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User information for MisterBenn

Real Name MisterBenn   
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Signed On Jan 2, 2011, 16:34
Total Comments 283 (Amateur)
User ID 56105
 
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News Comments > GRID 2 Trailer; Track List
9. Re: GRID 2 Trailer; Track List May 15, 2013, 12:13 MisterBenn
 
I don't think I ever played the first GRID and I agree that me and my wheel should wait for something else. The last good racer for me was Shift 1 with the overhaul mod, that had good presentation and feeling of speed along with good enough physical to replay a lot. It's a shame the menus were so fiddly and the game modes were a bit lacking really.

I was never that fussed about online racing. What I really want from a racer outside of physics and a career mode, is a party mode that lets friends compete against each other on a single track. Between races list the best times and let the next player select their control scheme preset and which ghost to race against. Some games let you approximate this in a manual way but with guests who don't know the game there should be a friendly screen to make it all foolproof.
 
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Playing: Path of Exile, Pandora: First Contact
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News Comments > Op Ed
17. Re: Op Ed May 15, 2013, 12:00 MisterBenn
 
I haven't seen the need to go to Metacritic for anything in a long time. Even with the law of averages, I concluded long ago that 90% of user reviews are people with some kind of agenda, one way or the other. Even the professional reviews are of questionable value. The biggest releases control the review process before release, and get reviews from many casual sources like newspapers that rate out of 5 or 10 and never give bad reviews so your can get a pile of 90s and 100s included in the metascore. Most publications only award scores in the 80-100 range anyway unless there are incredibly exceptional circumstances.

Rather than go to aggregate sites I would suggest getting a source or two that you learn to trust and go straight to them. Most importantly, wait for the game to release and watch the truth on some gameplay videos.
 
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Playing: Path of Exile, Pandora: First Contact
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News Comments > GRID 2 Trailer; Track List
4. Re: GRID 2 Trailer; Track List May 15, 2013, 11:32 MisterBenn
 
There are a few gameplay videos on YouTube, I looked a couple up since my G25 has been gathering dust for a while. The physics are definitely at the arcadey end of the scale, you have incredible tyre grip and you can correct huge mistakes during corners without mishap. On one vid a guy overshoots a fast corner on to grass and gets round the corner anyway, only losing a small amount of ground on the guy ahead, it seems quite hard to crash out. Also there's no cockpit view, having said that there is a decent bonnet cam and I always got on well with those.

Unless there are some options in there for more sim style handling then this one will probably satisfy more for action rather than simulation, but the presentation is great and there's lots of content so it's probably not impossible to enjoy.
 
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Playing: Path of Exile, Pandora: First Contact
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News Comments > EA's Exclusive Star Wars Game Rights
48. Re: EA's Exclusive Star Wars Game Rights May 7, 2013, 11:51 MisterBenn
 
"Youíve never heard of EA? Ö Itís the publisher that can run a franchise into the ground in less than 12 parsecs."

Sorry, that was the last one left by the time I got here. If they do manage to release a good Star Wars game, can I reserve "That thing's operational!" ?
 
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Playing: Path of Exile, Pandora: First Contact
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News Comments > Skyrim Development Ends; Bethesda on to "Next Adventure"
49. Re: Skyrim Development Ends; Bethesda on to Apr 15, 2013, 19:08 MisterBenn
 
After a lengthy break I just bought the Skyrim DLC and remodded the game and got playing again. It plays better than ever now the game and community content has matured. I probably also agree that this engine has gone about as far as it can, let's hope for genuine progress here.

As for the next ES game, I would predict that Summerset Isle or Valenwood would be the next setting as you can't go wrong with elves. I think getting most of your game's lore from Khajiit or Argonians would be a bit offputting for some people. I'm not ruling out a return of the Dwemer!!!
 
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Playing: Path of Exile, Pandora: First Contact
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News Comments > Out of the Blue
8. Re: Out of the Blue Apr 13, 2013, 17:59 MisterBenn
 
(Sorry for the brief derail, didn't know where else to post this.)

