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Real Name Wraith   
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Nickname Wraith
Email Concealed by request - Send Mail
ICQ None given.
Description Intolerant
Homepage http://
Signed On Mar 3, 2011, 22:49
Total Comments 64 (Suspect)
User ID 56201
 
User comment history
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News Comments > Op Ed
19. Re: Op Ed Jul 23, 2014, 14:10 Wraith
 
Polygon's obsession with playing social justice warrior continues. Disabling comments on that story is the most fundamentally honest thing they've done all year. Their comments section has become a worthless echo-chamber filled with oh so concerned psuedo-feminist panderers. Any comment which doesn't pander to their pretensions is instantly deleted.

Feminism sees gaming nerds as an easy target for this kind of guilt trippery - because gaming nerds are poorly socialised, desperate to get laid and consequently will fall for this crap.

Trust me, little nerds, you fuck far more women by being an asshole than you do by pandering to them and putting up with their bullshit.
 
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News Comments > New Crytek Rumor: Homefront Director Resigns?
29. Re: New Crytek Rumor: Homefront Director Resigns? Jul 14, 2014, 06:36 Wraith
 
NewMaxx wrote on Jul 13, 2014, 21:04:
I said it here (post #3) and I said it in the last Crytek rumor thread: this is Crytek U.K. only. The only game they've worked on solely or primarily is the upcoming Homefront title. That's it. It's just one subsidiary. Seems people just like to react to things without reading...
Wrong. Crytek is in financial trouble. The guy who just resigned was working at Crytek UK. Sony is eyeing them up as we speak.
 
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News Comments > New Crytek Rumor: Homefront Director Resigns?
28. Re: New Crytek Rumor: Homefront Director Resigns? Jul 14, 2014, 06:34 Wraith
 
theyarecomingforyou wrote on Jul 13, 2014, 19:51:
They already have people from Crytek working there to support the game, like Sean Tracy. Those people will just join the CIG team or continue to offer support from whatever company buys up the engine.
That's a naive little scenario you've got yourself there. How about you grow up and join us in the real world?

Wraith wrote on Jul 13, 2014, 17:08:
SLI is not a feature of the game, it's a feature of the engine. They've managed to screw up SLI on an engine which operates just fine on every other title. That takes a truly talented level of incompetence.
You're a twat. You know that, right? Wall They're making major changes to the engine, which causes features to break. The renderer is being overhauled (for instance they've added support for the Oculus Rift), the engine is being ported to double precision, support for Mantle is being built-in and DX12 will likely be supported, etc. SLI was working for the hangar module but was broken for Arena Commander - the team is aware of that and it is listed as one of the known issues.
And you're a ludicrous little fanboy ready to choke on Chris Roberts' cock. No, it wasn't working for the Hangar Module - the Hangar Module always ran like shit. Supporting Oculus Rift is fucking trivial and double precision was inevitable because it's a fucking FPS engine and you're trying to model interplanetary distances, thus making it a poor fucking choice to begin with.

Supporting Mantle is FUCKING stupid when optimising for AMD cards is the least of your fucking worries - if anything, Mantle support will be provided by CryTek - there's no way CIG is going to be doing that themselves. Which means that's another feature you can kiss goodbye. No Crytek, no Mantle renderer.

One of the known issues is they can't produce a stable fucking build that works - but that's a known issue in their software development process. Another known issue is their burn rate which is FUCKING high. The only thing which has kept them afloat is the ready supply of CR fanboys willing to spend stupid amounts of money on virtual ships they'll probably never get to fly. Their last 10 stretch goals have been trivial fucking muck just designed to justify the extra mill - so all that money is going somewhere, but it sure as shit ain't going into the stretch goals.

