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User information for jacobvandy

Real Name jacobvandy   
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Nickname jacobvandy
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Signed On Mar 1, 2011, 00:49
Total Comments 2474 (Senior)
User ID 56195
 
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News Comments > Diablo III 2.1.0 Today - First Season Begins Friday
3. Re: Diablo III 2.10 Today Aug 26, 2014, 13:12 jacobvandy
 
Looking forward to the buffs! Plus new content, etc, etc.

Also, I know some people are bemoaning the idea, but starting fresh with the ladders every few months has been working wonders for Path of Exile and my experience with it, so I can't wait to participate in that. All of your paragon XP, loot, and gold transfers over to your standard game at the end, so it's not even like you're wasting time doing it. You don't have to be competing for leaderboard ranks, either; you get a reward just for reaching 70, and of course there will be brand new legendaries to hunt for.

MoreLuckThanSkill wrote on Aug 26, 2014, 13:11:
Also, are old legendaries that got new powers, ie. Depth Diggers, supposed to be patched, or only new dropped versions?

The linked "cliff notes" post mentions that most legendary changes will NOT be retroactive.
 
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News Comments > Out of the Blue
17. Re: Out of the Blue Aug 25, 2014, 14:35 jacobvandy
 
Topless means bare chest, that organization is fighting for gender equality because men are allowed to be topless in public but women aren't (in most places). Mayhaps the ice bucket money should go to them instead! Imagine the glass-cutters showing up after that challenge...  
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News Comments > Out of the Blue
7. Re: Out of the Blue Aug 24, 2014, 19:04 jacobvandy
 
I've been playing D3 throughout the weekend (got the 6-piece Marauder's bonus now on my DH, so each of my turrets is pumping out more damage than I myself am... fucking awesome), including the past six hours solid, and have had no connection issues. I'm sure it depends on your region.  
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News Comments > Half-Life 2 Oculus Rift Video
16. Re: Half-Life 2 Oculus Rift Video Aug 24, 2014, 17:22 jacobvandy
 
DangerDog wrote on Aug 24, 2014, 17:14:
You can tell I'm a Rift user by how thick my glasses are

That's a common misconception... The screens being so close to your face have no bearing on your eyesight becoming poor, when your eyes are actually focusing on a point that is much farther away within that virtual environment. I've spent quite a bit of time with 3D Vision in the past, and it's actually much LESS straining on the eyes to play in 3D, than in normal 2D. Your eyes will be focused on what would be 5 or 10 or 15 feet behind the screen, depending on the scene and the depth of the effect (a setting that is adjustable), instead of the actual surface of your display a few feet or a few inches away, with the Rift. Nearsightedness is no more of a risk in playing 3D games than it is just being indoors in general for prolonged periods of time.
 
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News Comments > Half-Life 2 Oculus Rift Video
7. Re: Half-Life 2 Oculus Rift Video Aug 24, 2014, 14:29 jacobvandy
 
HorrorScope wrote on Aug 24, 2014, 13:46:
What I see is there are a lot of personal flavors to this. This is using the hydra, using it to line up sights etc, while cool, it makes control way more difficult than what we have today. We'll have to see how people accept this overall. I'm still wanting to just try this in an all encompassed 3d view with near std K/M. So there is simply closed off immersion all the way to full blown VR, that later takes some talent and patience.

People love immersion. That's what VR is all about. You already have NVIDIA 3D Vision for simply bringing another dimension to standard graphics and interfaces, but the Rift and Hydra et al are meant to be used in breaking away from the old-fashioned floating camera w/ KBM control scheme setup. There will still be room for that, it isn't going to go away in the foreseeable future, and the Rift at its most basic functionality is just a better stereoscopic 3D display, but that's not what is getting people so excited. It's about taking that step into truly immersing yourself into the game world.

Of course using physical arm motions to toss a grenade, spatially line up your gun, reload, etc. seems awkward and foreign at first, but you'll get used to it eventually and it will bring an entirely new element of skill into the game. Someday people will scoff at the noobs pointing and clicking at things on screen or pressing buttons to trigger scripted actions, and remark about how it takes zero effort compared to those using full VR setups and pantomiming every action your character does. Kind of like that kid dismissing Marty McFly's performance in that antique arcade game in the '80s cafe.

