User comment history
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| News Comments > Titanfall Announced |
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| 34. |
Re: Titanfall Announced |
Jun 10, 2013, 16:27 |
Wraith |
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Ugggh. Multiplayer only. Seriously? 3 years and all you've got to show for it is yet another COD multiplayer waste of time?
Yeah, because boring multiplayer experiences are so thin on the ground out there. Really. I'm sure this won't disappear into the haze of CODBLOPS/HALO clones or anything. Honest it won't.
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| News Comments > Capcom Plotzes - Issues Profit Warning; Cancelling Games |
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| 31. |
Re: Capcom Plotzes - Issues Profit Warning; Cancelling Games |
Apr 19, 2013, 08:03 |
Wraith |
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PropheT wrote on Apr 18, 2013, 18:36:
Wraith wrote on Apr 18, 2013, 09:47: Basically Capcom does not produce good games. Period. All they do is try to over-exploit their existing franchises created by people who knew what they were doing - and they do a poor job of it. They have some of the most popular franchises around, which doesn't happen if you don't make good games (period). No. They don't. Not even close. And you really need to pay attention to what I actually said which is that they over-exploit existing franchises created by people who knew what they were doing.
The fact that they'll churn out 23 variations on the 2D Street Fighter franchise to be jumped on by the same minute pack of hard-core fanboys does not mean they have "some of the most popular franchises around". The 2D fighter fan-market is insignificant next to Grand Theft Auto or Call of Duty.
Resident Evil 6 was a disappointment, As was every Resident evil past RE4. A game more than 8 years old, FFS.
but SF vs. Tekken is outstanding Oh God. Once again, the 2D fighter genre appeals to a hard-core set of fanboys which represent a pretty small market. Nobody cares.
- if marred by a shitty DLC plan. Dragon's Dogma is still my favorite game I played last year, and was a new IP, not a rehash or exploit of an existing franchise. Mediocre Metacritic scores and global sales of 420,000 or around a million depending on who you believe - it's a flop.
Monster Hunter still continues to be extremely popular. Only in Japan dude. Only in Japan. The entire Monster Hunter franchise has yet to crack 2 million sales - in total - in the US. Same goes for the rest of the world excluding Japan.
Thrashing a video game company because they make a lot of sequels is a bit silly considering how many of the games we see anymore are sequels no matter who is releasing them. When your sequel is a bunch of level rebuilds and reskins of the same game mechanics which demonstrate you haven't generated an original idea in decades, then yes - you do deserve to be thrashed for your lack of creativity and inability to adapt to modern markets.
Fact is, Japan developers are being out-innovated and out-produced by US, French and Canadian developers. Grand Theft Auto, Call of Duty, Halo and Gears of War are the really big players in this marketplace and no Japan-originated property comes close. (Although the COD appeal is purely in production values - its gameplay is about as narrow and uninspired as you can get).
Show me the Capcom property which even comes close to the Assassin's Creed franchise (Franchise sales exceed 51 million units) let alone the 100+ million units of the Grand Theft Auto franchise or the 150+ million units of the COD franchise. You can't because there isn't one.
They're a second-rate publisher who haven't produced an original hit in over a decade. And the market is punishing them for their lack of creativity, originality and their inability to adapt.
It's notable that the same thing is happening to ID who simply refuse to acknowledge that nobody is interested in their simplistic notions of single-player game-play or their ongoing obsession with death-match. A refusal to adapt to the changing marketplace is an inevitable stride down the road to obsolescence.
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| News Comments > Team Bondi Closed? |
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| 5. |
Re: Team Bondi Closed? |
Apr 18, 2013, 10:11 |
Wraith |
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| Big surprise. From what I hear though, Brendan's something of a total cocksucker, so it's good to hear no-one is prepared to finance his next piece of hubris. |
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| News Comments > Capcom Plotzes - Issues Profit Warning; Cancelling Games |
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| 4. |
Re: Capcom Plotzes - Issues Profit Warning; Cancelling Games |
Apr 18, 2013, 09:47 |
Wraith |
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Capcom management are responsible for their failure. The note about "AAA titles being concentrated in the hands of few foreign competitors" is an explanation OF their failure, not a valid reason for it.
Basically Capcom does not produce good games. Period. All they do is try to over-exploit their existing franchises created by people who knew what they were doing - and they do a poor job of it. DMC was successful specifically because the game design was done by a group outside of Capcom.
Both Lost Planet and Bionic Commando were rubbish which demonstrated an extremely immature concept of game design with poor production values.
