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User information for jacobvandy

Real Name jacobvandy   
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Nickname jacobvandy
Email Concealed by request - Send Mail
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Homepage None given.
Signed On Mar 1, 2011, 00:49
Total Comments 2813 (Senior)
User ID 56195
 
User comment history
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News Comments > Scrolls Closing
17. Re: Scrolls Closing Jun 29, 2015, 19:54 jacobvandy
 
Silicon Avatar wrote on Jun 29, 2015, 19:40:
harlock wrote on Jun 29, 2015, 18:29:
I bet that makes the whole Elder Scrolls thing TOTALLY WORTH IT!

That's what I was thinking.

I'm sure it was, to Notch, when he was personally involved and just as annoyed as the rest of us at the supposed "infringement." It wasn't about the money to him. What he spent in that litigation is probably less than it costs him to refill his candy machines now.
 
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News Comments > Sunday Legal Briefs
14. Re: Sunday Legal Briefs Jun 28, 2015, 21:31 jacobvandy
 
Silicon Avatar wrote on Jun 28, 2015, 18:11:
There's law and then there's having to live next to some who despises you.

For $800 it wasn't worth having a neighbor hate you IMO - not when you were flying a drone over his property. The entire thing could have been resolved with a request for permission.

The law was right - you can't just shoot crap when you don't know what it is. That's the height of stupidity and the first thing you learn not to do in gun training.

The dude flying the drone was still a goober. He crossed over an unspoken rule of country living.


He was flying it on his own property. Well, he said he was. Supposedly when it fell it landed 200 feet within the boundary on his side.
 
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News Comments > Battlefield 2143 Images?
10. Re: Battlefield 2143 Images? Jun 28, 2015, 20:21 jacobvandy
 
The music was the best part of BF:V. Sadly, I doubt they'd have the same caliber of soundtrack if they make a sequel, let alone with the ability to blare it from any vehicle you're in.  
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News Comments > Killing Floor 2 Content Plans
12. Re: Killing Floor 2 Content Plans Jun 28, 2015, 03:53 jacobvandy
 
theglaze wrote on Jun 28, 2015, 03:06:
XP resets are also in the Early Access

Nope. They announced alongside this trailer at E3 that there will be no wipes. All progress you make now carries into the full release.
 
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News Comments > Killing Floor 2 Content Plans
7. Re: Killing Floor 2 Content Plans Jun 27, 2015, 18:02 jacobvandy
 
It honestly doesn't even feel like an alpha, it is more polished than many "complete" games are. They are fully developing little chunks of content at a time, then refining balance and smaller bugs as they go. It's a point of pride for them that they do NOT want anyone playing a new map until they've got it completely fleshed out and ready.  
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News Comments > GeForce Driver Hotfix
10. Re: GeForce Driver Hotfix Jun 27, 2015, 17:54 jacobvandy
 
Rigs wrote on Jun 27, 2015, 17:23:
{PH}88fingers wrote on Jun 27, 2015, 15:40:
My anecdotal evidence is my R9 290 has has ZERO driver issues with every single game i've tried.
Yet I only find thread after thread of bashing AMD cards.

disclaimer: I have had both AMD and Nvidia cards over the years, I have no allegiance to either. Just a few days ago I ordered an 980Ti based off of the latest benchmarks showing that the Fury X does not in fact wipe the floor with the green team

Links or it didn't happen...

The FURY X (i'm waiting for the Nano, personally) isn't all about pure speed, which is pretty much the only thing you green tossers care about. It has a 4096-bit memory interface! What's the 980 got? 256-bit. Blech! HBM memory is going to wipe the floor with Nvidia this go 'round and they know it which is why they're abandoning GDDR for it too! The FURY X is the first step to AMD's (or a resurgent ATI possibly, if the spinoff rumors are true) video card domination... *evil laugh*


=-Rigs-=

980 Ti has 384-bit memory, but still, the way you're getting moist over that one figure implies you think jumping to 4096-bit correlates with a proportional increase in performance... It doesn't. It's a gimmick. The Fury X has 512 GB/s memory bandwidth compared to the 980 Ti's 336 GB/s, and it still barely keeps up.
 
