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Real Name jacobvandy   
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Nickname jacobvandy
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Signed On Mar 1, 2011, 00:49
Total Comments 2871 (Senior)
User ID 56195
 
User comment history
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News Comments > The International Ticket Sales
9. Re: The International Ticket Sales Mar 21, 2015, 02:36 jacobvandy
 
Right? Invasion of the body snatchers up in here...  
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News Comments > New Diablo III Season Next Month
5. Re: New Diablo III Season Next Month Mar 21, 2015, 00:03 jacobvandy
 
Krovven wrote on Mar 20, 2015, 22:29:
The reason it "feels" the same is because they patched 2.1 before Season 1 ended, which was just a plain old stupid thing to do. It completely fucked what people had done for the first 3 months of the season.

And this is probably why they decided to cut Season 2 short and sync up with the patch cycle, rather than push out 2.2 mid-season like they previously said they would. They could've/should've/would've done that with 2.1, but better late than never.
 
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News Comments > Dying Light Mod Tools Closed Beta
4. Re: Dying Light Mod Tools Closed Beta Mar 20, 2015, 22:43 jacobvandy
 
Hellraid. It was initially somewhat of a side project aiming for Early Access release late last year, but between how much interest they were getting and the reception of Dying Light, they've decided to turn it into something much bigger. It's going to be Techland's next major release, and we're likely to hear more about the expanded concept in the next few months. Definitely by E3, I think.  
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News Comments > Gatherings & Competitions
3. Re: Gatherings & Competitions Mar 20, 2015, 14:16 jacobvandy
 
Wallshadows wrote on Mar 20, 2015, 10:04:
If I won, I'd probably sell the Alienware Steam Machine and just buy a graphics card but it's nice to see they have extra money lying around considering they've been working real hard on the Act 4 release for sometime early next month.

No doubt they're swimming in all that F2P-done-right money.

I'm not seeing the correlation between giving away a handful of sponsor prizes and swimming in money... Less than $4,000 MSRP in swag is pretty small potatoes, though considering their player base, I'm somewhat surprised they don't have giveaways like this more often. Decent exposure for very little investment on the part of Dell/Alienware.
 
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News Comments > Steam EU Refunds Now Available [Updated]
40. Re: Steam EU Refunds Now Available Mar 18, 2015, 15:51 jacobvandy
 
SpectralMeat wrote on Mar 18, 2015, 15:25:
Darks wrote on Mar 18, 2015, 15:10:
Maybe Valve should implement a stipulation on seeing how many achievements this person achieved and how much time they spent in that game. Those should be disqualification factors.
Steam already tracks hours played so they could easily do something like refund for up to 1hr gametime or something, but they just don't want to do it.

The existing time tracker is insufficient, as it doesn't work if you play offline. They'd have to hard-code it into the client and tie it to a unique machine identifier or something. Not to mention those instances where the game crashes but an .exe is still running invisibly... It would suck to have the hours you spend troubleshooting a game and/or walking away from the machine in disgust count against you.
 
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News Comments > The Elder Scrolls Online Mandatory Subscriptions End
12. Re: The Elder Scrolls Online Mandatory Subscriptions End Mar 17, 2015, 12:00 jacobvandy
 
Now I might pick it up on sale some time. I didn't hate what I played of the beta, it just wasn't enough to make me want to pay a sub.  
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News Comments > Dying Light Ultimate Survivor Bundle DLC Released
4. Re: Dying Light Ultimate Survivor Bundle DLC Released Mar 16, 2015, 21:36 jacobvandy
 
Old Town being much more densely populated is the main difference I've noticed. Well and there's even more verticality because of all the tall buildings. Jumping across lamp posts 20 feet above a plaza literally chock full of zombies reinvigorated the game for me, after I spent nearly 40 hours in the Slums.  
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News Comments > Rise of the Triad (2013) Giveaway on GOG.com
8. Re: Rise of the Triad (2013) Giveaway on GOG.com Mar 16, 2015, 15:30 jacobvandy
 
You're supposed to get an email once they've processed it, that took a couple hours for me.  
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News Comments > Reloaded Games Acquires Hawken
3. Re: Reloaded Games Acquires Hawken Mar 16, 2015, 12:49 jacobvandy
 
