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User information for panbient

Real Name panbient   
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Nickname panbient
Email Concealed by request - Send Mail
ICQ None given.
Description old school cranky pants gamer guy
Homepage http://
Signed On Mar 18, 2011, 00:28
Total Comments 377 (Amateur)
User ID 56226
 
User comment history
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News Comments > Game Reviews
1. Re: Game Reviews Dec 18, 2013, 13:21 panbient
 
Hmm... this reminds me I never actually finished The Witcher 2 (or the original either...)

Might have to install them again between shoveling snow
 
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News Comments > Out of the Blue
17. Re: Out of the Blue Dec 18, 2013, 13:19 panbient
 
Can anyone confirm the urban legend about the Rolling Stones bringing a dialysis machine on tour with them back in the 70s so roadies could hook up Richards and / or Jagger after they'd passed out to mitigate the potential alcohol poisoning so they could live to perform the next night?  
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News Comments > Gatherings & Competitions
16. Re: Gatherings & Competitions Dec 18, 2013, 13:09 panbient
 
Relegating tolerance into a 'safe zone' sounds like claiming to not be racist because you have a black friend.

But it's also getting them a lot of media attention and free advertising for PAX :S
 
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News Comments > Strife Closed Beta Underway
1. Re: Strife Closed Beta Underway Dec 18, 2013, 11:28 panbient
 
Anytime I see a headline for this game I keep getting hyped thinking it's a reboot of that old FPS/RPG from the mid-90s. Considering everything else from the era seems to be getting being rebooted...

But no, it's just another MOBA
 
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News Comments > Star Citizen Dogfighting Module Delay
88. Re: Star Citizen Dogfighting Module Delay Dec 17, 2013, 22:06 panbient
 
SlimRam wrote on Dec 17, 2013, 21:53:
Yes we have been making great strides.....*Looking over at Roberto's photo-shopped image of 'Space Burrito Surprise'* Hold on a sec...

Most of me realizes this is trolling, but a part of me really REALLY wants 'Space Burrito Surprise' to be a real thing.
 
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News Comments > Star Citizen Dogfighting Module Delay
75. Re: Star Citizen Dogfighting Module Delay Dec 17, 2013, 15:56 panbient
 
Parias wrote on Dec 17, 2013, 15:12:
They always knew they were going to ditch the stock Cryengine network code; the unknown was if they were going to try and launch the dogfighting module with the crappy stock code (and likely get useless testing results and a terrible gameplay experience), or wait until the initial iteration of their own custom network code was ready. They chose the latter.

I know none of the fan boys will like hearing this but holy hell is that ever an example of bad management. Why would you even entertain the discussion to release something you know from the outset that you'd have to replace prior to completion? Even if the community has 'known' about it for a good month now, how did it take 11 months into production to come to that conclusion?

The increase of funding is not justification for lack of focus.
 
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News Comments > Star Citizen Dogfighting Module Delay
30. Re: Star Citizen Dogfighting Module Delay Dec 17, 2013, 11:20 panbient
 
SpectralMeat wrote on Dec 17, 2013, 10:57:
panbient wrote on Dec 17, 2013, 10:51:
SpectralMeat wrote on Dec 17, 2013, 10:38:
not sure why you guys throw stones at them the first time they delay something.

Because the man in charge is notorious for promising the moon and taking forever to deliver.
Then don't support them, until they deliver something worthy for you.
I am looking forward to this game just as much as the next guy, but I don't understand this "I'd love to see this fail" mentality a lot of people have.

Just because I don't offer support doesn't mean I want the project to fail. I just don't think it's a wise investment and the more potential is added to the project the riskier it sounds.

I'd absolutely LOVE a new Privateer / Freelancer style game. ABSOLUTELY LOVE IT!

But that's not what I'm hearing when I look at Star Citizen anymore. I hear a company of fund-raisers promising every bullet point from every brain storming session they've ever had. Again, I'd love for them to prove me wrong and release the spaceship game to end all spaceship games, but I've got my doubts.
 
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News Comments > Star Citizen Dogfighting Module Delay
18. Re: Star Citizen Dogfighting Module Delay Dec 17, 2013, 10:51 panbient
 
SpectralMeat wrote on Dec 17, 2013, 10:38:
not sure why you guys throw stones at them the first time they delay something.

Because the man in charge is notorious for promising the moon and taking forever to deliver.

