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User information for jacobvandy

Real Name jacobvandy   
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Nickname jacobvandy
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Signed On Mar 1, 2011, 00:49
Total Comments 3206 (Veteran)
User ID 56195
 
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News Comments > Rocket League Patch Adds Arena, Spectator Mode
17. Re: Rocket League Patch Adds Arena, Spectator Mode Aug 12, 2015, 16:59 jacobvandy
 
Quboid wrote on Aug 12, 2015, 14:48:
Verno wrote on Aug 12, 2015, 14:06:
Sigh. I feel like you're just interested in debunking any comparisons to soccer for some odd reason rather than Rocket League itself. I suggest you pick it up cheap in a Steam sale and decide for yourself on its merits.

People setup plays, pass and "control" the ball (as much as can be expected from an RC car) all the time. I'm not even terribly good at the game and its a lot of fun, I don't feel uncoordinated or any lack of control after getting through the learning phase either.

I own Rocket League and I'm disappointed with it because I wanted and expected vehicular soccer when I got vehicular pinball. The comparison didn't seem appropriate and I wanted to know if it was just my lack of skill or the nature of the game. It appears to be at least partially the later.

Soccer scaled down to be more frenetic and action-packed is still soccer. You have two goals, a ball, and teams of players who aren't allowed to carry the ball yet are tasked with putting it into the opposite goal... That's the definition of the game. You can also tackle other cars to interfere with their handling of the ball, which again, is very soccer. If you want to dribble, you have to slow down and not hit the ball so hard.

It sounds like you want the arenas to be 3-4x the size of what they are and for the speed of the cars to be halved, but that would be pretty boring, IMO. This game already has enough potential for tense 0-0 matches without that, though it hinges on people knowing what they're doing and playing defense when appropriate. Pro teams have a dedicated goalie that can block 80-90% of shots no matter how they come, thanks to the ability of the cars to jump and dive and bicycle, etc. Mastering that maneuverability is key to pulling off deliberate plays, as is being able to anticipate where the ball is going to be when it's bouncing around in three dimensions.

People only play it like pinball because that is the easiest thing to do, plus it's a hell of a lot of fun. There is plenty of room for a more calculating approach in the game, and when you're able to make your own opportunities rather than just wait for them, it will look like you get "lucky" all the time.
 
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News Comments > Dragon Age: Inquisition - The Descent DLC Released
13. Re: Dragon Age: Inquisition - The Descent DLC Released Aug 11, 2015, 23:01 jacobvandy
 
ledhead1969 wrote on Aug 11, 2015, 20:18:
Mac wrote on Aug 11, 2015, 18:51:
ItBurn wrote on Aug 11, 2015, 18:42:
Mac wrote on Aug 11, 2015, 18:35:
ItBurn wrote on Aug 11, 2015, 17:56:
Played a somewhat boring 68 hours, got too bored to complete it, never touched it again.

One could argue you got your monies worth???

Yeah I guess, but I was mostly forcing my way though it in the hopes it would become good. There were some points that were pretty good. Worth the money? Sure. Best use for the money(talking games here)? Probably not.

I know what you mean - I finished the story, and by the end I was pretty bored ... never killed a dragon through the game, and no great pull to go back and do so ... also, I'll wait until the DLC is on sale before even considering more - my backlog of games is big enough already!

I find it fascinating that you played the game to completion and didn't kill a single dragon.

Seriously! Hunting down the dragons was my favorite part of this game. Became a little tedious by the time I got to the last few, as I was overpowered and didn't get any use out of their loot by then, but still. The first one was epic, and the next half-dozen or so were the highlight of their respective zones.
 
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News Comments > Diablo III Season 4 Preview
5. Re: Diablo III Season 4 Preview Aug 11, 2015, 22:40 jacobvandy
 
I spent the first month or so of this past season playing a Barb with the new Wrath of the Wastes set... It's really fucking awesome. Spin to win, high speed clearing with AOE that blankets the entire screen, plus capable of pushing GR50+ solo if you pair it with the 4-piece Immortal King set bonus that lets you be in berserker mode AND have those ancient allies with you the whole time. Strongest build I've ever played, even more so than the Maurader set for DH was before they nerfed it. (Sorry, "re-worked" it. :P) I don't even have fully optimized gear for it, either.

I'm wondering what cool new builds will be enabled with this new patch, season... Condemn Crusader was my Season 2.
 
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News Comments > Diablo III Season 4 Preview
1. Re: Diablo III Season 4 Preview Aug 11, 2015, 20:15 jacobvandy
 
Repeating transmog rewards? Bah...

The more obvious interface for seasonal "objectives" looks good, though.
 