Basically Japanese developers keep trying to do things cheap and nasty with game design philosophies from the 80's. That's not good enough when you're up against massive studios with hordes of creative people and indies with innovative game design ideas and mechanics.
Capcom has neither of these - which is why they lose. |
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| News Comments > Flashback HD Officially Announced |
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| 2. |
Re: Flashback HD Officially Announced |
Apr 11, 2013, 09:28 |
Wraith |
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Seriously? Who gives a fuck? Putting a pretty face on 25 year old gameplay is lazy as fuck.
The world has moved on since then and while Flashback was barely acceptable for its day, right now it - and Another World - are ancient relics best forgotten.
It's just a platform game and by today's standards a somewhat mediocre one at that. |
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| News Comments > SQUARE ENIX on Tomb Raider Shortfall |
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| 2. |
Re: SQUARE ENIX on Tomb Raider Shortfall |
Apr 9, 2013, 09:07 |
Wraith |
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What that tells me is that Square Enix are shit at sales projections - not that their franchises aren't doing well.
Fire the idiots in marketing. (Which, in general, is a good rule to live by). |
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| News Comments > Big Sleeping Dogs DLC Plans |
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| 8. |
Re: Big Sleeping Dogs DLC Plans |
Aug 14, 2012, 09:09 |
Wraith |
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It's not DLC when it's on the fucking disk.
The only decent thing Square has done recently is Deux Ex: Human Revolution. Following Capcom down the on-disk DLC path is suicide. |
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| News Comments > Battle.net Security Breach |
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| 18. |
Re: Battle.net Security Breach |
Aug 9, 2012, 20:00 |
Wraith |
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Prez wrote on Aug 9, 2012, 19:51: All the bad press in the world isn't going to change the fact that Blizzard made around a trillion bucks off of Diablo 3 - what incentive do they have to change a thing? They don't and they won't. Blizzard will continually churn out these mechanisms because World of Warcraft and Facebook have taught them that you can make money out of operant conditioning while providing almost nothing of actual value.
Just give up. Realise that every subsequent Blizzard release is going to be a pretty mask for the same old operant conditioning grind - because that's all they know how to produce. Blizzard hasn't innovated in more than a decade. The real gameplay story is elsewhere.
Stop talking about them, stop thinking about them, stop discussing their shit. Focus your attention on game companies who deliver value. You won't stop Blizzard from producing dreck for suckers but you will spend your time on something which provides value. |
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| News Comments > Battle.net Security Breach |
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| 12. |
Re: Battle.net Security Breach |
Aug 9, 2012, 19:50 |
Wraith |
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This is the company which kept insisting no-one had been hacked and that everyone with an authenticator was safe.
Face it - Blizzard has been Kotick'd - the only people still playing their games are chumps who are exactly the kind of stupid people which Kotick and Pincus love to suck money out of.
Actual gamers can look elsewhere - Blizzard as a gaming house is dead. |
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| News Comments > Wasteland 2 NOT an Origin Exclusive |
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| 49. |
Re: Wasteland 2 NOT an Origin Exclusive |
May 20, 2012, 06:19 |
Wraith |
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Shit Brian, who cares if it's a fucking exclusive. You shouldn't be getting into bed with EA in the first fucking place when you're using Kickstarter money to fund you.
There's two very good reasons not to go Origin. The first is that Kickstarter changes the fundamental developer/publisher relationship and elevates the developer above the level of common serf.
Publishers screw over developers like you wouldn't believe and any independently funded project has an edge over the traditional arrangement which sees publishers use milestone cheques to hold the developer to ransom.
Do you seriously think Wasteland 2 is going to get a reputation for a positive gaming experience on EA's piece of shit distribution service? A service which is known for its many issues and which will give EA the opportunity to create unhappy customers by screwing you over.
EA does not want Kickstarter projects to succeed. It undermines their fundamental financial power when negotiating with a developer.
Second is that EA are basically the same piece of shit cock-suckers who've been screwing gamers over to an increasing degree. Supporting EA is like giving a ride to the abusive husband who beats his wife because he'll toss you some gas money. It's selling your principles out for a couple of bucks.
When you finance shit yourselves, I don't care what you do - when you're using Kickstarter dollars, you really need to demonstrate some ethical cojones. Because WHO these donations benefit is a question that everyone will be asking eventually.