That won't happen immediately, but the point stands that KBM is pretty archaic, having been in use with practically no changes for nearly 20 years (talking about FPS' specifically). I'm absolutely looking forward to this new paradigm of interactivity in gaming.
 
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News Comments > Saturday Consolidation
10. Re: Saturday Consolidation Aug 24, 2014, 12:11 jacobvandy
 
How shitty are the last-gen versions of Destiny going to be? I'm not willing to get a PS4 just for this game, but I do have that PS3 I haven't touched since GTA V came out...  
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News Comments > Evening Previews
3. Re: Evening Previews Aug 23, 2014, 11:23 jacobvandy
 
I would hope they have some surprises left that they've not shown off. But there are some substantial balance changes coming, too, which people on the PTR are helping to dial in. One of the most significant IMO is a new legendary crafting material called Ramaladni's Gift, which will add a socket onto any weapon that doesn't have one. That can even be on top of the other four primary stats, in which case it adds a fifth (which can't be re-rolled, though it's not like anyone would want to). So whatever you're using now, imagine you have another +10% damage or +750 vit or whatever you like added to that...  
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News Comments > Evening Previews
1. Re: Evening Previews Aug 22, 2014, 21:47 jacobvandy
 
Aaaaaany day now...  
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News Comments > Phil Fish Re-Quits Gaming
25. Re: Phil Fish Re-Quits Gaming Aug 22, 2014, 18:24 jacobvandy
 
Google says social justice warrior. And Five Guys is the nickname for the "scandal" surrounding that Zoe Quinn... person... Because that's how many times she cheated on the guy who wrote up the big blog post explaining how fucked up she is.

And yeah, I'm thinking ol' Philbert is using 4chan as a scapegoat here. Fits perfectly with his martyr complex.
 
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News Comments > Phil Fish Re-Quits Gaming
5. Re: Phil Fish Re-Quits Gaming Aug 22, 2014, 15:14 jacobvandy
 
I'd say good riddance, but you know it won't stick.  
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News Comments > Diablo III Gold Bonus
3. Re: Diablo III Gold Bonus Aug 21, 2014, 19:52 jacobvandy
 
I see nothing wrong with them encouraging ladder participation... But I agree, a gold find weekend is pretty lame. I guarantee they won't see nearly the influx of players they do with XP or drop rate buff events.  
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News Comments > Dishonored Free Weekend
3. Re: Dishonored Free Weekend Aug 21, 2014, 19:46 jacobvandy
 
jdreyer wrote on Aug 21, 2014, 19:22:
Are there people that don't own this yet?

Tens of millions of Steam users? It really isn't that popular of a game.
 
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News Comments > Path of Exile: Forsaken Masters Released
10. Re: Path of Exile: Forsaken Masters Released Aug 21, 2014, 14:27 jacobvandy
 
Creston wrote on Aug 21, 2014, 14:09:
I would gladly watch their trailer, but they seem to think that forcing me to watch a fucking commercial of some bint rubbing ointment on a baby is a good way for me to spend my time.

Fuck you, whichever shitty video outfit this video got linked from.

GameTrailers has definitely gone downhill since Spike bought them out, but my god, man, you need yourself some adblock. I see zero commercials in front of flash videos, no matter where they're from.
 
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News Comments > Path of Exile: Forsaken Masters Released
6. Re: Path of Exile: Forsaken Masters Released Aug 21, 2014, 11:54 jacobvandy
 
They add legendaries with most smaller content updates, too, AFAIK. Like a handful every month. Unless they stopped doing that recently...  
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News Comments > Into the Black
5. Re: Into the Black Aug 21, 2014, 03:10 jacobvandy
 
Seriously, Cutter? You're the most cynical motherfucker around here, and you're gonna take the numbers they decide to polish up and feed you on their spiffy web site? I look at the real numbers, which they are required by law to file with the IRS every year in accordance with their status as a 501(c)(3) non-profit charity organization. They are meticulously itemized and are a matter of public record, and several watchdog sites will post them online for free (I use GuideStar.org). Not sure if you need to create an account to view this, but here's a direct link to their most recent Form 990 filing.

Long story short, they have no standards to adhere to in the reports you were looking at. They can move the numbers around and call them whatever they want. There's no hiding how much money they waste in the IRS reports... 65% of the money they took in during FY'12 did not go to the cause, which is finding a cure for ALS and/or helping out people who suffer from it. It was even worse the year before, at 77% wasted, and in that period the amount in salaries was larger than they paid out in grants! So when you give $100, only a fraction of it is actually helping anybody -- the rest is going into the pockets of these people who are making a living off of your kindness. They don't want a cure, because then they'd be out of the job.
 
