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User information for jacobvandy

Real Name jacobvandy   
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Nickname jacobvandy
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Signed On Mar 1, 2011, 00:49
Total Comments 2656 (Senior)
User ID 56195
 
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News Comments > The Crew DLC & Patch
7. Re: The Crew DLC & Patch Feb 16, 2015, 17:47 jacobvandy
 
Mad Max RW wrote on Feb 16, 2015, 16:58:
For example, midway through the game there is a mandatory 3-part mission. The first part is a timed run from point A to point B in your best performance spec car. Part 2 you have to collect a certain number of crates in a desert canyon with a piece of shit vehicle they chose for you. Part 3 you are in the same piece of shit chasing a faster car through Vegas and if you are outside his radius for more than a few seconds you lose. Any one of those takes as long as a typical mission and they aren't too bad by themselves. What truly screws the player is if you fail part 2 or 3 and quit you have to start over from part 1. Coop only makes this particular mission even more frustrating.

I just wanna mention, that I never ran into that issue. I restarted the second or third part of a multi-part story mission repeatedly without having to re-do the whole thing on more than one occasion. If you get tired of retrying and quit the mission completely, that's a different story, but you are NOT forced to repeat the entire sequence if you fail.
 
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News Comments > The Crew DLC & Patch
2. Re: The Crew DLC & Patch Feb 16, 2015, 15:10 jacobvandy
 
The pursuits are a fucking awful chore, but otherwise I think it's pretty fun. It's a spiritual successor to Test Drive Unlimited, so if you like that emphasis on driving and exploration over competing in races, you'll like The Crew. They even have a bunch of TDU's signature long events, that will take you like 30-60+ minutes driving point A to point B across the huge map. Some of which require you do so cleanly, and taking enough damage will fail you. But if one race event after another is really what you want, GRID: Autosport would probably suit you better.

All of my experience is solo, by the way. There's zero point in trying to play with random people because they're so flaky. I've always had them quit mid-race or restart the damn thing over and over again because they're not winning... Thus nobody plays with quick-match active, so it's near impossible to find one anyway. And the social connectivity is terrible, I've never been able to join up and do events with friends because on the handful of occasions we've tried, it just flat-out does not work when we try to invite each other to a group.
 
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News Comments > Steam Top 10
14. Re: Steam Top 10 Feb 15, 2015, 15:48 jacobvandy
 
BIGtrouble77 wrote on Feb 15, 2015, 15:23:
I'm just amazed that Total War: Attila is so far down the list, isn't that still considered a AAA franchise?

You'd be surprised... Though I'm not surprised at all that people aren't gobbling up what is basically to Rome 2 what Napoleon was to Empire. Barely a standalone expansion.
 
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News Comments > Diablo III Season 2 Begins
12. Re: Diablo III Season 2 Begins Feb 15, 2015, 01:04 jacobvandy
 
Unfortunately they nerfed Helltrapper, by preventing it from enabling you to use more turrets than you'd otherwise be able to. I never got to try that out with my M6.

dizave wrote on Feb 14, 2015, 22:11:
The purpose of adventure mode is to get your ring of royal grandeur. After that, whats the point? There is no point when I have the set items for my class. Give me more reasons to play with new legendary items and content and I will play. I feel like your arguing for the sake of arguing. Why would you not want more things to do in a fun game?

What? You said you were sick of playing through the story, and I pointed out you don't have to anymore. Starting over each season, I've used nothing but bounties and rifts to level up new characters. That's the point of it, it's Diablo 3 on shuffle. Keeps it more interesting and it's more rewarding, too. But go ahead with your straw man and ignoring my other mention of what they revealed at Blizzcon...
 
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News Comments > Diablo III Season 2 Begins
8. Re: Diablo III Season 2 Begins Feb 14, 2015, 21:46 jacobvandy
 
You haven't had to play the story since the expansion came out and they introduced Adventure mode. Thank jeebus.

Also, you must have missed the part of Blizzcon when they revealed all the stuff that was put out in 2.1.2 and will continue coming in 2.2 and beyond, including the new sets (another for Wizard they want to compete with Firebird, btw) and a whole new area attached to Act 3 on the map, the Barbarian city of Sescheron. Well, it's ruined now, since it was destroyed in Diablo 2, but still. AFAIK they're still planning on another full-size expansion, too.
 
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News Comments > Diablo III Season 2 Begins
4. Re: Diablo III Season 2 Begins Feb 14, 2015, 14:55 jacobvandy
 
They should have made the new content update season-only at first... Then you'd see people actually give a shit about participating. :p  
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News Comments > Diablo III Season 2 Begins
2. Re: Diablo III Season 2 Begins Feb 14, 2015, 14:15 jacobvandy
 
I'm not particularly impressed by any of the exclusive legendaries this time around (of which there are very few, only one per class), but there's no harm in leveling up one toon to earn the banner flair and transmogs.  
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News Comments > AO Hatred Steam Listing Offers Specs
12. Re: AO Hatred Steam Listing Offers Specs Feb 13, 2015, 13:47 jacobvandy
 
Well, I'm not sure this is what Gabe wanted when he stood up for this game, but there's no turning back now that it's rated AO. I would expect there to be more to follow, since the precedent has been set.  
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News Comments > Guild Wars 2: Heart of Thorns PvP Details
7. Re: Guild Wars 2: Heart of Thorns PvP Details Feb 13, 2015, 13:39 jacobvandy
 
Guild Wars has ALWAYS been the anti-power-creep MMO. If that's what you want, you're playing the wrong game. But hey, they never planned to put out Ascended gear, either, so I guess if you bitch about it enough they will put out another tier eventually.  
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News Comments > Guild Wars 2: Heart of Thorns PvP Details
5. Re: Guild Wars 2: Heart of Thorns PvP Details Feb 13, 2015, 12:41 jacobvandy
 