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News Comments > Steam Top 10
4. Re: Steam Top 10 Aug 9, 2015, 15:13 jacobvandy
 
If you're holding off on Kaer Morhen because you think that might be the finale... It's not. :p  
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News Comments > Guild Wars 2: Heart of Thorns Beta Weekend Underway
5. Re: Guild Wars 2: Heart of Thorns Beta Weekend Underway Aug 8, 2015, 17:43 jacobvandy
 
Story mode for the dungeons? There's also "Exploration" mode after you beat them the first time that opens up new paths and objectives in more of an unguided, freeplay style that is supposed to be more challenging. I keep meaning to start working through those because it's a big chunk of AP I'm missing, but so far I've only done a handful of story dungeons.

Fractals have a configurable difficulty level, though, they're only easy if you set it to be that way. 0-10 is a cakewalk for a max level character (it does scale you up no matter what level you are, but I think having sub-80 gear hurts you), and then tiers 10-19 and 20-29 introduce more complicated boss mechanics, overall tougher enemies, and an increasingly deadly debuff called Agony that you counter with a special resistance you can only slot into Ascended equipment. Then 31-50 adds various unique debuffs you carry the entire time to screw with you, along with Agony becoming too deadly to survive without sufficient resistance. So it's basically impossible for you to have played one Fractal (or series of three, I expect), and write off the whole game mode as being too easy.
 
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News Comments > Guild Wars 2: Heart of Thorns Beta Weekend Underway
3. Re: Guild Wars 2: Heart of Thorns Beta Weekend Underway Aug 8, 2015, 16:21 jacobvandy
 
ColoradoHoudini wrote on Aug 8, 2015, 15:35:
I had a lot of fun leveling in GW2, more than any other game by a long shot. However, I hit level cap and was immediately bored to tears. I saw everything while leveling and there was nothing to accomplish past that.

i left the game after 4'ish months in, never looked back. Recently reinstalled it and I had still near top tier gear (no biggie) but then I did some "vs-NPC's" in a PvP type environment while waiting for the W vs W vs W PvP map to open up for me. It was a cakewalk of spam. We ran over every NPC mob without anyone dying ever.

It feels like there's no challenge in this game at level cap.

What does Heart of Thorns bring to the game in terms of challenging content? I know, I am not looking for WoW/Rift/WS leveling raiding.. but at least to accomplish something of worth besides a jumping puzzle

You could try *not* rolling around with the zerg, if challenge is what you're looking for. It sounds like you were in the Edge of the Mists pseudo-WvW map, that place is 24/7 WXP farming; teams of different servers who are supposed to be fighting will ignore each other to roll over the PVE content there, pure grindage to rank up for extra skill points in WvW (which in itself is often plagued by groups of pussies that would rather break down doors and flip forts for Karma currency than actually engage in large-scale PvP combat, but that's another story).

Have you ever tried the dungeons? They're limited to 5-man groups at max, so no zerg spam there, and can be quite challenging if you're not geared to the moon and/or don't know all the little tricks and strategies.
 
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News Comments > Diablo III Season 3 Ending This Month
3. Re: Diablo III Season 3 Ending This Month Aug 7, 2015, 19:30 jacobvandy
 
Hell yeah, can't wait!  
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News Comments > Fallout 4: No Level Cap; Play Past the Ending
15. Re: Fallout 4: No Level Cap; Play Past the Ending Aug 6, 2015, 21:48 jacobvandy
 
Task wrote on Aug 6, 2015, 21:25:
If you skip dialogue and such in Skyrim, no detours, the "main" quest is apparently completable in 3-4 hours. I never completed it - so I have no idea if that's true (maybe some of you know), but that's what a lot of my personal friends that beat it say anyways.

Speculating here - but what if its the same structure. So maybe if you don't wander around and distract yourself, 5-10 hours to complete main in FO4 (FO3 is apparently 10-12)? Rest is distraction, building houses, and leveling all over like Skyrim (Skyrim also lets you play the game after the "main" part is done).

Basically Beth fills their game with "filler" to make up for short play time.

The "filler" is the game. You're missing the entire point of what they do if you truly believe that.
 
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News Comments > Fallout 4: No Level Cap; Play Past the Ending
12. Re: Fallout 4: No Level Cap; Play Past the Ending Aug 6, 2015, 20:29 jacobvandy
 
For comparison, they changed it so there's no level cap in Skyrim, either... But there comes a point where your skills are maxed out and you are unable to level anymore, unless you "prestige" a skill and raise it up again. I'd say there's a good chance you'll run into a similar soft cap in FO4, and by "no level cap" they just mean there's no arbitrary limit like 20 or 50 or 100.  
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News Comments > Blizzard's Compete(TM)
2. Re: Blizzard's Compete(TM) Aug 5, 2015, 14:55 jacobvandy
 
Wallshadows wrote on Aug 5, 2015, 09:54:
Maybe, maybe not. There are tons of these for Warcraft expansions which turn out to be duds.

