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User information for Citizen P

Real Name Citizen P   
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Nickname None given.
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Dec 24, 2010, 00:59
Total Comments 23 (Suspect)
User ID 56091
 
User comment history
< Newer [ 1 2 ] Older >


News Comments > Green Man Gaming Defends Key Sources
24. Re: Green Man Gaming Defends Key Sources Nov 17, 2015, 10:38 Citizen P
 
I'm stuck without a key for my Star Wars Battlefront. I received an e-mail with a confirm for the Oct 19th end of day at the latest and 30% discount coupon. I ordered a month ago, I would be annoyed if I had time off, but, with FO4 - I find myself indifferent.

If I can combine the 30% with other offers, I will be quite pleased.
 
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News Comments > Game of Thrones: A Telltale Games Series Concludes Next Week
2. Re: Game of Thrones: A Telltale Games Series Concludes Next Week Nov 11, 2015, 23:45 Citizen P
 
{PH}88fingers wrote on Nov 11, 2015, 21:05:
this series worth buying/playing?

I couldn't tell you, even though I own it. The book series isn't done, the TV series isn't done. I couldn't handle the game not done, so I'll wait for this final release and then play,
 
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News Comments > Steamship Ahoy - Fallout 4
79. Re: Steamship Ahoy - Fallout 4 Nov 11, 2015, 06:27 Citizen P
 
shihonage wrote on Nov 11, 2015, 05:56:
Yes, Fallout 2 is thematically poor. However, mechanically, in terms of world reactivity and freedom of player agency, in the details that matter, its programming and design is ages ahead of Bethesda.

Fallout 2 was the beginning of thematic decline, however it was still far more thematically cohesive than Fallout 3, and incomparably better when it came to meaningful utilization of stats and world reactivity.


So, your almighty hallowed franchise declines in chapter 2.

You're allowed to mention Deus Ex to explore isometric vs FPS in regards to dynamic gameplay, but I can't mention another RPG from the same company because it has inconvenient tits? Are you a bigot, or blinded by fervor? Your inability to even address the main quest lines of all 4 titles objectively shows how indefensible your argument about depth of storytelling truly is. Roleplaying games are rife with kill and fed-ex quests, the context and reasons change, but that is the bread and butter, for good or ill.
shihonage wrote on Nov 11, 2015, 05:56:
Yes, Fallout 2 is thematically poor. However, mechanically, in terms of world reactivity and freedom of player agency, in the details that matter, its programming and design is ages ahead of Bethesda.

Fallout 2 was the beginning of thematic decline, however it was still far more thematically cohesive than Fallout 3, and incomparably better when it came to meaningful utilization of stats and world reactivity.


So, your almighty hallowed franchise declines in chapter 2.

You're allowed to mention Deus Ex to explore isometric vs FPS in regards to dynamic gameplay, but I can't mention another RPG from the same company because it has inconvenient tits? Are you a bigot, or blinded by fervor? Your inability to even address the main quest lines of all 4 titles objectively shows how indefensible your argument about depth of storytelling truly is. Roleplaying games are rife with kill and fed-ex quests, the context and reasons change, but that is the bread and butter, for good or ill.

I have told you to stop your bleating and go play your unchanged game and enjoy it for what it, a great old game. Your not winning an argument here, because there is nothing to win. Or lose.

I hope your the last Unwashed Villager, because this obsessive pedantry is irrelevant and should be retired.
I have told you to stop your bleating and go play your unchanged game and enjoy it for what it, a great old game. Your not winning an argument here, because there is nothing to win. Or lose.

I hope your the last Unwashed Villager, because this obsessive pedantry is irrelevant and should be retired.
 
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News Comments > Steamship Ahoy - Fallout 4
76. Re: Steamship Ahoy - Fallout 4 Nov 11, 2015, 04:27 Citizen P
 
shihonage wrote on Nov 11, 2015, 01:14:

..

But hey, enjoy your skinner box. Enjoy fetching apples for people in a nonsensical world, and leveling up stats that mean nothing. Enjoy your invulnerable NPCs and one-word dialogue choices. Enjoy pointless, boring timesink activities that belong in an MMO, rather than a CRPG. Enjoy the hoarding. Enjoy the grind.

..