There's not much to learn about Hawken, except maybe that it has very little in common with something more strategy and cooperation oriented as MWO. It's a fast-paced action game, the mechs are barely passable as classes in a shooter. I never felt any reason to grind or pay for anything other than the one you start out with, as skill has way more to do with success than anything else. You don't play *as* a team so much as just play *on* a team. Whoever has the guy with a 10:1 KDR carrying them will win.  
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News Comments > Steam Top 10 [Updated]
13. Re: Steam Top 10 [Updated] Mar 8, 2015, 21:42 jacobvandy
 
Yeah, there's always someone with access to it early. See it a lot more with indie games, where they're much more generous with pre-release copies.  
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News Comments > Steam Top 10 [Updated]
6. Re: Steam Top 10 Mar 8, 2015, 13:33 jacobvandy
 
It's not at the top again, I don't know what happened here... The list should be:

01. Dragon Ball
02. GTA V
03. CS:GO
04. Cities: Skylines
05. H1Z1
06. Five Nights at Freddy's 3
07. Homeworld Remastered
08. Civ V Complete
09. Besiege
10. Payday 2

Something's up with the XML, but it is still clearly a totally different list than Blue posted.

http://store.steampowered.com/feeds/weeklytopsellers.xml
 
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News Comments > Diablo III Launch Postmortem
37. Re: Diablo III Launch Postmortem Mar 6, 2015, 15:34 jacobvandy
 
Oops, lost the link I was previously trying to post somewhere along the way: http://us.battle.net/d3/en/rankings/era/2/rift-barbarian  
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News Comments > Diablo III Launch Postmortem
24. Re: Diablo III Launch Postmortem Mar 6, 2015, 13:11 jacobvandy
 
Darks wrote on Mar 6, 2015, 11:12:
Sorry, but you are full of shit. The Barb is horrible. The only classes anyone will play with are Monks, DH and WD's and Crusaders all other classes are considered worthless to the higher tier players. And monk's barley fall into that category, they are only useful as Palm Monks.

Sorry, buttercup, the facts don't lie:

Barbarian can do up to GR 50 just like all the other classes. Just because you fraternize with elitist min-maxing metagame assholes is no proof of a class being bad. Half DPS and half zDPS tank/control groups are popular because it allows a lot of people to participate in higher tiers than they'd otherwise be able to. There's less skill and quality gear required.

This comment was edited on Mar 6, 2015, 13:16.
 
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News Comments > Guild Wars 2 Demos Coming
8. Re: Guild Wars 2 Demos Coming Mar 5, 2015, 20:41 jacobvandy
 
loomy wrote on Mar 5, 2015, 19:03:
this looks like a misinterpretation to me blue. they're just talking about showing the game at the show, like every other game at the show

This. They're letting people play the expansion at PAX, that's it.
 
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News Comments > Dying Light DLC & Hard Mode Next Week
7. Re: Dying Light DLC & Hard Mode Next Week Mar 4, 2015, 22:21 jacobvandy
 
Acleacius wrote on Mar 4, 2015, 13:40:
There are already hard mode mods, Techland didn't need to do it too. It would have been a much better to add more content and the ability to skip the main quest (which sucks for the most part) or release the damn editor tools.

Hopefully Techland can do hard mode a lot better than random guy on the internet cranking up zombie speed and aggro range can...
 
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News Comments > Diablo III CDR Changes to End Perma-Immunity
14. Re: Diablo III CDR Changes to End Perma-Immunity Mar 4, 2015, 17:49 jacobvandy
 
The impetus for this is not even the previous methods of attaining permanent invulnerability (they've always nerfed those individually). It's because upcoming new items and sets will offer the ability to reduce cooldown timers with every blow. The Obsidian Ring of the Zodiac is getting a legendary power that takes one second off the cooldown of a random ability every time you spend resource, which is insanely useful for lots of builds. But the side effect has been it allows invulns to be used often enough to be game-breaking. So they're addressing all of them at once in a way that allows such legendary powers to still exist.  
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News Comments > Diablo III CDR Changes to End Perma-Immunity
3. Re: Diablo III CDR Changes to End Perma-Immunity Mar 4, 2015, 13:17 jacobvandy
 
Darks wrote on Mar 4, 2015, 12:07:
So, in other-words they want to cripple the game even more by adding higher end cool-downs that will evidently cause players to die more often. I can just hear my brother now bitching about this one.

