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Real Name Kitkoan   
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Nickname Kitkoan
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Signed On Dec 22, 2010, 04:28
Total Comments 671 (Apprentice)
User ID 56087
 
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News Comments > Evening Tech Bits
3. Re: Evening Tech Bits Jul 31, 2014, 22:42 Kitkoan
 
So the new OR is a Google Cardboard without the cardboard?
 
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News Comments > Evening Crowdfunding Roundup
3. Re: Evening Crowdfunding Roundup Jul 31, 2014, 21:19 Kitkoan
 
As is being pointed out in one forum, Maksym Pashanin's first name is "My skam" when spelt backwards...  
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News Comments > Evening Metaverse
11. Re: Evening Metaverse Jul 15, 2014, 23:22 Kitkoan
 
I've never had a real name with my Google accounts (+, YouTube, etc...) and they've never said anything to me. And it's plainly obvious that it's a fake name (it's been called out many times by people). And any decent checker should have caught it for being fake.  
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News Comments > Gatherings & Competitions
5. Re: Gatherings & Competitions Jul 11, 2014, 19:03 Kitkoan
 
Will they have details of how to play these games one handed, to help with their sponsorships?  
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News Comments > Saturday Tech Bits
33. Re: Saturday Tech Bits Jun 28, 2014, 18:27 Kitkoan
 
Eirikrautha wrote on Jun 28, 2014, 18:23:
How is this a surprise? Apple corporate policy has long been to bone consumers in the ...

On second thought, I'll leave that joke only partially outed...

Sometimes that's not a joke...
 
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News Comments > Saturday Tech Bits
30. Re: Saturday Tech Bits Jun 28, 2014, 18:13 Kitkoan
 
TangledThorns wrote on Jun 28, 2014, 17:51:
Cutter wrote on Jun 28, 2014, 17:35:
WaltC wrote on Jun 28, 2014, 15:26:
Gee, guy, take a look at anatomical charts for men and women and study up on how the human race procreates (how you got here, in other words), and you may just discover the reason homosexuality has been a deviant sexual practice in every civilization on earth since the dawn of recorded history. Long before there were churches, etc.

And yet another moron goes on ignore.

Censor much?

I wouldn't call blocking trolls as censoring.
 
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News Comments > Saturday Tech Bits
16. Re: Saturday Tech Bits Jun 28, 2014, 15:47 Kitkoan
 
WaltC wrote on Jun 28, 2014, 15:26:
Orogogus wrote on Jun 28, 2014, 12:43:
Really? Strange, as in unexpected? In the US 30% of adults say they take the Bible literally, and believe in creationism and an earth that's less than 10,000 years old. Religion is a very influential factor. Would sexual orientation be an issue at all if the churches weren't banging that drum to their devotees?

Gee, guy, take a look at anatomical charts for men and women and study up on how the human race procreates (how you got here, in other words), and you may just discover the reason homosexuality has been a deviant sexual practice in every civilization on earth since the dawn of recorded history. Long before there were churches, etc.

And that chart would be amazing... if it wasn't for the huge fact you were trying to re-write history.

The Egyptians, Romans, Greeks, as well as many other cultures embraced homosexuality. So much for homosexuality being "a deviant sexual practice in every civilization on earth since the dawn of recorded history".

You should take a non-religious history lesson or two.
 
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News Comments > Saturday Tech Bits
8. Re: Saturday Tech Bits Jun 28, 2014, 13:17 Kitkoan
 
Tim Cook being gay is an open secret. Pretty much everyone knows, and even Tim danced around it in a speech a few years ago.

"Since these early days, I have seen and have experienced many types of discrimination and all of them were rooted in the fear of people that were different than the majority."

I don't think he's ever mentioned it publicly outright more as a business move then anything else. Apple already had a public image before for being "computers for gay people only" (due to their original rainbow coloured logo), and ended up changing it to the new silver logo to help avoid that image. Coming flat out openly gay would only re-ignite that public image and risk anti-gay bans on their products, and for what real gain?
 
