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User information for jacobvandy

Real Name jacobvandy   
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Nickname jacobvandy
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Description
Homepage http://www.firingsquad.com
Signed On Mar 1, 2011, 00:49
Total Comments 1292 (Pro)
User ID 56195
 
User comment history
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News Comments > Saturday Interviews
3. Re: Saturday Interviews Apr 21, 2013, 06:34 jacobvandy
 
Don't make a mountain out of a molehill... Probably at least 95% of people who beat the game did it the "official" way that will form the basis of the sequel. You really have to a) be aware of an alternate ending and b) go out of your way to work extra hard throughout the whole game to get it.

Yep, Steam achievements prove it, only 3% have the one for the alternate ending: http://steamcommunity.com/stats/Metro2033/achievements/
 
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News Comments > On Sale
6. Re: On Sale Apr 20, 2013, 13:25 jacobvandy
 
GMG has always had restrictions on their publisher agreements, mainly that certain games can ONLY be sold to UK residents. So it's not just Germany being left out, dude.  
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News Comments > Capcom Plotzes - Issues Profit Warning; Cancelling Games
13. Re: Capcom Plotzes - Issues Profit Warning; Cancelling Games Apr 18, 2013, 12:44 jacobvandy
 
Maybe they could, I dunno, not make their good game(s) exclusive to one platform?  
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News Comments > Op Ed
12. Re: Op Ed Apr 16, 2013, 14:49 jacobvandy
 
If Take Two (Grand Theft Auto) is tier two, of course Zenimax is.  
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News Comments > Op Ed
7. Re: Op Ed Apr 16, 2013, 13:43 jacobvandy
 
Kotaku is the epitome of traffic whoring, that's why they suck. It rather belittles any decent scoops or original content they do come up with occasionally, because you're always wondering whether its legit or just more sensationalist nonsense.  
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News Comments > Divinity: Original Sin Stretch Goals in Play
6. Re: Divinity: Original Sin Stretch Goals in Play Apr 15, 2013, 23:36 jacobvandy
 
We have loads of new, comparatively big-budget RPGs coming that will have all the character development you could want... Original Sin is more about the replayable open-world sandbox and being able to do whatever you want in it. I'm glad they're spending more time on mechanics and playable content than custom dialogue you're only going to pay attention to the first time, if that. BTW, if you want to, you will be able to choose a personality type for your companion, so you don't have to play multiple sides of a conversation.

Also, if you're so bent on playing "solo" (you will be at a disadvantage), they've already illustrated that you could pretty much play each character as their own adventurer, off doing their own things simultaneously. Or with one frozen in time, lol.
 
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News Comments > Out of the Blue
19. removed Apr 15, 2013, 16:27 jacobvandy
 
* REMOVED *
This comment was deleted on Apr 15, 2013, 16:35.
 
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News Comments > Out of the Blue
12. Re: Out of the Blue Apr 15, 2013, 15:14 jacobvandy
 
Well, they had already said they were going to do a backer-exclusive thing, at those tiers, but they hadn't decided what it was going to be yet. On the bright side, I'm fairly sure somebody will be able to easily create an unlocker mod. Just sucks because I was suggesting they put that in the game, being it's one of the most iconic weapons, but now only a tiny fraction of players are supposed to have it? Like it's not even included in any of the other higher tiers, just those two. Well, except for the creme de la creme $5,000 one, which of course gets you everything. So twelve people right now, out of 1350 backers, are getting it...

Honestly, it's making me think twice about pledging at all.

This comment was edited on Apr 15, 2013, 15:21.
 
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News Comments > Out of the Blue
10. Re: Out of the Blue Apr 15, 2013, 15:01 jacobvandy
 
So, about that Kickstarter for the Road Rash spiritual successor...

Apparently my suggestion for the cattle prod/stun gun prompted them to announce that as their backer-exclusive weapon, even naming me in the update. BUT, the weapon is exclusive to the $115 and $130 tiers, so I'd have to up my pledge by a Benjamin to actually be able to use it... Needless to say, I am not amused.
 
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News Comments > Starbound Preorders
12. Re: Starbound Preorders Apr 14, 2013, 16:10 jacobvandy
 
nin wrote on Apr 14, 2013, 14:07:
For $15, I'm in.

edit: Stupid question before I pull the trigger - there is single player, right? I'm watching the building demo and see a lot of folks running around.

Yeah, AFAIK it's the same as Terraria that way. Single-player with drop-in/drop-out multiplayer over LAN or 'net.
 