It's troglodytes like YOU who are still living in a mental equivalent of a cave, and YOU are helping companies like Bethesda produce same old, primitive, throwback-to-programmers-writing-dialogue-on-a-napkin shit with a newer skin.

I'm still waiting for people like you to develop taste. But stupid... stupid never changes.

You're an idiot, and that's okay. You don't want to grow up, and you want everything your way, the old wat, or no way - but you aren't a big enough to just let things go, you have whine and complain. Love to hate, grow up.

Let's review main quests:
F1: Get Water Chip to save Vault. A timed fetch quest.
F2: Get Geck to save village.
F3: Find Father who abandoned you.
FNV: Find the man that tried to kill you.

Fallout 2 almost all of its art assets are from Fallout. Buggy as absolute hell on release, it was virtually unplayable.
Fallout 2 Had a whorehouse, moreover you could be a pornstar. A fetch quest involved finding dirty magazines, the game featured a number of whores, and getting a crimelord's daughter pregnant. Wow, that's edgy. Do you remember fetching golden gecko skins for rewards? I do. Do you remember the citizens of Planescape: Torment? Torpedo tits and bikinis everywhere.

Both Fallout's featured low-rent, at the time, celebrity voice acting.

Many quests in Fallout 1 and 2? Go here, kill this, get that, bring it back.

I think Fallout 1 is great, Fallout 2 is alright, and you're stuck in fantasyland.

Fallout 2 is a parody of Fallout, instead of trying too hard to make great atmosphere they filled the game with as many popular culture references and bad jokes as they could.

Even still, Planescape Torment is still better than anything Fallout.

 
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News Comments > Steamship Ahoy - Fallout 4
67. Re: Steamship Ahoy - Fallout 4 Nov 10, 2015, 20:49 Citizen P
 
shihonage wrote on Nov 10, 2015, 19:37:
Hey, you figured out I have issues with Bethesda's take on Fallout. Congratulations.

Wasteland 2 is just a mediocre squad shooter. No real world-building or story to hold it together, the whole thing is a giant gimmick.

..

Perhaps your inability to discern between genres is not merely a symptom of your own mental deficiency, but just a sign of the times where all genres are grinded together for profitability and robbed of their individual edge.

Case in point: Fallout 4, an alleged "ar-pee-gee", which is really an FPS.

(INT check failure) Oh no, he started with the hurty Bethesda words again, better stop reading this post now. Bad words hurt head. Bad man, go away.

An RPG elitist! I appreciate your neckbeard is long, unwashed, and dusted orange with sacred cheetos, may your parents basement be everdark and foreboding to the profane sunlight and social graces of in-person human contact. The original Fallouts were great isometric games in their time, and that time has passed: go back and enjoy them, otherwise don't play these new iterations if they have sullied your perfect memories. Times change and things change with it, except you, in your basement and your sour fantasies.
 
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News Comments > New Star Citizen Alpha
19. Re: New Star Citizen Alpha Oct 24, 2015, 19:58 Citizen P
 
I don't load the different versions, it takes way too long to download. The only milestones where I'll attempt to play are: persistent universe, star marine, or one of my ships becomes flyable. Otherwise you load up into a flight sim and die immediately, as some guy plays 24/7 to justify hit HOTAS and make-believe cockpit, to live out his fighter-ace fantasies.  
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News Comments > Star Wars Battlefront Details
11. Re: Star Wars Battlefront Details Oct 20, 2015, 23:20 Citizen P
 
DangerDog wrote on Oct 20, 2015, 23:02:
Hark659 wrote on Oct 20, 2015, 21:42:
I really like to have the game but the price tag $149.99 is a big NOPE! I find the game somewhat lacking features. It's just a same feeling as other typical Battlefields game and $10 extra for 2 emotes which made me think that EA probably cut off many things and turn the game into micro-transaction and many more DLC (like Sims). Fuck you EA big time for ruining a good gaming experience by eliminating lots of shit. I miss the old time

Get the game from green man gaming for $45, don't invest in the DLC unless oh hey space battles or something.

GMGMID-SEASON-25PERC

Deal expires 27th of this month

I should have added this, I wouldnt have bought it full retail, I picked it up through GMG with this discount.
 
