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User information for Mordecai Walfish

Real Name Mordecai Walfish   
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Signed On Feb 20, 2011, 16:53
Total Comments 908 (Graduate)
User ID 56178
 
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News Comments > New GeForce GPUs & Drivers
17. Re: New GeForce GTX 980 & 970 GPUs & Drivers Sep 19, 2014, 11:33 Mordecai Walfish
 
Darks wrote on Sep 19, 2014, 11:00:
Anyone know if the GTX 770 is actually any better then the new GTX 970 card? I've looked over the stats, and yes the 970 does have a little better specs compared to the GTX 770. so, im wondering which card is actually better.

One other thing I did notice. does the newer cards handle power better?

The 770 has two 8 pronged plugs where the new 970 has gone back to the two 6 pronged plugs. so is this new card now more efficient with power?


The information you are looking for is here: http://www.geforce.com/whats-new/articles/maxwell-architecture-gtx-980-970

Spoiler: 970 is better and has much better performance per watt.
 
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News Comments > FINAL FANTASY XIII for PC Announced
22. Re: FINAL FANTASY XIII for PC Announced Sep 19, 2014, 01:33 Mordecai Walfish
 
Why does it seem like Final Fantasy games are made solely so they look good in trailers now? I thought FFX was garbage when I saw how linear it is, and 13 felt the same to me. I hear 12 is good so I'm looking forward to giving that a try sometime.

What happened to the magic they used to convey with starting you in dramatic scenarios with fun and interesting characters and then opening up what felt like a huge rpg world to explore and interact with and find the secrets of. How could they possibly leave out that key element and continue on with these playable movies? The direction that Final Fantasy took is really one of the biggest disappointments I've seen in gaming.



noman wrote on Sep 18, 2014, 21:03:
<installing SCPDriver for PS3 controller..>

That's it. From now on, you just need to connect the controller and it will work in any PC game, with proper rumble effects too.

xInput compatibility does not "work in any PC game" and that is essentially what you are locking your PS3 controller into when you install those drivers, a xInput device.

Motioninjoy may be a bitch sometimes, but it allows me to use the PS3 controller in directinput and xinput with various profiles that can be saved for games/emulators which truly makes it invaluable for compatibility purposes. Try playing GTA: San Andreas (Or SA:MP online) with your PS3 controller with only xInput and you'll see exactly what I mean. There are too many good older games that are best played with a controller that make it essential to have good directinput support with your controller as well. It sucks, but that's how Windows controller support ended up.

This comment was edited on Sep 19, 2014, 01:46.
 
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PC Gaming > Post your FPS config - old school
12. No subject Sep 17, 2014, 13:22 Mordecai Walfish
 
Having used the numpad since before even the quake days, I actually use W X A D instead of standard because my fingers are so used to the layout of the numpad.

Using the numpad didn't work very well in games that required run and other things, and I always preferred the keys for gaming in a columnar layout instead of staggered like the qwerty section on the keyboard, so I use a wolfking warrior or nostromo or something similar.

I also have always used my right mouse button as jump. For aim down sights/zoom I use the side browser forward button. For reload, I use the browser back mouse button. I have bound melee attack or special attack (wind up heavy barrel, for instance) to spacebar.

Blue, I think you should re-consider having the crouch button on alt because then you are trying to use the same finger for both crouch and jump, when they come in very handy when used together in many games. Crouching and running, on the other hand, never really both work together at the same time in most games, so having the same finger hit (and hold) those keys makes the most sense. Maybe bind your caps-lock to run, and shift to duck and see if that feels comfortable since you don't like ctrl.
 
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News Comments > Bejeweled 3 Free on Origin
4. Re: Bejeweled 3 Free on Origin Sep 16, 2014, 23:47 Mordecai Walfish
 
Dragon Age: Origins was free about a year ago, along with burnout paradise, mirror's edge, need for speed hot pursuit, crysis and the saboteur  
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News Comments > Microsoft to Acquire Mojang for $2B?
21. Re: Microsoft to Acquire Mojang for $2B? Sep 10, 2014, 10:06 Mordecai Walfish
 
If Microsoft wants to flush 2B down the drain, let them. He can start a new company and be filthy rich with the ability to develop and publish whatever he wishes..  
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News Comments > Evening Consolidation
3. Re: Evening Consolidation Sep 5, 2014, 23:15 Mordecai Walfish
 
Beamer wrote on Sep 5, 2014, 19:38:

Free is huge. I haven't preordered Destiny because what if the 360 version sucks? I played it, and the engine seemed fine (a bit muddy, I suppose) and there was nothing that felt like gameplay was hindered by being on the older system. But would I feel different if I played a new one? I didn't really feel like preordering a game I know I'll play if, at the same time, it's also the game that would get me to buy a new console.

