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Real Name descender   
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Homepage http://steamcommunity.com/id/descender
Signed On Feb 24, 2011, 19:58
Total Comments 792 (Graduate)
User ID 56185
 
User comment history
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News Comments > Morning Metaverse
40. Re: Morning Metaverse Jul 17, 2014, 14:06 descender
 
Axis wrote on Jul 17, 2014, 13:55:
You're a fool and a tool. That's all that's worth adding.

Another day, another thread where Axis can't get along with others.

Trollbashing


Capitalism only actually works for a small fraction of society, if the people ever realize that... the game will be over. Did someone below actually suggest that "socialism created the wealth gap"?! Capitalism suffers from selfishness and greed, and FEEDS on economic disparity. There is nothing inherently wrong with socialism/communism... such boogeyman words :p It's hilarious how indoctrinated people can be.

This comment was edited on Jul 17, 2014, 14:20.
 
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News Comments > Morning Tech Bits
13. Re: Morning Tech Bits Jul 17, 2014, 14:01 descender
 
"Cloud Hosting" your webserver and hosting your private data/databases/internal projects are very different things. Companies doing the latter are absolutely out of their minds.  
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News Comments > Out of the Blue
5. Re: Out of the Blue Jul 13, 2014, 13:08 descender
 
Yeah, that was... not my point. Are you suggesting they have metal umbrellas because there are such frequent hail storms?

A good gust of wind would take people's head's...
 
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News Comments > Out of the Blue
3. Re: Out of the Blue Jul 13, 2014, 12:58 descender
 
Why do they have metal umbrellas? This could be the most dangerous beach on the planet :p  
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News Comments > Dragon Age: Inquisition Trailer
32. Re: Divinity: Original Sin Mini-Delay Jul 12, 2014, 10:55 descender
 
saw the full demo at E3

I know you keep saying that Chandler, but you can clearly see it happening in this video.
 
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News Comments > Out of the Blue
10. Re: Out of the Blue Jul 7, 2014, 12:11 descender
 
Come on you pansy! No one is going flying anywhere, just because it's tall doesn't mean it's steep enough to fall out of.  
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News Comments > Saturday Tech Bits
11. Re: FAA Struggling To Deal With Drones, Cracks Down On Farmers And Realtors Jul 6, 2014, 13:14 descender
 
http://goo.gl/LZakw8

I don't think there is such a thing as "un-controlled airspace" in this country.

edit: I suppose I read it wrong.

This comment was edited on Jul 6, 2014, 16:42.
 
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News Comments > BF4 Dragon's Teeth This Month?
9. Re: BF4 Dragon's Teeth This Month? Jul 6, 2014, 13:06 descender
 
You seemed to know exactly who I was talking about though. You apparently have a huge hardon for BF games.

I think it's a consensus that BF4 is due for a "breakthrough" expansion pack

It's good to have dreams.
 
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News Comments > BF4 Dragon's Teeth This Month?
7. Re: BF4 Dragon's Teeth This Month? Jul 5, 2014, 11:56 descender
 
I love that some of the more negative people here are slobbering all over the idea of getting to pay more money for these shit Battlefield games :p  
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News Comments > Evolve Alpha Signups
1. Re: Evolve Alpha Signups Jul 4, 2014, 15:22 descender
 
Whatever you do, don't go sign up for this.

I want to get in.
 
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News Comments > Rob Pardo Leaves Blizzard
13. Re: Rob Pardo Leaves Blizzard Jul 3, 2014, 21:37 descender
 
I had a great time playing HGL, I never understood what all the whining was about.

When he said "CoD and Halo are more original" then, well... you should have just stopped.
 
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News Comments > Sid Meier's Civilization: Beyond Earth in October
26. Re: Sid Meier's Civilization: Beyond Earth in October Jul 3, 2014, 20:59 descender
 
As Scottish Martial Arts points out, the map sizes are still small compared to the number of units present

Then simply play with less civs and CS's on the larger maps if it's a problem for you?

The Civ5 game experience is almost completely customizable, these complaints should not really be slowing you down.
 
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News Comments > Sid Meier's Civilization: Beyond Earth in October
25. Re: Sid Meier's Civilization: Beyond Earth in October Jul 3, 2014, 20:48 descender
 
I understand all of that.