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News Comments > Into the Black
3. Re: Into the Black Aug 20, 2014, 21:50 jacobvandy
 
http://www.alsa.org/, which is the primary organization advocating this cause (as opposed to the smaller, regional chapters I mentioned previously) and is generally linked with videos such as the Foo Fighters one above. If they didn't come up with it, they've sure as hell jumped all over it because it's prominent on their site home page. This challenge is directly responsible for a surge of tens of millions of dollars in donations in the past few weeks... And we won't know for sure how it's spent until 2016, but all signs are pointing to it being just another flavor of the month feel-good scam (remember Haiti? none of that money went to people in need) that very few people truly care about.  
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News Comments > Into the Black
1. Re: Into the Black Aug 20, 2014, 20:54 jacobvandy
 
It's bizarre how this ice bucket shit took off... But what doesn't surprise me, is how much of a fucking scam this charity is (there are several ALSA chapters all over the country, not all of them are as bad as this main one in DC that is running this campaign). Their most recent financial docs indicate they pay out nearly as much in salaries and other benefits ($5,138,716) as they contribute to actual ALS research ($6,846,097). I'm sorry, but you should not have ten full-time people making six figures (and who knows how many others off the record), PLUS offer pensions and expense accounts and all that crap, and still be able to call yourself a non-profit, tax-exempt organization...

The other half of their costs, which totaled $106k more than they took in last year, include $2.76 million to a marketing firm for "fundraising counsel," $1.69 million in "management fees," $1.17 million in travel expenses, and $498k in occupancy (AKA fancy fucking office building(s)).

I really don't mind celebrities and Joe Schmoes all over YouTube deciding to rally behind a cause and raise money and all that, but do some simple research and make sure you're supporting an ACTUAL charity, not a multi-million dollar business masquerading as one. It's really just another sickening reminder of how much monkey-see, monkey-do bullshit goes on in our country -- not just in social media, where you expect people to be asshats, but the "real" professional news media. Ugh.

This comment was edited on Aug 20, 2014, 21:02.
 
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News Comments > Unreal Tournament Pre-Alpha
8. Re: Unreal Tournament Pre-Alpha Aug 19, 2014, 21:18 jacobvandy
 
jdreyer wrote on Aug 19, 2014, 18:49:
This is interesting. Not sure a major studio has ever let the public play test this early before.

The code has been available to anyone with an UE4 license/sub for weeks, and some have been compiling it and putting it up for download anyway. This is just them saying "Welp, might as well give everyone a place to talk about it and make sure they have a direct source for the latest builds." This is a side effect of them deciding to effectively crowd-source development of the game, not really a radical move to offer free early, early, early access to a full-on AAA production.
 
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News Comments > Pillars of Eternity Backer Beta Begins
9. Re: Pillars of Eternity Backer Beta Begins Aug 18, 2014, 22:34 jacobvandy
 
And anyway, I'm willing to bet that the majority of people participating in such "beta tests" are only interested in getting to play the game earlier, not actually providing feedback... I'll be skipping it, too, though. Not really into beta testing story-based RPGs.  
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News Comments > Sunday Crowdfunding Roundup
10. Re: Sunday Crowdfunding Roundup Aug 17, 2014, 21:26 jacobvandy
 
Redmask wrote on Aug 17, 2014, 19:43:
jacobvandy wrote on Aug 17, 2014, 16:21:
Even if that's so, he's promoting the practice, raising money around it, and using their copyrighted materials to do so.

Bad argument, its a tool to run something, its not the material itself.

Nintendo's brand names, and box art? Those are copyrighted materials being used without permission... He's going to have to be a lot more generic in his descriptions and examples if he's going to completely avoid legal trouble, but oh, dang! How is he going to invoke the nostalgia-fueled *ka-ching* effect he's relying on without those key words and images?

Lucky for him, apparently only the copyright or trademark holder can file a complaint about such shenanigans to Kickstarter. So if Nintendo isn't aware by now, it'll probably go by unnoticed and they'll get their money.

This comment was edited on Aug 17, 2014, 21:33.
 
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2474 Comments. 124 pages. Viewing page 12.
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