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User information for Grant P McKinney

Real Name Grant P McKinney   
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Nickname Asmo
Email Concealed by request - Send Mail
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Description
Homepage http://
Signed On Nov 14, 2010, 09:18
Total Comments 622 (Apprentice)
User ID 56047
 
User comment history
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News Comments > Far Cry 4 Piracy Perspective
13. Re: Far Cry 4 Piracy Perspective Nov 18, 2014, 23:04 Asmo
 
Prez wrote on Nov 18, 2014, 22:21:
Asmo wrote on Nov 18, 2014, 22:20:
Prez wrote on Nov 18, 2014, 22:04:
Yeah but they get to expose the assholes and make fun of them. At least it ought to make them feel better.

Until it backfires on them...

I was stuck with the deliberate bug in Titan Quest where early in the first act, performance would go to crap and it would be unplayable. I went to the forums and was ridiculed and abused by posters and stuff alike for pirating the game, as it was deliberately included to kick in for hacked versions.

My problem, once I'd established with IL that I was a legitimate customer, was that securom was allowing the game to load but then insisting my disk was a copy and kicking in the deliberate corruption bomb once I'd start playing the game.

So yeah, while I'm happy for game companies to try and combat piracy, I get pissed as fuck when it affects their paying customers. If you can't discriminate well enough, don't fucking bother...

I got the same bug, but even though I bought the game I was using a fixed.exe because I didn't like having to change out CD's, so I guess it was meant for me.

The fixed .exe would have triggered it as well, but you are a paying customer... The disc was a pita, particularly when securom would refuse to read it a number of times, forcing you to eject/reload each time.

I can live with Steam, Origin, Ubisoft's abortion as long as they work as they don't require physical media which can be damaged. Putting in DRM that can backfire on legit users is just a bad idea because inevitably someone doing the right thing is going to get caught up with the pirates...
 
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News Comments > Far Cry 4 Piracy Perspective
8. Re: Far Cry 4 Piracy Perspective Nov 18, 2014, 22:20 Asmo
 
Prez wrote on Nov 18, 2014, 22:04:
Yeah but they get to expose the assholes and make fun of them. At least it ought to make them feel better.

Until it backfires on them...

I was stuck with the deliberate bug in Titan Quest where early in the first act, performance would go to crap and it would be unplayable. I went to the forums and was ridiculed and abused by posters and stuff alike for pirating the game, as it was deliberately included to kick in for hacked versions.

My problem, once I'd established with IL that I was a legitimate customer, was that securom was allowing the game to load but then insisting my disk was a copy and kicking in the deliberate corruption bomb once I'd start playing the game.

So yeah, while I'm happy for game companies to try and combat piracy, I get pissed as fuck when it affects their paying customers. If you can't discriminate well enough, don't fucking bother...
 
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News Comments > New NVIDIA Drivers
13. Re: New NVIDIA Drivers Nov 18, 2014, 16:41 Asmo
 
PHJF wrote on Nov 18, 2014, 16:18:
300 megs????


Welcome to the new world order...

Side note, anyone running these with surround (multi monitor) and is there a workable option from switching to a single monitor via hotkey?

I'm still on 3.27, the last driver that supported the winkey+p swap between surround and single, which is necessary particularly for indie games which do not natively support multi monitor solutions. Nvidia removed the simple option of using windows functionality and put in place a solution that was completely non functional the last time I checked... = (
 
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News Comments > Goat Simulator Free MMO Expansion Thursday
23. Re: removed Nov 17, 2014, 18:06 Asmo
 
I cannot imagine living in a universe where a goat MMO doesn't exist...

Srsly though, this is a great game for having child like fun. You know, building a lego city just to pretend to be a monster and smash it flat. Not for serious folk in the least (although they probably need the catharsis more).
 
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News Comments > The Witcher III Free DLC Plans
23. Re: The Witcher III Free DLC Plans Nov 6, 2014, 17:06 Asmo
 
Bought through GOG a while ago (they had a slightly trimmed price + credit for games on GOG iirc), I could probably have gotten a better deal elsewhere but these guys honestly deserve every cent for their titles. Have been a class act all the way through, their products drop fully formed and functional (I had almost no bug issues with Witcher 1 & 2), which is tragic that it's exceptional these days... Story, action, setting, challenge, it hit all the right notes for me.  
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News Comments > Morning Tech Bits
6. Re: Morning Tech Bits Oct 2, 2014, 19:01 Asmo
 
I got a laugh that SoM is a nVidia "the way it's meant to be played" game...

I use 2x 680 4 gigs (sli) on 6088x1200 (3x 1920x1200), 3x1 surround.

I can't isolate to one screen, 3 screen renders only 1.3 screens worth of game, but still acts like it's doing the full area, performance is shithouse (SLI doesn't seem to be fully working).

Way it's meant to be played... Fucking bullshit, does this crap even mean anything anymore??
 
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News Comments > Middle-earth: Shadow of Mordor Released
46. Re: Middle-earth: Shadow of Mordor Released Sep 30, 2014, 17:44 Asmo
 
nVidia:The way it's meant to be played...