Wraith wrote on Jul 13, 2014, 17:08:
Yeah, they should have licensed the engine from that other AAA space-sim...
Elite Dangerous? Nah, I doubt Braben would've said yes. Then again, somebody with a clue probably would've understand the necessity of having an appropriate engine instead of licensing a AAA shooter engine. Christ, even the Nitrous engine would've been better than CryEngine - at least it's built for space combat.

oh wait, there isn't one. Dickhead.
From the fanboy who wants to have Chris Roberts' babies? That's fucking rich - have you emailed him a couple of thousand times offering to chow down on his love rod if he lets you "test" his proof of concept some more?

Substantial parts of the game are based in first-person and the rest has to be built-up around it.
Pig's ass they will. You'll get Squadron 42 if you're fucking lucky and the rest will be a pipe dream right up to the point where he runs out of money and runs begging to kickstarter again. Perhaps if he wasn't spending so much money on promotional videos and bullshit for the web site, he'd be able to focus on making a half-decent game.

Licensing CryEngine accelerated the development process but large parts of the engine will have be be built or rebuilt from scratch.
Nobody licenses an engine so they can rebuild it from scratch - unless they're completely fucking incompetent, that is.

Wraith wrote on Jul 13, 2014, 17:10:
Braben's been in this game for decades and while I'm not a believer in "procedurally generated" magic, he does at least know how to put a space combat engine together.
Yeah, because Chris Roberts has no experience in space-sims. Knobcheese.
Yeah because Wing Commander was a technical tour de force, not a cheesy use of sprites combined with some 90's FMV. Oh wait... that's exactly what it fucking was.

Braben, at least, knows what he's doing. Roberts is one of those most dubious of entities "a designer". The guys who don't do anything useful except wave their hands around and ask for technical impossibilities. And we've seen the less than impressive result of that particular effort, haven't we. Six months of a fucking hangar and a dogfight module that doesn't even begin to work.

Oh, I can only imagine what's in store. Perhaps a full 30 seconds of flight between loading screens. Oh, the thrill.

You clearly know nothing about game development.
*snigger* Kid, I was writing 3D engines when you were in short pants. CIG's mismanagement of the CryEngine is unimpressive. Braben's implementation of Elite: Dangerous draws a clear distinction between a lead who knows what he's doing and one who survives on the kind of overblown hype that is Star Citizen.

In future, kid, stick to topics you know something about. That way, you'll manage to avoid looking like a complete fucking retard.
 
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News Comments > New Crytek Rumor: Homefront Director Resigns?
15. Re: New Crytek Rumor: Homefront Director Resigns? Jul 13, 2014, 17:10 Wraith
 
DangerDog wrote on Jul 13, 2014, 16:37:
I have more faith in Elite Dangerous because from my understandings they're using their own engine tech.
Agreed. Braben's been in this game for decades and while I'm not a believer in "procedurally generated" magic, he does at least know how to put a space combat engine together.

Star Citizen will have a LOT of loading screens. In a free-form space combat game, that's ridiculous.
 
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News Comments > New Crytek Rumor: Homefront Director Resigns?
14. Re: New Crytek Rumor: Homefront Director Resigns? Jul 13, 2014, 17:08 Wraith
 
theyarecomingforyou wrote on Jul 13, 2014, 15:42:
Wraith wrote on Jul 13, 2014, 15:17:
And just for reference - guess what engine Star Citizen uses.
We know which engine it uses and this doesn't change anything. CIG has a licence to use the engine regardless of what happens to Crytek.
Licensing is irrelevant if they can't get the support they (clearly) need. I can see you have very little understanding of how software development works.

theyarecomingforyou wrote on Jul 13, 2014, 15:42:
Wraith wrote on Jul 13, 2014, 15:17:
Currently they can't even get SLI working properly - with the demise of Crytek, Star Citizen is looking very fucking shaky indeed.
It's pre-alpha - most features are missing, you muppet. Star Citizen is looking as promising as ever and having played it I'm very happy with how it's shaping up.
SLI is not a feature of the game, it's a feature of the engine. They've managed to screw up SLI on an engine which operates just fine on every other title. That takes a truly talented level of incompetence.