Any Path of Exile players here? If you play in the hardcore league I have a bunch of free shit to give away from my 61 fire templar that died. All the equipment and a shit load of gems for fire/magic damage. Will give it all away before deleting so may as well give it to a Blues Newser. I am playing now/tonight, my main is MB_Darkmagic in the hardcore league so PM me there, or alternatively I just joined the BN Steam group so you can message me on that presumably...
 
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Playing: Path of Exile, Pandora: First Contact
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News Comments > BioShock Infinite Reviews Soar
32. Re: BioShock Infinite Reviews Soar Mar 25, 2013, 19:20 MisterBenn
 
We've talked at length here on Bluesnews about how low the standards of reviews are these days, and how pre-release reviews are the worst of the lot. I know Bioshock has a passionate following and we'd all love for it to be great but let's wait for some gameplay experience and real word of mouth before accepting these incredible early scores!  
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News Comments > Magic 2014 - Duels of the Planeswalkers Announced
6. Re: Magic 2014 - Duels of the Planeswalkers Announced Mar 21, 2013, 23:19 MisterBenn
 
Last night I rebuilt my 2013 installation, there are many mods around for it now. If you are familiar with installing a bunch of mods in sequence then it's doable to get 20 or 30 more decks into the game, including the latest cards available and the AI understands them as well as the original decks. I'll buy 2014 because it'll presumably be cheap again and the features gradually improve but you just know some of the decks will heavily resemble things people have already made.

P.S. And what does that mean huh? "China is here?" I don't even know what the hell that means!
 
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Playing: Path of Exile, Pandora: First Contact
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News Comments > Ships Ahoy - Trials Evolution: Gold Edition
4. Re: Ships Ahoy - Trials Evolution: Gold Edition Mar 21, 2013, 15:51 MisterBenn
 
Loving this game, glad this one finally came to PC. Nin you mentioned needing to be a masochist to play the game, I have to confess those words have been ringing in my ears as I grind out the retries on the hard bits! I have to say that I love it though, only having played the single player so far.

Optional you are right, the bikes are very forgiving in this game. The previous Trials game had just a single bike that was heavier and less forgiving if you haven't played it but I understand where you are coming from. At least one of the bikes should have something approaching realistic properties since there are several, some people would lap up the challenge of it. The power of leaning is the cheatiest part, you can correct as many times as you like in the air and even do a backflip followed by a front flip given enough air time!

Just a word on the digital packaging - I bought the Steam version which also requires Uplay. The Steam launcher is literally just a shortcut to Uplay. This means both Steam and then Uplay will chain launch if you don't already have those running, and also it's necessary to manually launch Trails from inside Uplay each time as you can't bypass the gui like you can with Steam shortcuts (unless I am being stupid, this is my only Uplay game).

The online integration has been a little flaky the past couple of weeks too - it uploads your time to your online profile each time you complete a race or challange and this sometimes takes up to 30-60 seconds between retries and really screws the flow of the game! A couple of times it has waited indefinitely and I have to cancel out. I've also had the live connection to Uplay drop while playing a couple of times and a giant reminder covers the screen saying that some online features will not be available - this ruins your current run and has already happened to me during a perfect run and pissed me off. There's also no way to manually reconnect when it happens and you have to quit and relaunch the game or just play in offline mode.

I love the game so much that I can overlook this but it's a clear negative and if you are wavering on this purchase then give this real consideration. The Uplay integration is actively annoying to me in its current state and cannot be totally ignored.
 
