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User information for jacobvandy

Real Name jacobvandy   
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Nickname jacobvandy
Email Concealed by request - Send Mail
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Description
Homepage None given.
Signed On Mar 1, 2011, 00:49
Total Comments 3206 (Veteran)
User ID 56195
 
User comment history
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News Comments > Just Cause 3 Released; No Multi-GPU Support and Other Issues
25. Re: Just Cause 3 Released; No Multi-GPU Support and Other Issues Dec 1, 2015, 18:35 jacobvandy
 
NKD wrote on Dec 1, 2015, 17:04:
jacobvandy wrote on Dec 1, 2015, 16:59:
I'm more concerned with the online DRM causing interruptions than loading a huge open world taking a bit... I guess that means it's time to wait a few months for them to get their full value from inconveniencing paying customers to prevent piracy before they finally relent and remove it.

Not sure what online DRM you're talking about. Game runs fine offline.

Excuse me, "persistent online features." Several reviews mention how goddamned annoying it is because their servers suck, and the offline mode isn't really an offline mode as it frequently attempts to reconnect upon such common actions as opening the map or pausing. It's the early days of Uplay all over again.
 
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News Comments > Just Cause 3 Released; No Multi-GPU Support and Other Issues
21. Re: Just Cause 3 Released; No Multi-GPU Support and Other Issues Dec 1, 2015, 16:59 jacobvandy
 
I'm more concerned with the online DRM causing interruptions than loading a huge open world taking a bit... I guess that means it's time to wait a few months for them to get their full value from inconveniencing paying customers to prevent piracy before they finally relent and remove it.  
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News Comments > New GeForce Drivers
16. Re: New GeForce Drivers Dec 1, 2015, 16:36 jacobvandy
 
Well, it appears the potential of WaveWorks was just completely wasted on this game. Here's what it can do with stormy conditions on the open sea, which would have been perfect for Black Flag: https://youtu.be/iilqtDkeIBE?t=49

NVIDIA does the wave motion and determines where foam should appear. It's the artist's fault that the water looks plain old ugly.

This comment was edited on Dec 1, 2015, 16:44.
 
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News Comments > Morning Metaverse
5. Re: Morning Metaverse Dec 1, 2015, 14:23 jacobvandy
 
The problem with that is they're blurring out the names and profile pictures, lol. What is it supposed to do, make the person who said it recognize their words and feel bad? Nobody knows it was them who said it, unless they also saw it online and knew already...  
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News Comments > AMD Crimson Drivers Issue
18. Re: AMD Crimson Drivers Issue Nov 30, 2015, 20:24 jacobvandy
 
Do they, though? I'm well aware of the mythos, but I was trying to find actual measurements of the noise and came up with a couple saying it was no louder than modern leaf blower coolers at 58-60 dB. As they pioneered the technique, it seems that old fan made a more annoying whirring sound at its highest RPM, but it doesn't surprise me that the root of the joke is good, old-fashioned exaggeration.  
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News Comments > AMD Crimson Drivers Issue
16. Re: AMD Crimson Drivers Issue Nov 30, 2015, 19:36 jacobvandy
 
Rigs wrote on Nov 30, 2015, 16:23:
ForgedReality wrote on Nov 30, 2015, 12:35:
God damn, AMD is trash. Their drivers have always been shit, but it seems like they're getting progressively worse these days. There's a reason they're cheaper, folks. Not worth the headaches or the risk if you ask me.

Then don't buy AMD. I have a sneaking suspicion you haven't been a Radeon owner in quite a while (if ever) because AMD's drivers haven't had any trouble for the last two or three years. Why is it that AMD's (or I should say ATI's, god I miss them!) driver problem from way back in the 9800PRO/XT days still comes up any time there's a driver issue while everyone seems to gloss over the absolute garbage nVidia's FX -series was?! Need I remind you that you could blow dry your hair with an FX-series card?

Honestly, if the only thing bad you guys can keep pulling out of the bin is something that was over ten years ago, that's probably a good thing. In any event, I haven't had any problems with my system whatsoever.