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News Comments > Star Wars Battlefront Details
3. Re: Star Wars Battlefront Details Oct 20, 2015, 20:50 Citizen P
 
I had a good enough time to pre-order, the only caveat I have is that the last FPS I played multiplayer was TF2 and I'm only vaguely familiar with the mechanics of the current genre. It all seems fresh and new to me, other than some abuse of jetpacks and turrets on Hoth I enjoyed it. I only ever played in first-person, although there was a third-person mode? The vehicles controls didn't feel good, but I have no practice.  
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News Comments > Star Citizen Status Update
128. Re: Star Citizen Status Update Oct 20, 2015, 20:40 Citizen P
 
Kosumo wrote on Oct 20, 2015, 02:59:
Thanks for your reply, very well put, I agree with you in some ways but I also have a lot of fun poking the cultist.

Please feel free to post about the third way (middle ground, some other are already there) as often as you like. I'm all about more points of view (In this wasted first world topic Thumbsup )

P.S. I do like the Star Citizen threads, has do others or else they would not have so many post (although it's mostly a few posters (kxmode, myself, CJ Parker, jdreyer, theyarecomingforyou, ect) posting many times.) - I'm sure Blue know how many look at these post and weather it is wroth him posting them.

The middle way is pretty clear: there is no place for a reasoned discussion on Blues about this title the manic screaming from both sides drowns out anything else. Should anyone feel the need to check, I've already said I'm a backer, and I'm content to wait: I've spent plenty of money on Kickstarters, I don't spend more money than I am willing to lose freely on a venture with no guaranteed outcomes.

That said, the only reason I post about this topic on the site at all, is because the community is better than these shitposts and it's been a long enough time to be carrying on in this fashion, it's unproductive, hateful, and mean-spirited.
 
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News Comments > Star Citizen Status Update
127. Re: Star Citizen Status Update Oct 20, 2015, 20:32 Citizen P
 
Sgt. Rock wrote on Oct 20, 2015, 15:15:
Citizen P wrote on Oct 20, 2015, 02:38:
You're either going to shit, or get off the pot: standing in the washroom complaining about the smell makes you look stupid, or it means you like it. Do you like it?
I'm still waiting for the toilet to be finished... The one I pledge $35 for in 2012.

If you're harping over $35 dollars you spent almost 4 years ago, you shouldn't be spending it on games that haven't been released and thoroughly reviewed by an audience you trust or friends you can rely on.
 
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News Comments > Star Citizen Status Update
126. Re: Star Citizen Status Update Oct 20, 2015, 20:30 Citizen P
 
InBlack wrote on Oct 20, 2015, 04:17:
Citizen P wrote on Oct 20, 2015, 02:38:
Star Citizen posts are the daily hate around here. People come for these posts, not necessarily explicitly only for them, but with the full intention to commiserate with like-minded fellows and get a deep bitter draft of vitriol to the point of absolute parody. There is no objectively, just a deep loathing about a game that they are either paradoxically waiting to see if its good, have no interest in playing, or have already divested themselves of their previous donations. You're either going to shit, or get off the pot: standing in the washroom complaining about the smell makes you look stupid, or it means you like it. Do you like it?

Another blanket statement, look Krovven, this is the definition of taking a huge fucking dump one the entire Blues community. Something that arguably the founder of said community (and the members themselves) might take offense at.

Now an example of something that isn't a blanket statement: Fuck your blanket statements CitizenP, if you don't like it here go back to the hole you crawled out of!

Either you come to these threads for the residue of interesting conversation and critical discussion, or a lark, or you're here to spew your bile over something you can't decide you love to hate, or hate to love. This speaks nothing to the community here, but the select member who care to dine in the sty and behave like a pig.
 
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News Comments > Star Citizen Status Update
107. Re: Star Citizen Status Update Oct 20, 2015, 02:38 Citizen P
 
Star Citizen posts are the daily hate around here. People come for these posts, not necessarily explicitly only for them, but with the full intention to commiserate with like-minded fellows and get a deep bitter draft of vitriol to the point of absolute parody. There is no objectively, just a deep loathing about a game that they are either paradoxically waiting to see if its good, have no interest in playing, or have already divested themselves of their previous donations. You're either going to shit, or get off the pot: standing in the washroom complaining about the smell makes you look stupid, or it means you like it. Do you like it?  
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News Comments > Star Citizen Status Update
105. Re: Star Citizen Status Update Oct 20, 2015, 01:08 Citizen P
 
