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| News Comments > Harpoon - Ultimate Edition Patch |
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| 6. |
Harpoon 3 scenarios for the PlayersDB |
May 14, 2013, 22:43 |
Herman Hum |
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Warning: Implementation of the ANW 3.11.1 Patch will render the current ANW v3.9.4 multi-player capabilities totally non-functional.
After 3.7.0. Release: (080 Issues reported) After 3.8.0. ...Patch: (080 Issues - 34 Fixed + 088 New) = 134 Issues After 3.9.0. ...Patch: (134 Issues - 31 Fixed + 068 New) = 171 Issues After 3.9.2. ...Patch: (171 Issues - 15 Fixed + 035 New) = 191 Issues After 3.9.3. ...Patch: (191 Issues - 19 Fixed + 015 New) = 187 Issues After 3.9.4. ...Patch: (187 Issues - 46 Fixed + 068 New) = 209 Issues After 3.10.1. ..Patch: (209 Issues - 82 Fixed + 102 New) = 229 Issues After 3.11.0. ..Patch: (229 Issues - 09 Fixed + 014 New) = 234 Issues After 3.11.1. ..Patch: (234 Issues - 01 Fixed + 003 New) = 236 Issues
http://www.youtube.com/watch?v=_jwZsagloC8&list=PL8133F30DABF38A41&feature=plpp
A comprehensive third-party list of 236 * Known Harpoon [ANW] Issues has been exhaustively collected on HarPlonkHQ since the release of Harpoon ANW 3.7.0 Now that 3.11.1 has been released, the list has been checked to see what has changed.
http://tinyurl.com/AGSIs-Known-ANW-Issues |
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| News Comments > Harpoon – Ultimate Edition Patch |
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| 4. |
Harpoon 3 scenarios for the PlayersDB |
May 14, 2013, 22:33 |
Herman Hum |
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Warning: Implementation of the ANW 3.11.1 Patch will render the current ANW v3.9.4 multi-player capabilities totally non-functional.
After 3.7.0. Release: (080 Issues reported) After 3.8.0. ...Patch: (080 Issues - 34 Fixed + 088 New) = 134 Issues After 3.9.0. ...Patch: (134 Issues - 31 Fixed + 068 New) = 171 Issues After 3.9.2. ...Patch: (171 Issues - 15 Fixed + 035 New) = 191 Issues After 3.9.3. ...Patch: (191 Issues - 19 Fixed + 015 New) = 187 Issues After 3.9.4. ...Patch: (187 Issues - 46 Fixed + 068 New) = 209 Issues After 3.10.1. ..Patch: (209 Issues - 82 Fixed + 102 New) = 229 Issues After 3.11.0. ..Patch: (229 Issues - 09 Fixed + 014 New) = 234 Issues After 3.11.1. ..Patch: (234 Issues - 01 Fixed + 003 New) = 236 Issues
http://www.youtube.com/watch?v=_jwZsagloC8&list=PL8133F30DABF38A41&feature=plpp
A comprehensive third-party list of 236 * Known Harpoon [ANW] Issues has been exhaustively collected on HarPlonkHQ since the release of Harpoon ANW 3.7.0 Now that 3.11.1 has been released, the list has been checked to see what has changed.
http://tinyurl.com/AGSIs-Known-ANW-Issues |
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| News Comments > Harpoon - Ultimate Edition Patch |
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| 4. |
Re: Harpoon - Ultimate Edition Patch |
Jan 10, 2013, 23:23 |
Herman Hum |
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After 3.7.0 Release: (080 Issues reported) After 3.8.0 ..Patch: (080 Issues - 34 Fixed + 088 New) = 134 Issues After 3.9.0 ..Patch: (134 Issues - 31 Fixed + 068 New) = 171 Issues After 3.9.2 ..Patch: (171 Issues - 15 Fixed + 035 New) = 191 Issues After 3.9.3 ..Patch: (191 Issues - 19 Fixed + 015 New) = 187 Issues After 3.9.4 ..Patch: (187 Issues - 46 Fixed + 068 New) = 209 Issues After 3.10. Release: (209 Issues - 82 Fixed + 102 New) = 229 Issues After 3.11. ..Patch: (229 Issues - 09 Fixed + 014 New) = 234 Issues
A comprehensive third-party list of 234 * Known Harpoon [ANW] Issues has been exhaustively collected on HarPlonkHQ since the release of Harpoon ANW 3.7.0 Now that 3.11 has been released, the list has been checked to see what has changed.