Unlikely as it is, at least I now know I wouldn't have to rebuy it. Now I'll look and see if any preorder perks are worthwhile enough to preorder. Also seems unlikely, but at least I've played this game so I know what to expect.

From what I read you cannot pre-order this on 360 (digital), so you do not have the option of getting pre-order bonuses and then a free next-gen upgrade. PS3/4 users can though.
 
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News Comments > The Binding of Isaac: Rebirth in November
3. Re: The Binding of Isaac: Rebirth in November Sep 5, 2014, 22:39 Mordecai Walfish
 
Great game. I've played tons of this (100+ hrs) with the controls mapped to an arcade stick and very much look forward to the re-release and getting to see the new content without the restrictions of the flash based engine  
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News Comments > New Quake Live Ruleset Courts New Players
29. Re: New Quake Live Ruleset Courts New Players Aug 28, 2014, 17:11 Mordecai Walfish
 
I had so much hope for quakelive when it was first announced and then for about a year after it was released.. but then they started on this repeated trend of dividing an already fledgling community and I stopped playing because of the repeated mismanagement that was going on with the quakelive project.

With it coming to steam this nerfed version may be popular with people just starting to play, but what happens when they decide they want to get better? They have this obstacle of re-learning the game with different mechanics, in a game that takes umpteen thousand hours to even be slightly competent in the current competitive scene.

It's an interesting idea.. but not a good one.

I guess there's the interesting idea that it will be much easier for people playing with gamepads in steam's big picture mode. If it was limited to gamepad-only players this might actually make alot of sense, because they would never be competitive with kb/m players in the first place, and the gamepad makes some of the changed mechanics very difficult to pull off.
 
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News Comments > Morning Tech Bits
8. Re: Morning Tech Bits Aug 27, 2014, 19:12 Mordecai Walfish
 
Julio wrote on Aug 27, 2014, 15:27:
NegaDeath wrote on Aug 27, 2014, 15:13:
8TB? Wow, that'll hold a lot of por.....I mean games. Yes, games.

Lol, beat me to it. That is a lot of...games.

Actually, the full title of the linked article beat you both to it
 
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News Comments > Star Citizen Gamescom Video; Funding to be Deemphasized
26. Re: Star Citizen Gamescom Video; Funding to be Deemphasized Aug 20, 2014, 23:40 Mordecai Walfish
 
Creston wrote on Aug 20, 2014, 18:39:
While continued funding is necessary to build Star Citizen at the current level of AAA fidelity and no compromises,

What? Didn't you guys say back way when you started, that you needed 20 to 25 million to make the game fully without compromises. And now you have 50 million, and yet you need more funding to build Star Citizen?

These two statements don't match up. You said you needed 20 or 25 million for the game, and everything extra that you've promised since then should have already been funded through the stretch goals. So why do you NEED more money to keep building this game? I get that it's nice to get more money, but you shouldn't NEED it. You should already have enough money to build this game, and all the stretch goals you've promised, because you already collected money to do those things.


build Star Citizen at the current level of AAA fidelity and no compromises

Hugely expansive AAA titles have budgets well in excess of 100 million now, so improving things over the $50 million mark is surely possible.. is it not? They didn't say the additional funding was to make it as good as they expected it to be at the $25 million mark, I think the plan is to make a better game with the extra resources, and people are willing to pay for that chance.

And did you hear about the hookers and blow? Happy developers make excellent games. Beatnik
 
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News Comments > Out of the Blue
18. Re: Out of the Blue Aug 13, 2014, 15:54 Mordecai Walfish
 
I was camping in Yellowstone for the first time the night of the supermoon and persieds meteor shower, was just a random occurance as well as we didn't know that either were occurring that night. I was camped right on the east side of Yellowstone lake and it was breathtaking seeing the moon and even a few meteors reflecting on the vast expanse of water there.  
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News Comments > More King's Quest Details
6. Re: More King's Quest Details Aug 13, 2014, 15:02 Mordecai Walfish
 
Kind of disappointed to hear that the odd gentlemen are behind it, as their recent release wayward manor was pretty lame and I haven't seen them do anything in the past that would give me confidence in their rendition of kings quest will be any good.

Would love to play a proper new quest for glory, however.
 