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Playing: Path of Exile, Pandora: First Contact
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News Comments > POE Boasts 2M Players; Patch Details; Supporter Packs Update
21. Re: POE Boasts 2M Players; Patch Details; Supporter Packs Update Mar 15, 2013, 16:17 MisterBenn
 
That sounds an awful lot like a gaming pension scheme, Creston!  
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News Comments > POE Boasts 2M Players; Patch Details; Supporter Packs Update
15. Re: POE Boasts 2M Players; Patch Details; Supporter Packs Update Mar 15, 2013, 13:51 MisterBenn
 
Yeah I bought the $20 premium tab bundle too, I needed to support them for all the time I've spent in game. I might buy more but the cosmetic effects are pretty underwhelming. Their ethical microtransaction system really is painless from a player's point of view though, I hope we see some figures showing GGG's making good money from this game. It would be a shame if they did everything right and almost no one gave them money and the conclusion was that companies do need to fuck over the consumer to make any profit.  
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News Comments > POE Boasts 2M Players; Patch Details; Supporter Packs Update
9. Re: POE Boasts 2M Players; Patch Details; Supporter Packs Update Mar 15, 2013, 12:02 MisterBenn
 
I'm loving this game and have played a shit ton but the online aspect is a bit of a disadvantage. For starters they implemented some security in a patch a couple of weeks ago. When you connect from a location that has changed since last time you have to request an unlock email to get into the game. Sensible enough, it seems but my ISP uses dynamic IPs for which the detected location (I learn) fluctuates between about 6 locations, all towns near my physical location, several times a day. This triggers an account lock every time so I have to do the unlock email every day that I play. If I sit down for a session it can happen five times in a day and it even kicks you out of the game if the location change happens during gameplay. PoE doesn't remember previously approved locations so the situation is ongoing. I understand they are working to improve the system but for the moment it's a bit of a drag.

The second issue is the effect of server-side hit detection on combat. It makes melee attacks feel quite loose in general, plenty of air swings that actually hit all the time. Fast attacks like the rhoa charges are ridiculous in that you can frequently dodge them and get hit when you are way away in safety on your screen. Playing a ranged character avoids most of these problems so mostly what I've played so far.

Finally the desyncs are still I problem, I understand they've been present since closed beta and I got royally fucked by one a couple of nights ago. I lost my first character that got to the final fight with Piety on hardcore. Was gradually wearing her down - a single desync of a few seconds and the next thing I know Piety's fire form is standing next to a resurrect button! My spork witch was awesome, I had great kit for L40 with 4-link and 3-link skills painstakingly set up and it was all lost along with like 10 days' work.

So that was a total fucker but I am really loving the game. I can definitely understand that melee characters are all about survivability nodes but for ranged it doesn't strike me as badly unbalanced. I think the passive tree makes you keep making interesting decisions as far as I've seen into the mid levels and the skill customisations are a lot of fun too.
 
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News Comments > SimCity Pares Down Features to Meet Demand
41. Re: SimCity Pares Down Features to Meet Demand Mar 8, 2013, 01:06 MisterBenn
 
These early problems with always online AAA games are not going to go away. It's always cheaper to plan server capacity based upon expected levels at the 1 week or month mark rather than spend extra for the initial surge and then decommission or reallocate servers afterwards. You just need to explain away the problems until the surge dies down and then congratulate yourselves on the budget savings.  
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Playing: Path of Exile, Pandora: First Contact
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News Comments > Beta Access With Trials Evolution: Gold Edition Preorders
3. Re: Beta Access With Trials Evolution: Gold Edition Preorders Mar 1, 2013, 20:30 MisterBenn
 
That probably does help with the worst levels but is it really much more arduous than perfecting your technique at your favourite sport / driving / FPS / MOBA game?

Edit: the beta is downloading so I will report back after some exposure as to my state of mind!

This comment was edited on Mar 1, 2013, 20:53.
 