=-Rigs-=

You're right, AMD would never release notoriously hot and loud GPUs! Oh wait, you don't have to go back 10 years for that...

290X

7970

6870

5870
 
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News Comments > Steam Top 10
13. Re: Steam Top 10 Nov 30, 2015, 00:56 jacobvandy
 
That the $15 version of Elite: Dangerous is now outdated and they're charging $60 for the soon to be released standalone expansion killed any enthusiasm I had for that discount real quick. They're calling it the new "season" of content updates, implying there's going to be a new $60 expansion next year, and so on...  
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News Comments > Out of the Blue
7. Re: Out of the Blue Nov 28, 2015, 15:21 jacobvandy
 
Mr. Tact wrote on Nov 28, 2015, 14:17:
Cutter wrote on Nov 28, 2015, 12:29:
Your life is going to McDonalds everyday until you die? Jesus that's sad.
They seem to have become the "local coffee shop" in some places. Sometimes when I headout early, I'll stop in to grab an orange juice and I've seen a collection of elderly gentlemen there drinking coffee and talking.

Oh yeah, man, that's been going on for as long as I can remember. Elderly swarm McDonald's as soon as they open in the morning, to get their coffee and read their newspapers. No matter where you are in America, if you're visiting one of those restaurants before the sun is up, that's what you'll see. It's comforting, really.
 
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News Comments > Pre-Steam Sale Prices Raised?
40. Re: Pre-Steam Sale Prices Raised? Nov 27, 2015, 21:14 jacobvandy
 
Sounds like the Steam Spy guy might have blinders on, staring so hard at all those numbers that he neglects to consider why the prices may have changed. Two of those games are in fact in Early Access and have recently received large updates; I don't know if Bugbear mentioned the price shift was happening, but the developer for Epistory did say on Monday that the update marked the end of their early bird pricing.

Regardless, the easy way to see if this is nefarious or just coincidental is to wait until the sale is over, see if the prices stay where they are now or go back down.
 
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News Comments > Thanksgiving Consolidation
5. Re: Thanksgiving Consolidation Nov 26, 2015, 20:03 jacobvandy
 
ViRGE wrote on Nov 26, 2015, 15:51:
11.7mil units is really not that massive. The PS2 sold over 22mil units in its heyday. So while it's a lot of units, it's not all that impressive. The only thing that has changed from the last generation is that sales aren't split down the middle between MS and Sony; this time Sony has them all.

As mentioned, the PS4 is already beating the PS2 in terms life-to-date sales. PS2 had a 22 million year, yeah, but that was after its initial 5 months with only 1.4 mil sold and then two full years after that with 9.2 mil and 18 mil. PS4 is at 30 mil now after 24 months.

11.7 million certainly is impressive when you consider that's before the holiday shopping season has really begun. They're expecting that number will increase by half in the next 5 weeks.

This comment was edited on Nov 26, 2015, 20:09.
 
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News Comments > Thanksgiving Safety Dance
3. Re: Thanksgiving Safety Dance Nov 26, 2015, 19:30 jacobvandy
 
Well it's there in the services list, you can disable it yourself. Whether that's enough is another story.

Hopefully it was still sending to the same servers, so if you'd already blocked MS servers with a firewall, that should have prevented this new one from doing anything anyway. Hopefully...
 
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News Comments > Dying Light Season Pass Price Hike Plans
5. Re: Dying Light Season Pass Price Hike Plans Nov 26, 2015, 02:30 jacobvandy
 
Meh, the existing DLCs are pretty lame, which is why I haven't bothered picking up the Pass so far... A price increase will just make me wait even longer, or get The Following by itself and leave it at that. If it lives up to the hype at all, it could be worth $20.  
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News Comments > Killing Floor 2 Microtransaction Controversy
23. Re: Killing Floor 2 Microtransaction Controversy Nov 24, 2015, 16:34 jacobvandy
 
You asked what their reason was... It's not an "excuse" just because you don't like it. Offer your brilliant insight to the devs directly if you feel you know how to do their job better.  
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News Comments > Killing Floor 2 Microtransaction Controversy
13. Re: Killing Floor 2 Microtransaction Controversy Nov 24, 2015, 14:01 jacobvandy
 
Darks wrote on Nov 24, 2015, 13:52:
Secondly. when you have steam there is absolutely no reason at all to have a micro-transactions when Steams has its own built in transaction store as it is. So what reason could they implement this other then trying to sidestep Values process?

