Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for jacobvandy

Real Name jacobvandy   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname jacobvandy
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage None given.
Signed On Mar 1, 2011, 00:49
Total Comments 2207 (Senior)
User ID 56195
 
User comment history
< Newer [ 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 ] Older >


News Comments > Castlevania: Lords of Shadow 2 Trailer
7. Re: Castlevania: Lords of Shadow 2 Trailer Nov 1, 2013, 02:37 jacobvandy
 
Pfft, why should I even click 'play' with a thumbnail like that?  
Reply Quote Edit Delete Report
 
News Comments > Total War: ROME II Blood & Gore DLC Released
6. Re: Total War: ROME II Blood & Gore DLC Released Nov 1, 2013, 00:04 jacobvandy
 
Draugr wrote on Oct 31, 2013, 23:09:
Simon Says wrote on Oct 31, 2013, 22:01:
jdreyer wrote on Oct 31, 2013, 20:22:
Glad they found the time to finish up the DLC. Have they found the time to finish the game yet?

Actually, that should've been in the original release, that's puke in the plate DLC at it's finest. Disgusting.

If DLC is free then it affects the rating of the game, by charging a fee for this they get to avoid an M rating, which they might see as important.

Not that releasing dumb DLC just to squeeze money out isn't anything new, and obviously that can still fit under that description.

Free or paid doesn't matter, if a DLC is provided in a separately licensed package, it gets its own rating if needed and does not affect the rating of the base game. Yes, I've googled this shit today, because every doofus on the internet is using that excuse. There's nothing stopping them from releasing the DLC for free (see the high-res texture pack for Skyrim, etc.), so if it's not the rating and it's not a technical limitation, it's just greed.
 
Reply Quote Edit Delete Report
 
News Comments > Total War: ROME II Blood & Gore DLC Released
4. Re: Total War: ROME II Blood & Gore DLC Released Oct 31, 2013, 22:55 jacobvandy
 
Yeah, and it was bullshit back then, too.  
Reply Quote Edit Delete Report
 
News Comments > South Park: The Stick of Truth Delayed
5. Re: South Park: The Stick of Truth Delayed Oct 31, 2013, 19:49 jacobvandy
 
Looks goddamned awesome. Glad they're getting the time to polish it, but still sad it's been delayed yet again.  
Reply Quote Edit Delete Report
 
News Comments > Hellraid Delayed to Next Year
3. Re: Hellraid Delayed to Next Year Oct 30, 2013, 23:11 jacobvandy
 
No, this is a medieval dark fantasy thing, with more skeletons and demons and wizards and whatnot than zombies. Not to be confused with their other upcoming game that is basically a re-branded Dead Island, called Dying Light.  
Reply Quote Edit Delete Report
 
News Comments > Steam Boasts 65 Million Accounts
24. Re: Steam Boasts 65 Million Accounts Oct 30, 2013, 17:30 jacobvandy
 
jdreyer wrote on Oct 30, 2013, 15:41:
Yeah, but I think Keilun has the right of it. 30% is a huge leap year over year, that's literally millions of people joining. The addition of a bunch of free to play games over the past year is the only thing that could really explain that kind of explosion.

Given that Free to Play people are using Steam resources (Downloading, etc.) I wonder how Valve is offsetting that cost.

Valve gets a cut of the microtransactions in exchange for hosting and promoting the game (easily tracked when you have Steam-linked accounts such as in Path of Exile), and/or they sell the stuff as "DLC" for the game directly from the Steam store. Red 5, the developers of Firefall, have talked about it a lot because tons of people ask them why they aren't on Steam. Apparently they think they're better off without it.
 
Reply Quote Edit Delete Report
 
News Comments > Rocksmith 2014 Smashing Pumpkins DLC
7. Re: Rocksmith 2014 Smashing Pumpkins DLC Oct 30, 2013, 14:20 jacobvandy
 
LesCaster wrote on Oct 30, 2013, 13:11:
I bought the original when it first came out and within a week wound up giving it away to a friend of mine who was just starting out on guitar. I've been playing guitar (non-professionally) for over 30 years and I had no illusions that Rocksmith was going to teach me something new. However, I figured it would at least teach me some solos/riffs I wanted to learn in a fun, interactive way. My main disappointment came from the over-simplified versions of many of the songs. If your looking for note-for-note accurate renditions of your favorite songs, you won't find them here, and that's ultimately what ruined it for me. For someone just starting out, I could definitely see the value here. If you've been playing for more than a few years, I'd skip it, or at least try before you buy.

