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Real Name jacobvandy   
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Nickname jacobvandy
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Signed On Mar 1, 2011, 00:49
Total Comments 3206 (Veteran)
User ID 56195
 
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News Comments > etc.
2. Re: etc. Jul 30, 2015, 13:02 jacobvandy
 
Because it was hand painted and textured that way, which you could also do to your store-bought one. Though I guess the type of plastic you use to print things with might also make a difference.  
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News Comments > Diablo III Kanai’s Cube Previewed
5. Re: Diablo III Kanai’s Cube Previewed Jul 28, 2015, 19:43 jacobvandy
 
This patch can't come soon enough for me... The last couple 2.x's have been pretty decent, but the Cube, the removal of grift trials, and Torment X are all game-changers. Plus a new zone! This is stuff they'd be justified charging for, but they're not.

The Pyro wrote on Jul 28, 2015, 19:15:
Still haven't tried PoE because the F2P aspect turns me off... I want to try Diablo 3 but Blizzard almost never puts their stuff on sale. I'd drop $20 on it easily, but I'm not curious enough for $40.

Sorry, but it being F2P is not among the valid reasons to not want to play Path of Exile. There are no restrictions, no gameplay-altering boosts for sale or daily login rewards to enforce addiction. You have more storage tabs and character slots to start with than Diablo 3, with the ability to purchase more if you want. Literally everything else is cosmetic. It shouldn't even be called F2P because it doesn't fit in that genre at all... It's just free. A huge, well-made, free game.
 
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News Comments > Fallout 4 "Basically Done"
35. Re: Fallout 4 Jul 28, 2015, 16:25 jacobvandy
 
panbient wrote on Jul 28, 2015, 15:24:
jacobvandy wrote on Jul 28, 2015, 15:12:
With that being said, I'm not convinced removing skills would really be a bad thing. If everything relies on your SPECIAL stats, and leveling provides you with one or a few perk point(s) each ding to progress through an expanded perk tree, all you've really done is remove the arbitrary requirement that you must have hacked 100 easy systems before you can hack medium ones, or used a pistol for 3 hours before you can use a rifle. Why should that matter if I rolled my character to be super intelligent and/or agile from the beginning?

I'll admit I haven't played F3 in years but I don't remember skill grind like that (or did they change it in NV?). Elder Scrolls? For sure. Jump everywhere to get super athletics etc. But from what I remember it was always just allocate more points until you've got a decent success chance in whatever skill. That's not grind just point allocation on level up (based on INT).

Though lock picking / hacking being tied to 25% increments with not even a 1% chance of success unless you had X minimum was lame.

Not directly grind like in TES, no, but the gating is effectively the same. You're stuck on whatever threshold until you put in enough time to get past it. But thank you for reminding me about another thing, INT affecting how many skill points you got made that a near-mandatory stat to crank up, which is a bad influence on character creation. Also, that's another tidbit of evidence for the absence of skills in FO4 -- the description for INT when they were showing that screen of the Pip-boy didn't mention them.
 
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News Comments > Fallout 4 "Basically Done"
30. Re: Fallout 4 Jul 28, 2015, 15:12 jacobvandy
 
ItBurn wrote on Jul 28, 2015, 14:54:
Flatline wrote on Jul 28, 2015, 14:48:
harlock wrote on Jul 28, 2015, 13:46:
it looks like a few steps removed from F3, which was already mediocre at best..

so, fuck it i guess.. probly still play it at some point, but i doubt it will be very good

the pre-made character is pretty much the only thing you need to know, not to mention no skills (a disturbing trend in AAA rpgs these days), and very limited dialogs .. its the complete death of everything "fallout"

Wait they took out the skill system and chargen?

Yeah, these are lies. There are skills and char gen. I saw the char gen myself in a video. I didn't see the skill screen, but of course there will be skills.

There's actually more evidence to there not being skills anymore, such as the absence of a 'Skills' tab in the Pip-boy menu and things like 'Science' being represented with tiered 1-5 requirements for crafting (the theory being you take a Science perk now, potentially multiple times). They stated at QuakeCon that perk requirements are tied to SPECIAL stats instead of levels, meaning creating a character with a high INT or whatever will open up advanced perks of that type from the start; as far as I know, skills were never mentioned in that discussion.

With that being said, I'm not convinced removing skills would really be a bad thing. If everything relies on your SPECIAL stats, and leveling provides you with one or a few perk point(s) each ding to progress through an expanded perk tree, all you've really done is remove the arbitrary requirement that you must have hacked 100 easy systems before you can hack medium ones, or used a pistol for 3 hours before you can use a rifle. Why should that matter if I rolled my character to be super intelligent and/or agile from the beginning?