We'll see. At best it will be gating off content in the expansion only, whereas more levels and a new tier of gear would require rebalancing everything else, too. And I'm not as convinced as you are that it will take a long time to get your Masteries up in order to be able to do everything.  
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News Comments > Guild Wars 2: Heart of Thorns PvP Details
2. Re: Guild Wars 2: Heart of Thorns PvP Details Feb 13, 2015, 12:09 jacobvandy
 
What do you mean? That they're not adding more length to the treadmill like most other MMOs would with an expansion is an issue for you? You're saying you've long since earned yourself a full set of Ascended gear for each of your characters and are yearning for something even more difficult to grind for months to get? If that's the case, I'm glad they're not catering to your niche...  
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News Comments > Ubisoft Financials
6. Re: Ubisoft Financials Feb 12, 2015, 19:56 jacobvandy
 
Heh, I like how far they have to reach to boast about the game that did the least to contribute to their earnings. "It's the BEST! (of this genre and released in this arbitrary period of time that does not even specify to have included any other releases)"  
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News Comments > Morning Consolidation
8. Re: Morning Consolidation Feb 11, 2015, 13:21 jacobvandy
 
PHJF wrote on Feb 11, 2015, 13:19:
Verno wrote on Feb 11, 2015, 09:34:
It looks pretty boring to be honest. A cover shooter loaded with QTEs and scripted sequences. Meh.

Well that is what Uncharted is, but at least that had fun characters and exotic locations.

Lol, okay trollbait.
 
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News Comments > Rare Vets Plan Banjo-Kazooie Successor
4. Re: Rare Vets Plan Banjo-Kazooie Successor Feb 11, 2015, 13:12 jacobvandy
 
Sounds great to me! I grew up on that stuff. I hope this goes well and maybe they can do another shooter afterward.  
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News Comments > Dying Light DLC Released; Season Pass Details
16. Re: Dying Light DLC Released; Season Pass Details Feb 10, 2015, 12:37 jacobvandy
 
Acleacius wrote on Feb 10, 2015, 12:02:
jacobvandy Dying Lights first map is big but it's not any bigger than the first map of Dead Island. So I'm not sure how you see the comparison as unfair, it's apples to apples comparison. Additionally I said the game was about half the length of Dead Island, which is accurate as well.

You're out of your mind. You can't just look at a map like this and say "oh, that's about the size of the one in Dying Light!" At least half of that map is not playable, most of the roads are surrounded on both sides by tall cliffs... Totally unreachable and MEANT to be barriers for the purpose of limiting draw distances. Try convincing the developers who made both games of what you're saying and they'd laugh you out of the room. Here's an interview where one of them states it's 3-4 times the size of Dead Island (it's a little unclear, I think he's referring to whole games rather than single map zones).
 
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News Comments > Diablo III Cheaters Banned
7. Re: Diablo III Cheaters Banned Feb 10, 2015, 11:57 jacobvandy
 
NewMaxx wrote on Feb 10, 2015, 11:49:
Tim Collins wrote on Feb 10, 2015, 11:13:
Word from the wise....unless your coke'd up or on Adderal don't bother seriously competing in video games.


Only play video games to have fun...word from the wise.

One of my friends was part of this ban. Saw him get away with it since launch. It really killed my love of gaming and totally turned me off of Diablo 3 and many other games.

He is planning on going to Grim Dawn.

What was he doing?
 
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News Comments > Dying Light DLC Released; Season Pass Details
11. Re: Dying Light DLC Released; Season Pass Details Feb 10, 2015, 11:55 jacobvandy
 
I've played 20 hours and have still yet to go to the second map... so YMMV, just like any game. I'm the type of guy to do all the side missions and explore and such in an open world game, not just rush through the story. "Only two maps" isn't really a fair criticism when one of them is the size of several of the original empty, linear Dead Island maps sewn together and also stacked on top of each other.

As for the DLC... If I spot the season pass on a good sale, 50% off or so, I might grab it. Bozak sounds good, depending on the size of the map, and the missions could be interesting, but I really don't care about new outfits or blueprints unless the latter are actually unique. Most of the blueprints I've found so far just add damage and/or an elemental effect. How about a boomerang module so weapons come back after you throw them, some bait to lure zombies into fighting bandits, or mods for guns?
 
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News Comments > Interstellar Marines Free Weekend
7. Re: Interstellar Marines Free Weekend Feb 9, 2015, 23:58 jacobvandy
 
Yes it's Unity, in fact you used to be able to play the whole thing through your browser before they transitioned to Steam EA. But what they have now, single-player wise, is nothing compared to the campaign they're supposed to be working on. I don't even know anymore.  
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News Comments > Nuclear Union Now Project 5
5. Re: Nuclear Union Now Project 5 Feb 9, 2015, 16:31 jacobvandy
 
I wonder if they're gonna polish up those graphics? It looks like the same engine and assets they used for Men of War, which are not exactly made to be examined up close, heh.  
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News Comments > Dying Light Mod Tool Plans
10. Re: Dying Light Mod Tool Plans Feb 7, 2015, 01:12 jacobvandy
 
Wallshadows wrote on Feb 6, 2015, 23:47:
The last fight requires quick time events so I recant nearly all praise I have of this game. I don't give a shit if it's even a 'hit any key' button, talk about using bullshit mechanics in a game that had none up until that point.

I'd be willing to trade it for Wolfenstein The New Order now.

Flip-flopper! A great game isn't a bad game because of one flaw. It just has that one flaw. There's plenty of shit wrong with Skyrim, but you ignore it because the rest of the game is that. fucking. good. You're just being overdramatic.
 
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2656 Comments. 133 pages. Viewing page 11.
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