They've improved a lot in the accuracy department in the 2014 version (even upgraded the older songs/DLC), mainly because they just didn't have support for a lot of the techniques that they do now. They switched up the arrangements some, too, which is hit or miss. They have you choose "Lead" or "Rhythm" guitar as an overall game mode just like you can choose to play bass, which is a step down from just letting you pick the arrangement you wanted to play like before. And it's hard to say exactly without knowing what "over-simplifications" you're referring to, but I'm sure you're aware that tabs in general are up to the interpretation of the author. They've got plenty of pro musicians and advisers at this studio putting that stuff together. Even if I have to just take that on faith until I'm at the level where I can evaluate the accuracy myself, lol.

Are you certain that your perception of such wasn't down to the dynamic difficulty system? Like it wasn't showing you all the notes because you hadn't built up the level of mastery yet?
 
Reply Quote Edit Delete Report
 
News Comments > Morning Metaverse
2. Re: Morning Metaverse Oct 30, 2013, 12:33 jacobvandy
 
So now our FCC chairman has nipple flaps built in to his shirt? Great...  
Reply Quote Edit Delete Report
 
News Comments > Rocksmith 2014 Smashing Pumpkins DLC
3. Re: Rocksmith 2014 Smashing Pumpkins DLC Oct 30, 2013, 12:25 jacobvandy
 
Well obviously session mode will put out what you put in. It's basically a virtual studio where you can experiment with endless different tones and effects and back-up instruments to provide structure. A lot of people are saying that that's the main attraction of this new version. The rest of the game is all about honing techniques and building up proficiency by playing along with songs new and old. You play them note for note in their exact tuning (first game only had standard and drop-D, now they have like a dozen in total including E-flat, D-standard, or just slightly off standard), including bends and slides, vibrato, harmonics, and even tapping. There are no gimmicks here, it's an interactive UI for tabs that are as detailed and accurate as they could be.

I've been playing for a couple years, started with Rock Band 3 pro mode but that turned out to really be only a half-way point bridging music games and actual music. It was a real guitar that you could plug into an amp and play with, but the way they set up the technology with the game, you had to mute the strings and just send information on what you were fretting; it only listened for tone to see that you were actually plucking a string to go along with that. Rocksmith is completely different, and made it so much more fun and interesting. You actually play the instrument, and the game listens to make sure you're hitting the right notes at the right time. It requires your guitar be in tune, unlike RB3, and your playing is piped in with the song in real-time so that you can hear yourself as you go (I like to mix myself a little louder than the music), so you know more from the way it sounds that you messed up, than from actual UI feedback saying "MISS" or "LATE."

So yeah, it is best as a teaching tool, but how "seasoned" are you anyway? There are easy songs in the mix that are still enjoyable IMO, but unless you scoff at matching Pantera, Slayer, Iron Maiden, etc., there's something for you to do. They have DLCs from Megadeth, Judas Priest, Pearl Jam, Avenged Sevenfold, Skynyrd, and others that will surely test your skills. Lots of more intermediate songs in there that you might enjoy learning to play. Also the Guitarcade mini-games that are purely about practicing techniques.
 
Reply Quote Edit Delete Report
 
News Comments > AMD Catalyst Beta Drivers
3. Re: AMD Catalyst Beta Drivers Oct 29, 2013, 15:59 jacobvandy
 
Yeah, they have to call it beta until Microsoft approves it. There is often little to no difference between beta drivers and the subsequent WHQL release.  
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
11. Re: Out of the Blue Oct 29, 2013, 14:13 jacobvandy
 
NVIDIA dropped prices on the 780 and 770 today, to $499 and $329 respectively. As expected (though rather expeditiously), they've effectively neutralized AMD's new releases. So the 290X is 10% faster than the 780? Then you will pay 10% more. Identical bang for your buck, if you ignore that the thermal performance disparity is still there. Especially since they're not downgrading the cooler on the 780 despite the $150 cut.

Also, the 780 Ti will be coming out in a week, and will be sold for $699. They waited to see what the 290X would offer before announcing as such, so that price suggests it will be significantly faster. We shall see.
 
Reply Quote Edit Delete Report
 
News Comments > Sunday Metaverse
7. Re: Sunday Metaverse Oct 27, 2013, 20:09 jacobvandy
 
On the surface it looks pretty good (if you like HBO), but the problem is that what they advertise is usually an introductory price that increases by 50% after 6 months, then fully doubles after a year... Some royal bullshit, that.  
Reply Quote Edit Delete Report
 
News Comments > Sunday Tech Bits
3. Re: Sunday Tech Bits Oct 27, 2013, 15:47 jacobvandy
 
Just about every 3D printer out there is a "gun factory." Governments everywhere are shitting their pants.  
Reply Quote Edit Delete Report
 
News Comments > Sunday Consolidation
5. Re: Sunday Consolidation Oct 27, 2013, 14:24 jacobvandy
 
There's no way the PS4 renders 4k unless it's a spreadsheet. Or a slide-show, I guess... Maybe Minecraft.  
Reply Quote Edit Delete Report
 
News Comments > Golden Joystick Winners
12. Re: Golden Joystick Winners Oct 25, 2013, 22:48 jacobvandy
 
jdreyer wrote on Oct 25, 2013, 21:42:
Mark of the Ninja was released in Oct 2012.