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News Comments > Shadowrun Returns DRM Clarified
46. Re: Shadowrun Returns DRM Clarified Apr 14, 2013, 00:39 jacobvandy
 
NKD wrote on Apr 14, 2013, 00:26:
jacobvandy wrote on Apr 14, 2013, 00:13:
I wasn't following the KS for this, but am I correct in gleaning that they never disclosed a licensing agreement with Microsoft, and what strings were attached to that? If so, I'd go so far as to say I couldn't trust them for any future projects...

They pretty much explained it: They didn't know what strings would be attached until very recently, long after their Kickstarter concluded. And they are willing to refund anyone who has a concern about it, by the way.

Oh, so they aren't deceptive, they're just somewhat incompetent? Lol, that might be just as bad. How do you pen a licensing deal and not know all the terms? Unless it was signed after the campaign was successful? Still doesn't look good on them.
 
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News Comments > Shadowrun Returns DRM Clarified
43. Re: Shadowrun Returns DRM Clarified Apr 14, 2013, 00:13 jacobvandy
 
I wasn't following the KS for this, but am I correct in gleaning that they never disclosed a licensing agreement with Microsoft, and what strings were attached to that? If so, I'd go so far as to say I couldn't trust them for any future projects...  
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News Comments > Road Redemption Kickstarter
8. Re: Road Redemption Kickstarter Apr 12, 2013, 17:14 jacobvandy
 
If the gameplay works, I couldn't care less if it looks like Minecraft... It certainly didn't matter much back in the day, when you struggled to discern which blobs in the distance were cars coming at you and which ones were zebras standing in the road, or that first-place racer you were trying to catch, etc.  
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News Comments > Road Redemption Kickstarter
5. Re: Road Redemption Kickstarter Apr 12, 2013, 15:09 jacobvandy
 
I told them they better have cattle prod, animal hazards, and an awesome soundtrack... Not only do they seem receptive to all three, but they want more suggestions like that. Backed.  
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News Comments > Dark Souls PC "Half-Assed" - PC Prioritized for Sequel
38. Re: Dark Souls PC Apr 12, 2013, 13:28 jacobvandy
 
Man, there are a lot of babies around here who apparently broke their [peripheral of choice] against a wall while playing Dark Souls!  
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News Comments > PlanetSide 2 Certs Gone Wild
25. Re: PlanetSide 2 Certs Gone Wild Apr 12, 2013, 04:15 jacobvandy
 
No, but it stops me from playing when I otherwise was thinking, "hmm, I might hop in and see what's going on in the PlanetSide..." It's foiled many an impromptu group session, as well. Stupid MMOs not auto-patching through Steam...  
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News Comments > Cubemen 2 Content Freed
4. Re: Cubemen 2 Content Freed Apr 12, 2013, 04:11 jacobvandy
 
Kerbal Space Program has also come out and said that anyone who purchases the game before the end of April will get all future DLC for free. Very nice of them, and it prompted me to finally buy it...  
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News Comments > PlanetSide 2 Certs Gone Wild
21. Re: PlanetSide 2 Certs Gone Wild Apr 11, 2013, 19:04 jacobvandy
 
DG wrote on Apr 11, 2013, 13:00:
Anyway, I guess all the folks here who tried out this game for a few days could try logging in to see if they've won the cert lottery.

I would, but I don't feel like downloading 5+ gigs for nothing right now. Seriously, they need to get a handle on that shit... What possible reason is there to completely replace every file that shipped with the game (effectively), over the course of a couple months?
 
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News Comments > Resident Evil Revelations Preorders & Bonuses
3. Re: Resident Evil Revelations Preorders & Bonuses Apr 11, 2013, 12:54 jacobvandy
 
The story has never been particularly compelling, so that shouldn't matter, lol. Each iteration is either a new made-up reason for monsters to have appeared in some location, or a continuation of the last game's reason.  
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News Comments > Steam and DRM-Free Shadowrun Returns in June
88. Re: Steam and DRM-Free Shadowrun Returns in June Apr 10, 2013, 20:17 jacobvandy
 
vrok wrote on Apr 10, 2013, 20:03:
jacobvandy wrote on Apr 10, 2013, 19:26:
Even back in the day, when you were passing around CDs that you "owned" to your buddies so that they could play the game when you weren't using them, THAT WAS PIRACY!
This is wrong and you should feel bad.

It might have applied to whatever corporate slave country you lived in at the time, or you might have been brainwashed after the fact to believe so, but it's not a universal truth.

Unlike some people, I've left my opinion out of this discussion. I have not stated whether or not I agree with that (being piracy), but them's the facts. Hence why DRM is what it is, and why publishers use it. You can't expect Steam to say "hey guys, we decided to be nice and let you freely duplicate and distribute any game you download from us!" Because then there would be no Steam.
 
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1292 Comments. 65 pages. Viewing page 3.
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