowing leading the player one way, you get to the transition and it tells you exactly who you're fighting. Then you get in the room and you have to listen to a cheesy goth Mad Moxxi wannabe introduce... THE BOSS. Again.
Really though, renaming the transition to 'The Boss' Lair' or something similar, then an initially pitch black room and just 3 key words would have made that particular event (which struck me as an obvious nod to the old school) SO. MUCH. BETTER. |
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| News Comments > Diablo III Hacking? |
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| 94. |
Re: I wish someone would hack the minimap... |
May 21, 2012, 17:07 |
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JohnBirshire wrote on May 21, 2012, 16:17: The minimap is so atrociously large, I almost quit playing. Can't believe it got through beta at it's current size. It is atrociously large, and with no option to change it's size it is currently 4 times bigger than any other game. 4 times bigger than any other game = the first time I've found a minimap useful in years. What's the point of a minimap the size of a quarter? You either have no range or no definition.
Or maybe you just need a new (bigger) monitor. It'll make you happy - it's what new monitors do. |
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| News Comments > Op Ed |
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| 36. |
Re: Op Ed |
May 18, 2012, 20:20 |
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Flatline wrote on May 18, 2012, 19:03: I dunno what the hell was up but even the gold drops felt anemic. It took half an hour of playing at the end of act 1 to get a thousand gold. I would have expected drops around 20-50 gold by the end of act one, but I was still getting mostly 1-5 gold per drop. As I said, fucking MMO drop rates. I'm assuming you play solo because in a group you most definitely get the kind of gold drops you expect (magic items is still spotty). I've played through most of Act1 three times now (I like testing out the classes) and I've made around 50k in gold.
And now I start up character #4 |
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| News Comments > Project Copernicus World Trailer |
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| 2. |
Re: Project Copernicus World Trailer |
May 18, 2012, 17:40 |
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Wow... first they can't make their loan payment. Then payroll bounces and they can a bunch of temps and contract employees (ie: ANYONE who could be fired without cause). Now we get 2 minutes of prettiness in am otherwise completely empty MMO world.
Now is it empty because there's no one left on staff to populate the demo? Or is it empty because it would run about as smooth as chunky molasses with npcs and users logged in? |
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| News Comments > Two Borderlands 2 CEs Announced |
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| 11. |
Re: Two Borderlands 2 CEs Announced |
May 17, 2012, 12:18 |
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loomy wrote on May 17, 2012, 12:02: collectible sticker set is one kind of retarded. Really? Because I'm thinking they'll look kind of cool on my old punk rock beater bass guitar that's already covered in Pokemon stickers from way back in the day.
I'm leaning towards the cheaper of the two editions for PS3 myself... but I'll see what the money situation says when I actually pre-order it in a store. |
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| News Comments > etc. |
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| 17. |
Re: etc. |
May 10, 2012, 16:00 |
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Cutter wrote on May 10, 2012, 15:15: So I can pay taxes on it that I wouldn't with a direct purchase I'll ask again (but I'll assume the US), where is it that you need to pay tax on these products? Because here in Canada, I don't, not when I buy the PSN card (which I assume the Steam voucher will operate the same way) and not when I make a purchase on the PSN store. |
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196 Comments. 10 pages. Viewing page 4.
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