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User information for panbient

Real Name panbient   
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Nickname panbient
Email Concealed by request - Send Mail
ICQ None given.
Description old school cranky pants gamer guy
Homepage http://
Signed On Mar 18, 2011, 00:28
Total Comments 485 (Amateur)
User ID 56226
 
User comment history
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News Comments > etc.
3. Re: etc. Feb 3, 2015, 22:54 panbient
 
garrywong wrote on Feb 3, 2015, 19:07:
I don't know why anyone would want to try and rebuild a very good game when instead you could use those same assets to instead extend on the vast world with new stories.

Because it gives you the option to replay it with newer / nicer tech and all within one package.

Though personally I'd rather see a Warcraft 2 remake inside SC2. THAT would be super awesome.
 
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Jan 30, 2015, 14:48 panbient
 
jdreyer wrote on Jan 30, 2015, 14:06:
I'm so hoping to read this headline some day:

Bungie finally releasing remastered version of Myth series.

(and tweaks that damn mission about halfway through part 2 when you have to escort the King through the town being attacked by their version of werewolves)
 
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Jan 28, 2015, 15:57 panbient
 
chickenboo wrote on Jan 28, 2015, 13:50:
Okay, but isn't this just an extension of the service model of game delivery? Take Steam for instance: when you buy a game on steam, you buy the right to access the game from their library. Steam can revoke this contract at any time and at that time, you will no longer own the game. Or at least that's my understanding of how Steam works.

Not quite. You're not logging into their library so much as accessing your hard drive through their front end (there is offline mode after all).

Even if they revoke a license you've still got a copy of the game on your computer. It might not launch through Steam anymore but that doesn't mean the files will disappear from your hard drive, it just means you'll need to find the actual executable file and launch it yourself (at least for single player games).
 
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News Comments > Homeworld Remastered Collection Next Month
16. Re: Homeworld Remastered Collection Next Month Jan 26, 2015, 11:25 panbient
 
I'm definitely stoked. Not sure if I'll get it on launch or wait for a sale but either way I'm looking forward to it. Especially being able to play it with modern widescreen resolutions without needing to rely on mods and various other hacks to make it 'work' (and a magnifying glass to read the text on anything be the default resolution).  
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News Comments > Star Citizen at $70M; New Arena Commander Patch
25. Re: Star Citizen at $70M; New Arena Commander Patch Jan 25, 2015, 16:47 panbient
 
Flatline wrote on Jan 25, 2015, 16:28:
I always heard that SC was going to use Crysis as the game engine. Never heard about the UT engine being used.

That was DNF using UT (after having started with the Quake 2 engine). Anyone who tried making maps for those games understands just how much of a headache going from BSP (Quake style) to CSG (Unreal style) world building would have been. Not impossible, just total logical opposites.
 
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News Comments > Star Citizen at $70M; New Arena Commander Patch
21. Re: Star Citizen at $70M; New Arena Commander Patch Jan 25, 2015, 13:52 panbient
 
Sugarman wrote on Jan 25, 2015, 07:54:
I really don't get all the hate towards SC. Good/bad, it will get released, and if it's bad, then it will get patched until it's good, unless all of you think 70 million isn't nearly enough for all that.

It's never seemed like anyone has doubted that it was enough money. If anything people wonder how much Roberts is going to keep claiming he needs as he keeps stretching out the possibilities. Keep in mind his original pitch had $6 million as his 'everything I can imagine with all the bells and whistles' mark.

While 'something' may get released his track record is worthy of apprehension. He's also gone on to say that if the money stopped coming in then they had a plan to finish things up to the most recent point, but that really doesn't sound like future support to patch things should the result be less than stellar.

The big difference between this project and pretty much any other crowdfunded game is that a typical developer holds out their hat for a period, says thank you very much, and then gets to work. SC is holding the hat out indefinitely and saying please keep adding if you ever want to see results.

Pointing that out and being concerned by the behaviour isn't being negative, it's being realistic.
 