If it is just those skills that offer complete invulnerability, I don't see any issue with this. It's not like they're applying it to Akarat's Champion, and completely fucking over the majority of Crusader builds.
 
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News Comments > Steam Link Announced
7. Re: Steam Link Announced Mar 3, 2015, 21:57 jacobvandy
 
jdreyer wrote on Mar 3, 2015, 20:13:
So will/can/how do controllers work with the streaming content?

How can the controllers linked to the computer upstairs communicate with the TV downstairs?

They're selling their controller to go with it, so obviously they do work. I'm pretty sure the controller is not linked to the computer upstairs, it's connected to the device that is receiving the stream at your TV. So yeah, latency added.
 
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News Comments > Pay for WoW Game Time with Game Gold
14. Re: Pay for WoW Game Time with Game Gold Mar 2, 2015, 18:02 jacobvandy
 
NKD wrote on Mar 2, 2015, 17:40:
Some people haven't read the details so let me put a clarification:

Unlike the approach used in other games, Blizzard sets the price for these things according to their FAQ. There will be no free market with regards to how much gold you can get for one of these.

So, interestingly, it's not even synchronous. You could pay more gold than the other person receives, or the other way round.

Right, that's the Gem exchange on GW2. They say it's based on supply and demand, but who knows.

Talutha wrote on Mar 2, 2015, 15:50:
I don't think this is a step towards F2P at all. If anything, I think this takes them further away from that fact. They're not receiving any less money from this, every token that goes on the AH is paid for with real money. You say the hardcores are paying more to subsidize the free-loaders? It is the exact opposite of that. Only the hardcore people are going to have the gold to pay for these on the AH. This merely distributes the wealth more evenly amongst the population.

Then I should clarify. You can be a hardcore player and not pay anything; I meant the whales, who are so into the game and loose with their wallet that they're just looking for extra junk to buy because they have all the mounts and whatever else is on sale in the Blizzard store. Every purchase enables someone else to not have to pay a month's subscription. There will people who pay now that will stop paying (real money, to Blizzard), and there will even be some people who didn't want to pay a sub return or start playing because of this. I don't see how those facts are even up for debate. It's a F2P strategy infusion. I never commented on whether they'd gain or lose money, but it's obvious they are hoping to be making more by doing this, otherwise why bother?
 
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News Comments > Pay for WoW Game Time with Game Gold
5. Re: Pay for WoW Game Time with Game Gold Mar 2, 2015, 15:29 jacobvandy
 
MindStalker3 wrote on Mar 2, 2015, 15:20:
MoreLuckThanSkill wrote on Mar 2, 2015, 15:07:
A never ending treadmill, where people play the game to pay to play the game! What could possibly go wrong?

EVE Online works on this principal. The currency in the game is monthly play credits. That said, I agree it silly. But it seems to work in that game. I can imagine it would work in others.

PLEX is not the only currency in EVE, it's the equivalent of a free-to-play premium currency that is available on top of the credits (called ISK) you earn freely by simply playing. Also, IIRC, they're actual in-game items that you carry around like commodities, not stored in your magical account bank like currency in most games. So people have been known to fight over the stuff, have it stolen when being transported and whatnot, heh.

Guild Wars 2 does the same thing with Gems, except they don't have a sub fee, so instead those purchase unique skins, boosters, or other account upgrades (storage space, character slots, etc.). What they all have in common, including this new WoW token, is that they only exist because somebody paid cash for them. So they get to buy gold for real money, and others who don't want to pay but would be willing to work for free sub time can do that.

Ultimately it's another step in the direction of WoW going F2P. They're acknowledging there is a lessened willingness for people to pay $15 a month, so they let the hardcores pay more to subsidize the free-loaders and keep their player count up.

This comment was edited on Mar 2, 2015, 15:40.
 
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2871 Comments. 144 pages. Viewing page 20.
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