User comment history
< Newer [ 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 ] Older >
| News Comments > Project Eternity Kickstarter Homestretch Plans |
 |
| 4. |
Re: Project Eternity Kickstarter Homestretch Plans |
Oct 12, 2012, 23:00 |
jacobvandy |
|
|
Yeah but if you pledge DURING the Kickstarter, that's how you get the extra stuff! I'm not aware of any of these guys, who continue to take pre-orders or donations after the KS project ends, maintaining stretch goals or anything like that.
Anyhow, I upped my pledge last night from the $20 early bird to a $65 boxed copy in hopes that we reach that $3.5 mil figure. $3 mil is locked in, for sure, though, so even if they don't beat Double Fine, it's still gonna be awesome. I really would like them to make cloth maps available as add-ons, though... Wasteland 2 included a cloth map with the $50 box, doesn't seem fair for Obsidian to only include it with the $140 collector's edition. |
|
|
|
|
|
|
|
| |
| News Comments > The Astronauts Formed |
 |
| 2. |
Re: The Astronauts Formed |
Oct 11, 2012, 23:21 |
jacobvandy |
|
|
| Strange name for a studio, I agree. Sounds too much like a game, so when you see a press release you're wondering which is which. I think it's mostly because they put a "the" in front of it. |
|
|
|
|
|
|
|
| |
| News Comments > No Adult Games on Windows 8 Marketplace |
 |
| 53. |
Re: No Adult Games on Windows 8 Marketplace |
Oct 11, 2012, 19:35 |
jacobvandy |
|
|
Cutter wrote on Oct 11, 2012, 17:17: As a friend of mine once said, sit in a closed garage and smoke a few packs of smokes over an hour or two and you might feel nauseous. Do it with a running car and you won't be walking out of that garage. It's like when I see people jogging or biking in the heart of the city through all that traffic, it's pretty amusing when they rail against cigarette smoke. The matter of automobiles being far more emissions-efficient today than they were even 5-10 years ago aside, the difference is that cigarettes serve no useful purpose. Smoking is entirely voluntary, a cheap yet incredibly harmful way to stimulate your brain that too many weaker-willed people get themselves hooked on. They don't produce anything, they don't get you to work or transport goods, they don't create jobs, yadda yadda yadda. They are expendable in our society, and that is why they are a source of irritating pollution so readily derided and done away with. (Lol, by the end there I felt like I could be talking about a totally different topic...) |
|
|
|
|
|
|
|
| |
| News Comments > Borderlands 2 Captain Scarlett DLC Next Week |
 |
| 56. |
Re: More Big Picture Details |
Oct 11, 2012, 19:12 |
jacobvandy |
|
|
HorrorScope wrote on Oct 11, 2012, 18:10: If I enjoyed the game, felt square with the initial game and wanted to continue the experience, great. I actually look forward to it. This is the bottom line. Arguing over DLC is pointless, just make a simple evaluation and move on with your life, whether or not you make the purchase.
ME3 was a disappointment, so having day one DLC was an insult. BL2 is awesome, so the sooner DLC comes out, the better. I wanted Skyrim DLC sooner, too, but they took way too long to come up with something rather small and not good enough, so my interest was not piqued.(These are my evaluations, obv.) |
|
|
|
|
|
|
|
| |
| News Comments > More Project Eternity Goals |
 |
| 33. |
Re: More Big Picture Details |
Oct 11, 2012, 18:57 |
jacobvandy |
|
|
HorrorScope wrote on Oct 11, 2012, 18:20: How can I say this? I'm one of those old time coders that got out of games a long time ago because the effort to income to quality of life wasn't there in making games. Chiefs just added to the "I got to get the hell outta here". So I ended up in business programming, make more for 1/3 to 1/2 the work, solid quality of life. Good for you. But other people value creativity and expression enough that it factors into their "effort vs. reward" equation more than yours. As much as people like to tout that MAKING GAMES IS A BUSINESS, there are still those who are in it for the art. Shocking, I know... But that's really a major idea behind the whole Kickstarter movement. These developers are not okay with their game-making career being "just a job," they want to make the games they want to make/play. Otherwise they'd be fine with being a part of the corporate, AAA grind. |
|
|
|
|
|
|
|
| |
| News Comments > More Project Eternity Goals |
 |
| 14. |
Re: More Project Eternity Goals |
Oct 11, 2012, 13:56 |
jacobvandy |
|
|