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News Comments > Ubisoft's Newfound DRM Insight
59. Re: Ubisoft's Newfound DRM Insight Jun 21, 2014, 19:25 Kitkoan
 
Quboid wrote on Jun 21, 2014, 19:19:
Kitkoan wrote on Jun 21, 2014, 19:07:
They claimed that activating it would cause issues. But as many have shown, that was a total BS claim. It's not cherry picking lines when the reality shows its BS.

It has not been shown to be reliable - "many have shown" isn't necessarily good enough for these features to be in a retail release. As much as we criticise them, the Q&A testing done by Ubisoft will be much more thorough. The port was clearly rushed and by the sounds of it, it would be more playable if they'd switched off some more (but exactly what might be the trouble).

Is it really hard to believe that they did a bad job of porting it? Is it easier to believe that they made such a great port that the suits above ordered them to pull it back? I wish PC ports being too good was a problem!

If those functions were turned off for quality control, how would you have code comments like "is PC only, who cares."? That shows a contradiction of trains of thought.
 
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News Comments > Ubisoft's Newfound DRM Insight
57. Re: Ubisoft's Newfound DRM Insight Jun 21, 2014, 19:07 Kitkoan
 
The Half Elf wrote on Jun 21, 2014, 18:28:

You your OWN link, it stats that they didn't 'turn them on' due to issues and side effects, up to and including lighting issues across the entire game. Are you really going to cherry pick a link you posted instead of reading the entire thing?

BTW, Uplay does have a offline mode. You know what it keeps you from doing? Accessing the multiplayer part of the game, as if you were offline. Wow, I'm pretty sure if you were in offline mode in Steam you can't access some things like Steamworks. But then again Steam, Origin, Uplay are all forms of DRM, and considering the draconian crap Ubisoft use to offer, this is pretty good. But you REALLY want to point out that you don't have to do Uplay on a console, and previously bitched about having you information tracked, yet you're ok with using a console? Again awesome double standards dude.

Yeah Lets go ahead and use Gamespy or Games for Windows Live! Gamespy is dead, and thankfully so is Games For Windows, as the cluster fuck of downloading a game (say from Steam), then having to sign into GFWL and have to pray it was implemented correctly, download the patch (pray it worked), and restart your game.

They claimed that activating it would cause issues. But as many have shown, that was a total BS claim. It's not cherry picking lines when the reality shows its BS.

You do know you need UPlay to be running to install a game with UPlay right? And if you can't get UPlay to turn on, you are barred from your game, right? And that none of this effects the console players, just PC players, right? And Steam and Origin also have such issues with failing to load like UPlay. And I said nothing about information tracking, so please troll somewhere else about that.

And I'm sure that Ubisoft looked into the future in 2009 (when UPlay was released) saw that these things would happen in 2014. Wonderful counter argument. Quick, since foreseeing the future seems to be something you believe is a real and valid thing, what are the future winning lotto numbers?
 
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News Comments > Ubisoft's Newfound DRM Insight
51. Re: Ubisoft's Newfound DRM Insight Jun 21, 2014, 17:31 Kitkoan
 
Kevin Lowe wrote on Jun 21, 2014, 17:17:
Kitkoan wrote on Jun 21, 2014, 17:04:
Guessing you've missed the whole deal about the Watch Dogs being held back on PC?

Given that you can find posts from me in the comments for that article, yeah, I'm well aware of it. That article discusses extra features cut from the final game - not features present on other platforms that were cut from the PC version. The PC still has the graphics features of the other platform, plus extra. How is that unequal treatment?

Purposefully cripple product = unequal treatment. Or, as their own developers put it "is PC only, who cares."

Kevin Lowe wrote on Jun 21, 2014, 17:17:
Kitkoan wrote on Jun 21, 2014, 17:04:
Out of every form of DRM, online DRM has always proven the worst for customers. Issues with flaky internet, Diablo 3/SimCity/numerous other games whom severs couldn't handle the pounding, etc... Just because something can be down, doesn't mean it's the best/only option.
By all means, then, suggest a better option for protecting their investment. The last idea (protected memory regions using TPM) was shouted down.