How'd it win for Indie game of 2013?

Because what you and everyone else here is missing, is that they've defined their own year-long time period here. Like a fiscal year vs. calendar year, starting and ending in October. The games coming out in November and December will be included in next year's nominations.
 
Reply Quote Edit Delete Report
 
News Comments > Hardware Reviews
17. Re: Hardware Reviews Oct 24, 2013, 16:58 jacobvandy
 
Okay, yeah, let's argue semantics then, since your head has been buried in the sand where the facts are concerned, lol. If the 290X is claiming "victory" over the 780 with a 9% increase, what exactly would you call a 34% increase? That's a bona fide generational gap in GPU performance, about the same as the difference between a GTX 780 and a GTX 680... It's really not an opinion to say that AMD is a generation behind, when they had to bring out their next line of products to match the performance of what NVIDIA released last time.

 
Reply Quote Edit Delete Report
 
News Comments > 64-bit Cross-Platform Nitrous Engine Announced
11. Re: 64-bit Cross-Platform Nitrous Engine Announced Oct 24, 2013, 13:23 jacobvandy
 
BurntSoul wrote on Oct 24, 2013, 12:38:
From what I gather, I don't think this is focused on first person shooter gaming engines, Creston. That wheel has already been made. The only way I see it, you'd be able to control 10,000 interactive units in a game is through something like an RTS.

This is correct. You're not going to have 10,000 character/object models in a dude-bro shooter, because dude-bro's head would explode trying to figure out what to shoot at. No, Unreal will continue to be used for interactive corridors, while this one fits well for your next-gen RTS or large-scale RPG.
 
Reply Quote Edit Delete Report
 
News Comments > Hardware Reviews
7. Re: Out of the Blue Oct 24, 2013, 13:14 jacobvandy
 
Rigs wrote on Oct 24, 2013, 10:53:
tl;dr - they aren't ahead but they aren't lagging behind either

How can you say that in response to the simple fact he stated? AMD released the 7970 in January, which beat the GTX 680. One month later, NVIDIA releases Titan and absolutely destroys the 7970, enabling them to command a huge price premium that many people have been paying. 8 months later, AMD releases the 290X (very annoying, by the way, that they're recycling numbers that GeForce used to use, in order to avoid recycling their own numbers), which only barely catches up to the Titan in performance. They price it accordingly, on par with what flagship cards have traditionally sold for when there is actual competition abound, but all NVIDIA has to do is issue price cuts and that advantage instantly dissolves. A 780 at the same price will be the more attractive option when you're considering the heat/noise/power that this 290X sucks down and puts out.

So next year, when NVIDIA releases the 800 series, they will again be waiting a while for AMD to respond. How long is up to them; they can release in the first quarter again, or rest on their laurels a bit because of this lead they have built up. One thing is clear, though... All of this breathing room has allowed them ample time to produce superior designs. They're continuing to push performance increases while also REDUCING relative power consumption and thus heat output. They expect the 800 series "Maxwell" parts to be even more energy efficient than 700 Series "Kepler." That's quite different from AMD, who is forced to sacrifice those things in order to boost performance enough to be competitive. For their sake, I hope Mantle does something great for them, because while they may have just won a battle, they're losing the war. I would hate to see their GPU department fall behind like they have in CPUs, because then the company as a whole would be in serious trouble.
 
Reply Quote Edit Delete Report
 
News Comments > The Killing Floor Halloween Event
2. Re: The Killing Floor Halloween Event Oct 24, 2013, 12:35 jacobvandy
 
Well now that the Red Orchestra 2 expansion is out, maybe they've shifted over to the KF sequel. Or something else entirely, I dunno.  
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Rocksmith 2014 Edition
13. Re: Ships Ahoy - Rocksmith 2014 Edition Oct 24, 2013, 00:46 jacobvandy
 
A good starter guitar is CHEAP, lol.

a) You don't know what a "good" guitar sounds like, so that doesn't matter
b) You're probably going to bang it up or slack on maintenance or otherwise wear on it faster when you're just starting out
c) You might decide you're just not as into learning as you thought you might have been after trying it a while

And so on. It's best not to spend a whole bunch of money right away, you can always buy something better later when you know what you're doing. I got a Squier Bullet Strat for $130 or so to go along with the original game when I got it almost a year ago, and even that is too expensive for a starter axe by some opinions I've seen. You might prefer a different body shape, though. Just remember to pick up a strap (the ones that come with cheap guitars always suck), a bunch of picks, and maybe a change of strings to go with it.
 
Reply Quote Edit Delete Report
 
2207 Comments. 111 pages. Viewing page 29.
< Newer [ 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 ] Older >


footer

.. .. ..

Blue's News logo