| I'm not exactly a social media butterfly myself -- I've logged into Facebook about 4 times in the past few months -- but seriously, you're that petty about resisting trends that you wouldn't click your mouse literally twice to get an extra level to that mega dungeon? I guess if you don't have a FB account at all, I understand not making one purely for this, but you could at least tell your friends that do have one about it. You don't have to be a backer for it to count, they have no way of tracking that. |
|
|
|
|
|
|
|
| |
| News Comments > Borderlands 2 Captain Scarlett DLC Next Week |
 |
| 36. |
Re: Borderlands 2 Captain Scarlett DLC Next Week |
Oct 11, 2012, 13:39 |
jacobvandy |
|
|
Beamer wrote on Oct 11, 2012, 13:36: I found a really nice orange SMG yesterday. Got it from leveling a Goliath all the way up. That's been the most consistent way of getting good loot for me. Yeah, but it's a pain in the ass! I've only had it happen a few times, and all but one were by accident. Usually you have to babysit him so he doesn't get killed, then you have to be careful not to finish off the other guys, etc. |
|
|
|
|
|
|
|
| |
| News Comments > No Adult Games on Windows 8 Marketplace |
 |
| 23. |
Re: No Adult Games on Windows 8 Marketplace |
Oct 11, 2012, 13:32 |
jacobvandy |
|
|
Blue made a mistake in his paraphrasing... TONS of games are rated 'M,' but very few are ever rated higher than that, i.e. AO - Adults Only. And for reasons exactly like the ones discussed here; America is full of a bunch of politically-correct, immature babies. Because of policies held by distributors and retailers, publishers are virtually forced to make sure they don't get higher than a Mature rating, or else suffer vastly reduced exposure in the marketplace.
Aside from the obvious pornographic games out there, I can only think of a couple off the top of my head. The original version of GTA:SA was re-branded AO, before they had a voluntary recall and re-issued later copies with the Hot Coffee patch built-in. They actually sent out little ESRB stickers for retailers to put on the boxes if they didn't want to send them back. (I pre-ordered a special edition of that game, wondering if that original M-rated disc in a hardback "Traveler's Guide to San Andreas" would be worth something now...) Rockstar also had either Manhunt or Manhunt 2 that was rated AO from the start, so I'm not surprised they never made any more of those, since the culture has only become more disapproving and restrictive of such things in recent years.
I have a very strong suspicion that Gearbox had to tone down the violence in Borderlands 2 compared to the first game (no exploding noggins from head shots, no reducing enemies to skeletons when they're electrocuted, bodies and rare gibs from explosions disappear very quickly, etc.) because they were facing an AO rating. It's basically a death sentence for any mainstream title, which is a crock of shit.
This comment was edited on Oct 11, 2012, 13:48. |
|
|
|
|
|
|
|
| |
| News Comments > More Project Eternity Goals |
 |
| 9. |
Re: More Project Eternity Goals |
Oct 11, 2012, 13:16 |
jacobvandy |
|
|
| I want to know why the hell they haven't reached 20k Facebook likes yet... They had a few thousand to start with, so they only needed about 1/3 of the total backers to make two clicks! What gives? Do people not read the updates or check the page anymore after they've pledged? |
|
|
|
|
|
|
|
| |
| News Comments > Divinity Anthology Collector's Edition & Pick Your Price Promo |
 |
| 6. |
Re: Divinity Anthology Collector's Edition & Pick Your Price Promo |
Oct 10, 2012, 15:46 |
jacobvandy |
|
|
It's basically a run-of-the-mill discounted pre-order of the new game with bonus copies of old ones in the series. They've given away the old ones for free before, or for next to nothing during various sales, so anything they get for those on their own is just gravy.
I already bought a Divinity 2 collection on steam, so this Developer's Cut edition that pretty much only adds built-in cheats (excuse me, "console commands") doesn't interest me at all. |
|
|
|
|
|
|
|
| |
| News Comments > Ships Ahoy - Dishonored |
 |
| 15. |
Re: Ships Ahoy - Dishonored |
Oct 10, 2012, 05:20 |
jacobvandy |
|
|
| Lethal is way too much fun to worry about getting a "darker" ending, IMO. Running around neck-stabbing dudes or sniping them with the crossbow and having them go *POOF* beats out choking them and hiding bodies by a mile. And that's just stealthy lethal; I plan to do an all-out loud playthrough after this and actually get some use out of that really cool pistol. |
|
|
|
|
|
|
|
| |
| News Comments > Borderlands 2 Mechromancer DLC Today |
 |
| 34. |
Re: Borderlands 2 Mechromancer DLC Today |
Oct 9, 2012, 16:31 |
jacobvandy |
|
|
It's more interesting because it's more difficult, plus you're max level so your skills are completely fleshed out and you have more options in how to tackle things.