http://tinyurl.com/AGSIs-Known-ANW-Issues |
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| News Comments > Harpoon – Ultimate Edition Patch |
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| 3. |
demo for Harpoon |
Jan 10, 2013, 22:56 |
Herman Hum |
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After 3.7.0 Release: (080 Issues reported) After 3.8.0 ..Patch: (080 Issues - 34 Fixed + 088 New) = 134 Issues After 3.9.0 ..Patch: (134 Issues - 31 Fixed + 068 New) = 171 Issues After 3.9.2 ..Patch: (171 Issues - 15 Fixed + 035 New) = 191 Issues After 3.9.3 ..Patch: (191 Issues - 19 Fixed + 015 New) = 187 Issues After 3.9.4 ..Patch: (187 Issues - 46 Fixed + 068 New) = 209 Issues After 3.10. Release: (209 Issues - 82 Fixed + 102 New) = 229 Issues After 3.11. ..Patch: (229 Issues - 09 Fixed + 014 New) = 234 Issues
A comprehensive third-party list of 234 * Known Harpoon [ANW] Issues has been exhaustively collected on HarPlonkHQ since the release of Harpoon ANW 3.7.0 Now that 3.11 has been released, the list has been checked to see what has changed.
http://tinyurl.com/AGSIs-Known-ANW-Issues |
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| News Comments > Harpoon – Ultimate Edition Patch |
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| 2. |
* Known Harpoon [ANW] Issues |
Sep 8, 2011, 18:14 |
Herman Hum |
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All 225 currently reported Issues for ANW and HUE are now accompanied by High Definition videos in 3D technicolour. Those who prefer a traditional text description can find all files with complete steps to replicate problems as attachments to the original issue reports.
http://www.youtube.com/playlist?list=PL7DED85B0596A78DD
The first 24 are Crash bugs, the next 59 are Major severity, the next 56 are Medium severity, and the rest are Minor. There are 25 additional Minor bugs that do not appear publicly due to the 200 video limit set by YouTube. All bugs are reported with ANWDB, HUD3, OriginalDb, Y2k, or PlayersDB and are replicable across databases. |
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| News Comments > Harpoon - Commander's Edition Patch |
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| 1. |
* Known Harpoon Classic Issues |
Mar 16, 2011, 04:40 |
Herman Hum |
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With the release of the 2009.050 Patch for Harpoon Ultimate Commanders' Edition, these are some of the issues that remain open.
1. Barges in harbour cannot be torpedoed
Barges grouped with land facilities cannot be attacked by torpedo even though the vessels are clearly in open water. Attack is possible by SLCM. 2. CTD choosing ClassID in SE
SE crashes when setting up ClassID in ViConds 3. Damage display corrupted [2006]
After base is damaged by missiles, the Unit display is corrupted. 4. Doubles selected in unit window
Two units can be shown as selected at the same time within the Unit display window 5. Dual BOL windows cause freeze
Multiple BOL launch windows can be opened, but not closed; thereby causing game to freeze 6. Group survivors form improper group
Airfield ACb is destroyed. Ground units grouped with the base now form a group called "DL". Two letter designation for a group is improper. All units should have 3 characters. Also, when DL is selected and all units are detached to a new group, EQr is formed (a proper group). 7. Ineligible target type
When ordered to attack a surface group known to contain ships, subs, and aircraft, only subs and aircraft are offered as target types. 8. Instantaneous torpedo resolution
Torpedoes fired from submarines to ships 3nm-4nm away hit at once without running the distance. Also, there is no launch/hit animation (if active) and the Ph does seem unrealistic 9. Keyboard commands missing
Many keyboard commands listed in either the in-game help function for GE, the in-game help function for SE, or the manual are missing. Also, the keyboard commands listed in the manual do not correspond with the ones available from the in-game help function. 10. Launch Limbo [2006]
When aircraft are either launching or landing, if the aircraft in the group are destroyed before the group is fully launched/landed, the aircraft that have not yet launched to / already landed from the group are stranded in limbo either as launching or landing. 11. Missile turns away
Incoming Phoenix missile turns away on final approach to target. 12. No Standoff attack possible
