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User information for jacobvandy

Real Name jacobvandy   
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Nickname jacobvandy
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Homepage None given.
Signed On Mar 1, 2011, 00:49
Total Comments 2301 (Senior)
User ID 56195
 
User comment history
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News Comments > Hawken Relaunching on Steam
11. Re: Hawken Relaunching on Steam Feb 5, 2014, 23:32 jacobvandy
 
fatguy wrote on Feb 5, 2014, 22:31:
What was pay to win about it? Like I said the starter mech everyone gets was one of the best.

Consumables that can only be bought with real money. Not the worst P2W stuff out there, but enough to rub people the wrong way. They add gameplay advantage on top of your normal mech ability loadout.
 
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News Comments > Hawken Relaunching on Steam
3. Re: Hawken Relaunching on Steam Feb 5, 2014, 18:55 jacobvandy
 
Don't mind the bitter MechWarrior fans, they've been through enough.  
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News Comments > Stick of Truth Sticks it to Uplay; Preorders Underway
27. Re: Stick of Truth Sticks it to Uplay; Preorders Underway Feb 5, 2014, 15:23 jacobvandy
 
Don't know what to tell you boss, aside from stop buying Ubisoft games if it bothers you so much. I couldn't tell you what games are listed in my Uplay library, because I don't even go there in the client. I just click the X to close it after I'm done playing whatever game launched it.  
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News Comments > Stick of Truth Sticks it to Uplay; Preorders Underway
25. Re: Stick of Truth Sticks it to Uplay; Preorders Underway Feb 5, 2014, 15:14 jacobvandy
 
Panickd wrote on Feb 5, 2014, 15:10:
I would agree except that at least two of the games I have on Origin were pulled into Origin from Steam (they still had to be downloaded in Origin, obviously). Ubisoft is the publisher of these games and they could easily pull the games from Steam into UPlay and allow me to play them directly from UPlay if they wanted to. There is zero reason I should need to run two digital distribution clients to play a single game. It's just laziness/cheapness on Ubisoft's part.

That's completely different, as Origin is giving you additional licensed copies of those games as a courtesy (and trying to get you away from using Steam). They are not just taking the Steam requirement out of your Steam games, because they can't. I guess you could complain about Ubisoft not doing the same charitable thing, but that's a bit petty...

Acleacius wrote on Feb 5, 2014, 15:12:
I do have mine set to Offline, it still forces me to log into uplay. Then the pcrap even pops up a prompt, every time I quit the game, to tell me thanks for playing.

I was referring to the online/social features of Far Cry 3, not Uplay itself.
 
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News Comments > Civ5: The Complete Edition/Free Brave New World Scenario Released
4. Re: Civ5: The Complete Edition/Free Brave New World Scenario Released Feb 5, 2014, 15:00 jacobvandy
 
They're smaller custom maps with specific objectives and scripting that challenge you to play in a specific way. Basically the gameplay equivalent of an RTS campaign mission.  
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News Comments > Stick of Truth Sticks it to Uplay; Preorders Underway
22. Re: Stick of Truth Sticks it to Uplay; Preorders Underway Feb 5, 2014, 14:56 jacobvandy
 
Panickd wrote on Feb 5, 2014, 14:33:
I hate that it sees your Ubisoft games in Steam and then launches Steam to play those games. Just let me pull it into UPlay and launch it from there if you must but don't launch an entirely different digital distribution platform so that I can play your game. All that does is make your less robust application look pointless. I shouldn't have to be running Steam and UPlay to run a game.

If you bought the game on Steam, or redeemed key you bought somewhere else on Steam, then Steam is the DRM requirement for running that game. There's no way around that, except buying the game straight from Ubisoft instead.
 
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News Comments > Stick of Truth Sticks it to Uplay; Preorders Underway
15. Re: Stick of Truth Sticks it to Uplay; Preorders Underway Feb 5, 2014, 12:38 jacobvandy
 
Uplay is pretty non-invasive after you login the first time, it just automatically launches and runs in the background once you start to play the game. It at least provides some services for Far Cry 3 including the social challenge missions, but you can always choose to run it in offline mode.