Are you arguing for the classes to be MORE homogeneous now? Maybe Gaige can't reload as fast and has to make the mags smaller and easier to handle because she's a teenage girl, not a veteran soldier like Axton? Think about what you're saying, man... These are RPG elements we're talking about here. |
|
|
|
|
|
|
|
| |
| News Comments > Borderlands 2 Mechromancer DLC Today |
 |
| 27. |
Re: Borderlands 2 Mechromancer DLC Today |
Oct 9, 2012, 15:26 |
jacobvandy |
|
|
As with any game involving randomized loot, the only thing left to do once you've done everything is to get awesome gear. That is your progression after you've hit 50. I was just explaining something you could do if you wanted to make your favorite unique gun last longer. Plus saving the side quests 'til last makes them more interesting and gives you plenty of "end game." Probably 1/3 of the time played with my Commando has been in that Playthrough 2.5 stuff.
I think you should take a closer look at those buffs vs. penalties, because the latter ARE pretty mild... In your example of the reload boost skill, it's only minus one percent clip size, which means you might lose a single shot from a sniper rifle mag if you have it maxed out (I don't know how they handle the rounding there). Same with the Blood-Soaked Shield, you get an INSTANT recovery of 20% shields, in exchange for losing 1% of health, from every kill. That first rank alone could easily be overpowered for a shield-heavy build, let alone if it has multiple. Their website skill tree thing isn't working for me, like I can't click on things to make a build, so I don't know how the scaling goes. It might not be a linear progression like the others, who knows. |
|
|
|
|
|
|
|
| |
| News Comments > Borderlands 2 Mechromancer DLC Today |
 |
| 24. |
Re: Borderlands 2 Mechromancer DLC Today |
Oct 9, 2012, 14:04 |
jacobvandy |
|
|
That's why they call playthrough 2 True Vault Hunter Mode... It's supposed to be harder. Your gear and your level can make a big difference, though; if you can't handle the enemies and/or the quests that you're doing, you might have to go back a little bit and train a while before taking it/them on. Go back to the first playthrough and farm the Warrior to get some better loot, etc. I actually got a unique shotgun the first time I beat him, so I had the impression an orange drop is guaranteed... But after the end of TVHM and farming him a couple dozen times, I learned that that was just lucky, lol.
Also, since beating the game a second time triggers another shift in difficulty across the entire game (basically all content is for level 50), what most people do is SKIP ALL SIDE QUESTS, so that you can complete them later and get better rewards. Not just the random stuff, but the unique ones like Tiny Tina's corrosive pistol or Moxxi's fire shotgun or the elephant gun (scope-less sniper rifle). This is because the side quests don't reset again after you beat TVHM, so you can't even take them until after the Warrior V2 is dead.
Anyway, I thought the Mechro looked kind of cool. But people are seriously going to whine now about TRADE-OFFS in skill specs? I thought you guys were complaining before about them being "just passive bonuses?" Using the Ordered Chaos tree and changing your tactics to favor outright damage over everything else, with the ability to switch that off for some accuracy and health regen when you need it at the cost of losing your built-up stacks of bonus DPS, sounds to me like it actually has a profound effect on how you play. But though I appreciate the early release, it's a bit ill-timed... I'll be finishing Dishonored before I go back to spend more time with BL2. |
|
|
|
|
|
|
|
| |
| News Comments > Battlefield: Bad Company TV Series Planned |
 |
| 10. |
Re: Battlefield: Bad Company TV Series Planned |
Oct 8, 2012, 22:39 |
jacobvandy |
|
|
Parallax Abstraction wrote on Oct 8, 2012, 22:29: Firefly and Terra Nova get cancelled but this is what they think will be good television. Oh Fox... That's what happens when all they care about is $$$, and EA can point to their sales data and say they have millions upon millions of Battlefield fans. Though I would never, ever dare mention Terra Nova in the same sentence as Firefly... What's wrong with you? |
|
|
|
|
|
|
|
| |
1293 Comments. 65 pages. Viewing page 31.
< Newer [ 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 ] Older > |
|