They made more money than pretty much every video game Kickstarter put together and still can't release their first planned element on time. All while still continuing to pull in more money and expanding the scope of the product. How are they supposed to finish anything if they keep moving the goalposts? It's a great way to keep the operating funds for a business coming in, doesn't necessarily make for a timely product release - as proven by this current delay.
 
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News Comments > Saturday Consolidation
25. Re: Saturday Consolidation Dec 15, 2013, 11:24 panbient
 
Krovven wrote on Dec 14, 2013, 17:02:
robdot wrote on Dec 14, 2013, 15:28:
The world has moved on from Mario and Zelda.your not gonna move consoles by bundling an old Zelda title. My grandkids could not care less about Zelda, or Mario, they barely even know who that is. My grandkids have never seen, Star Wars, they don't know who yoda is. Or Luke. Or Han Solo.

That would be your fault for not showing it to them.

When you were a kid did you really want to spend your weekends repeating your grandfather's favorite things from when he was a kid?

There were plenty of people wondering why we were watching Star Wars instead of Buck Rogers back in the day after all... or more accurately, wondering why we were playing with little dolls (action figures) instead of riding our bikes. But they afforded us the freedom to grow with our own tastes and preferences. Sadly so many of that generation (of which I'm part) seems intent on rehashing the pop culture of our own youth and reinforcing the current trend of rebooting every last piece of 80s pop culture like it mattered.
 
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News Comments > Oculus Rift Raises Another $75M
20. Re: Oculus Rift Raises Another $75M Dec 13, 2013, 11:16 panbient
 
MindStalker3 wrote on Dec 13, 2013, 10:55:
I doubt in the 90s you really could have put a decent resolution display in such a small package without huge weight issues. Today with screen technology its finally possible.

Oh man, remember that headset that came out around the time one of the Star Wars Dark Forces games? It only weighed about 9 pounds on your forehead.
 
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News Comments > Fallout 1, 2, and Tactics Free in GOG.com Winter Sale
13. Re: Fallout 1, 2, and Tactics Free in GOG.com Winter Sale Dec 12, 2013, 10:28 panbient
 
InBlack wrote on Dec 12, 2013, 10:21:
I mean the combat in Fallout was pretty good tactics wise but its not like it was the second coming or anything.

What other options did we really have for turn based tactical combat in 2001?
 
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News Comments > Fallout 1, 2, and Tactics Free in GOG.com Winter Sale
9. Re: Fallout 1, 2, and Tactics Free in GOG.com Winter Sale Dec 12, 2013, 10:08 panbient
 
SWEET!!!

Don't know how many others remember the original release of Tactics but it included tabletop rules with .pdfs you could print out to make your own paper units. These were not included in the re-release Fallout compilation from a few years ago. Quite happy to see them on GOG
 
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News Comments > Unannounced Blizzard Game Revealed
41. Re: Unannounced Blizzard Game Revealed Dec 11, 2013, 12:12 panbient
 
Fantaz wrote on Dec 11, 2013, 04:03:
so much Blizzard hate here on Blues News, i don't understand why... i don't see this in other places?

i hope they do a first-person shooter, which is possible because they have Mike Booth

Well considering how long it took them to get around to releasing Diablo 3 who's to say Starcraft:Ghost isn't still in secret production...
 
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News Comments > Legends of Persia Announced
7. Re: Legends of Persia Announced Dec 11, 2013, 12:10 panbient
 
Why would I ever play this instead of Torchlight 2?  
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News Comments > Unannounced Blizzard Game Revealed
8. Re: Unannounced Blizzard Game Revealed Dec 10, 2013, 10:23 panbient
 
InBlack wrote on Dec 10, 2013, 10:00:
nin wrote on Dec 10, 2013, 09:51:
So by "revealed" you mean "not at all"?


Blizzard games stopped being awesome years ago. We still believed in the company though, it took D3 and the complete and utter 'fuck you' finger of contempt that it showed to PC gamers for that fact to really sink in though.

D3 is the last Blizz game I bought and will likely be the last I buy. They took the greatest hero builder game and turned it into an item collector activity (while implementing a horrible freaking random item generator - well played for launch geniuses). Then they had the gall to insult anyone who was let down by (or who pointed out) their modification to the core gameplay.

Anyone who wants an offline version of D3 should get it on the Playstation instead. It's actually an order of magnitude more fun on the console.

Fuck these losers indeed.