Interestingly, when Rocksmith 2014 came out it had the Uplay requirement, but a couple months later it was patched out. None of the online functionality is missing, it still connects to Ubisoft servers with your account for that, but Uplay the app doesn't run anymore. That leads me to believe they're at least willing to listen to people complaining about an unnecessary background process, it's just that it's not so simple to remove in some games.
 
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News Comments > Stick of Truth Sticks it to Uplay; Preorders Underway
13. Re: Stick of Truth Sticks it to Uplay; Preorders Underway Feb 5, 2014, 12:18 jacobvandy
 
The game was pretty close to finished, functionally, by the time Ubisoft acquired it, so it's no wonder they're not using it. Of course they could have been forced to do so, but that might have delayed it further or at least required sacrificing some polish they were already committed to.  
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News Comments > Rockstar Trio Joining AIAS Hall of Fame
3. Re: Rockstar Trio Joining AIAS Hall of Fame Feb 4, 2014, 14:23 jacobvandy
 
Lazlow is actually a real guy known for his nationally-syndicated radio talk show based out of NYC. Of course most people didn't know that until he started working on and co-starring in GTA games, but yeah.

http://en.wikipedia.org/wiki/Lazlow_Jones

This comment was edited on Feb 4, 2014, 14:35.
 
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News Comments > EverQuest Next Requires 64-bit OS
28. Re: EverQuest Next Requires 64-bit OS Feb 4, 2014, 14:20 jacobvandy
 
According to Steam, 32-bit XP/Vista/7 combined account for about 20% of gamers. IMO it's way past time to go 64-bit only, it's better for everyone.  
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News Comments > Take Two Financials - GTA5 Sells > 32M
20. Re: Take Two Financials - GTA5 Sells > 32M Feb 4, 2014, 00:05 jacobvandy
 
They definitely crushed Call of Duty Ghosts, but they don't/can't churn out a new GTA every year, so it's not quite on that level of cash cow.  
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News Comments > Steam Music Beta Nears
9. Re: Steam Music Beta Nears Feb 3, 2014, 23:59 jacobvandy
 
Yeah, it is local files only... At best they're going to integrate with popular services like Spotify and Last.fm, but we're not seeing Steam offer music downloads yet.  
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News Comments > Steam Music Beta Nears
4. Re: Steam Music Beta Nears Feb 3, 2014, 19:19 jacobvandy
 
Why is it odd for PC users? Integrating a music player into the overlay is just another reason as to why you'd never need to minimize your game. If it's simple and sleek enough, I might finally drop Winamp.  
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News Comments > Dark Souls II on May 31?
6. Re: Dark Souls II on May 31? Feb 3, 2014, 16:50 jacobvandy
 
It's a fantastic game. It's tough, no doubt, but fair in the sense that it rewards thoughtful and deliberate actions. Basically if you're careful of your surroundings, use tactics to your advantage, and have some semblance of an idea as to how you want to build your character, it's not terribly difficult. There is plenty of info online for you to browse if ever you'd rather cut your suffering short as opposed to figuring out everything on your own. Things like boss strategies or locations of powerful items.  
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News Comments > Dark Souls II on May 31?
4. Re: Dark Souls II on May 31? Feb 3, 2014, 15:27 jacobvandy
 
But it's 3 months between console and PC, and even that is rounded up a tad. I'm not counting the wait as it existed previously, just this newfound "delay."  
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News Comments > January Steam Hardware & Software Survey
3. Re: January Steam Hardware & Software Survey Feb 3, 2014, 15:10 jacobvandy
 
Steam isn't just for gaming rigs, either... Plenty of desktops with no dedicated GPU play lots of games just fine. Older ones, mostly, but still.  
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News Comments > Dark Souls II on May 31?
2. Re: Dark Souls II on May 31? Feb 3, 2014, 15:04 jacobvandy
 
Sheeit, I thought PC version was releasing at the same time... Ah well, 3 months isn't so bad.  
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News Comments > Out of the Blue
45. Re: Out of the Blue Feb 3, 2014, 02:38 jacobvandy
 
Beamer wrote on Feb 3, 2014, 01:23:
You don't think that, if it was legal, you wouldn't have more people trying it out of curiosity?