"But Fallout is supposed to have skill grind!" is not a good argument... In fact it was the skill grind that allowed you to become more or less a jack of all trades eventually, whereas having things tied to SPECIAL stats will preclude you from doing so (assuming they don't let you max all of those out). Objectively, it should be BETTER for role-playing in this role-playing game.
 
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News Comments > Mount & Blade Sells 6M; Sequel Showing at Gamescom
2. Re: Mount & Blade Sells 6M; Sequel Showing at Gamescom Jul 27, 2015, 20:47 jacobvandy
 
ShakyJake wrote on Jul 27, 2015, 19:15:
I've got my fingers crossed for this one. I loved Warband but the lack of news on this sequel ever since it was announced so long ago has been worrying.

Why worry? They said they're working on a sequel, they've blogged about different aspects of it several times, what's wrong with them keeping to themselves for a while? Not everyone is interested in dealing with all the bullshit that comes with an open development process. I'm curious where the expectation of transparency comes from.
 
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News Comments > Evening Consolidation
2. Re: Evening Consolidation Jul 27, 2015, 19:15 jacobvandy
 
Since the way they worded it is misleading... it's Ouya's CEO departing, not Razer's. And if they only bought the software, they [wisely] are not having anything to do with the hardware. Technically, whatever remains of Ouya is not even on the hook for anything to do with the Kickstarter, so tough luck for anyone who still hasn't gotten what they wanted out of that. You made it happen, folks! But it still flopped. Spilled milk and all that.  
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News Comments > etc.
5. Re: etc. Jul 27, 2015, 12:21 jacobvandy
 
eRe4s3r wrote on Jul 27, 2015, 10:29:
Since we know valve takes 30% we can extrapolate total size of the gaming market on steam.

End result: $2.4bn

That puts things into perspective...

Selling games through the store is not the only way they make money, though. The first line of the article states that DOTA 2, CS:GO, and TF2 alone are responsible for over $400m of that, and it goes on to $1.5 billion being the estimate for total Steam revenue in 2014. The $730M figure comes from using those two rough guesses to calculate an even rougher one.

This comment was edited on Jul 27, 2015, 12:28.
 
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Jul 27, 2015, 12:12 jacobvandy
 
So... I found out last night that Netflix is showing ads now. It was for one of their new original shows, played when simply trying to access the page for one of their other ones (i.e. not when actually trying to view any episodes). What the fuck.  
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News Comments > Sunday Metaverse
6. Re: Sunday Metaverse Jul 27, 2015, 01:46 jacobvandy
 
It's a good idea, since you would still benefit from them being able to acquire so much volume of product so cheaply and without having to display it in an actual store, but minus having to pay exorbitant shipping fees. But as mentioned, it relies on them having enough warehouses within reasonable driving distance... It's basically taking the Costco warehouse store to the next level.  
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News Comments > Steam Top 10ish
3. Re: Steam Top 10ish Jul 26, 2015, 15:22 jacobvandy
 
This list is sorted by revenue, not units. Steam doesn't get revenue from copies of games purchased elsewhere.

And I totally agree about Rocket League! Amazingly fun if you have a group to play with.
 
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News Comments > Evening Mobilization
2. Re: Evening Mobilization Jul 25, 2015, 01:50 jacobvandy
 
Shelter for Android in 3 weeks is the best news outta QuakeCon so far!  
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News Comments > Hi-Rez Unveiling New Game at Gamescom
3. Re: Hi-Rez Unveiling New Game at Gamescom Jul 24, 2015, 15:59 jacobvandy
 
No matter what it is, I'm not interested in investing time or money in it because they'll just abandon it after a year...  
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News Comments > Bombshell Trailer
7. Re: Bombshell Trailer Jul 24, 2015, 11:44 jacobvandy
 
Xero wrote on Jul 24, 2015, 10:30:
It's interesting they got themselves into a game like this but I don't dig too much ranged action RPG style games, even if this isn't RPGish.

In Diablo, I think the range classes are the least appealing to me (especially the Demon Hunter), as it's not as fun as getting up close and slashing a demon apart melee combat style.

Although for some reason, mage classes with range spells can be fun at times which is similar idea. I guess seeing thicker ranged damage effects is funner than seeing a tiny bullet or not even seeing the bullet. Thus your just clicking on a creature from far away and seeing it explode. Not that exciting...

I don't know what game you're playing, but pretty much all of the ranged attacks in Diablo 3 have extravagant visual effects.
 