Add in the fact that an FPS engine is a really poor choice for a space combat game and.... well those with a clue can see the writing on the wall.
 
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News Comments > New Crytek Rumor: Homefront Director Resigns?
6. Re: New Crytek Rumor: Homefront Director Resigns? Jul 13, 2014, 15:17 Wraith
 
And just for reference - guess what engine Star Citizen uses.

Currently they can't even get SLI working properly - with the demise of Crytek, Star Citizen is looking very fucking shaky indeed.
 
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News Comments > Alien Isolation Preorder Bonus Features Film Cast
18. Re: Alien Isolation Preorder Bonus Features Film Cast Jul 10, 2014, 17:06 Wraith
 
Seriously Blue,you need to stop letting publishers get away with the euphemisms. This is not a "pre-order bonus". This is a "release day penalty". Start calling this out for what it is.  
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News Comments > Gearbox Community Day 2013 Digital Bonus Pack Returns
6. Re: Gearbox Community Day 2013 Digital Bonus Pack Returns Jun 21, 2014, 06:47 Wraith
 
jdreyer wrote on Jun 21, 2014, 06:11:
So, I have to pay $20 to get Homeworld for free? That makes no sense whatsoever.

Also, RE: Homeworld, here's the disclaimer:

Homeworld HD and HHomeworld HD and Homeworld Classic access subject to availability and compatibility requirements. May be substituted with an item of equal or greater value in the event of unavailability. Only one future product key per eligible purchaser. Product keys will be sent to the registered e-mail address associated with each eligible purchaser. Additional terms and conditions may apply. Terms and conditions subject to change.

Yeah, that's a great one - it's another of Randy lying fuckface's scams. What he means is: "We'll 'run out' of Homeworld codes and then give you Aliens: Colonial Marines instead."

Don't trust this fucker - he's just trying to screw more money out of stupid people.
 
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News Comments > DICE Opens BF Hardline Preorders; Promises Continued BF4 Support
26. Re: DICE Opens BF Hardline Preorders; Promises Continued BF4 Support May 29, 2014, 15:26 Wraith
 
I can't wait to see what kind of suckers sign up for this deal. At this point you know EA/Dice are well and truly taking the piss.

"Well... we know you still haven't gotten the bug-free game you paid for... but here's a new one! Preorder it because stocks are unlimited!"

Preordering is stupid. And the extra "sweeteners" they throw in should be called the "launch day penalty." If you buy at launch day, these are the things they REMOVE from the game.
 
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News Comments > Watch Dogs Trailer
1. Re: Watch Dogs Trailer Mar 27, 2014, 20:14 Wraith
 
2 months  
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News Comments > Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled
107. Re: Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled Mar 26, 2014, 06:43 Wraith
 
Palmer Luckey, eh?

What a cunt - selling out his kickstarter backers. How many backers would he have gotten if they'd known he'd try and sell them out to Facebook before even delivering their product?

Shit like this is a classic example of why Kickstarter is - and should remain - a time-limited fad.
 
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News Comments > Free to Play - Dota 2 Documentary Released
14. Re: Free to Play - Dota 2 Documentary Released Mar 20, 2014, 01:20 Wraith
 
I don't think that there's as much skill overlap between this documentary and making video games as you think there is, but regardless, I'm sure they're very happy to do what some dude on the internet calling them "cunts" wants them to do. Making you happy is exactly what anyone wants right now.

I feel compelled to applaud your brilliant reasoning. After all, whenever I want to communicate with a developer and force them to do my will, I try and communicate them with the comments section on Blues News. And I call them cunts. It's not hyperbole at all. Really, it's not.

Comments like this are clear evidence that - whether you know it or not - you desperately need to go outside and engage in more face-to-face interactions with other human beings. Shut down the fucking PC, put on some clean clothes and go outside, you orange-dicked Cheetos scoffer.
 