What, trademarks for e-sports web apps?
 
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News Comments > The Crew: Wild Run Trailer
1. Re: The Crew: Wild Run Trailer Aug 5, 2015, 14:44 jacobvandy
 
The off-road stuff is some of the most fun in this game, so I might actually want to pick up a monster truck DLC.

BTW, does anyone know if they actually fixed the multiplayer? I tried to play with friends multiple times in the months following release, and there was always a problem with friend invites and the party system... Otherwise it may as well have been a completely single-player experience for me, the "MMO" elements are a waste.
 
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News Comments > Star Wars Knights of the Old Republic Expansion
5. Re: Star Wars Knights of the Old Republic Expansion Aug 5, 2015, 12:57 jacobvandy
 
Lol, add mine to the list of near-grabbers this morning.  
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News Comments > Diablo III 2.3 Preview
13. Re: Diablo III 2.3 Preview Aug 5, 2015, 04:35 jacobvandy
 
I'm honestly surprised they're not saving this patch's contents for a paid expansion... Makes me wonder what else they have in store.  
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News Comments > Star Wars Battlefront Fighter Squadron Teaser
3. Re: Star Wars Battlefront Fighter Squadron Teaser Aug 3, 2015, 19:25 jacobvandy
 
Well, they did say "no space battles," but if you ever played any Rogue Squadron games you know there is plenty of room for aerial action planetside.  
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News Comments > The Witcher III Patch Notes
4. Re: The Witcher III Patch Notes Jul 31, 2015, 20:25 jacobvandy
 
That's the case with myself and a lot of other people who only started getting into the Witcher with the second game... It's a little jarring to have Yen be this hugely important character, and then expect me to feel bad about hooking up with Triss when I had no idea she even existed, lol. On the forums it seems people who read the books are all "Team Yen" and the majority of people who've just played the games (and probably missed Witcher 1) are "Team Triss."

Oh, and protip: don't try to have your cake and eat it, too.
 
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News Comments > Guild Wars 2: Heart of Thorns Beta Event Next Weekend
2. Re: Guild Wars 2: Heart of Thorns Beta Event Next Weekend Jul 31, 2015, 17:53 jacobvandy
 
I have no idea what you're talking about. I've gone 6+ months without playing, friends of mine have gone more than a year, and nobody has been banned just for that.  
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News Comments > ZOMBI Announced
5. Re: ZOMBI Announced Jul 30, 2015, 22:20 jacobvandy
 
It has great reviews... But soon we find out if that means it's great in general, or just great for the Wii-U.  
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News Comments > Rocket League Sells 5M; DLC Next Month; Patch Plans
12. Re: G4 Makeover Coming? Jul 30, 2015, 18:09 jacobvandy
 
CythrawL wrote on Jul 30, 2015, 16:51:
Oh, what sad times are these when passing gamers wont pay $20 for a well crafted fun game..

Amen, brother. The matches last only 5 minutes, but I dare anyone to try and stop after only one, two, or twenty once you're rolling with a good team or private match full of friends. Hours of joy and adrenaline roll by, making the cost of a cheap date seem almost too good of a deal.
 
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News Comments > Rocket League Sells 5M; DLC Next Month; Patch Plans
6. Re: Rocket League Sells 5M; DLC Next Month; Patch Plans Jul 30, 2015, 15:38 jacobvandy
 
Alamar wrote on Jul 30, 2015, 14:52:
Yosemite Sam wrote on Jul 30, 2015, 13:27:
LOL they didn't sell 5 million units they have had their game downloaded 5 million times... it's a free game this month on PSN!

While true, if they're getting money from Sony for being part of PS+, which I can't imagine they're not, it's still a sale, and no different than all the other companies boasting about their huge sales as a result of sub $1 profit per sale from bundles ; )

Exactly. It's free to subscribers (which means you are paying somewhere), but that doesn't mean the devs are giving them away.

Seeing the success, though, they might be wishing they hadn't done that lol... I'm guessing Sony says "we'll pay you $XXX to let us offer your game for free for a month" and these guys agree thinking they'd only see like 10k downloads. Then it becomes a smash hit and suddenly 2-3 million copies were "sold" for that same flat rate, so it's really more of a sub 1 cent profit per copy.

Of course, it may also be the case that Sony pays out a per-download rate for PS+ "free" games, but that sounds too good to be true.
 
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3206 Comments. 161 pages. Viewing page 17.
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