You said
hexes do NOT work in Civ. The problem is with Civ's one unit per hex rule and that Civ's maps are much smaller in comparison than in a wargame;
Hexes have nothing to do with that. The maps could have been made larger (there are even mods for some truly massive maps) and still use hexes. That's what I was referring to, anyway. They are not directly related, or a problem because of each other. They simply didn't make the default maps large enough for your tastes.

I still don't understand this sentiment as most games are long over before you get to the point where you have a map full of units, unless you are only playing with domination victory enabled. You can win cultural games with 20 units and 2-3 cities.

If you try to play Civ 5 like you played Civ 4, you're gonna have a bad time. Sure it's different, but I don't think it's worse by any stretch.

This comment was edited on Jul 3, 2014, 21:29.
 
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News Comments > Sid Meier's Civilization: Beyond Earth in October
20. Re: Sid Meier's Civilization: Beyond Earth in October Jul 3, 2014, 19:40 descender
 
1 Unit-Per-Tile has absolutely nothing to do with the shape of the tiles, so try not to trip while you backpedal so fast. Regardless, most of the AI issues have been fixed already in the expansions and patches, and your "choke points" only work against the entry level difficulty levels. I don't know why you think the maps are small you realize you can play on bigger ones if you choose...

There are good arguments against 1UPT, but this is not one of them.
 
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News Comments > Sid Meier's Civilization: Beyond Earth in October
14. Re: Sid Meier's Civilization: Beyond Earth in October Jul 3, 2014, 17:12 descender
 
This is one of the more thorough guides I've come across http://steamcommunity.com/sharedfiles/filedetails/?id=275147282

Play your first few games on easy difficulties, fast game speeds and small maps. There's no reason to be bold and take on more than you can handle.

Bump the difficulty and number of Civs/City-states (even well beyond the map suggestions) before you start bumping the actual map size.

Continents/Earth type maps are harder to win on because you can end up with some runaway AI problems. The ring/oval map or pangea type maps are generally easiest to start with.

I find the most 'fun' games are cramped, with as many opponents and CS's as you care to add on maps that don't really have enough room for them all. On larger maps you can go 100 turns at the beginning sometimes without running into another civ. Especially if you are only playing with the "recommended" number of AI players.

Once you get acclimated, PerfectWorld3 is almost a must have mod for balanced map generation.
 
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News Comments > Gatherings & Competitions
9. Re: Gatherings & Competitions Jul 3, 2014, 12:21 descender
 
Maybe it's gotten better? I was in a closed beta a loooong time ago and was completely thrown for a loop when I was being told I didn't know how to play a game that only like 100 people could have been playing at the time. I did really enjoy the perspective change, maybe i'll check it out again.  
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News Comments > Morning Legal Briefs
4. Re: Morning Legal Briefs Jul 3, 2014, 12:10 descender
 
The pizza article is a little scary, but also hilarious... the idiots sent the letters out USPS.

Just goes to show that all the digital anonymity in the world can't save people from themselves.
 
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News Comments > etc.
4. Re: etc. Jul 3, 2014, 11:57 descender
 
No... but for an extra $5....

They've actually used "kill the fuhrer" DLC's twice now. I played SE2 when it was free on steam a few weeks ago, the only thing more boring than sniping in multiplayer games is... sniping in single player games.
 
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News Comments > Morning Mobilization
5. Re: Morning Mobilization Jul 3, 2014, 11:52 descender
 
Mobile device use in the air not taking off

Until they provide cell service, internet, and somewhere to plug in your phone on the plane... why would it "take off"?

The "last bastion of reading material" line was just silly, as if paper is required for reading things.
 
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News Comments > Gatherings & Competitions
6. Re: Gatherings & Competitions Jul 3, 2014, 11:48 descender
 
does a MOBA exist where the playerbase isn't full of assholes?

Not that I know of. The problem is people...obviously... and the limited team size.

The less people there are on your team, the more of a chance each one of them can ruin/lose the game for everyone else. I think the reason why games like TF2 don't seem to have that toxicity (of our city, of our ciiiiityyyyy) is because the actions and impact of individuals isn't as obvious.
 
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792 Comments. 40 pages. Viewing page 11.
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