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News Comments > Free to Play - Dota 2 Documentary Released
2. Re: Free to Play - Dota 2 Documentary Released Mar 19, 2014, 15:11 Wraith
 
Christ who gives a fuck. Stop making wanky home movies about yourselves and finish Half Life, you cunts.  
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News Comments > Titanfall 48GB Install is 35GB of Audio
19. Re: Titanfall 48GB Install is 35GB of Audio Mar 11, 2014, 20:49 Wraith
 
I call bullshit. Let's do the numbers.

44khz audio, 16 bit x stero = 176KB/sec. Let's allow 5 seconds of audio per megabyte.

That's 5,000 seconds per gig. 35GB of audio suggests 175,000 seconds of audio - or 48.6 hours.

I have real trouble believing the game has two days of continuous, unique audio. That's more than GTAV with all its radio channels.

Oh, and for those complaining about the download - forget it. Those of us who played the beta will have noticed that the audio decompresses during installation. You're not downloading 35gb of audio data.
 
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News Comments > Criterion Cofounders Leave
12. Re: Criterion Cofounders Leave Jan 4, 2014, 02:48 Wraith
 
Yes, another development studio which EA has comprehensively fucked.

Mind you, Criterion was overrated - their NFS stuff has absolutely no fucking soul to it and their "Most Wanted" is vastly inferior to the 2005 NFS: Most Wanted.

They're a budget racing outfit, but it looks like even that was too much for EA to handle without killing people's desire to live.

Just goes to show you folks - sell your soul to EA and pretty soon you'll be churning out soulless product.
 
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News Comments > John Carmack Leaves id Software
45. Re: John Carmack Leaves id Software Nov 23, 2013, 02:06 Wraith
 
About bloody time. The rest of ID have been riding on his coat-tails all this fucking time and it's about time they realised that it was his technical excellence that sold their games.

If there's one thing RAGE proved, it's that ID had fantastic technical excellence watered down by game-design that's failed to move along from the 90's. They really are incredibly lazy and utterly failed to take advantage of the possibilities that John's tech provided.

I'm looking forward to seeing them crash and burn. ID has very little in the way of talent and without tech to rescue them, their game designs are going to be shown up for the pedestrian rubbish that they are.

 
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News Comments > Batman: Arkham Origins 17 Minute Trailer
16. Re: Batman: Arkham Origins 17 Minute Trailer Oct 22, 2013, 04:43 Wraith
 
Christ, that frame rate is awful. I sincerely hope it's just because this demo is on PS3, because if that's the framerate on a PC rig, then they can take the damn game back.

I have no idea how PS3 players can even put up with this. The juddering of the sign in the distance as he rotates the camera shows just how bad this is.
 
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News Comments > Gearbox Livestream Subscription Plus Bonuses
6. Re: Gearbox Livestream Subscription Plus Bonuses Sep 3, 2013, 09:40 Wraith
 
An unannounced Gearbox Software title? Would that be "Colonial Marines: Not quite as shit edition"?

Seriously, Randy is completely fucked in the head if he thinks fans are going to pony up twenty bucks just to see him talk. The dude is probably spending the remaining company money making Borderlands 2 DLC. I pity any publisher who's actually given him an advance.

Learn from Sega's mistake people. Wait until you see the finished product before giving Randy any cash. No more advances for dishonest studio heads.
 
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News Comments > DNF Royalties Lawsuit
21. Re: DNF Royalties Lawsuit Jun 13, 2013, 19:22 Wraith
 
Is there anyone gearbox hasn't screwed yet?

You mean aside from everyone who bought Aliens: Colonial Marines?
 
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News Comments > Titanfall Announced
34. Re: Titanfall Announced Jun 10, 2013, 16:27 Wraith
 
Ugggh. Multiplayer only. Seriously? 3 years and all you've got to show for it is yet another COD multiplayer waste of time?

Yeah, because boring multiplayer experiences are so thin on the ground out there. Really. I'm sure this won't disappear into the haze of CODBLOPS/HALO clones or anything. Honest it won't.

Next!
 
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64 Comments. 4 pages. Viewing page 1.
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