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News Comments > Beta Access With Trials Evolution: Gold Edition Preorders
1. Re: Beta Access With Trials Evolution: Gold Edition Preorders Mar 1, 2013, 18:03 MisterBenn
 
I generally avoid pre-ordering but I am jumping straight on this one. I know it's been mainly a success as a console game but it harks back to vintage computer games like Elastomania and even Kickstart 2 for the Spectrum. Skill based games like this with physics and user content are fantastic value, and this will be a great party game with multitap and Dual Shocks. Can't wait!  
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Playing: Path of Exile, Pandora: First Contact
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News Comments > Path of Exile Race Events
9. Re: Path of Exile Race Events Feb 21, 2013, 20:23 MisterBenn
 
Yeah, I've gotta say I love it too. I've played it daily since the beta opened up. I've got a few characters on the go 'cause they're all interesting, my fire witch is l35 I think at the moment and a couple others are in the 20s. I'm tempted to buy some tabs since they do deserve some income from this. With just ethical transactions it will be interesting what sort of cash they make from this.

I just wish there was instanced loot in public parties, the timer is a minor help but in general people at the front of the action get more than their fair share and you have to focus on following drops while fighting and perhaps stop supporting the group to collect otherwise you will lose out. A lot of people vigorously defend it and I can kind of understand but I think being forced to scrap for loot dominates the gameplay too much and is a bit offputting.
 
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News Comments > Out of the Blue
28. Re: Scientists 3D-print embryonic stem cells, pave the way for lab-made organ transplants. Feb 6, 2013, 19:35 MisterBenn
 
PHJF wrote on Feb 6, 2013, 18:32:
You can make it last longer by drinking as much alcohol as you possibly can to "toughen it up".

It did seem to show all the signs of Whiskey withdrawal when it was first plopped in there: I had to teach it that it will get Gin and Vodka from now on...

Edit: these Honest Trailers seem to have gone past their peak. It's a new voice isn't it? Doesn't seem to have the same attitude as before and the jokes are getting quite similar. I really enjoyed Skyfall although it really uses the Bond artistic license to the limit and the final set piece was crap as mentioned. (spoiler:) Fuel canisters explode and fly up and take down the bad guy in his helicopter, leaving him alive for a confrontation? That's as derivative and lazy as it comes.

This comment was edited on Feb 6, 2013, 19:46.
 
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News Comments > Out of the Blue
24. Re: Scientists 3D-print embryonic stem cells, pave the way for lab-made organ transplants. Feb 6, 2013, 18:19 MisterBenn
 
Awesome progress on stem cell transplants. I am keeping a big eye open for these articles, I have a kidney from my dad which is perhaps going to last 5 years, maybe 10, maybe as much as 15 more years. I need technology to sort out stem cells ready for when I am need of another one. I'd really love to leave the immunosuppressant tablets behind... come on boffins, full steam ahead!

(Apologies if that interrupted the salivating over food )
 
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Playing: Path of Exile, Pandora: First Contact
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News Comments > Diablo III PTR Updated
11. Re: Diablo III PTR Updated Feb 1, 2013, 13:50 MisterBenn
 
Hark659 wrote on Feb 1, 2013, 11:51:
Too busy playing Path of Exile.

Yeah I jumped on the open beta and have played it full time the past few days. There's definitely something about it that's compelling.
 
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Playing: Path of Exile, Pandora: First Contact
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News Comments > Steamships Ahoy - Antichamber
7. Re: Steamships Ahoy - Antichamber Feb 1, 2013, 01:19 MisterBenn
 
Yeah I watched TB's preview of this with one of the developers, it looks like a great puzzle game. It's got that zen aesthetic and the abstract/conceptual puzzles play great in first person. There is a "relearning" theme to the game where the puzzles have been designed to tease a certain approach out of you based upon how game mechanics usually work in modern games - approaching like this normally leads to failure and you begrudgingly embrace the alternative logic of this game from the ground up.

TB played a few levels and the level of design and execution looked consistently high - you worry with games based around a niche concept like this that it tails off after a few levels but there's reason to think that won't be the case here. I am straight on this one!
 
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Playing: Path of Exile, Pandora: First Contact
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283 Comments. 15 pages. Viewing page 3.
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