Sub group ordered to attack carrier group. Elects to attack the sub in the group with Stand-off weapon. However, Weapons Allocation window is blank. 13. Nuke blast range error
Nuclear torpedoes fired from submarines to ships 2nm-3nm away hit at once without running the distance. Also, the target ship is not destroyed! (but those in the blast range are) 14. Patrol zones centred on wrong position
Formation patrol zones are centred on different positions and not consistent This can cause major problems when trying to add new air or ship patrols. 15. Patrol zones do not match positions
Graphic circular display in formation editor does not match ship positions. 16. VLow SAMs intercept VHigh
ManPAD SAMs with low level ceiling are launch against aircraft at VHigh while they are crossing targets 17. Shot down during landing [2005]
Air Group BJA consisted of four aircraft. BJA is in the process of landing. Two have already landed. One was shot down. The final aircraft in the group is about to be shot down. When it is shot down, the two aircraft already on the ground will be stranded in limbo and listed as Landing, but they will never move out of that phase and are forever lost to the player/AI. This situation is easily replicable for any DB and is definitely not specific to HCDB. 18. Specific Class not possible in ViConds
Unable to select the Class category for any type of Victory Condition. Consequently, scenario designers are no longer able to specify individual bases for ViConds. 19. Sub ignores patrol zone
Sub ignores assigned formation patrol zone. This problem was first identified by Mark Kratzer. 20. Units do not move to new patrol zones
Units do not move to new patrol zones when size of zones is changed 21. Staff message appears after attack cancelled
Units do not move to new patrol zones when size of zones is changed 22. Torps cannot acquire
Torpedoes never acquire target regardless of which direction and distance they are fired from. Torpedoes do work against other submarine targets. The distance the target is away from its group icon and formation patrol zone may be one possible explanation of this behaviour. 23. SE unit display button inaccessible
SE unit display window does not allow use of [Dsplay button after a unit is selected. Hotkey [D] works, though. 24. Bitching Betty never turns off
AI warns player to turn on radar. Even after player complies, the same warning repeats ad nauseum.
http://tinyurl.com/4eux25l
See also: Bug Tracker |
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| News Comments > Harpoon – Ultimate Edition Patch |
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| 1. |
* Known Harpoon [ANW] Issues |
Feb 3, 2011, 17:33 |
Herman Hum |
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It does not appear as though any of the major issues identified with the initial release have been resolved. The current list of Known ANW Issues remains:
After 3.7.0 release: 080 Issues reported After 3.8.0 Patch: (080 Issues - 34 Fixed + 88 New) = 134 Issues After 3.9.0 Patch: (134 Issues - 31 Fixed + 68 New) = 171 Issues After 3.9.2 Patch: (171 Issues - 15 Fixed + 35 New) = 191 Issues After 3.9.3 Patch: (191 Issues - 19 Fixed + 15 New) = 187 Issues After 3.9.4 Patch: (187 Issues - 46 Fixed + 68 New) = 209 Issues After 3.10. Release: (209 Issues - 71 Fixed + 96 New) = 234 Issues
http://tinyurl.com/cynfr4
This comment was edited on Feb 3, 2011, 18:15. |
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| News Comments > Ships Ahoy - Harpoon – Ultimate Edition |
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| 12. |
* Known Harpoon [ANW] Issues |
Dec 23, 2010, 19:00 |
Herman Hum |
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Current state of Harpoon Ultimate Edition
After 3.7.0 release: 080 Issues reported After 3.8.0 Patch: (080 Issues - 34 Fixed + 88 New) = 134 Issues After 3.9.0 Patch: (134 Issues - 31 Fixed + 68 New) = 171 Issues After 3.9.2 Patch: (171 Issues - 15 Fixed + 35 New) = 191 Issues After 3.9.3 Patch: (191 Issues - 19 Fixed + 15 New) = 187 Issues After 3.9.4 Patch: (187 Issues - 46 Fixed + 68 New) = 209 Issues After 3.10. Release: (209 Issues - 71 Fixed + 95 New) = 233 Issues
A comprehensive third-party list of 233 * Known Harpoon [ANW] Issues has been exhaustively collected on HarPlonkHQ since the release of Harpoon ANW 3.7.0 Now that 3.10 has been released, the list has been checked to see what has changed.
http://tinyurl.com/cynfr4 |
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8 Comments. 1 pages. Viewing page 1.
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