Right now, illegality and it simply being difficult to access absolutely limits who is doing it. Obviously a large amount of people still have access to it, but I don't think it's hard to imagine that there are plenty of people that never try it because they never have the opportunity, and that the legal issues further discourage them from overcoming that. I don't think many people would disagree that no one listens to what the government discourages us from. Some, however, do listen to what they prohibit us from.

Removing all barriers will absolutely increase first time users, and for things like meth, first time users are never only time users.
This isn't something like marijuana, which is harmless. This is something that legitimately destroys people.

Also, the "if people want to ruin themselves I say let them" argument below Prez' is a terrible one.

Lol, well since you avoid everything else in my post under the pretense of disagreeing with the basic premise of personal liberty laid out in the first sentence, could you at least explain why you think that's so terrible? Or are you just being typically disingenuous like so many others who are so quick to shrug off any notion of legalizing drugs? I don't think the government needs to be in the business of protecting people from themselves. Certainly not if the only goal is to prevent your "large amount of people" (I'd wager less than 1% of the population, are those who are inclined to want to do hard drugs and the only thing stopping them is a law) from harming themselves because they're stupid. It wouldn't be ignorance, either, because you would still have education of the dangers out there, as well as resources for those who need help when they've gotten in over their heads. Just like you do now for tobacco and alcohol, and those aren't even a fraction as harmful. At some point you need to allow common sense to do its work, or else you end up with Idiocracy.

Again, do you really think all of the negative consequences of these drugs being illegal is worth protecting that small subsect of the population from doing something dumb?
 
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News Comments > Out of the Blue
39. Re: Out of the Blue Feb 3, 2014, 00:26 jacobvandy
 
Beamer wrote on Feb 2, 2014, 17:38:
Prez wrote on Feb 2, 2014, 17:12:
xXBatmanXx wrote on Feb 2, 2014, 15:53:

Drug od at 46? Hows that legal argument now?

So if someone commits suicide with a gun should those be illegal too? I am extremely libertarian when it comes to individual rights, so yes, I absolutely think drugs should be legal.

All drugs?
Meth and PCP?

Why not? If people want to ravage themselves with chemicals, let them be idiots and die terrible deaths. Legalization solves a lot more problems than maybe keeping a few weak-minded individuals away from trying and/or abusing those drugs is worth. The least of which is the huge networks of underground crime that are causing most drug-related violence. Unfortunately, there's more money to be made in taking bribes (including crooked lobbyists on criminal payroll insisting drugs stay illegal) and running private prisons than there is to start selling name-brand meth at Walgreens... So it's not gonna happen.

Totally different situation than marijuana (huge market for that and not very profitable in the smaller amounts achievable in secret), which is why you're seeing this domino effect of legalization all across the country. The powers that be are starting to see that it's more worthwhile to legitimize the weed market than it is to keep jailing people for no reason and seizing the occasional duffle bag of cash from underground operations -- it's only a coincidence that in this case, personal liberty is aligned with the best interests of corporate and bureaucratic greed.

Legalizing narcotics does not mean you suddenly stop policing people's behavior, either. It is still illegal to drive under the influence, or go batshit insane on angel dust and attack someone. These things already happen regardless of the drug being illegal, because people are stupid and do stupid things. It is not the government's job to try to prevent that.
 
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News Comments > PC Minecraft Passes 14M Sales
22. Re: PC Minecraft Passes 14M Sales Feb 2, 2014, 17:34 jacobvandy
 
Jensen wrote on Feb 2, 2014, 15:51:
Minecraft sold about 800k copies at $13, 3.5m at $20, and the rest at $27.

It looks like the first 20k copies may have been about $7.

The only "sale" they've had on the game is "two for the price of one" for a couple of days around Notch's wedding day.

Add to that 11+ million copies on Xbox and PS3 at $20, and 16.5+ million copies on Android and iOS at $7. Xbone, PS4, and Vita versions are all coming out this year, too.
 
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2301 Comments. 116 pages. Viewing page 21.
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