Does anyone seriously think people give to Kickstarter projects so the leeches at Electronic Arts can make a buck out of it? At least have the decency to state that shit up front before you start putting your hand out and asking for cash. |
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| News Comments > Origin Woos Crowd-Funded Games |
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| 28. |
Re: Origin Woos Crowd-Funded Games |
May 19, 2012, 09:28 |
Wraith |
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Orogogus wrote on May 19, 2012, 08:05:
Steam is barely acceptable, but there should probably be a timeout period after which the game should be offered without DRM. Haha, weak-willed compromiser.
At this level of vitriolic extremism, just crank it up a notch and take the crusade to Steam DRM (which is basically the same as Origin DRM), and also against Gamestop, which is also evil (what with Impulse DRM), and in two easy steps moralize yourself right out of the games hobby, leaving nothing but Dwarf Fortress and Minecraft. Which are tainted by running on Windows, made by Microsoft, which is foisting GFWL on us.
There's just no way to have any confidence in the industry until every single company involved is boycotted into the fucking ground. I can live with Steam. Primarily because there's an offline mode, your fucking DLC doesn't disappear if you're offline and there's no record of Valve denying someone access to their games because they didn't like something they posted in their forums.
EA, Ubisoft and ActiBlizzardFuckTards are all moving towards an always-on experience. Within 2 years, I expect one of these motherfuckers to try and force gamers to rent a AAA title or pay per use, instead of purchasing it outright. And if people are stupid enough to support them on the way, it'll happen that much quicker.
At least with Valve, they're a known and somewhat consistent quantity. The shit mostly works and is limited to a delivery and authentication mechanism. And frankly, their corporate manual suggests a far more gamer-friendly company than the soul-sucking leeches which infest EA. |
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| News Comments > Origin Woos Crowd-Funded Games |
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| 27. |
Re: Origin Woos Crowd-Funded Games |
May 19, 2012, 09:21 |
Wraith |
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WarpCrow wrote on May 19, 2012, 07:54: I haven't had any problem with it. It's not as polished or functional as Steam is, but on a fundamental level it's no different. If you expect every developer to be an activist who agrees with you point by point or they're 'betraying' you, you're part of a demographic that's not even worth winning over. You want the developer to be as beholden to you personally as they currently are to the major publishers. At least they have money. Christ. Your personal lack of problems with Origin is irrelevant. It's poorly designed and implemented and screws the customer experience.
Don't set up a straw man and expect me to respond to your bullshit. I'm saying that developers who ask gamers for money up-front, shouldn't be then trying to get in bed with EA and support their crap. Everyone knows that Origin is only used by those people who have to. IE: Anyone playing Battlefield 3, Mass Effect 3 or the Need for Speed tragedies. Nobody else installs that shit voluntarily, it's got zero advantage in the marketplace and considerable disadvantage.
No developer needs to set up on Origin to get sales. People will buy from Steam because Steam has market share and consumer confidence. Releasing your game on Origin is just trying to suck on the EA teat despite the fact that doing so fucks over your target market.
Given that Kickstarter projects are built upon faith and trust, you don't even think it's slightly relevant that developers should be doing what they can to build that trust - instead of jumping into bed with EA at the first opportunity?
Sooner or later, gamers will realise they're giving Kickstarter developers free money so the principles in the studio can sell the IP to EA and make a bunch of swag. When that happens, I imagine a few analyses will demonstrate just how foolish funding Kickstarter projects really is. |
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| News Comments > Torchlight II Stress Test This Weekend |
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| 114. |
Re: Torchlight II Stress Test This Weekend |
May 19, 2012, 07:50 |
Wraith |
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CythrawL wrote on May 18, 2012, 11:28:
InBlack wrote on May 18, 2012, 10:31: I really, really hope they iron out the bugs in the Diablo3 engine. Im having a lot of fun with the game but jesus christ their engine SUCKS MAJOR BALLS....Its playable....sort of....but I cant imagine anyone making a hardcore character for D3 at this moment. Actually thats NOT the engine, thats Server to client latency issues (IE LAG). It has absolutely NOTHING to do with the Game Engine and has EVERYTHING to do with the Server -> Client code... Get a grip!!! Yes, their "lag-tolerant" design sucks ass.
Christ, Counterstrike did a far better job and that was a fuckload more real-time than Diablo.
Honestly, in the field of network code design, these fuckers are amateurs. Using the server for spawning everything to protect your cash cow Auction House is a shitty fucked up compromise which screws over the player experience.