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News Comments > Killing Floor 2 Content Plans
3. Re: Killing Floor 2 Content Plans Jun 27, 2015, 15:39 jacobvandy
 
I can forgive them the lack of customization since they spend so much time and effort intricately detailing and animating every single weapon they release. Maybe they add different attachments later on, but I don't think it's as simple as in other games where you just slap in a slightly different model to reflect the change you've made. Plus being able to put on a scope or something runs counter to the diversity they're building in for each class; there will be a sniper guy with his own long-range weapons, they're just not done yet.  
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News Comments > GeForce Driver Hotfix
3. Re: GeForce Driver Hotfix Jun 27, 2015, 12:56 jacobvandy
 
I've had no issues at all, keeping my drivers up to date with each release. So I guess my anecdotal evidence counter-balances yours.  
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News Comments > Op Ed
16. Re: Op Ed Jun 26, 2015, 19:19 jacobvandy
 
ASeven wrote on Jun 26, 2015, 16:11:
With the Hulk Hogan trial case drawing closer, Gawker, and its affiliate Kotaku, may be soon bankrupted out of existence and not a single tear will be shed for these assholes.

It'd be some pretty beautiful irony if desperately reaching for notoriety -- just like they do on a daily basis with their myriad digital tabloids -- is what ultimately destroys them.

Expect more gory details on that whole fiasco to finally come out in the next few months... Gawker doing what they did and having to pay for it is just icing on the cake. This trial is going to expose the douchebag who actually stole the tape and gave it to them.
 
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News Comments > Star Wars Battlefront Alpha Signups
2. Re: Star Wars Battlefront Alpha Signups Jun 26, 2015, 15:34 jacobvandy
 
Yeah, all the gaming news sites are getting this wrong.

You can't just go there and sign up, people were getting invitations based on being on their newsletter mailing list or some such. It seems that if you were not selected by them already, you are not eligible to submit an application for the closed alpha.
 
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News Comments > Bombshell E3 Trailer; Game Playable at QuakeCon
4. Re: Bombshell E3 Trailer; Game Playable at QuakeCon Jun 26, 2015, 14:01 jacobvandy
 
Rigs wrote on Jun 26, 2015, 13:02:
fawker wrote on Jun 26, 2015, 11:56:
meh

+1

Wasn't this originally a Duke game they were doing and they just changed it a little? I seem to remember reading something like that earlier...


=-Rigs-=

That does sound familiar. They should have just pitch-corrected Duke Nukem lines for their heroine, it'd probably turn out better. Rotfl
 
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News Comments > Op Ed
6. Re: Op Ed Jun 26, 2015, 12:51 jacobvandy
 
ldonyo wrote on Jun 26, 2015, 11:06:
Pre-orders and day 1 sales are not remotely similar. Pre-orders are from people that decided they're going to get a game on the first day and are willing to pay for it in advance of that game's release, sometimes over a year in advance. These pre-orders mean that a publisher can count that money before the game ever ships and gives them no incentive to make sure the game is playable on release day.

Pre-orders from retailers are not charged until you get your product, and pre-ordering on Steam is self-refundable until the moment it unlocks. So counting on that money and calling it a day is hardly prudent. Even after that, a game that was so egregiously broken on release was still refunded en masse by Steam, since BEFORE they implemented the 2-hour refund-for-any-reason policy. I believe that graduates the notion from "not prudent" to downright foolhardy.

To say a high volume of pre-orders gives them some extra breathing room, taking a little of the pressure off making sure everything is absolutely perfect for release, has some merit. But to say it absolves them of any further obligation, seriously? Avoiding the shit-storm that ensues upon releasing an even moderately ill-received product alone is PLENTY of incentive to remain on course and follow through.
 
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News Comments > Arkham Knight PC Fixes Prioritized
24. Re: Arkham Knight PC Fixes Prioritized Jun 26, 2015, 12:33 jacobvandy
 
Simon Says wrote on Jun 26, 2015, 12:24:
Bullshit, quick search for a pirated version turned out positive. Its already cracked. And I'm not surprised.

And you tried it yourself to confirm it works flawlessly? The presence of game files on torrent site isn't proof that it's been cracked. Groups try to be "first," even if they have to tell you to wait for a crack to be able to play it. The same thing happened with GTA V.
 
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News Comments > Arkham Knight PC Fixes Prioritized
22. Re: Arkham Knight PC Fixes Prioritized Jun 26, 2015, 12:24 jacobvandy
 
Kajetan wrote on Jun 26, 2015, 11:59:
jacobvandy wrote on Jun 26, 2015, 11:21:
A month of no piracy for a new release is worth a fortune to publishers, that's why it's the hot new thing.
There is no proof at all, that the non-availability of a copy has a positive effect on sales. Nor the opposite. Denuvo is just a tool to convince shareholders that you will do anything to protect your business. It doesnt really matter if a DRM system works or not. Its all about sending a message to the shareholders.

Theres a lot of evidence, that piracy has only a very minor influence on sales, be it positve or negatve.

Btw. ...

Lords of the Fallen is registered, according to Steamspy, to roughly 200k accounts. With Denuvo.
The special Edition of Dark Souls 2, the same number. Without Denuvo. Dark Souls 2, Vanilla Edition. 1 mio. Without Denuvo.
Dark Souls 1, nearly 2 mio. Without Denuvo.