Since you missed it the first time (and even managed to quote it but not read it...) I will repeat: Just because something can be down, doesn't mean it's the best/only option.

Steamworks also seems to be working great for many companies, and it's not always online...

Kevin Lowe wrote on Jun 21, 2014, 17:17:
Kitkoan wrote on Jun 21, 2014, 17:04:
And if I don't want to join such a system, I don't need to on a console. But I MUST on a PC, which again adds software that crashes and can lock me out of the product I purchased. Why is it mandatory for a PC but optional on a console? Just because they made it, doesn't mean it should be a mandatory (and problematic) need for some and a basic option for others. Also, things like GfWL, Gamespy, Steam, etc existed when UPlay was released. They didn't need to create yet another friend system, options were there.
You'd rather they used GfWL or Gamespy? And you suggest that I'M not keeping up on the latest news?

Gamespy and Steam (which I noticed you failed to read... again...) would be a better choice. GfWL was also a possible solution (didn't say the best one, nice strawman though). And since you are failing in knowing the news, UPlay has been out since 2009. Trying to use news of 2014 as your counter argument is a bit of a stretch.
 
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News Comments > Ubisoft's Newfound DRM Insight
42. Re: Ubisoft's Newfound DRM Insight Jun 21, 2014, 17:10 Kitkoan
 
Kevin Lowe wrote on Jun 21, 2014, 16:46:
"Consequences it might do to the market"? Oh, do go on. This should be good for a laugh. What consequence is this game going to have that aren't perfectly ameliorated by the simple procedure I described in my post (JUST DON'T BUY IT!)?

When you don't buy a game, and never voice the reasons (as you're implying) then it's up to the maker to guesswork the answer.

Maybe there isn't a market there?

Maybe the market didn't feel an acceptable price that would bring a financial return was felt too high?

Not enough marketing?

Too much marketing causing a backlash?

System requirements were set too high for minimum performance?

Wasn't released in an accessible manner?

Too much competition in the chosen genre of the PC market?

Was too different for this crowd?

Gamer base wasn't old enough/too old for this type of game?

There are many options, and if the consumer stays quiet and just votes with their wallets in silence then the problem never improves.
 
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News Comments > Ubisoft's Newfound DRM Insight
41. Re: Ubisoft's Newfound DRM Insight Jun 21, 2014, 17:04 Kitkoan
 
Kevin Lowe wrote on Jun 21, 2014, 16:20:
How were you "forced to have lower quality graphics at the to give better favour to the next gen console"? If I fire up Watch_Dogs on PC, set it to 1600x900, and set the in-game settings to Ultra, will it not look at least as good as the PS4?

Guessing you've missed the whole deal about the Watch Dogs being held back on PC?

Kevin Lowe wrote on Jun 21, 2014, 16:20:
For the online DRM, that's how DRM works on your platform. On the PS4 and X1, it works differently (requiring binaries signed by Sony/MS). Still DRM either way. If people hadn't raised such a fuss against TPM, then you could have the same functionality on PC.

Out of every form of DRM, online DRM has always proven the worst for customers. Issues with flaky internet, Diablo 3/SimCity/numerous other games whom severs couldn't handle the pounding, etc... Just because something can be down, doesn't mean it's the best/only option.

Kevin Lowe wrote on Jun 21, 2014, 16:20:
As for UPlay, there isn't a platform-wide system for friends lists, achievements, etc., so they wrote their own. On consoles, you still have to load and use software for those things, it's just built into the platform instead.

And if I don't want to join such a system, I don't need to on a console. But I MUST on a PC, which again adds software that crashes and can lock me out of the product I purchased. Why is it mandatory for a PC but optional on a console? Just because they made it, doesn't mean it should be a mandatory (and problematic) need for some and a basic option for others. Also, things like GfWL, Gamespy, Steam, etc existed when UPlay was released. They didn't need to create yet another friend system, options were there.
 