Just imagine all the constructive things you could have done, instead of committing so wholeheartedly to loving or hating a game, that you have or have not paid for, that may or may not meet your expectations. The first world problems surrounding Star Citizen and this website is somewhere between mania and obsession. Good grief.  
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News Comments > Star Citizen Status Update
43. Re: Star Citizen Status Update Oct 19, 2015, 13:14 Citizen P
 
I have some important news, STOP WHAT YOU'RE DOING and PAY ATTENTION. A crowd-funded project has exceeded it's pledging goals by a factor of 50 and is having trouble keeping it's deadlines! They show evidence of work, but there is no final game. Are there any other details we can confirm?  
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News Comments > Star Wars Battlefront Beta Wasn't Balanced
20. Re: Star Wars Battlefront Beta Wasn't Balanced Oct 14, 2015, 21:26 Citizen P
 
DangerDog wrote on Oct 14, 2015, 21:02:
I can see them blocking off areas where people were able to get to but really shouldn't, up top around the ion cannon.

I imagine they'll also prevent imperials from using the rebel turrets, change the spawn points some and fix the issue where the speeder quicktime event can result in crashing into a rock, but that's about it.

I think contextually your ideas sound reasonable, however, once the map point is achieved it should flip over to Imperial or be destroyed. I play Kb/m never got the hang of flying, seemed very awkward, I assume I'll have training missions that I can fly and get a better handle on them.
 
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News Comments > Star Citizen Has 1M Backers; More Get Alpha Access
83. Re: Star Citizen Has 1M Backers; More Get Alpha Access Oct 14, 2015, 17:05 Citizen P
 
37 Million? Is that Dr Evil estimate?  
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News Comments > 9M Played Star Wars Battlefront Beta
61. Re: 9M Played Star Wars Battlefront Beta Oct 13, 2015, 20:19 Citizen P
 
I bought it on GMG, I had a blast. Sometimes your team could be frustrating, but that's part of it. Only really played Hoth, I enjoyed both sides, any issues I had, had more to do with teammates that didn't appreciate the value of achieving map objectives over shooting from behind snowbanks and outcroppings.  
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News Comments > Star Wars Battlefront Open Beta Extended One Day
41. Re: Star Wars Battlefront Open Beta Extended One Day Oct 12, 2015, 20:08 Citizen P
 
I'm enjoying the beta as well, I haven't played a FPS in ages, and I'm having a blast. I find the Hoth scenario is balanced, I've seen the ATATs dropped by the mid-point multiple times, and 1 destroyed and the other severely wounded just as frequently. At the same time, I've seen the IMPs keep the Rebels boxed into their base, and the Y-wing strikes last for only a few moments. The longer the Rebels hold the flags to each check-point, the longer the Walkers are vulnerable: if the Imperials aren't destroying the radar-shaped map-guns, they are asking for trouble.  
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News Comments > Steam Launches Paid Mod Support
41. Re: Steam Launches Paid Mod Support Apr 23, 2015, 16:54 Citizen P
 
Foolish, extremely foolish. I imagine this done on behest of Bethsoft: It's 4-5 months before E3 and they want to see if the market is willing to pony-up the costs/drive a profit of making the modding of their games more accessible/lock out unauthorized modding if the slice of the pie is big enough: it's not like they losing anything except decades worth of goodwill - and extend lifespans for their games that they've been indirectly profiting from for years and years - all on the hardwork of modders: goodwill and indirect profiting is not going to pay for your cheap suits or your MBA.  
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News Comments > Star Citizen Status Report
27. Re: Star Citizen Status Report Jan 11, 2015, 20:47 Citizen P
 
I've always assumed the most bitter posters threw in money beyond their budget early into the Kickstarter, with big starry-eyed dreams of being visionary supporters of a nostalgic genre lost to the current market - as the fund-raising behemoth grew in size and strength, they became afraid. They were afraid that their overzealous spending was nothing more than a pinch of sand to a beach; and it was true, as the money came in and the scope increased their buy-in became less and less valuable, their vainglory contributions became hollow and frustrated. Too much success, too many features, that nostalgic dream of supporting something they wanted was gone. So what do you do as a jilted early supporter? You get jealous, you bitch, and you complain.  
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23 Comments. 2 pages. Viewing page 1.
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