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News Comments > PC Rise of the Tomb Raider Plans
1. Re: PC Rise of the Tomb Raider Plans Jul 23, 2015, 18:41 jacobvandy
 
See, this is a game I expect to have Xbox Live support on PC, as well. Making a distinction between Win10 and Steam seems to imply it'll be sold on the Windows App Store, doesn't it? I guess it's time to get used to that now, too...  
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News Comments > Dying Light Trailer Shows Past & Future New Content
5. Re: Dying Light Trailer Shows Past & Future New Content Jul 23, 2015, 12:31 jacobvandy
 
They revealed nothing, lol, they showed that vehicle and more in a sneak peek video months ago. Too bad the bow is part of that crappy challenge mode DLC, I might have to dish out for the season pass eventually when it's cheap.

Gadzooks wrote on Jul 23, 2015, 11:48:
Techland is still giving the middle finger to the modding community, as well as refusing to put decent video options into their game allowing things like true removal of motion blur, chromatic abberation, lens flares, etc.

Cant support a developer who seems to care less about their customers.

Oh yeah, they hate modders, they really twisted the proverbial knife when they released fully-featured map making tools with Workshop integration for free... Rolleyes
 
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News Comments > Win10 Gamer Primer
34. Re: Win10 Gamer Primer Jul 22, 2015, 18:34 jacobvandy
 
HorrorScope wrote on Jul 22, 2015, 17:37:
jacobvandy wrote on Jul 22, 2015, 15:35:
There will be PC games that are built to support that in the near future.

How many not supported with $$$ from MS? Because you have two issues to just do it alone... Once bitten, twice shy. And we have an established standard in Steam. I think it is a long road ahead or general non-paid developers to support this and Steam. I won't even say good luck because honestly I don't need it, they blew it years and years ago and I don't really have any faith in them doing it right and beneficial to us now.

If it's a game that is also on Xbox, they already did the work. It's going to be like a few years ago, when a game you get on Steam might also have the Live overlay. Doing this is a big win for MS, all they have to do is get a large portion of games supporting it and they'll have a better standing to start charging PC gamers subscriptions for it, too. I don't want it either, but I can see it coming.
 
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News Comments > The Witcher 3 Free DLC
34. Re: The Witcher 3 Free DLC Jul 22, 2015, 18:12 jacobvandy
 
Mac wrote on Jul 22, 2015, 16:42:
descender wrote on Jul 22, 2015, 16:13:
Believe it or not, there are a LOT of games on Steam that don't actually use ANY DRM to run. This list is basically every game available on Steam (probably outdated though) that doesn't use the Steam CEG or a third party DRM like uPlay/etc.

"Believe it or not", but Steam is DRM!

They can remotely rescind your license to play a game you have bought at any time!

Believe it or not, so can GOG! Downloading games from both services relies on your account being in good standing... He was pointing out that tons of games on Steam work fine without Steam even being installed on your machine, let alone without you being logged in. The only difference is getting a manual installation package vs. having it installed automatically -- both options result in game files being on your computer that operate independently, i.e. without any DRM whatsoever.
 
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News Comments > Win10 Gamer Primer
29. Re: Win10 Gamer Primer Jul 22, 2015, 15:35 jacobvandy
 
Desalus wrote on Jul 22, 2015, 13:52:
"As gamers, one of the coolest features coming with Windows 10 is the Xbox app."

Am I missing something or is the Xbox app completely worthless if you don't own a Xbox One? Microsoft makes it sound like PC gamers should be excited about it regardless of whether or not they own a XBONE, but to me it looks like the app is entirely tied into owning the console.

People aren't talking about this much, but as far as I'm aware, you'll be able to login to your Xbox Live account for cross-platform friends and chat and achievements... GFWL was a failure, so now they're just integrating XBL into Windows. There will be PC games that are built to support that in the near future.
 
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News Comments > Morning Mobilization
5. Re: Morning Mobilization Jul 20, 2015, 14:18 jacobvandy
 
jdreyer wrote on Jul 20, 2015, 14:00:
Your body, the battery- Powering gadgets from human “biofuel.”

Given how much most people over eat, siphoning off calories to run phones is a good idea.

Exactly! Who needs a pedometer when you could have an app showing how many calories you've burned powering your phone through those Candy Crush marathon play sessions?
 
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News Comments > Morning Tech Bits
7. Re: Morning Tech Bits Jul 20, 2015, 13:58 jacobvandy
 
Isn't it funny how actually believing in otherworldly entities is considered insane in our overwhelmingly theist society?  
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3206 Comments. 161 pages. Viewing page 18.
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