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News Comments > Star Citizen Arena Commander Access Expands
21. Re: Star Citizen Arena Commander Access Expands Aug 7, 2014, 19:10 Mordecai Walfish
 
A gaming news site, with greater focus on PC games, talking about one of the biggest PC games on the horizon and the ability for more PC gamers to play the first released portion now?

The audacity! We should be talking about other stuff.. like the Kardashians! duhhhhhhhhhhh Flamethrower Trollbashing
 
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News Comments > Evening Patches
1. Re: Evening Patches Aug 5, 2014, 19:32 Mordecai Walfish
 
The new Natural Selection 2 update is loooong overdue as it finally addresses the performance issues with this engine, something I was hoping the new development community would tackle.

So far, I'm pretty impressed with the updates they've put out since taking the reins earlier this year.
 
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News Comments > Out of the Blue
12. Re: Out of the Blue Aug 4, 2014, 14:05 Mordecai Walfish
 
But I'm living proof of copper's magical powers! I once lost a testicle due to an unfortunate accident involving a male prostitute in a Minneapolis airport bathroom and my copper underwear helped to grow it back! For realzies!  
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News Comments > Gatherings & Competitions
1. Re: Gatherings & Competitions Aug 4, 2014, 13:27 Mordecai Walfish
 
Growing up using early DOS machines (8088-486) I was always fascinated by the newest products of the demoscene and would create specific menus in DOS through batch and txt files showcasing my favorites in an archive I started collecting since the 80's. I'm always happy to see the newest releases from assembly and similar festivals.. yet it's so shocking what can be fit in 4k/64k/etc with a GPU providing such a powerful backbone for demos nowadays, just as shocking sometimes as seeing the wild graphical demos of yesteryear.

I'm glad release groups are still out there 1-upping eachother every year, and I imagine many streamlined graphical techniques and shaders have been adapted from their work over the years.
 
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News Comments > Evening Mobilization
3. Re: Evening Mobilization Aug 1, 2014, 23:34 Mordecai Walfish
 
The price is right.. I'll gladly check it out =)  
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News Comments > Out of the Blue
11. Re: Out of the Blue Aug 1, 2014, 13:23 Mordecai Walfish
 
I would watch it, another vote for do! Just upload to youtube so I dont miss a livestream =)  
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News Comments > Morning Tech Bits
8. Re: Morning Tech Bits Jul 30, 2014, 14:59 Mordecai Walfish
 


DELETED

Hit quote instead of edit and can't delete my own double post in good ol' 2014.
 
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News Comments > Morning Tech Bits
7. Re: Morning Tech Bits Jul 30, 2014, 14:53 Mordecai Walfish
 
eRe4s3r wrote on Jul 30, 2014, 13:11:
ForgedReality wrote on Jul 30, 2014, 12:07:
Logitech G Unveils World’s Fastest Gaming Mouse

Now if only they could put that tech in the best "mouse" ever created: The M570. Why thumb balls haven't achieved a wider adoption, I'll never understand. It's so much better in every conceivable way. It's faster, it's more accurate, easier on the hand/wrist, you never have to worry about running out of desk/mousepad, etc. Oh, and the lag-free RF wireless? Fuck yes! Do this for my mouse, and I'll buy 10, and hand them out to friends. Otherwise, it's just another stupid gimmick.

No no.. the best mouse ever created is the mx518 (Ps.: The mx518 already tracks as fast as I can move.. maybe I just move slower ,p)

This is actually amusing because I originally played competitively in quake1/2 with a Logitech Trackman Marble, the predecessor to the m570 and always swore by it, and then when they stopped making the original trackman marble I got used to playing with a regular mouse (WMO 1.1) and then eventually settled on the mx518 (oc'd to 500hz, of course) as my go-to mouse. Now the g400 is logitech's replacement for the mx518 and is better in many ways than the original, so that's what I've stuck with for the past 4 years.

That being said; you're both correct.. both are exceptional input devices =)

Beamer wrote on Jul 30, 2014, 13:59:

I swore by this thing in my 2.5D days. I didn't feel it held up as well with the move to 3D.

And that looks to be a very early version of the trackman marble, before they added a ps2 port and ergonomics to the mix, lol. Looks cool though =)

jdreyer wrote on Jul 30, 2014, 13:53:
Napkin calculations say 500 inches per second is over 28 mph.

Mouse outruns human.

I'd imagine a pro gamer or baseball pitcher could feasibly flick their wrist @ 28mph, so there might be someone out there who has a low enough sensitivity to make this useful =)

This comment was edited on Jul 30, 2014, 15:00.
 
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908 Comments. 46 pages. Viewing page 9.
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