Unfortunately, there's so many ActiBlizzFuckTard fanboys around, that they'll make a crapload of money out of 2 million fucking pre-orders. |
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| News Comments > Origin Woos Crowd-Funded Games |
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| 23. |
Re: Origin Woos Crowd-Funded Games |
May 19, 2012, 07:31 |
Wraith |
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Jerykk wrote on May 19, 2012, 07:24:
Good lord, the knee jerk reactions are painful. Please do some research or at least read the rest of the thread before posting. Wasteland 2 is not going to require Origin. It will simply be sold on Origin, along with Steam, GOG, GamersGate and every other digital distributor. Good Lord, the stupidity on display here is appalling.
Origin is a non-functional piece of cat-piss which EA forces on people who don't want it. Origin requires you to satisfy the EA machine to play your single player game. By supporting and utilising Origin, you are supporting their anti-consumer behaviour. The only way this piece of shit will go away is if it's not supported.
Fuck Origin and fuck anyone who supports it. If you're a developer who received crowd-sourced funding from gamers and you support Origin, then you're betraying the demographic which funded your fucking game in the first place - and are therefore a piece of shit.
This isn't rocket surgery dude. It just requires you to - oh, I don't know - THINK. |
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| News Comments > Origin Woos Crowd-Funded Games |
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| 21. |
Re: Origin Woos Crowd-Funded Games |
May 19, 2012, 07:19 |
Wraith |
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Absolutely no fucking way. Any crowd-funded projects which purport to use Origin don't deserve funding in the first place. People don't fund projects so they can slap shitty, non-functional DRM on the fucking things.
I think there should be a set of standards in place which Kickstarter projects should sign up to. One of which is a declaration that Origin and Microshit's crappy GFWL will not be used.
Steam is barely acceptable, but there should probably be a timeout period after which the game should be offered without DRM.
The crowd-funding bubble is unlikely to last, but ensuring there's at least some greater indie power in the marketplace will require some pretty hard core ethics and standards. Without such things, you undermine confidence. And confidence my friends, is the key driver by which Kickstarter projects gain funding. |
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| News Comments > Ships Ahoy - Diablo III |
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| 226. |
Re: Ships Ahoy - Diablo III |
May 15, 2012, 22:02 |
Wraith |
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Cutter wrote on May 15, 2012, 19:59: LOL! Are you kidding me? That was the same shit we ran into in the open beta. And people were posting in the support forums telling them that was the problem. They still haven't fixed it? Wow, that just boggles the mind. Oh, it gets better. The same PC will at least commence installing if you boot up in Win XP instead of Win7-64. Same networking pathway, so it's an OS incompatibility.
Of course, I have no idea if the fucking thing will PLAY, but frankly, given the shoddy level of engineering on display, I don't really hold out any hope.
So it's basically a Windows 7 specific networking clusterfuck which showed up during beta testing but ActiBlizzFuckTards didn't think highly enough of their user base to either FIX the fucking thing or warn people it's not compatible.
The only reason this piece of shit is always online is to enable validation of the loot drops so fucking idiots can pay real money to buy in-game artifacts from Chinese item-farmers, with ActiBlizzFuckTards (ABFT) taking their cut.
Bobby Kotick can go fuck himself. He fucks up every franchise he gets his hands on. |
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| News Comments > Ships Ahoy - Diablo III |
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| 224. |
Re: Ships Ahoy - Diablo III |
May 15, 2012, 21:47 |
Wraith |
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| Y'know, I'm usually not fond of the American propensity to sue, but I really hope someone goes class-action on these motherfuckers. |
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| News Comments > Ships Ahoy - Diablo III |
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| 202. |
Re: Ships Ahoy - Diablo III |
May 15, 2012, 19:41 |
Wraith |
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Jesus Christ, what a piece of shit.
Here's a clue, Blizzard. Have some software engineers worth a damn who can code an update agent which isn't an exercise in engineering incompetence.
The Retail DVD will NOT install. The update agent always gets stuck and I've tried every solution posted. It's a major networking clusterfuck on the part of the idiots who coded it.
Unbelievable.
To anyone who hasn't bought it. DON'T. You won't be able to install the fucking thing, let alone try and play it. |
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| News Comments > Quoteworthy - Pachter on Other People's Opinions |
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| 39. |
Re: Quoteworthy - Pachter on Other People's Opinions |
Apr 9, 2012, 15:57 |
Wraith |
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Why do people bother quoting this fucktard? Pachter never gets anything correct and simply tries to be as controversial as possible to get coverage.
Look, quoting Michael Pachter only encourages him to be more vocal, so the lingering issue is that he'll feel even more entitled and empowered than he has in the past and will be even more deluded when speaking about future games. |
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46 Comments. 3 pages. Viewing page 1.
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