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News Comments > Void Destroyer Released
11. Re: Void Destroyer Released Jan 24, 2015, 08:32 panbient
 
MoreLuckThanSkill wrote on Jan 23, 2015, 13:52:

*EDIT* Whoops, panbient beat me to the battlezone reference

There can never be enough Battlezone references (and jdreyer was first this time around hahaha)
 
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News Comments > Void Destroyer Released
7. Re: Void Destroyer Released Jan 23, 2015, 08:30 panbient
 
So Borderlands and Battlezone had a baby and launched it into space?

I'm intrigued.
 
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News Comments > Roberts: Star Citizen Will "Probably" Pass $100M; Release Schedule Expanded
61. Re: Roberts: Star Citizen Will Jan 22, 2015, 16:46 panbient
 
Flatline wrote on Jan 22, 2015, 13:39:
nin wrote on Jan 22, 2015, 13:02:
Orogogus wrote on Jan 22, 2015, 12:59:
There's Artemis Bridge Simulator. The way it works, as far as I can tell, is to purposely make things complicated by not giving the captain (or anyone) access to all the readouts and controls. One guy could do everything, if the game let him/her, but it doesn't so you get to LARP around with your pals asking Spock for sensor readings and Scotty for more power.

EDIT: I've wondered the same thing before, though. When I ask what people expect a claw operator to actually do when there's no clawing to be done, they assure me it would be awesome. Whatever. It's their dream, not mine.

Oh wow, I didn't know that had made it to steam. Seen a few videos of that one, and it's always cool to watch folks "play" it.


It is a lot of fun. Comms is meh but it's an interesting team building exercise.

I'll back this up. Had a blast the time I played it with a co-worker and his crew. The Steam version looks way nicer than I remember as well. Then again all I remember doing was looking at a grid and reading coordinates for my play session (still got intense when we were under attack).

I recommend it to anyone who can appreciate old school style gaming that relies on mechanics over graphics and who likes Star Trek (original flavour). Also helps to have a handful of friends who share that attitude.
 
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News Comments > Morning Interviews
16. Re: Morning Interviews Jan 22, 2015, 12:20 panbient
 
Kevin Lowe wrote on Jan 22, 2015, 11:40:
Which non-shady organization are you thinking of that's willing to fund a AAA game development project?

The Star Citizens of Earth?
 
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News Comments > More on Windows 10 and Xbox
27. Re: More on Windows 10 and Xbox Jan 22, 2015, 09:58 panbient
 
Slick wrote on Jan 22, 2015, 09:10:
panbient wrote on Jan 22, 2015, 07:59:
I know my internet was out for 'a few days' last week. Or did I accidentally fall into a coma for a few years instead? What happened to Windows 9?

Did they forget what comes after 8 or did I miss something? Why stick with numbers if you're not going to be sequential? Did 7 really eat 9?

Lol, i can't believe i didn't think of that. good ol 7-8-9. anyways the real reason there's no Window 9 is because there's still checks in the codebase pertaining to Windows 95 and Windows 98. so anything that starts with "Windows 9-" is already buried in there somehow to this day. So the practical solution was go to 10 (or anything that doesn't start with "windows 9-"). there was never a "Windows 1". although with this penchant for "one" in their marketing, that day might come sooner than later...

Fair enough I suppose though it still seems odd, but then again it's got people taking notice and talking about it and that's really all marketing is about.
 
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News Comments > More on Windows 10 and Xbox
22. Re: More on Windows 10 and Xbox Jan 22, 2015, 07:59 panbient
 
I know my internet was out for 'a few days' last week. Or did I accidentally fall into a coma for a few years instead? What happened to Windows 9?

Did they forget what comes after 8 or did I miss something? Why stick with numbers if you're not going to be sequential? Did 7 really eat 9?
 
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News Comments > Counter-Strike Match Fixing Accusations
2. Re: Counter-Strike Match Fixing Accusations Jan 20, 2015, 15:56 panbient
 
jdreyer wrote on Jan 20, 2015, 12:56:
Huh, what would the motivation be? Same as all sports fixing? Betting against the favor and get a big payout from Vegas since the odds were against the winner?

Yup, except in this case it seems the big payout was skins. Thousands of dollars worth... of Steam stuff. Seems foolish to potentially lose a real money paycheck to score virtual goods but then again I don't know the rigors of being a pro gamer.