Where are you getting that they're not running this through Steam? Their site mentions the Steam Market several times.
 
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News Comments > Killing Floor 2 Microtransaction Controversy
10. Re: Killing Floor 2 Microtransaction Controversy Nov 24, 2015, 13:43 jacobvandy
 
ASeven wrote on Nov 24, 2015, 13:24:
The reason why people are up in arms is not the microtransactions themselves but the timing of them, presented during early access while the game has developed damn slowly, with only 2 major content updates. It is fucking tasteless to announce microtransactions while the game is nowhere near completion, with a lot of promised classes, perks, guns and maps still not in the game. Had they announced this after the game was complete then I don't think the furor would be as great, but doing this while the game is still very much incomplete reeks of greediness and sheer stupidity.

Is it greed to implement a feature expressly designed to further empower the modding community, in the vein of Valve's player-created content shops for TF2, Dota 2, CS:GO, etc.? And regardless, does such a feature not also need to be tested and iterated upon as much as anything else they add to the game, hence the Early Access period being appropriate for its deployment? If it's content you want from them, why do you disagree with their efforts to offload the creation of cosmetics to the community?
 
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News Comments > Fallout 4 Console Command Warning
10. Re: Fallout 4 Console Command Warning Nov 24, 2015, 13:27 jacobvandy
 
It amuses me that so many sites are passing this around as if it's a big shocker... I think the real news here is the implication that some people expected the head of Bethesda PR to say anything different. "Yeah, sure, guys, go ahead and dick around with our dev commands as much as you want, we'd LOVE to help you fix your games that were broken through no fault of our own. That is the most effective way for our support staff to spend their time, after all!"  
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News Comments > Killing Floor 2 Microtransaction Controversy
7. Re: Killing Floor 2 Microtransaction Controversy Nov 24, 2015, 13:15 jacobvandy
 
ZED-conomy, like TF2's Mann-conomy... Not just cosmetics, but player-created cosmetics, at that. People are just retarded, looking for any excuse to exercise their phony outrage, because in the age of social media they feel empowered by their whining. Companies have brought it on themselves, by positively-reinforcing these little bitchfests repeatedly over the last several years.  
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News Comments > Firefall Developer Layoffs
5. Re: Firefall Developer Layoffs Nov 24, 2015, 13:01 jacobvandy
 
LittleMe wrote on Nov 24, 2015, 12:09:
lol Cutter.

I wanted to like this game, but try as I might... Isn't the main mechanic defending mining equipment while waves of enemies attack?


Thumping was pretty much the only thing to do back in the day, yeah, but in the past couple years they've added a ton of other content. New zones with some pretty epic cooperative events, story quests, randomly-generated hub quests, instanced raid-like missions... But Paco is more or less correct, they've completely redesigned character progression so many times that veteran players were alienated and new players were utterly confused.

The game had so much potential, but mismanagement and office drama crippled development, and by the time they sort of got their shit together, it was too late, they missed their opportunity.
 
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News Comments > Natural Selection 2 Revival Plans
4. Re: Natural Selection 2 Revival Plans Nov 23, 2015, 13:15 jacobvandy
 
They should integrate NS2: Combat, it was a mistake not having that mode at launch and it was a BIG mistake spinning it off into a standalone game (which flopped pretty hard, sadly). Let all NS2 owners have it for free and the people who bought it separately can have a unique skin or something.  
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News Comments > Steam Top 10
18. Re: Steam Top 10 Nov 23, 2015, 03:37 jacobvandy
 
Armengar wrote on Nov 23, 2015, 02:29:
Are these metrics based on sales or activations?

For the thousandth time, this list is ranking weekly Steam revenue.

(No offense, just seems that question is asked every other week.)
 
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3206 Comments. 161 pages. Viewing page 4.
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