Just an FYI for the old school here too - you only need 2 small patches (and copying the .mpq file from the disk) to get the original Diablo running without hassles on modern systems. It's simplistic and the graphics haven't aged that well but if you remember playing the original back in the day it's still just as much fun. And still provides far more satisfaction than D3 ever did.

Now if you'll excuse me I need to find some black mushrooms for Adria so I can get me a potion to get +3 to all my attributes.
 
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News Comments > Op Ed
44. Re: Op Ed Dec 5, 2013, 08:24 panbient
 
So I guess politicians aren't the only people entitled to their entitlements.  
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News Comments > etc., etc.
4. Re: etc., etc. Dec 4, 2013, 08:01 panbient
 
Cutter wrote on Dec 3, 2013, 23:28:
Chance to check out Fallout 4 if you're in Dallas. Lucky bastiges!

Where they're calling it 'upcoming and released' games, it sounds more like a job playtesting ports. Especially where this is a voluntary position that features an NDA.
 
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News Comments > Star Citizen Passes $33 Million
73. Re: Star Citizen Passes $33 Million Nov 28, 2013, 11:30 panbient
 
ItBurn wrote on Nov 28, 2013, 11:19:
Their team is very close to the fans on the forums, in weekly videos, on their site and even in cons. They're making the game with us, this isn't an investor backed AAA game with all these rules are regulations. Stick around the community, there's amazing amounts of discussion between it and the devs.

None of this is good for actual product development. It's great for PR, not for actual development.
 
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News Comments > Star Citizen Passes $33 Million
71. Re: Star Citizen Passes $33 Million Nov 28, 2013, 11:10 panbient
 
ItBurn wrote on Nov 28, 2013, 10:34:
Their original plan wasn't 2mil. Investors would have more than doubled that number. The crowdfunding was basically a way for investors to get confidence in the market. Now though, investors are no longer required.

Then why is the initial funding goal on the RSI site $2 million? How does the fact that initial investors provided more than expected negate the original target?

theyarecomingforyou wrote on Nov 28, 2013, 10:45:
They're delivering EXACTLY WHAT THEY PROMISED.

12 months after the initial funding was accomplished was last month. 12 months after they quadrupled what they asked for on kickstarter was last week. Where's the deliverable?

On track for next month? Hopefully.

The idea that 'feature creep' has been addressed because it's been talked about in podcasts or press is ridiculous as well. You say so yourself...

"Was the hangar module originally expected? Nope, but we've got it."

If that wasn't originally expected then why was it worked on ahead of the core product or the first promised deliverable of space combat? The fact that the only tangible component of the product is something that wasn't actually part of the original pitched design is pretty much the epitome of feature creep and a reflection of an unfocused design team. Again, not a scam, not a guaranteed failure, but absolutely something to be concerned about if you want a timely return on your investment.

But you've also already resorted to F-bombs so there probably wasn't any point in typing this.
 
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News Comments > Star Citizen Passes $33 Million
67. Re: Star Citizen Passes $33 Million Nov 28, 2013, 10:27 panbient
 
InBlack wrote on Nov 28, 2013, 09:52:
You are of course reffering to CR's statement that most of the funding goals were known well in advance and that the project management plan took all of that in account with regards to how the money will be allocated. In other words they were always planning to build this kind of game if they could secure the funding. Excuse me if some of us take that with a grain of salt.

Agreed. And for me this jives even less. If these stretch goals were already planned then what was the purpose of the original $2M product pitch? What would have happened if that's all the funding they could have secured? Would the product have simply evaporated due to the lack of funding for the bigger picture version? Why rely on the community to choose the latest features if they were already planned?

Again, I'm not calling this a scam. I do believe the intentions are pure. But every one of these announcements about more funding and new goals just sounds like another technical risk being added to the pile and increasing the chances for catastrophe. Regardless of the claims I don't get the feeling these stretch goals were actually planned ahead of time, they all sound like reactions to unexpected / unprecedented community support.

Basically it seems like this massive support has created a situation where RSI is now pitching how much they can attempt rather than how much they can accomplish. This is not necessarily negative, or a forecast for failure, just something that most people who've dealt with a creative industry have learned to be cautious about. Couple that with the fact that MS had to step in so that we still wouldn't be waiting for Freelancer today and you can probably understand why some of us older nerds are still on the fence about tossing our disposable income onto the money mountain.
 
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377 Comments. 19 pages. Viewing page 8.
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