Cept shit SLI support and 3 screen surround is broken.

Didn't get much time in game, looks fun but seriously, if nVidia is your flagship partner and a person using 2x nvidia cards can't use two of their highly promoted pictures, what's the fucking point?!?!
 
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News Comments > Game Reviews
2. Re: Game Reviews Sep 29, 2014, 17:48 Asmo
 
Playing Gauntlet 4 way with some mates, not much thinking required (apart from the Elf continually shooting the fucking food /guiltylook) and a good old bit of co-op fun.
 
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News Comments > Wasteland 2 Earns $1.5M
46. Re: Wasteland 2 Earns $1.5M Sep 24, 2014, 17:44 Asmo
 
Funny, I haven't had any bugs so far, everything has been dead smooth.

Enjoying the game immensely at this point.
 
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News Comments > ArcheAge Launches; Founders Unhappy
8. Re: ArcheAge Launches; Founders Unhappy Sep 16, 2014, 23:19 Asmo
 
LittleMe wrote on Sep 16, 2014, 22:39:
I found the one quests where you murder turtles for medicinal value to be offensive. Even a Korean game should not do that in Korea considering the senseless slaughter of animals around the world that causes so many animal populations to disappear when a sugar pill would probably be just as effective.

Seriously?

It's a fricking game... You're killing pixels, nothing more, nothing less. Much like playing Hitman, murdering a bunch of people has no actual implications for RL...

Jeebus, I really hope you didn't play AC:Black Flag or Far Cry 3. The amount of rare/endangered species you slaughtered in those games to make wallets and holsters etc were epic...
 
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News Comments > Hellraid Stream Tomorrow
3. Re: Hellraid Stream Tomorrow Sep 16, 2014, 01:28 Asmo
 
Friends and I had a ball in the (admittedly somewhat substandard) Dead Island, so I think even if the SP has the same dodgy stuff in it, this will be a decent co-op game.  
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News Comments > Uncensored L4D2 Released for AU
5. Re: Uncensored L4D2 Released for AU Sep 15, 2014, 17:45 Asmo
 
SimplyMonk wrote on Sep 15, 2014, 14:21:
Welcome to 2009, Australia!

You know, for a country filled with, what the internet tells me, is death, poison and vicious little wall-climbing bears... You'd think a little video game violence would be no big thing.

Is it that the average Australian subconscious is already teetering on the edge of insanity and even a small push would drive them into despair? Or is the violence not realistic enough and pales in comparison to the day-to-day in Australia so badly that it is an insult?

No, just vocal conservatives that ruin it for the rest of us...

The 18 classification was held up for years by 1 attorney general out of South Australia. Most Australians are live and let live types, but there is (as always) a vocal minority that want to wrap everything in cotton wool in case anyone get's "hurt".

Currently our pollies are creating panic about 150 odd "foreign fighters" over with the ISIS idiots in Iraq. 150 people out of 25 million, and just this morning on the news, I heard it described as "a scourge!"... Srsly??
 
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News Comments > Out of the Blue
18. Re: Out of the Blue Aug 28, 2014, 18:44 Asmo
 
Redmask wrote on Aug 28, 2014, 17:17:
Smoking is disgusting but thankfully smokers have become the pariahs of our society and I see less and less people doing it.

Thank goodness there's still a minority you discriminate against without fear of the PC police coming down on you... = P
 
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News Comments > New Quake Live Ruleset Courts New Players
34. Re: New Quake Live Ruleset Courts New Players Aug 28, 2014, 18:12 Asmo
 
The original "mechanic" was a bug that was exploited (often resulting in dramatic reduction in keyboard life), and while it became defacto accepted, RSI inducing gameplay shouldn't be a "feature".

Then again, I haven't played Q3/QL for more than a few moments of nostalgia in over a decade, so I'm not much fazed either way...
 
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News Comments > etc., etc.
1. Re: etc., etc. Aug 14, 2014, 20:45 Asmo
 
If you haven't played Crimsonland, I recommend it highly. Similar to Nation Red (which is graphically far better, but essentially the same type of gameplay), it's pure shooting fun.  
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News Comments > Op Ed
9. Re: Op Ed Jul 22, 2014, 01:05 Asmo
 
For starters (re: the sanity meter article), a person suffering from shock/stress/anxiety is not "mentally ill" any more than a person with a broken leg has muscular dystrophy... One is a short term shock to the system, the other is a chronic illness.

I've been in a few life threatening situations (knife, shotgun, working as a security guard/bouncer when I was younger had it's moments...) and once the adrenalin rush wore off, I was useless afterwards. Hands shaking so badly I could barely hold a smoke, nauseous, unable to sleep etc. That's what a sanity meter (in it's stylistic manner) portrays, the effect of stress on your mind. Seeing things that aren't there, jumping at shadows etc. It's not a true representation of mental health, but it's not supposed to be...
 
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News Comments > Yager: No Spec Ops: The Line Sequel
35. Re: Yager: No Spec Ops: The Line Sequel Jul 21, 2014, 18:35 Asmo
 
Elf Shot The Food wrote on Jul 21, 2014, 11:39:
"The game won't continue until you kill all those civilians!"