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News Comments > Ubisoft's Newfound DRM Insight
33. Re: Ubisoft's Newfound DRM Insight Jun 21, 2014, 15:53 Kitkoan
 
Kevin Lowe wrote on Jun 21, 2014, 15:25:
Kitkoan wrote on Jun 21, 2014, 13:58:
Silicon Avatar wrote on Jun 21, 2014, 13:17:
The entitlement is strong with this thread.


So, to be treated as an equal customer and not as a 3rd class citizen is now considered entitlement?

Such a shallow view you have of others.
In what way are you treated unequally from other Ubi customers?

As has already been mentioned before with the Watch Dogs, PC customers were forced to have lower quality graphics at the to give better favour to the next gen console customers. When someone patched in those settings and the game didn't become some crash-fest, it showed it wasn't a stability reason (but the comments they gave were a PR move, normal when caught).

As this article is indicating, PC users will still need to be online for the full game (if it will even run offline). Something console users again don't need to do.

UPlay is required for PC users, something that can be bypassed on consoles with no real effects in single player mode.

UPlay has issues running on Windows and can cause UPlay to crash, which can prevent your games from playing/installing: 1 2

Yep, feel like an equal by having to jump through the extra hoops... that can prevent me from enjoy the product that was paid for.
 
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News Comments > Ubisoft's Newfound DRM Insight
28. Re: Ubisoft's Newfound DRM Insight Jun 21, 2014, 13:58 Kitkoan
 
Silicon Avatar wrote on Jun 21, 2014, 13:17:
The entitlement is strong with this thread.


So, to be treated as an equal customer and not as a 3rd class citizen is now considered entitlement?

Such a shallow view you have of others.
 
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News Comments > Ubisoft's Newfound DRM Insight
5. Re: Ubisoft's Newfound DRM Insight Jun 21, 2014, 11:00 Kitkoan
 
The reality is, the more service there is in a game, pirates don't get that,"

In short, we are trying to make our games be like blizzard and need to be online all the time as the DRM, but trying to call it as a feature enhancing service in hopes people don't see it as the always online DRM that it really is.
 
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News Comments > Morning Legal Briefs
1. Game of Thrones series 4 finale sets new online piracy record. Jun 17, 2014, 09:20 Kitkoan
 
Shocking ‘Game Of Thrones’ Finale Concludes With Arrest Of 5 Million Viewers For Piracy
 
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News Comments > Morning Metaverse
5. Re: Morning Metaverse Jun 16, 2014, 15:46 Kitkoan
 
TheEmissary wrote on Jun 16, 2014, 14:54:
Most Youtube alternative sites have failed hard and fast because of the lack of content. The only way comcast is going to get content is to either scrap the data from other video sites like what some search engines do with google results and the other option is to pay content producers more than YT. Scraping the data is borderline illegal to illegal in most places so that isn't really an option. I can't really see Comcast offering paid monetization for videos on the platform.


Or the third option, put YouTube in an ultra-slow lane with a too high a fee charge to have YouTube move a decent speed again. When people can't use YouTube, they won't.

This isn't some random website like before, this is the gatekeeper.
 
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News Comments > Morning Metaverse
2. Re: Morning Metaverse Jun 16, 2014, 14:08 Kitkoan
 
jdreyer wrote on Jun 16, 2014, 13:53:
Now Comcast is working on a YouTube clone, exec confirms.

No conflict of interest here! No sirree! Move along, move along. Nothing to see.

And those new, slower and longer buffering of YouTube videos were always there... you just never noticed. Now, if you looked at our YouTube clone, we've made it to not be slow, unlike YouTube (whom we'd never purposefully slow down...)
 
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News Comments > Morning Mobilization
4. Re: Morning Mobilization Jun 16, 2014, 14:05 Kitkoan
 
StaticRandomNumber wrote on Jun 16, 2014, 11:47:

Give me an option to buy regular TV channels without commercials and I will happily pay a premium.

Ironically, that is why you used to pay for cable tv over the free over the air tv, to not have to watch commercials.
 
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