Than again this is also a league where the captain from one team was a co-owner of the opposing team.
 
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News Comments > etc., etc.
29. Re: etc., etc. Jan 20, 2015, 10:17 panbient
 
yuastnav wrote on Jan 20, 2015, 09:26:
It wasn't someone stalking you over the net, trying to find out as much info about you as possible.

That still happened on back in the days of ICQ as well. Hell I got an actual phone call from a border guard once which resulted in an individual getting banned from Canada (the country, not the chat room). Incidentally that happened 13 years ago.

And yes, the death threats that people posted on message boards before a mod cleaned them up is the exact same behavior as the sociopathic behavior. Difference is people didn't post so many personal details on public platforms back then.

It's pretty simple, people can't find out personal details about you unless you choose to make them public online. And fact is, regardless of how mainstream the internet has become, it's still very much a free for all. If you're going to poke a stick at a hornets nest you should expect to get stung. I'm not saying it's right, or that the people making threats are justified, only that it's foolishly naive to be any sort of shocked or surprised by the behavior.
 
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News Comments > Call of Duty: Advanced Warfare "Reverse Boosting" Bans
4. Re: Call of Duty: Advanced Warfare Jan 19, 2015, 12:19 panbient
 
Linksil wrote on Jan 19, 2015, 12:04:
How is getting a ban from this and ruining the suicide players version of fun in the game

Because that version of 'fun' is generally called griefing and comes at the expense of the other players. Why do they need to do it in a public match if their 'fun' isn't entirely derived from screwing over other players?

Losing a match and getting your xp screwed over because you lost a firefight with a superior opponent might be annoying, but at least you had a chance (however slight) to come out on top. That's a completely different can of worms than getting screwed over because someone on your team is actively trying to screw over your team.
 
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News Comments > etc.
8. Re: etc. Jan 17, 2015, 09:46 panbient
 
Rectal Prolapse wrote on Jan 16, 2015, 12:37:
Videogames make more money than movies. You bet this is a big deal, when billions of dollars are involved, and everyone turns a blind eye...

No. No, they really don't.

Not even close.

This idea is the result of a misguided comparison of an entire industry and all its ancillary revenues (GLOBAL video game sales, hardware (consoles), hardcore / casual, DLC, MMO subscriptions, microtransactions etc. etc.) and a single subset of another industry (North American box office revenue).
 
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News Comments > Diablo III Celebrates Patch With Buffs
18. Re: Diablo III Celebrates Patch With Buffs Jan 16, 2015, 09:44 panbient
 
Longswd wrote on Jan 14, 2015, 22:25:
I'm curious as to why the last gen consoles don't get the same double treasure goblin buff. Can't handle a double loot explosion?


It's because the hardware architecture is so different they basically need to write the patches from scratch, then get it QA-ed and approved for release. At least that's the 'official' line from Blizzard since 2.1 (which we never got either).

I'm like 20 bounties away from getting the platinum trophy on my ps3. While it would be nice to get the new content I'd be just as happy getting the 'salvage all' option at the blacksmith rather than having to click through every. single. piece. of. inventory.
 
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News Comments > Evening Consolidation
3. Re: Evening Consolidation Jan 13, 2015, 10:48 panbient
 
Yes and no, more songs would have definitely been cooler but at the same time it would have cost more and there's no guarantee they'll make their money back. I figure it's more about testing the waters and seeing what sort of interest RB still holds with the gaming public.

Plus Sony only ever allowed them to release a maximum of 5 tracks per week for whatever reason.
 
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Jan 12, 2015, 22:45 panbient
 
Awww yeah new Rock Band DLC!!!

freaking stoked! hahaha
 
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News Comments > Steamship Ahoy - Mechs & Mercs: Black Talons
1. Re: Steamship Ahoy - Mechs & Mercs: Black Talons Jan 9, 2015, 19:23 panbient
 
The screenshots give me a modern Mech Commander vibe with a side of Heavy Gear mixed in. Definitely intrigued but still going to wait for a few proper reviews.  
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485 Comments. 25 pages. Viewing page 3.
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