(Kills civilians)

"You're a bad, bad man for killing those civilians! Don't you feel ashamed?"

There are two parts where you can take action against civilians. One is incidental, the other, there is an alternate solution...

Spoilers:
The white phosphorous attack is incidental, you didn't know they were there. The second part is when you are trapped in the shanty town. Instead of murdering them, you can fire in to the air and they flee, allowing you to pass the section without killing anyone. It's a metaphor for thinking outside the flat plane of "everything must die for you to continue"...

That you lack the imagination to come up with the alternate solution is not the fault of the game, it's your mindset that every problem can only be confronted in one way, via gunplay, or that you need to be lead with visual queues or a voice over prompting you what to do. It's a micro example of a macro problem, ie. when everyone thinks the same way, a relatively simple solution to a problem is completely overlooked. Edit: Rofl, didn't notice a second page of comments before posting, I see you identified the fire in the air bit, my bad. ; )

And for those whinging about how directed it is, that's the very point of the game. You are not acting with free will, you are following a descent in to insanity. Think "A Streetcar named Desire". Blanche's descent in to madness and fantasy is a narrative, not a thing you can change. Your persona in Spec Ops is that of the subconscious along for the ride, forced to watch as your body performs grotesque and horrific acts. It's an enforced cognitive dissonance where your natural inclinations to not be a war criminal battles your desire to finish the game at any cost... That's the psychopathy factor, how willing are you to contradict your internal moral set just to finish the game? It's a sick sense of inevitability, not unlike true mental illness. You have little control even though you are the one playing the game. No, it's not fun, it's not supposed to be fun. But I've played quite a few games or watched movies that weren't fun, but were enjoyable anyway.

The fact that it evokes such strong emotions in people tells me the storyline did it's job. I would be more concerned if someone played that game and never thought twice about mowing people down, that none of the acts they had to commit to complete the game evoked a feeling of disgust or frustration at being unable to make a different choice.

And ultimately, you do have a choice. You could choose to stop playing the game. Quitting the game and refusing to play it would be the equivalent of the main character pulling his side arm and shooting himself or falling down catatonic, rather than push further and risk doing more terrible things. Even the act of refusing the play the game fits it's modeling of human psychology. And that's why it's brilliant.

This comment was edited on Jul 21, 2014, 18:59.
 
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News Comments > Morning Tech Bits
13. Re: Morning Tech Bits Jul 14, 2014, 17:50 Asmo
 
DrEvil wrote on Jul 14, 2014, 12:10:
Indeed; in fact, he works for a fairly well known and famous game tools company that has been around since the DOS era and has incredibly detailed and technical knowledge of graphics programming in general. He was also part of the PC Demo Scene "back in the day". I don't know if he's a "gamer" (what does that even mean?), but I do have the utmost respect for him and his work.

I read the article as a lament over the direction gaming is going, and I don't wholly agree with him particularly in regards to online games.

I used to run LAN's "back in the day" and it was a pain in the ass. Getting in early, setting up tables/networks/power etc, waiting to see if ppl showed up (live in a town of 150k so we'd be lucky to get 30-40 showing up), carting all my shit in, setting it up etc.

Now, I can play with friends all over the country (and world) at the drop of a hat, comms via TS etc. We still socialise, lack of physical proximity is not really the impediment it used to be.

Although, one of the best times of my young life was an enormous game of laser tag way back when. If you had head displays that let you coordinate a live game against FPS mobs, for example, it would be pretty damn cool (except watching a bunch of 30 somethings wheezing around a park shooting at imaginary monsters...). There's plenty of room for both offerings though.
 
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News Comments > Mount & Blade: Warband Free Weekend Celebrates OS X/Linux/Workshop Support
1. Re: Mount & Blade: Warband Free Weekend Celebrates OS X/Linux/Workshop Support Jul 10, 2014, 23:05 Asmo
 
With the amazing mods available for this game, still one of the best bang for buck games I've ever played.

Fire and Sword sucked, but warband is amazing =D
 
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News Comments > Morning Tech Bits
6. Re: Morning Tech Bits Jul 10, 2014, 18:12 Asmo
 
For fucks sake, it took me 3 years of lobbying to convince the management to do a Win 7 deployment project including a major update of our SCCM and SC infrastructure to circa 2012, and that only worked finally because XP was going out of support and even my fucking moron manager can see how that is a "bad thing". Particularly since we're a local government and have legislative privacy requirements that have to be underwritten with strong OS security and patch support.

It's no wonder most of my damn hair has gone grey, between MS and the corporate BS I have to put up with, I'm surprised I'm not pure white, bald or just dead...

FYI, Server 2008 (including R2), Office 2010 and Exchange 2010 are also on that list...

And while it's a horrible practice to include open source 3rd party apps in your corp servers etc, Classic Shell makes Win 8/Server 2012 usable, particularly if you manage your 150+ servers via a fucking RDP window (have fun finding those pixels in the corners to access menu functions when you're not using full screen).

MS needs to put down the crack pipe.
 
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622 Comments. 32 pages. Viewing page 3.
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