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| News Comments > Star Wars: 1313 on Hold? |
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| 12. |
Re: Star Wars: 1313 on Hold? |
Mar 1, 2013, 05:38 |
Dwarf-Snowninja |
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| Unfortunately so. The last few starwars games, minus the lego ones, have been kinda eh. Swtor was fun but the single-player crammed into an mmorpg formula kinda ruined it. I was actually interested in this, especially since it LOOKED pre-galactic civil war so a bit more open endedness. |
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| News Comments > World of Warcraft Patched |
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| 24. |
Re: World of Warcraft Patched |
Aug 29, 2012, 17:35 |
Dwarf-Snowninja |
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I would argue that while the talents give some fairly lackluster choices in regards to dps/hps throughput, many were put in simply for pvp/cc/defense reasons. I cannot agree that classes are homogenized to the degree where a shaman = paladin = druid, especially with regard to playstyle. Prior to this patch, as enhancement, you basically took one of 2 cookie cutter builds, or your dps suffered and you were generally ridiculed, likewise for a hunter... mage... and every single class. Now it's usually take this one talent and leave the rest up to the player. I won't defend the patch and say it's all roses, hardly, but it's a lot better than having to lookup a character build and copy the billion other shaman/druid/paladin/whatever because it was the only viable option. And content in vanilla? You had MC, with it's gigantically spread out bosses, bwl with the trash from hell, aq20/zg were fun I won't deny, and aq40 which had pvp loot as rewards for half the fights and was again a giant spread out mess. As someone else said TBC felt like the pinnacle with regards to raiding, and yes the raiding now is simplified to the point of silliness, including hardmodes. |
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| News Comments > World of Warcraft Patched |
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| 6. |
Re: World of Warcraft Patched |
Aug 28, 2012, 23:29 |
Dwarf-Snowninja |
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Likewise Nin; I was in the first co-op that killed Ragnaros and Nefarion in vanilla, whenever I hear "oh it was great back in the day" I shudder and think of the time spent killing these dumb fire elementals for hours and hours. I was in the beta and played quite often and, despite the detractors, it felt far more enjoyable an expansion than Cataclysm or even WotLK was.
As to compare it to GW2, I think it's a matter of tastes, I revile pvp, as I'm bad at it, and because I burned myself out on it. I enjoyed GW1 and I may take a look at GW2, but I think they cater to different crowds, and won't ever agree that one is better than the other (claiming one form of fun is better than another is rather silly to me anyways).
Edit: and yes I like that too Alamar >.> I can have all my characters run around as "so and so the Insane". |
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| News Comments > World of Warcraft Patched |
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| 2. |
Re: World of Warcraft Patched |
Aug 28, 2012, 21:25 |
Dwarf-Snowninja |
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It really REALLY depends on who you talk to. Some wax nostalgic about how vanilla was so much better, how change is bad, et cetera... The changes will take some time to settle, but overall I'd argue they're for the better. The account wide changes are actually quite welcome. As for specifics, I mostly play a shaman and while jarring, the new talent system let you play a bit more "as you like/as you need" and less "you have to take talent x or you're bad". |
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| News Comments > Diablo III RMAH Issues |
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| 22. |
Re: Diablo III RMAH Issues |
Jun 30, 2012, 21:56 |
Dwarf-Snowninja |
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| The 0 value on an RMAH/AH item is a bug, I've seen it once or twice, but was pretty certain it was a display issue. I'd read the issue with the 200 dollar balance vanishing from the person's battle.net balance and while it really really sucks, this is actually written in the fine print (I had to check on this when I moved to Japan as my account was based in NA, and they made sure I had no balance when I informed them); still, I would hope blizzard would return the guys money or something. |
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| News Comments > Dark Souls GFWL Petition |
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| 64. |
Re: Dark Souls GFWL Petition |
Apr 16, 2012, 18:24 |
Dwarf-Snowninja |
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Given the issues with GFWL (I've noticed the login delay/latency thing Vemo has mentioned) and the weirdness DS has with certain aspects of the online sections of the game... I can't imagine this going well together. Worse still, with certain games (DOW2 and Batman:AA), I'll get the random crapping out of the GFWL interface, either getting an obnoxious and large hiccup at the wrong time, or having the game puke me to desktop. Having that happen in a game as difficult as DS would be beyond frustrating. |
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| News Comments > Out of the Blue |
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| 9. |
Re: Out of the Blue |
May 22, 2011, 21:21 |
Dwarf-Snowninja |
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| Our problem in the PNW is the invading Gray Squirrels. Things are large enough (and usually ill-tempered enough) to tear feeders that aren't incredibly well secured. It also doesn't help that we're trying to attract the indigenous Douglas Squirrel population at the same time >-<. |
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| News Comments > Out of the Blue |
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| 15. |
Re: Out of the Blue |
Mar 11, 2011, 15:43 |
Dwarf-Snowninja |
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| I just finished studying abroad in Kyoto, met a lot of great people. Several of them are from Sendai City or have family still living there and they can't get ahold of them :|. |
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11 Comments. 1 pages. Viewing page 1.
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