There are other factors, which determine the commercial success of a game. DRM or no DRM isnt one of them.

*GASP*

You mean to say that a crappy knock-off of Dark Souls sold fewer copies than the real deal? You're right, the DRM really doesn't matter! Rolleyes
 
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News Comments > Arkham Knight PC Fixes Prioritized
14. Re: Arkham Knight PC Fixes Prioritized Jun 26, 2015, 11:21 jacobvandy
 
You don't just crack Denuvo once and it's never a problem again. The way it's designed means the implementation for each game has to be cracked individually, and it usually takes about a month. A month of no piracy for a new release is worth a fortune to publishers, that's why it's the hot new thing.  
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News Comments > Portal Stories: Mel Released
10. Re: Portal Stories: Mel Released Jun 25, 2015, 23:15 jacobvandy
 
fds wrote on Jun 25, 2015, 16:45:
Okay, so this is a “community made” mod, with the developer marked as Prism Studios, not something officially done by Valve themselves. Reading Blue's original story didn't make that clear to me.

If Valve had made it, it wouldn't be called a mod.
 
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News Comments > GMG Arkham Knight Refunds
29. Re: GMG Arkham Knight Refunds Jun 25, 2015, 20:20 jacobvandy
 
Quinn wrote on Jun 25, 2015, 17:39:
Kajetan wrote on Jun 25, 2015, 17:10:
saluk wrote on Jun 25, 2015, 14:05:
Sadly the result may be, let's just not release on pc at all because it's too easy for people to get refunds.
No, it wont be.

Only the worst of the worst releases risk being a commercial failure because of too much refunds. And thats exactly the business practice we dont want to see anymore on the PC. Anyone else ... when your game is not a complete desaster, you dont have to fear refunds. In fact, people are now being able to take more risks. In the end, with refunds people will spend MORE than without. It is a proven policy in other industry sectors, it will be in the games industry.

Well, lets actually be honest here. Let be really, really clear: A HUGE PART OF THIS FIASCO is the typical PC community cry-baby motherfucking whining. "I want a great looking game to run great on my 2+ years old rig!". Let it be known that the game is gorgeous -- is this mentioned anywhere? The amount of detail is crazy amazing. People with a killer GPU and SSD run this game smoothly too (me too I expect if I redownload it). So is it really such a fiasco? Lets get our feet on the ground and chew on it for a minute... Because, fuck me, the game is gorgeous.

In the days before refunds, this would've been a period of whining.. then a patch.. then everybody happy. Today it's people going crazy, a company getting hit so hard it falls to its knees, and a patch that makes everybody happy except for the company who's rep is raped.

I just don't like this.


They literally recommended 2-year-old hardware for this game, the GeForce GTX 760. Isn't looking great and running great what "Recommended System Requirements" are supposed to represent? Even people with better hardware than that are/were still having issues.
 
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News Comments > Evening Interviews
4. Re: Evening Interviews Jun 25, 2015, 20:04 jacobvandy
 
Parias wrote on Jun 25, 2015, 17:50:
Cool, glad multiplayer has been a consideration at least. I know focus for Fallout should be on the singleplayer experience with the limited time and resources they have, but with the diverse skill trees I've had a lot of dreams about one day doing co-op play in these games.

I wonder whatever happened to that multiplayer mod someone was making for Skyrim?

The most progress has actually been made by a new mod someone's been putting together for the last few weeks. Still buggy and unwieldy as hell, but he got an entity in the game that is mirroring the movements of someone else also playing it.
 
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News Comments > Dying Light XP Boost & Free DLC Plans
1. Re: Dying Light XP Boost & Free DLC Plans Jun 25, 2015, 14:29 jacobvandy
 
I heard this is them poking fun at Destiny somehow, but I don't get it. Did Bungie ask people to take selfies with some other beverage?  
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News Comments > Batman: Arkham Knight PC Sales Suspended
22. Re: Batman: Arkham Knight PC Sales Suspended Jun 25, 2015, 12:20 jacobvandy
 
PHJF wrote on Jun 25, 2015, 11:53:
It doesn't have to be "that bad" for this kind of a reaction now that Steam has a refund system. Too long businesses were shipping broken games, maybe people are finally tired of paying good money to beta test shit. Then again, with the proliferation of early access... maybe not.

The difference being, Early Access games plainly warn you that the game is in a rough state of active development... People VOLUNTEER to alpha/beta test those games. That's a far cry from a AAA studio releasing v1.0 of something that is still so buggy as to be unplayable.
 
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2813 Comments. 141 pages. Viewing page 2.
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